shotgunbadger posted:let me clarify this statement with a five page essay titled 'nigorcs, racial relations and orcs in the world of fantasy' Please allow me to help you by giving you my pen, as you appear to have accidentally loaded yours with bullshit instead of ink.
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# ¿ Jun 23, 2009 16:26 |
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# ¿ May 5, 2024 06:38 |
The General posted:I haven't comformed to your lovely rule sets Your favorite rule set is terrible.
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# ¿ Jun 28, 2009 02:52 |
FirstCongoWar posted:My general philosophy is that the only balance that really matters in D&D is the interclass balance between the various PCs in a group. If the group as a whole is very powerful and flexible, the DM can simply up the challenge level and complexity of the encounters. If it's weak and inflexible, the DM can lower the challenge level and complexity. Unironically agreeing with huge chunks of this post. I did pretty much the same thing, without the lengthy posts, in my own games before 4e came out, and it works drat well. Then 4e came out and we all switched to playing that when we're not playing another system entirely, and everybody has a lot more fun.
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# ¿ Jun 28, 2009 18:51 |
Countblanc posted:What is actually broken about Truenamer? All I know is the fluff was cool, I never read what the class actually does. Truenamer's DC to use their "spells" is based on "2x CR", while their ability to make that DC is on the rate of 1x CR (1 rank per level). Without house ruling, this eventually results in a Truenamer that is unable to use their abilities. RagnarokAngel posted:That doesn't always work though. If you have a min maxing tricked out Wizard and a beginning player with a vanilla human fighter in the same party you have to make the challenges harder so the wizard doesn't win all the battles. That's why he was talking about restricting by tiers. If you're allowing the god tier AND the lowest tiers, you've got to make up for it with some other bonuses. The gestalting system he described isn't exactly a total panacea, but it's a decent start. I ended up implementing a system whereby the good casting classes had to choose two splats from which they could learn spells, and that was it, and also banned basically any non-casting class worse than Tome of Battle. My games were still unbalanced, mind, but to a much lesser degree.
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# ¿ Jun 28, 2009 21:44 |
http://www.gamegrene.com/node/20?fro...ts_per_page=70 Edition War. Edition War never changes. rabbitman posted:I'm not sure what Wizards of the Coast was thinking when they started this grand venture, but I'm hoping they missed the mark and are just too embarassed to admit it. From the few bits and pieces about the 3rd edition I've seen, many changes have taken place, so much so that the original core set of rules almost seems non-existant. THAC0 has been removed entirely, relying on a challenge rating of the creature being fought by party members as well as a rating assigned to the party themselves. Action or battle also consists of feats, instead of proficiencies. Saving throws have been reduced to 3 categories and initiative has been reverted to highest number goes first.
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# ¿ Jul 1, 2009 23:04 |
Wayback posted:The only game I've gotten skeeved out in was playing in a group RPGA event in college. The vast majority of the players were college aged kids and a few older/younger players, but of course I had to sit at the table where the 40+ year old guy playing an elf bard 'seductress' decided to play at. Thankfully it was a short module since his squeaky 'woman' voice hitting on NPCs and PCs alike got creepy real fast. Yet again, my worst experiences tie back to the RPGA. I know that guy. Why did you have to dredge up that memory?
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# ¿ Jul 2, 2009 14:35 |
RocknRollaAyatollah posted:I like how everyone who has a story about the RPGA, it usually involves something unpleasant or being scarred for the rest of their lives. I have a lot of good memories of Living City and Living Rokugan. I also have a lot of very BAD memories about Living City... and Living Greyhawk... and Living Rokugan.
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# ¿ Jul 2, 2009 17:05 |
shotgunbadger posted:poo poo yea, Dwarf Power, burn the forests. I think it's pretty awesome that in 4e, dwarves are just as good as elves at being druids. Well, a different sort of druid, but still, druids. Children of earth and stone, represent!
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# ¿ Jul 6, 2009 19:39 |
Tolan posted:Maybe an opposed roll with your parents to see whether you did it at a convenient time or not. Sounds like a skill challenge, to me. Knowledge skills, insight, streetwise, to find the most inconvenient place.
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# ¿ Jul 9, 2009 19:42 |
Etherwind posted:Everyone knows Gilgamesh is the hardest NPC. well, it's for drat sure that when I played a fighter in previous editions, I carried retarded amounts of weapons. Usually in a golf bag. Because my caddy kept dying.
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# ¿ Jul 11, 2009 18:25 |
Relentless posted:For powers, yes. You can also get magical flying mounts before 10th level, thanks to Figurines of Wondrous Power. They're a bit fragile, but you can boost them a bit by blowing a surge on it, and you can bring them back in a day if they die.
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# ¿ Jul 12, 2009 06:17 |
The General posted:Holy poo poo. I skipped to the tl;dr part and then he kept going! This man has anger like no other! Anger like few others, and an ego puffed up by tons of blowjobs from L5R fans. L5R 1e, the one he was the lead for, sucked rear end for anything but flavor text. Significant parts of it were broken, and by broken, I mean that they simply did not work. If you looked too closely at the rules, they fell apart. And I refuse to get into all the places where his rules and flavor directly contradicted each other. He was also stupid enough to let Ree Soesbee write an entire book on her favorite clan.
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# ¿ Jul 16, 2009 10:22 |
The General posted:d02 No allowance whatsoever for mechanical character advancement, doesn't allow for coin systems that have identical faces, nor for coinage that has more than two effective sides, to say nothing of countries that lack coinage entirely.
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# ¿ Jul 17, 2009 02:45 |
ZorbaTHut posted:We figured out what we wanted in a game, and found a game that - with a small amount of tinkering - provided it. If that makes us 12-year-olds, then I guess we're 12-year-olds I have to agree, I'd definitely rather be with the twelve year olds than at the general's table.
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# ¿ Jul 18, 2009 13:23 |
FMguru posted:Being able to fart through so many diapers is awesome, for certain values of "awesome". I guess. But not as awesome as a day of nice, uncomplicated asskicking.
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# ¿ Jul 18, 2009 14:02 |
Countblanc posted:It's bullshit to say "without death there is no heroism", but there needs to be risk for sure. Death is just a very convenient and elementary risk since it doesn't force the players to have interesting stories that allow the DM to dabble. Maybe that 45 year old paladin is just adventuring to earn money for his family back home; the Big Bad might pick up on this and whoops sorry we killed your wife and took your baby hostage and plan on raising it to be a dark sorceror. Cheers. This is why experienced players don't have families that they give a gently caress about. Any adventurer who has a family they care about is insane or stupid.
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# ¿ Jul 22, 2009 20:32 |
Countblanc posted:Min-max your backstory. Congratulations. You just killed my family. For the sixteenth time in a row. I'll be over here in the corner roleplaying my total despair or something.
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# ¿ Jul 22, 2009 20:36 |
Countblanc posted:i am apathetic to the world around me, and don't value anything more than myself. also i'm a paladin with an urgent sense of righteous justice, and cannot stand to watch this world i have no attachment to be plagued by evil. poo poo gets old, fast. Anybody who doesn't acknowledge that is a bad DM. You don't have to be a grognard to get tired of the DM killing off your family every time you include one.
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# ¿ Jul 22, 2009 21:37 |
opaopa13 posted:Common sense? What feat do I have to take for that? Is there a table I could roll on? You need to play White Wolf to take Common Sense merit.
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# ¿ Jul 22, 2009 22:23 |
The General posted:Me either, but every now and then 'that guy' pops up. And sometimes it's someone who should know better. It's a sign of either stupidity or burnout. If you want to play a Face, play Shadowrunner. But even then you'll have the pistols skill. Hell, even in L5R, where there are entire schools dedicated to being The Face, smart courtier players grab ranks in unarmed, knives, or archery. Uh, unless they're playing a total pacifist, in which case they intend for themselves to be spending every combat screaming "NOT IN THE FACE!" and basically gently caress them.
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# ¿ Jul 23, 2009 20:23 |
Etherwind posted:If the courtier dominates the social scene while the bushi basically stays silent, it seems only fair that during combat the courtier basically hides behind a rock and lets the bushi shine. Actually, the big problem I (and a lot of others) have is that in social scenes, the courtiers don't -get- to dominate, because a lot of the "higher class of roleplayers" that L5R attracts are absolutely phobic of allowing mechanics to affect social situations at all. People have actually got offended when I made them roll their 2 ranks of Etiquette or Courtier after they roleplayed their lovely little speech.
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# ¿ Jul 24, 2009 01:40 |
Etherwind posted:Roll the dice first, then have them role-play to the result. After all, if they're such good role-players they can portray their character's gently caress-ups just as well as their successes. A good idea, but not always practical, or even possible.
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# ¿ Jul 24, 2009 02:29 |
Etherwind posted:Why? Because rolls are frequently called for as a result of character actions, and crap, even as the GM, it would annoy the gently caress out of me to demand that every action in a social situation be stated plainly, rolled for, and then roleplayed out. There's also the fact that in L5R's social mechanics, you often don't know what skill to call for until after they've stated the action.
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# ¿ Jul 24, 2009 02:35 |
LGD posted:Yeah, that's just some good basic gamemastering. I make my players bring root beer floats. For everybody. Gaming is always smoother with root beer floats.
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# ¿ Jul 29, 2009 01:29 |
Tolan posted:Well, wands are capped at 50 charges in 3.5. So cure minor wounds is sorta pointless for putting in a wand, since you're only getting 50 hp cured out of the wand. If you wanted to make it, though, it'd cost you 187g5s and 15xp. He's talking about the magic item cost guidelines in the DMG, under which you could make a use-activated, unlimited-use wondrous item of cure minor wounds for like 900 GP.
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# ¿ Aug 4, 2009 12:54 |
Evil Mastermind posted:Don't be a dick is an ambiguous statement, man. What if my culture considers refusing to insult friends to be dickish?
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# ¿ Aug 4, 2009 20:04 |
IMJack posted:My experience with skill challenges is in not realizing a skill challenge is happening until you're 3 or 4 seemingly unconnected skill checks into it. Seems to work pretty well. This. If your players never realize that they are doing a skill challenge, you are doing it right.
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# ¿ Aug 6, 2009 16:05 |
Ashenai posted:The General, have you considered the fact that 4e owns? I think this thread needs way more contemplation of the many ways in which 4e owns.
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# ¿ Aug 8, 2009 15:18 |
Fuego Fish posted:I think it's more missing the original point that, according to rules-as-written, you can't see the moon. Actually, you can. According to the rules as written, you don't need to use Spot to see something unless it's hidden/hiding, and the moon can't hide unless it has cloud cover. Edit: I feel dirty just having had to post that. I hate you guys. NinjaDebugger fucked around with this message at 23:41 on Aug 8, 2009 |
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# ¿ Aug 8, 2009 23:36 |
The General posted:The moon isn't living, therefor it can't really roll to hide. The DM has to assign an arbitrary DC to the spot check, failure of make said spot check means you can't find the moon. And if the DM sets an arbitrary DC for the spot check such that you cannot see a lit moon on a clear night, he is a colossal rear end in a top hat, and/or The General.
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# ¿ Aug 9, 2009 02:06 |
Cyrai posted:I wonder how their opinions or arguments would change if WoW had never been made, or even if there were never any MMORPGs. If you're a grognard that doesn't like 4E, it's almost guaranteed you'll say it's WoW. Normal people who just don't like 4E just say they don't like 4E. Is there anything else that 95% of the grognards could agree on and use as a rallying cry if there was no WoW? 3e was Diablo. "The real Diablo 3" pretty much sums up what they'd use instead, I bet.
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# ¿ Aug 11, 2009 02:27 |
Red_Mage posted:Wasn't the only campaign destroyer that had to be destroyed by DM fiat and not by rules interpretation the diplomancer? Not really. The less agressive Pun Pun builds did work entirely within the rules without interpretation. It was only when the Omniscificer vs Pun-Pun penis wars started that it got much more iffy.
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# ¿ Aug 13, 2009 01:53 |
Kemper Boyd posted:Why is everyone going HAIL HACKMASTER in the rpgnet Warhammer thread? Because Hackmaster is a quality game that attracts a higher class of roleplayer.
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# ¿ Aug 13, 2009 15:04 |
Bobulus posted:Lv2 pally tank here. Uh, this happens to me a lot. It's a combination of a lot of things: It will improve as you get to respec. As DM, I pretty much give my PCs a free rebuild whenever a major update to the class comes out. It keeps everybody a lot happier. The chaladin in my party yesterday was frustrated, but it was more because he was having trouble connecting than because he was spamming the same attack over and over.
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# ¿ Aug 17, 2009 19:59 |
RagnarokAngel posted:Your GM sounds like a bit of a dick This is also true.
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# ¿ Aug 17, 2009 20:06 |
Joudas posted:People were still defending 2nd edition up until the announcement for 4e People are STILL defending 2nd edition as the best edition ever.
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# ¿ Aug 18, 2009 16:27 |
Ashenai posted:Rereading the BECMI rulebooks is pretty hilarious. None of the rules made any sense at all. I tried to run a Mystara campaign out of the Rules Cyclopedia. That was a huge loving mistake. I will never get back the eye I gouged out.
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# ¿ Aug 18, 2009 17:09 |
The boulevard of broken grognard dreams posted:It's just another "D&D but better!" Fantasy Heartbreaker. The boulevard of broken grognard dreams posted:
The boulevard of broken grognard dreams posted:Dangit, the more I read...
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# ¿ Aug 21, 2009 01:48 |
Bieeardo posted:Holy poo poo, that's downright hilarious. I was expecting a dud, not something that would actually explode in Paizo's face. Yeah, well, I told people from the beginning how this was going to turn out, and I was absolutely right. I know Jason and Erik, and they're not the guys I want designing my games.
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# ¿ Aug 21, 2009 03:27 |
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# ¿ May 5, 2024 06:38 |
RagnarokAngel posted:The equivalant would be William Shatner No that is completely wrong, The Shat is awesome.
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# ¿ Aug 23, 2009 06:23 |