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EggingstinFeh
Apr 17, 2008

by The Finn

NinjaPete posted:

Actually the dragonborn switching sides added some story elements. The kid playing the paladin has decided he is looking for "where he belongs" in the world. Which is kind of cool.

from the sounds of it they are thinking more about combat in RP terms more then "I roll some dice and make things die". Which is kind of good.. Maybe you can get one of the kobolds to run after the rogue or something to get that person into fighting more,or maybe chuck them a cool dagger so they'll want to get into combat and try it out

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