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Jul 19, 2006
ra ra im a dinosaur
I'm about to finish my first year of an animation degree. I'm currently working on this for my 3D class.

http://www.vimeo.com/7860603

the animation and texture aren't finished yet, still have some tweaks to do, but its getting there. I've set up a lighting rig and have done some test renders with global illumination and final gather, but am having some trouble getting raymarching to work.

I've worked on this from concept to completion.

I'm also working on a 30 second 2D animation, but I need to do the whole thing by friday, so its looking really rushed and terrible.

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rotateTranslate
Jul 19, 2006
ra ra im a dinosaur
So I just submitted a render of the Cocodrillo. I'd love some feed back, I know its far from perfect, and I have a long list of fixes I want to make, but some fresh eyes would be appreciated.

http://vimeo.com/7938437

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Jul 19, 2006
ra ra im a dinosaur

Matty D posted:

The walk looks good, and the camera shake is well done. The anticipation to the roar is odd though. It's too slow, and too deliberate.

Thanks, and you're definitely right about the pause. I want to add a breath in there where he breaths in deep to prep for the roar, which should break it up a bit, but I could probably shorten the time held as well.

rotateTranslate
Jul 19, 2006
ra ra im a dinosaur

Banque posted:

Here's a quick basic walkcycle I did a while back.

Is that running on 2s? Would be nice to see it move a little smoother, but more importantly I think it could really do with some secondary animation on the helmet. Like just a little bounce/jiggle or something.

Otherwise it works :)

EDIT: Here is a walk cycle I did last year for Uni.

http://captainfeathers.deviantart.com/art/Alice-walk-cycle-157493243

It's not perfect by any means. The hands strobe a little at the front of the character and the torso needs some squash and stretch, but all in all I'm happy with this as a first attempt.

Just to warn you though, there is music that plays automatically...

rotateTranslate fucked around with this message at 00:33 on Mar 17, 2010

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