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Relentless
Sep 22, 2007

It's a perfect day for some mayhem!


even worse username posted:

I don't want to restart the big XP :argh: but I have a question for the GMs who award full XPs to characters with absent players - how is this rationalized in game, or do you bother? Are the characters assumed to have been present, and just in the background, or were they off doing their own thing that happened to net them the same amount of XP? In lots of games different players get different amounts of XP depending on their accomplishments, so how do you handle that for absent players? Do they just get an average award?

Half a page late crew checking in!

My group runs on the "Everyone vaguely associated with the party all levels up at the same time" theory. Especially in 4e when a level is a huge difference, particularly early.

My work is a pain in the rear end, I missed 3 sessions in a row a couple months back. I would have been a level and a half behind the party. When you're doing a 4e conversion of Red Hand Of Doom, that means you're basically dead weight. If my DM was going to pull that poo poo, I would have just not played anymore. I have better things to do with my rare days off then blow them hindering my friends game and dealing with a twat DM.

4e DMG even promotes it. The bard convincing a dragon to gently caress off is worth the same amount of experience as beating it's head into the ground. Hell, locking a gnoll in a closet is worth the same XP as actually fighting it. XP represents your character's ability to handle a situation.

For fun/ease/bookkeeping purposes, we treat it as our party's ability to handle a situation.

And, seriously, character levelup should be done before/after a session. If you technically level up right before the big boss fight... gently caress that. You fight him, THEN you get your reward. It's hard enough keeping a bunch of geeks focused as it is, giving them an excuse to break out the laptops and books is basically killing your session.

TL;DR

Use XP as part of the flow of your game as a DM, not as anything relating to the players or their personal lives.

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Relentless
Sep 22, 2007

It's a perfect day for some mayhem!


Super Waffle posted:

Hes a paladin. I think I'll use the dragonling rules for a pseudodragon, and have him find it instead of his magic item reward for this level.

It can fall under familiar rules, or you could modify mount rules.

Relentless
Sep 22, 2007

It's a perfect day for some mayhem!


One that I've used successfully in Sharn is to have their quest dude make them escort an item from the warehouse district to the posh district. You can throw combat or a social/skill challenge at them somewhere during it, and they still get to wander around.

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