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shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED
Imagine a D&D game of all Rogues. Yes, when poo poo hits the fan if you're a quick thinker you can kick a lot of rear end, but the general idea is that unless your entire build is all around combat you have a high death risk.

Shadowrun really encourages you to be the dudes who slip in through the hole in the fence, creeps along the wall, sprints in and steals the file before anyone knows there's even a drat hole in the fence.

The best advice is to remember, even when your job is to kill someone, nine times out of ten, you're not a thug. Hell, even Street Sams are useful in other things besides raw killing if built well. You aren't the guys that break the door in, kill everyone that moves, and then kills the target. You're the guys that steal a vehicle owned by the target's corp, use it to get in the compound he stays in, sneaks off to a good secluded area, sets up a sniper den, and then engages in a high speed escape out as a pair of attack helicopters fly after you, after they clean the guy's remains off the side of the wall though.

Shadowrun is one of my favorite settings, I love all the editions (though 4th has fixed so many annoying problems it takes the cake), the setting is beautifully described, the BBS styled books makes reading even books you don't need fun, and all in all it just generally does 'cyberpunk' in the best way.

Also I've never been to Dumpshock, but it looks pretty neat!

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shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED

FutureBoy posted:

Shadowrun is a game where you take crippling drug addictions to better build your character to shoot people in the face to earn more money to spend on drugs.

Shadowrun literally rewards drug use, and the acts of murder/corporate warfare to fund drug use, and that's pretty cool.

shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED

Ryoshi posted:

Whenever I'm trying to sell my friends on trying Shadowrun, the discussion usually begins and ends with "a loving dragon was elected president".

And then when you get at least one dude rolling his eyes you can add "And then motherfucking carbombed, they carbombed a dragon dude."

What actually tipped my group at first was Chicago, though, back in 3rd ed. They were lukewarm on it before I mentioned "Well...Chicago is basically under total lockdown because insane bug spirits are infesting it and also they set off a magic nuke in the city."

shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED

Ethnic Hairstyles posted:

The had to make it wireless.

The wired one crashed.

Except there are some wired parts still.

This, they actually gave a good reason for it, the wired one is ruined and pretty much hosed the world when it went down, so they rebuilt wirelessly.

shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED
The 20th year copy makes it playable and good.

shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED
I'm playing a Hacker in Grey Hunter's pirate SR game, and he has the full suite of programs and all, and a pretty good commlink (the new computers) and OS for it.

Now, unlike in other editions, he's WITH the group hanging out, and also he's packing some pretty drat nice guns and has the skill to use them. He can hack the crap out of a computer, but then when that part is over, he's not just sitting there jacking it to Troll porn, he's actually helping.

That's why 4th ed is great.

shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED
Furball owns, little hairy man with big guns is cool.

shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED
So am I the only one who hates the new Running Wild book? It seems like a huge letdown compared to the Paranormal Animals of X books the old editions had, it's like 9/10ths useless fluff "Oh wow corps use guard dogs? No way!" and 1/10th a pretty decent Monster Manual.

shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED
In a 3rd ed game my group trolled the hell out of our GM doing something like that, it was our first mission together, and the GM made the mistake of saying purely as fluff 'this is where reputations begin'. So our little easy mission was 'kidnap this mid level manager of a megacorp (I forget who) because he has info that is compromising', simple mission, break in, stun, get out, right?

Well as we were planning, our Shaman goes 'wait, reputations begin, we need to do something to show we're not just a normal group!' So thus began the plan we like to refer to as 'Operation No, gently caress YOU' where instead of going after him, we messed with his family and friends, draining bank accounts, kidnapping only to let them go in another part of town, generally messing with them in harmless (mostly) ways. Why? Because before this our Street Sam hijacked a local citywide broadcast to publicly tell our target that we will kidnap him without ever touching him, and every day that he doesn't turn himself in to a location (where we would then call our boss to) another family or friend gets 'pranked'.

Our GM was torn between laughing so hard at the insane tactic or throwing his dice at us for going totally off the grid.

It was probably the best SR game I've ever played too, since with a good GM poo poo like that is a valid plan, not just 'how can we gently caress with the GM today' stuff.

shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED

Gobbeldygook posted:

It is generally regarded as a solid contender for worst Shadowrun release ever. You may or may not agree; one of the big 'problems' people have is a sample run that boils down to going into a concentration camp, shooting the ghosts of dead Jews in the face, and looting Nazi treasures.

What? Did I miss this? Most of it seemed pretty ok to me, not great but an interesting snippet of how Shadowrun 'war' works in different areas.

shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED
gently caress

shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED

Majuju posted:

Is it possible they simply didn't extrapolate far enough to realize that the ghosts inhabiting Auschwitz would, in fact, be Jew ghosts? As a half-baked idea it's pretty neat, but drat did they go about it the wrong way.

They'd also be Roma, crippled, gay, communist, assorted non-white races, and general party enemies too. I don't see why 'Jew ghosts' is the offensive thing you're taking from this, a plot around 'hey go gently caress with this death camp and murder the poo poo out of the victims' ghosts' is the offensive thing.

shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED
Which book has Tokyo info in it again? I'm about to run a game set there and need info on it besides what megacorps run there.

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shotgunbadger
Nov 18, 2008

WEEK 4 - RETIRED

Gobbeldygook posted:

Corporate Enclaves.

Much appreciated, and one more, don't suppose any book besides the Sixth World Almanac has info for Hawaii? I've changed my idea to there and can't find any info save for the Almanac.

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