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scary ghost dog
Aug 5, 2007

Arglebargle III posted:

My players continue to throw me for a loop. They now have their light cruiser pacified, and I was planning to have them tow it back and launch into a siege episode where they would have to rush through its repairs in order to fend off an invasion. Or maybe they could go do a mystery adventure if they're not ready to go home. But now they want to stash it in deep space and go home! So there's not really any narrative hook, they just want to regroup and now if I fire the siege plot their new ship won't be threatened. They keep foiling all my plans...

name the frigate they catch a ride on the nostromo

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