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How do people handle absenteeism and experience? Traditionally, I've always ran games where, if you aren't present, you don't get any XP. This has been just fine for everyone so far. Recently, one player got pissy that he didn't get any XP for a session he missed. He told me what his character would be doing, which is fine as an explanation as to where the character was during the session, but it seems to defeat the purpose of having people show up to play if it's treated as a substitute. I don't like the "I gave my sheet to soandso to play" argument. If it was just about having your stats handy, I could add NPCs as needed to balance things. This is an Exalted game, if it matters.
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# ¿ Jul 25, 2009 17:27 |
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# ¿ Apr 28, 2024 14:11 |
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It was introduced to me a long time ago as the way things were done and since no one else who thought otherwise bothered to GM anything, that's the way it stayed. Now that someone's raised a stink about it, I'm willing to re-evaluate it. Now that I've gotten actual opinions from people who aren't actively whining at me, I'm going to just say everyone gets the same XP regardless. It's easier book-keeping for everyone, especially me. Thanks
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# ¿ Jul 26, 2009 15:44 |