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Sir_TaxALot posted:Everyone is having videos they can't believe hasn't been posted yet, so here goes mine ! edit: only tangentially related, but okusenman. I have a hard time watching it through myself though. The idea of this video, which seems common in Japan, that childhood is the only time that a person can be happy. It's a soul-crushing, suicide-inducing thing to think and I very much disagree with it. Samurai Sanders fucked around with this message at 18:22 on Dec 13, 2009 |
# ? Dec 13, 2009 18:09 |
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# ? May 21, 2024 17:11 |
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^^^ Holy poo poo that was depressing. I'm certainly glad I don't agree with that sort of view point personally (we are all posting in a Mega Man thread, hell yes), but it sad that a lot of other do. Boxman posted:I really, really like Mega Man X4, but holy moly those cutscenes were bad. I...I am stunned. I can't believe I forgot how horrible these were. I made an AMV to this () years and years ago and I guess since I had just seen that so much I pushed out of my mind how bad the acting was. Then again, it's Capcom and an English dub, what should we expect? Nothing but Jibble sandwiches, that's what. mathaeis fucked around with this message at 18:41 on Dec 13, 2009 |
# ? Dec 13, 2009 18:35 |
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I would rather have Legends 3 over a new X game. Legends is so underrated. The latter half of the X games are so hosed up, I'm not sure if I want any more. That is, unless they make an SNES styled game that retcons X5-X8 out of existence. The classic Mega Man series has never jumped the shark, though. Even though 8 and Megaman and Bass are a little weak, they're not terrible.
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# ? Dec 13, 2009 18:44 |
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Let's start at the beginning. Mega Man This is the boxart that launched one of Capcom's biggest franchises. Released in 1987 on the NES, since its the first game, it only has six Robot Masters. Mega Man would later be remade for PSP, with two new Robot Masters, a level creator, and playable Protoman and Roll. It is also now available on Virtual Console. Story: Dr. Wily reprograms Dr. Light's robots in a plot to take over the world. Its up to Mega Man to suit up and stop him. Thoughts: Mega Man games are notorious for being difficult, but I'm gonna say it here, I think this one's the hardest for me. Gutsman's stage murders me. Mega Man 1 was never really one of my favorites, but like The Legend of Zelda, I can see how it influences everything else in the franchise. Powered Up is an alright game. I can’t for the life of me figure out how they got away with Oil Man. (Please don’t turn this into a GBS race thread.)
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# ? Dec 13, 2009 19:40 |
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Mr.Flibble posted:I highly recomend watching Oyster's"Super Adventure Rockman" Let's Play, it's a fun fmv game that was originally only available to play in Japan, but Oyster translated it into English for so now we can all enjoy it together in this very well done lp. Anything is made better by Norio Wakamoto narrating.
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# ? Dec 13, 2009 20:09 |
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fivegears4reverse posted:X8 real problem, in my recollection, was that the actual gameplay still wasn't as tight as it had been with the 2d games. It got really close at times, but something about the animations in general just made everything feel less precise. I still like the X series better though, being faster is more fun to me. X8 wasn't a bad game at all in the end, just felt a little weird to control. fivegears4reverse posted:Those are his X4 videos, but he's got stuff for pretty much all the X series except 7 and 8, THE AWESOME GHOST fucked around with this message at 20:19 on Dec 13, 2009 |
# ? Dec 13, 2009 20:10 |
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Gammatron 64 posted:retcons X5-X8 out of existence If it helps mend your pain, X6-8 technically aren't canon.
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# ? Dec 13, 2009 20:31 |
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After having played New Super Mario Bros Wii, I immediately began hoping for a multiplayer version of a Mega Man game. Anyone else?
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# ? Dec 13, 2009 21:06 |
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Wait, they're making a Mega Man 10? Oh gently caress yes. I hope they don't stop making these. I don't care about a plot or any gimmicky features, just give me 8 themed robots to kill and then go through 4 retarded stages of difficulty to fight Dr. Wily all with awesome 8 bit music in the background and I'm good.
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# ? Dec 13, 2009 21:09 |
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Detective No. 27 posted:I can’t for the life of me figure out how they got away with Oil Man. They eventually changed his lips yellow. My copy of the game has him with yellow lips.
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# ? Dec 13, 2009 21:58 |
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What should really happen for the next X title is that rather than going pure retro with it and making it look like the SNES games, they should make it an HD sprite based game. Character sprites heavy on animation and in high def would be spectacular. Then give it optional co-op. Give me a co-op MMX game with the playable cast being X, Zero, and maaaaaybe Axl, and Signas from X5 on, give them all defining play styles, and make more bullet intensive than a Metal Slug game, complete with badass boss fights where the Maverick in question requires more than just spamming weaknesses, and he can kick your asses all over a given arena.... Goddamn. It'd be awesome.
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# ? Dec 13, 2009 22:19 |
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quakster posted:If it helps mend your pain, X6-8 technically aren't canon. Really? Where'd you hear that? Something that really grinds my gears about the later X games, aside from the fact that X6 and X7 are legitimately really crappy games, is that in X2, X3 and X4, they keep telling you that X is going to have to kill Zero in some epic battle. They did fight in X5, but it was hardly epic. It would have been okay if X5 was the last game, or even if they kept doing them and left out Zero, but nope, he's back in X6 with no explanation. Then in X7, X isn't even playable from the start as is replaced with that annoying Axl guy. X8 isn't a bad game, per se, but it isn't that great either, and the fact that its a sequel to X7 makes it harder for me to enjoy it. I know it's kinda dumb to complain about the storyline in a Mega Man game of all things, but when you're a kid growing up with them, and they don't give you what they promised, you get pretty disappointed.
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# ? Dec 13, 2009 22:35 |
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Gammatron 64 posted:Really? Where'd you hear that? I think the guy who created Mega Man said so, but (and as absurd as this sounds, I'm gonna go ahead with it anyway) the plot supports X5 happening but not X6. X5 ends with Zero getting pretty messed up, the Zero series starts with Zero waking from a long nap while he was repaired. It makes sense in a way that the others don't.
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# ? Dec 13, 2009 22:42 |
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Gammatron 64 posted:They did fight in X5, but it was hardly epic. It would have been okay if X5 was the last game, or even if they kept doing them and left out Zero, but nope, he's back in X6 with no explanation. X5 was supposed to be the last X game, but they made X6 behind the creators back. From The MMKB quote:It should be noted that series creator Keiji Inafune originally intended for this to be the last title in the Mega Man X series, with Zero dying and resurrecting later in the Mega Man Zero series, but Capcom later decided to green-light Mega Man X6 against his wishes, changing his plans.
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# ? Dec 13, 2009 22:56 |
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glod posted:They eventually changed his lips yellow. My copy of the game has him with yellow lips. That picture was Oil Man's Japanese version. They changed the color scheme in localization.
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# ? Dec 13, 2009 23:03 |
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Wise Fwom Yo Gwave posted:I figured it out in 2007, which means it took me 20 years. You must not have had parents that smoked. I'm a smoker myself I had the game back then on the NES and it's in my Wii library, it just never clicked. And of course I knew about the charge on his weapon, how else was I ever gonna beat Slow Down Dragon? That boomerang meant getting close!
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# ? Dec 13, 2009 23:10 |
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Re: MM9 I actually really enjoyed the eight main stages. They're hard as nails, and seem a lot more spiky than the old games.. But with perseverance (and yes, some drinking ) I managed to get through them all and have a lot of fun doing it. But gently caress those Wily levels. Those are just bullshit.
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# ? Dec 13, 2009 23:11 |
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fidel sarcastro posted:Re: MM9 This is exactly what I came here to post. I do appreciate the value of "Nintendo Hard" games because back in the day when/if you didn't have parents with cash you were stuck with whatever the grace of god happened to give you for your birthday/christmas while you furtively prayed your parents understood the quality difference between Metroid and Star Trek for NES. However those days are long gone. Time has been kind enough to see that no matter your economic level provided you can get a gaming system you can afford a good title for as cheap as $10. Technology has given us so many wonderful options of playstyle, and because of market conditions few games can afford to rape you up the rear end as they so wantonly did in the 80s and early 90s. And yes, I get that nostalgia masochists are precisely those who Capcom seeks to entice and I really did enjoy the 8 robot masters of MM9 despite the constant deaths and frequent "THIS IS BULLSHIT" exclamations. But those Wily levels, where losing all your lives on Wily 3 means a trip back to Wily 1. gently caress that noise. Seriously, gently caress that noise. I beat one of those Wily Levels then I should not have to go back there unless I drat well please and for that alone I will never finish MM9 unless I suddenly find myself with 50 spare hours to practice until I get it right.
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# ? Dec 13, 2009 23:31 |
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mind the walrus posted:
If you continue from the game over screen instead of returning to stage select you don't have to start the castle over.
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# ? Dec 14, 2009 00:01 |
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mind the walrus posted:Guess you just suck, I beat MM9 the day I got it. You think Mega Man is hard? Play some old school NES Castlevania. And you don't go back to Wily 1 if you hit continue.
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# ? Dec 14, 2009 00:17 |
Is it safe to assume I'm the only person on the planet that liked the 64 one? (2 is the best though) \/ Oh ok. Has a sequel to legends come out yet? pro starcraft loser fucked around with this message at 00:33 on Dec 14, 2009 |
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# ? Dec 14, 2009 00:26 |
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Mega Man 64 = Mega Man Legends on PSX, lots of people like it edit: There was a Legends 2 on PSX Swilo fucked around with this message at 00:33 on Dec 14, 2009 |
# ? Dec 14, 2009 00:27 |
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OP, Do you think you could talk a little more about the bosses in your game updates? Except for 2,3, and X1-3, I haven't a clue what megaman had to fight to win those games. Good job otherwise so far though!
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# ? Dec 14, 2009 00:28 |
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Was it the mega man 3 ending that explained what the hell the point of all the robot masters in 1 and 2 were? because I remember that being the most awesome ending of my childhood.
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# ? Dec 14, 2009 00:44 |
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mew force shoelace posted:Was it the mega man 3 ending that explained what the hell the point of all the robot masters in 1 and 2 were? because I remember that being the most awesome ending of my childhood. Yeah, the endingto 3 explained why the Robot Master in Megaman 1 where created. After that, no real reason for the Robot Masters creation is given. So in the first game Megaman is killing his brother.
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# ? Dec 14, 2009 00:46 |
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Boxman posted:I really, really like Mega Man X4, but holy moly those cutscenes were bad. Wow, this is almost better than "FILL YOUR DARK SOUL WITH LIIIIIIIIIIIGHT"
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# ? Dec 14, 2009 01:10 |
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BexGu posted:Yeah, the endingto 3 explained why the Robot Master in Megaman 1 where created. After that, no real reason for the Robot Masters creation is given. There are actually some sources out there that explain a lot more detail on the various robot masters. I'm assuming they are probably from some Japanese-only source, maybe early art books or something, but I managed to find them semi-summarized (with the specific serial number for all the robots) on a wiki or sorts. I would link it, but it's on my old computer at the moment that I can't get to. Of course, Blizzard Man being a ski instructor isn't exactly the most important back story ever, so in some cases we aren't missing much.
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# ? Dec 14, 2009 01:18 |
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Megaman 6's robot masters are pretty sensical for Megaman bosses because they were built to fight in a tournament representing particular countries(which is why you have stereotype bots like Tomahawk Man and Yamato Man). This doesn't really explain Plant Man, but you can't win them all.
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# ? Dec 14, 2009 01:24 |
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Vander posted:OP, Do you think you could talk a little more about the bosses in your game updates? Except for 2,3, and X1-3, I haven't a clue what megaman had to fight to win those games. You got it. I'm by no means an expert on the series, so I'll be pulling a lot of this from Gamefaqs. If anyone knows any better methods and strategies, feel free to correct me. Mega Man (1) Robot Masters! Suggested order: Bomb Man Guts Man Cut Man Elec Man Ice Man Fire Man Wily Castle bosses Rock Monster: Weakness: Thunder Beam Clone Mega Man: Weakness: None. Bubble Machine: Weakness: None. Dr. Wily: Weakness: Thunder Beam and Rolling Cutter I don't know if I should spoil a 20+ year old game.
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# ? Dec 14, 2009 01:34 |
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Mega Man 1 - Built by Dr. Light for assorted tasks, reprogrammed by Wily. Mega Man 2 - Built by Wily to destroy Mega Man. Mega Man 3 - Wily says he was only temporarily insane, and the 8 robots are made by Light and Wily to mine for rare elements for Construction of the super-robot Gamma (last boss of MM3) Mega Man 4 - Built by Dr. Cossack to destroy Mega Man after Wily kidnaps his daughter Kalinka and forces him to do it. Mega Man 5 - ??? Presumably made by Wily. Mega Man 6 - Made by assorted designers to fight in a tournament. Mega Man 7 - Wily. Mega Man 8 - Also Wily. Mega Man 9 - Made by Light, reprogrammed by Wily. Mega Man 8's manual had specific bios and described what was going through Wily's head when he built each Robot Master. I.e. he was went overboard making Clown Man, and all the leftover parts were slapped on a refrigerator and Frost Man was born.
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# ? Dec 14, 2009 01:41 |
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I'm at Wily's Castle and gently caress the Yellow Devil. gently caress you rear end in a top hat
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# ? Dec 14, 2009 01:43 |
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Detective No. 27 posted:You got it. I'm by no means an expert on the series, so I'll be pulling a lot of this from Gamefaqs. If anyone knows any better methods and strategies, feel free to correct me. The "Bubble Machine" is obviously weak to Guts Man, there's 4 blocks in the room and they kill them in one shot each; though there's 7 which move progressively faster so you should save them. Regular P works fine for the rest. PonchAxis posted:I'm at Wily's Castle and gently caress the Yellow Devil.
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# ? Dec 14, 2009 01:44 |
Okay. Mega Man 3 Bosses Suggested Order (mine, at least) Snake Man - Use Mega Buster (Later, Needle Cannon. Will explain in a second.) Gemini Man - Use Search Snake Needle Man - Use Gemini Laser Spark Man - Use Needle Cannon (he's actually weak to the Shadow Blade, but this way makes a continuous loop rather than two of them. Yes, Mega Man 3 had two continuous loops of bosses as opposed to one) Magnet Man - Use Spark Shot Hard Man - Use Magnet Missile Top Man - Use Hard Knuckle Shadow Man - Use Top Spin Spark Man Redux: Metal Man - Use Magnet Missiles Quick Man - Use Gemini Laser Shadow Man Redux: Wood Man - Use Search Snake Heat Man - Use Top Spin Needle Man Redux: Air Man - Use Spark Shot Crash Man - Use Hard Knuckle Gemini Man Redux: Flash Man - Use Needle Cannon Bubble Man - Use Shadow Blade Dr. Wily Bosses Turtle Machine - Use Shadow Blade against the turtles, not the robot. Yellow Demon - Use Hard Knuckle Mega Man Clones - Use Search Snake Bosses - See above Dr. Wily Walker - Use Spark Shot and Hard Knuckle Gamma - Use Shadow Blade and Top Spin I can't believe I did all of that from memory.
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# ? Dec 14, 2009 01:48 |
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Swilo posted:Best weapon to use on your clone is Fire Man's thing, but not the bullet. When you shoot it a circle of flames appears around you, and the AI is abusable to always jump into it Well I'll be damned
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# ? Dec 14, 2009 01:53 |
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Mega Man 1 is ridiculously easy as long as you glitch the gently caress out of that Yellow Devil bastard. I'd say it's the second easiest in the core series aside from 2.
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# ? Dec 14, 2009 02:05 |
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PonchAxis posted:I'm at Wily's Castle and gently caress the Yellow Devil. I made this video for the challenge thread in the Let's Play forum and though I might as well post it. Wish I had current Gen console, I'd love to play Mega Man 9 and soon 10. Also, I always went Guts man - Cut man - so on in Mega Man one.
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# ? Dec 14, 2009 02:14 |
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So Mega Man 10 in March got me thinking: Mega Man 10... Monday March 2010
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# ? Dec 14, 2009 02:51 |
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Gammatron 64 posted:Mega Man 3 - Wily says he was only temporarily insane, and the 8 robots are made by Light and Wily to mine for rare elements for Construction of the super-robot Gamma (last boss of MM3) I would buy this for maybe 6 of the 8, but what was the point of Shadow Man and Top Man?
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# ? Dec 14, 2009 03:02 |
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According to some wiki I read once (so take this with a grain of salt), Shadow Man isn't even entirely a Dr. Wily robot as it was based on some ancient design (Shadow man is a ninja). I'm sure ninja skills are good for something.
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# ? Dec 14, 2009 03:08 |
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# ? May 21, 2024 17:11 |
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Sometimes a ninja just happens.
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# ? Dec 14, 2009 03:10 |