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hot cocoa on the couch
Dec 8, 2009

Alright so after stumbling upon this thread (and by extension, historicals), I've taken quite an interest in Flames of War. Not too long ago, I played 40k, and as a result many of my friends now play, but I'd grown tired of it. So I'll need new brushes and paints and such, and was planning on getting the ones from the site to correspond with the painting suggestions in the books. Is this a good idea?

Also, since I have no access to a computer right now, I'm forced to use my PS3s browser. As a result, I can't actually see what each of the box sets contain. I was thinking of starting an American para company and German grenadierkompanie (two armies so I can lure my friends from 40k :smug: ), but I 'm not sure if I should get 2 platoons and an HQ or one of the box sets.

Anything else I should know that isn't common knowledge about the game would be cool to know before I drop hundreds on it too.

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hot cocoa on the couch
Dec 8, 2009

So I'll definitely be going with the American para company box since it comes with lots more than 2 platoons and an HQ but there don't seem to be any straight up grenadierkompanie boxes? I mean footslogger rifle company types? Or am I going to have to piece it together platoon by platoon?

hot cocoa on the couch
Dec 8, 2009

Devlan Mud posted:

There's two different US Parachute Rifle company boxes, one from D Minus One which has a lot of stuff and one from Hell's Highway that is the stripped down mandatory. They have the same box art but different prices.

If you want straight up grenadiers, you're not gonna find a great box set for them. That being said you could probably make a force using either the 351 grenadierdivision box or the sperrverband box. I'd recommend against the SS box, as those models are gonna have helmet covers (unless you want to do SS of course, as there's all sorts of stuff for them now).

Suppose I'll just go with a late German HQ and 2 late grenadier platoons, since they seemed to have discontinued the grenadierkompanie box. Now I just have to decide which army to start with!

The Band of Brothers thing is my inspiration too, Roma, but I'm going to take the "Um, these are Italian veterans of the 505th. I liked paratroopers way before HBO :colbert:" angle.

hot cocoa on the couch
Dec 8, 2009

lilljonas posted:

I finished cleaning up my Germans today, it's 100 infantry mixed with NCO's, submachine guns and MG-42s. I'm reading Festung Europa but I'm new at this, is the MG bases just 4 riflemen and a submachine gun, or is it riflemen and a MG-42? Or are the MG-42 only used in the heavy plutoons, and just two guys on a small base?

I was also wondering this, since it says a fortress company comes with 18 MG teams, and this was my main aversion to it, as I want a bog standard rifle company. But does it simply mean MG options? Integral SMGs? Could I say make a weapons platoon and 2 rifle platoons? So many questions, I wish the site was more clear.

hot cocoa on the couch
Dec 8, 2009

Any of you ordering straight from the FoW site? I ordered a few platoons to get started and Fortress Europe, just wondering what kind of time frame I'm looking at 'till they show up (I'm extremely impatient).

e: Also, holy goddamn Lord Commisar! How exactly do formations work for the soviets? I know US/UK/Germany have a few platoons at 30-40 guys a piece for a company, but thats, what, 250 guys alone in the centre? Soviet horde indeed!

hot cocoa on the couch fucked around with this message at 04:05 on Feb 10, 2010

hot cocoa on the couch
Dec 8, 2009

Having gotten into FoW, I'd like to sink my teeth into something closer to my heart: classical wargames. But I can't justify playing in 15mm or 28mm, it has to be 6mm to really capture the feeling, and I'd like to do something like a 1:10 or 1:20 ratio for men on the field (250-500 minis representing just one legion? Yes please). Can I do something like this with the basing system in FoG? I'm not sure of how the basing works and I really just want thousands on the battlefield.

I know I'm crazy.

hot cocoa on the couch
Dec 8, 2009

So I think I'm going to go with Bacchus for my classical armies, and those Napoleonic and ACW figures look great too, I'd wanted to try Black Powder anyhow. But how exactly does the battlegroup system work for FoG? Ideally I'd like a 1:10 or 1:20 ratio for men on the bases to men on the battlefield, and for 40x15mm bases, assuming 1:20, that means anywhere from 8 to 16 bases to represent a legion (depends on how many stands I can jam on the base). So does that mean a legion would be seperated into different battlegroups, or what?

And I'm entirely at a loss for how Black Powder basing/unit grouping works, anyone care to explain?

hot cocoa on the couch fucked around with this message at 12:32 on Apr 21, 2010

hot cocoa on the couch
Dec 8, 2009

Some history nerds, such as myself, care too much. Attempting to find and convert these order of battle tables are only half as bad as buying 2 different wargames and close to 600 minis at the same time I guess though. Oh Napoleon, I knew I couldnt resist for long :(

hot cocoa on the couch fucked around with this message at 16:47 on May 21, 2010

hot cocoa on the couch
Dec 8, 2009

Also, smoke. Lots of cottony smoke goodness required on the battlefield. How else is everyone supposed to know where the action is?

hot cocoa on the couch
Dec 8, 2009

Tell me about it. I'm only nearly finished my French naps and still have a pile of Austrians to do, and that's to say nothing of my ancients, but that didnt stop me from ordering yet more French and Austrians!

ACW figs are looking pretty neat too. . .

hot cocoa on the couch
Dec 8, 2009

Perhaps an oath-esque monthly event is in order?

hot cocoa on the couch
Dec 8, 2009

Devlan Mud posted:

A weekend's worth of painting just knocked out my FoW infantry backlog, along with 4 trucks. Almost finished painting what I own for that game now :woop:



Excuse me sir the oath event hasn't started yet :colbert: (those look great)

hot cocoa on the couch
Dec 8, 2009

Has anyone else played the Polemos ruleset? I got the Napoleonic rules with my first order of Baccus minis and I love the tempo system in particular, really adds the ebb and flow feeling to the game, while also forcing you to make good use of your command capability to order you generals about.

hot cocoa on the couch
Dec 8, 2009

Does anyone have experience with Baccus classical phalangites? In particular how well a base of the 'advancing' models stack up in front of base of other units? I was going to pick some up for an enemy of my Romans, but if they don't make good base to base contact, no point really.

hot cocoa on the couch
Dec 8, 2009

I would assume (as 6mm is generally a 'wargames first, modelling second' kind of scale ), that they fit nicely, but going by the pictures it looks as if they would have some trouble if the pike hung over the base in any capacity. But I will email Pete.

hot cocoa on the couch
Dec 8, 2009

They certainly look to be. Napoleons Polish guard lighthorse lancers, Lintman? Good looking models, where are they from?

hot cocoa on the couch
Dec 8, 2009

They want you to sell them in the UK? As in under their banner, or as an affiliate or something? That's a pretty solid accomplishment if so I'd say, well done!

I agree with uncle jimbo. If the price were right I'd certainly buy some (also if it were Napoleonics or Ancients, since I'm trying to limit my eras lest it get out of hand).

hot cocoa on the couch
Dec 8, 2009

You may find also, with building/buying an army over time, that you'll keep your will to paint intact along with your will to live. If you're anything like me, then seeing piles upon piles of lead is overwhelming and none of it will get done! I just bought about 1000 6mm dudes for the beginnings of my new Field of Glory: Renaissance armies, and I'm thinking I should have bought less to get a feel for the era (and the fact that I probably already have about that much unpainted Napoleonics guys sitting around).

Speaking of FoG:R, anyone else pick it up? I'm impressed with the conversion from Ancients/Medieval to Pike and Shot warfare, and I was less than enthusiastic when I heard they were also eventually doing a Napoleonic version, but this revives my faith in that prospect some.

hot cocoa on the couch
Dec 8, 2009

The Polish have historically been some of the hardest badasses ever. During the Napoleonic Wars, the Poles were released as an independant state from Prussia in 1807 as the Fourth Coalitions terms of surrender, although it had technically already been under independant control because of constant rebellion in the area. They proceeded to be Napoleons most dependable and tenacious allies. He said of them "these people know only how to fight!"

As a politcal gesture, Napoleon ordered a regiment of light horse raised from Polish educated landowners to be accepted into his Old Guard. Count Krasinski had ordered them to be "armed with lances, in the Polish fashion", a mostly extinct armament by that time. They were drilled extensively and only the best made it, and unlike the French cavalry, the Poles were excellent riders and horsemen. They proved their worth immediately in 1808 on the road to Madrid. A Spanish force occupied a pass blocking the road, and Marshal Victor wanted to make a textbook play to dislodge them, by getting around their flanks on the high ground. Napoleon decided this would take too long and requested volunteers to storm the passes entrenched gun batteries, only to have the French cavalry driven back. So he ordered his escort, a squadron of the Polish lancers, to charge. Their major gladly accepted and the 150 cavalrymen charged into the fire of the first battery, forcing them to flee, then on to the second, third and through the fourth batteries. They captured all 16 guns (an incredible feat for light cavalry), and sustained around 90 casualties, including all seven officers. Most importantly they provided a breakthrough point and almost singlehandedly won the battle. Napoleon, stunned by the tenacity of the Poles announced that they were his "bravest cavalry".

In 1809, the Poles checked the Austrian attempt to cross the Vistula over and over again, and while Archduke Ferdinand was busy being frusterated by the Poles, Prince Poniatowski crossed into Austrian-controlled Galicia, and was greeted by enthusiastic countrymen. While Ferdinand briefly occupied the Polish capital, he was forced to withdraw due to Poniatowski's romping in the countryside. Poland received a substantional tract after the war reuniting many occupied Polish lands.

During Napoleons 1812 invasion of Russia, the Poles brought together 100,000 men, but the bulk of the forces were together in a corps under Napoleons mostly incompetant brother, Jerome. The individual troops did well but weren't given much oppurtunity to shine. N later said at St. Helena, his prison, that had he place Poniatowski in charge of the corps earlier, Bagrations army may have been crippled enough that the campaign would have taken a much different course (one of his greatest regrets was not trusting the Poles enough to just be badass Poles).

During the 1813 German campaign though, Poniatowski was given what was left of the grand Polish army, and he immortilized the Polish effort during this war. Much of what is remembered about the greatness of the Poles is under Poniatowski, particularily his actions in the biggest and bloodiest scrap of the wars, the battle of Leipzig. The Poles were placed in the southern sector, the most important defensive position for Napoleon and the place most likely to be attacked first by the allies. The Poles fought tooth and nail, but were forced into a fighting retreat which cost the allies many times as many men as Poniatowski, whos continuous counter charges recapturing villages promtped the Austrians to deploy elite grenadiers to the area. Amidst the fighting the Polish guards captured the general of the Austrian II Armeekorps, who had on his person the plans and orders of the allied offensive, which was delivered to Napoleon.

Napoleon decided mid-day the allied line was ripe for a counter attack, and had Marshal Murat lead 10,000 cavalrymen into the maw. Polish light lancers on the right flank of the attack came up against the heavy contigent of the allied cavalry, the Austrian and Russian cuirassiers. The Russian commander commented to his aide - "Napoleon has only Polish conscripts to face us!". The Polish uhlans, unarmoured and on smaller horses, blasted through the allied cavalry, and seeing their success, N fed his Guard dragoons into the fight to exploit the hole, but numbers were against them and the left of this grand cavalry attack had been routed so the Poles and French guards were forced to pull back. Like the infantry, they retreated, feinted and counter-charged the Austrian heavies delaying their advance, and allowing the French cavalry to rally behind them. Although ground was gained on the southern front, Murat, Augereau and Poniatowski had failed to pierce the allied line and the battle would go resume the next day.

Day two was relatively quiet, with only a cavalry engagement and a massive Russian attack on a small Polish division that had been seriously depleted the day before, and retreated to a nearby village. On day three, the allies had now beefed up by 150,000 reinforcements, while Napoleon only received a tenth of that. The allies surrounded the French now and attacked simultaniously from all sides. In the south, the allies reached Leipzig proper and a vicious fight in the suburbs ensued with the Poles in front. Dabrowski, a divisional commander whos force was down to 20% of it's original strength, assured Napoleon he and his troops would die before they abandoned their position in the suburbs. Despite repeated attacks and French forces retiring constantly, Poniatowskis Poles kept the allied reserves of grenadiers and cuirassiers firmly on the other side of the Pleisse rive all day. Poniatowski was promoted to Marshal of France because of his valiant defence, the only non-Frenchman to receive the honour!

Seeing the battle was lost, Napoleon decided to retire across the Elster river, west towards France, during the third night/fourth morning. The rearguard action was tasked to Marshals Oudinot and Poniatowski, who kept the retreat from Leipzig moving smoothly. Napoleon had planned to blow the main bridge over the river after his army was evacuated, however, the command was delegated down the chain of command from general to colonel to corporal, and the corporal, not knowing there was a time consideration on the detonation, blew the bridge at 1pm with French troops still on it, and the rearguard still fully on the other side of the river. Backs against the river, rather than surrender, the Poles fought almost literally to the last man. Some had made it across the river but most had stood, making the allies pay for every inch. Poniatowski led one final countercharge and received a bayonet wound in the chest, in addition to the numerous bullet holes he already had in him, and had his troops forced back into the river under the weight of the enemy. Poniatowski drowned along with many of his comrades, and his body was found with dozens of bullet holes among other wounds. Of the 10,000 Poles at the start of the battle, approximately 7,500 were killed, and almost every single one at least wounded in some way.

TL;DR - Polish nation during the Napoleonic Wars composed of fanatical supermen who are only defeated by killing every last man.

edit: Jesus that was a huge post. I would post pictures of a game of Leipzig but I don't have nearly enough minis :(
edit 2: some neato pics of a huge game of Leipzig that makes me super jealous and is for some reason on the Flames of War site :confused:

hot cocoa on the couch fucked around with this message at 15:49 on Feb 9, 2011

hot cocoa on the couch
Dec 8, 2009

I think the biggest issue is that the market is pretty much saturated with tournament style rulesets and something this freeform is almost unheard of for ancients, as opposed to horse and musket (which rarely has points, extensive army lists/builders etc). The big games like Impetus, Field of Glory, DBA/DBx are tightly designed and balanced, with mostly reiterations of the same game concepts that have been in the mix for decades. So for a game like Hail Caesar to come along and introduce a level of abstraction like giving phalanxes a skirmish value, and a design philosophy of "we really just wanna have fun pushing mans around v :) v" is obviously going to be met with resistance and funny looks from the more grognardy amongst us.

Black Powder even had a lot of resistance simply for the fact that the rules were supposed to be "fun" more than they were "historically accurate", which was a wild notion especially amongst Napoleonic gamers, but since its release there has been quite a few people to come around to it. It seems too, that games like Lasalle and Blucher are mixing the two extremes of "a game with a little resemblance to the period (Black Powder)" and "an ultra realistic simulation (old school grognardy games like Empire/GdeB)" to create something that feels like the period without actually being constrained to stupid things like ground scale, time scale, ratios and base depths. I like FoG, but if Hail Caesar can break this tournament mindset that ancients rules designers seem to be stuck in and just make a game that's fun to play, I can get on board with that.

hot cocoa on the couch
Dec 8, 2009

DOWN WITH THE BRITISH MONARCHY

:france: (irony)

I just want election coverage, I'm so tired of the royal wedding :(
And what kind of sale is this?! No Napoleonic Brits for me to cut my 28mm teeth on? Now that I've got my 6mm French and Austrians fleshed out I'm looking to branch into other scales, and when I saw this I got excited. But c'mon Warlord, you can't put up ECW box sets and not do any Napoleonics!

hot cocoa on the couch
Dec 8, 2009

lilljonas, you're seriously inching me closer and closer to buying some 6mm Samurai. I even have FoG:R, but I'm not sure if these buildings are renaissance era or medieval. Forgive my Eurocentric perception of history :(

hot cocoa on the couch
Dec 8, 2009

Goddamn those are beautiful. It's pictures like that that make me want to buy some 28mm duders but then I remember how much I suck at painting :(

hot cocoa on the couch
Dec 8, 2009

Napoleonics is a sprawling, terrifying chasm as a wargaming hobby to get lost in, but whatever you do, if you value the enjoyment you get out of it, for the love of God stay off the TMP Napoleonics forum. It's good for information, but there's just something about Naps that gets the fire going in peoples eyes. God forbid you ever paint your toy soldiers something that isn't 100% accurate to period, or play a set of rules that doesn't have a hundred million charts to wade through to work out firing and melee combats ("realism").

Having said that, they can generally answer any question you have, even if the question itself ends up plunging the thread into another flame war. The Napoleon Series also has some really good information on just about every major and minor state during the wars, their militaries and battles. "Napolun" has some fantastic information on organisations, and some really in depth descriptions of the more famous battles and campaigns as well.

I personally used Wikipedia as a primer on the overview of the Napoleonic wars, then went a little more in depth and read the articles on the Third Coalition, Fourth, and so on, and when I wanted more depth than that, it was off to good old fasioned books (an enormous amount of which are dedicated to the subject).

As for rules, like anyone else will tell you, it depends on what you want. In this era, there are three general "scales" people play at - there's skirmish (somewhere around 1:1 to 1:5ish figures:men represented), wherin the action is generally between companies or single battalions having a skirmish (duh). There's "petit tactical", where the basic manoeuver element is the battalion, and each stand of figures might represent a company or simply a more abstract fraction of the battalion. Petit tactical generally has you as commander of a division or sometimes up to a corps (somewhere between 5,000 and 25,000 men), a few batteries of artillery and maybe some cavalry. Then there's brigade level, where each stand or group of stands represents 1 brigade (that's ~3,000 men) and you're commander of multiple corps, an army complete with light and heavy cavalry divisions, reserve divisions, and a multitude of artillery.

Obviously the higher up you go the more abstracted everything becomes, and for some people playing a brigade level game with 28mm figures is a bit jarring (these 6 figures represent 3,000 men?). The "old school" played with clearly defined ground scales/time scales/figure scales, wherein each man represented a set number of men (usually 1:10 and 1:20), the base represented a set number of feet/yards, and the turn represented a set number of minutes. These rules usually also used figure or stand removal, or "death caps" to mark casualties. There was a definite emphasis on RECREATING or SIMULATING Napoleonic warfare, rather than gaming it, and despite this approach to realism, grognards would still not bat an eyelash at the anachronisms used to make a working game (figure scale is 1:20, paper strength French battalion is 720 men, so each of my battalions will be 36 figures! Campaign attrition and desertions? What are those?), but scoff if you suggested abstracting time or distance in favour of playability. Probably the most popular of these is rulesets is General de Brigade, which is petit tactical.

The new school of though is of course, to make a playable game that feels Napoleonic. Games that are fun and not a chore to slog through every time you play a game. Time/ground/figure scale is elastic or non-existant, distances are in base widths or something variable so anyone's figures can play, and the rules are generally abstracted enough to be able to get through a game in a night. Not to say it's not realistic, if that's what you're looking for, but you're certainly not rolling to see if your men have the morale fortitude to fire, then rolling to see how many fire, then rolling to fire, then rolling to hit, then rolling to wound. . . and so on, just - rolling to shoot. I'm sure you can see which philosophy I adhere to. Some rulesets like these are Lasalle and Black Powder, both petit tactical.

It's difficult to suggest sets of rules other than those I personally use or have used, because there are just so many out there. Personally I run a campaign and use Lasalle for division sized fights, Polemos GdD for battles between corps, and Grande Armee for full-on army battles. If you have people in your area that play (and that you can stand to be around), ask them, because there's no sense going against the grain if there's something of a following in your area.

There's also a question of actual figure scale, the size of the little mens you'll be using. There's a lot of these too, but the biggest I think are 15mm, 28mm and 6mm, in that order. But like it says in the OP, there's pretty much anything from 2mm to 54mm to choose from. Personally I use 6mm Baccus and Adler, because I like my armies to actually have some mass (see my above comment about 6 men representing a brigade). For example, when I play Lasalle, my French battalions are at a scale of around 1:10 and only take up a 16cm frontage, and when you have a small table, the ways you can reduce frontage become priority #1. If you want a little more detail to paint, apparently you can cram on just as many 10mm figs to a base as 6mm, but I have no experience with this.

This post is a lot bigger than I intended it to be, and in a way is a good analogy for Napoleonic wargaming. You can start small and with good intentions, but soon you'll be looking at all sorts of conflicting sources, and the thing just keeps building bigger and bigger and bigger and consuming far more time than you ever thought possible for a hobby. If all this hasn't scared you away from the period, welcome to Napoleonics! :unsmigghh:

hot cocoa on the couch
Dec 8, 2009

Yep, Empire V (I believe 5 is the latest, and last, incarnation), is definitely what most would describe as "old school" Napoleonics. Lots of charts and things like "national characteristics", that is, giving the French a +1™ to march speed say simply for being the French.

I went over my post before and it seems really heavy handed favouring the new school of rules, and I don't want to be the guy discouraging you from something based on my personal opinion, so try it before you dismiss it if it looks interesting! I personally found Empire hard to get through, but I don't think it would be too bad with a small amount of troops (ca. 1-2 brigades).

I would also suggest picking up a few of the smaller scale figures, even just to test. I started with 28mm Warhams, moved onto 15mm Flames of War, and ended up trying out 6mm as a tester for ancients and fell in love. They really are deceptively easy to paint up, you can put an army together quick and for much cheaper than other scales. I know both Baccus and Adler send samples too, for just the price of shipping, so it can't hurt to try! I like painting my 15mm WWII minis and I'd like to slowly get back into 25/28mm for maybe another era, but my mainstay is definitely 6mm.

As for the level of battle, the way I like to think of it is what "triangle" or "rock-paper-scissors" balance you want. At petit tactical, it's the interaction between lines, columns and squares of infantry battalions, and for some this is the classic definition of Napoleonic battle. Without representing that balance, it might as well be 18th or mid-19th century warfare, or anything generic in between, some might say. At the brigade level it's the interaction between line divisions, massed artillery "grand batteries", and the indomitable charge of the heavy reserves, with all the manoeuvering that goes with it. Proponants of this level might say this is true Napoleonic warfare, as things like grand batteries and massed divisional cavalry charges really were the icon of early Napoleonic victories, and why recreate only a small part of the battle?

Of course you can usually do any scale you want, depending on how you base your figures, it's all a matter of what rules you're using. Like I said, I use 3 different rulesets depending on the scale of battle, and that's a personal choice. I know there are some who use petite tactical rules - say Empire - to refight entire corps or multi-corps battles, too, though I hear tales of these being multi-day affairs as well, since the rules generally are designed to be played with far fewer forces.

It might help to sort of "latch on" to a specific theatre or war, as that might help define your first steps. I know for many it's the Peninsular War or the Hundred Days campaign, as these are the two theatres that the British played a major role in, and for me it was the Fifth Coalition, a stand up fight between France and Austria on near equal terms. In the peninsula, say, there is a lot of room for skirmish games in country that lended itself to guerilla warfare, and with both sides thinking of it as a sort of "secondary theatre", battles usually didn't have more than 50,000 to a side. Compare that to the Sixth Coalition, where all the major powers finally came together to oppose Napoleon, where battles like Dresden and Leipzig numbered in the hundreds of thousands, Leipzig having over 600,000 total combatants.

The scope is pretty overwhelming, but the nice thing is that there is so much variety, there's something for everyone.

hot cocoa on the couch fucked around with this message at 07:05 on May 29, 2011

hot cocoa on the couch
Dec 8, 2009

lilljonas posted:

Baccus is really good, and Peter is really friendly if you need to ask him something over e-mail or through the forums.

This is the truth.

I've not much experience with VASSAL personally, only having used it briefly for Advanced Squad Leader (:smithicide:), but I know there's a small following on TMP for computer-regulated wargames like Carnage and Glory, so there's some hope there.

Arquinsiel, I'm not sure I understand. Deterministic in the results of the individual combats or of the overall result?

hot cocoa on the couch
Dec 8, 2009

With all this talk of Flames of War and combined with Gray Hunter's War in the East LP, I got a serious Ostfront itch going on. I've never painted tanks before, so I decided to just dive in. This is my first attempt with weathering and (coming heavily from 6mm) highlighting, and I think it's come out really well:





Impressions? Critiques? Apologies for the iPhone pictures.

hot cocoa on the couch
Dec 8, 2009

Yeah I went over it and I totally missed a bunch of details. Oh well, learning process! I was sort of afraid to use the ink since I'd never used it before, but drat does it ever make a difference. Even just inking and highlighting afterwards makes the tank pop so much more, even if these crappy pictures don't quite do the justice.



hot cocoa on the couch
Dec 8, 2009

Yeah, once that was announced I knew I had held on to all my Baccus 6mm SYW figs for a reason. I'm currently in the process of painting up a pair of armies while I wait on my copy to ship. I never really liked card-driven mechanics but I guess I've become a true Sam Mustafa fanboi because as soon as I played the lite rules I was hooked.

That man can do no wrong I tell you. Every period he touches turns to my favourite :allears:

hot cocoa on the couch
Dec 8, 2009

As a hardcore 6mm Napoleonics player, I feel it's my duty to throw in my vote with the 6mm choice, and as for rules I would go for Black Powder if you like fast and loose, or Lasalle (my personal favourite) if you like a little more "period flavour" as it were. Both are very beginner friendly and have options for an army builder component to give roughly balanced games. They are also both pretty quick to play and don't have a million charts to wade through.

Also I just played a tester game of Maurice today, and can confirm that it is awesome. The cards add just the right amount of tension and quirkiness to the command component, and the battle felt essentially spot on for 18th century. You really get to feel how linear warfare was pre-Napoleon. If I had both sides painted I would have taken pictures, but them's the breaks I guess. I'm speeding through the rest of these figures and I get in a pictured game this weekend though.

hot cocoa on the couch
Dec 8, 2009

So I finally pulled the trigger and ordered Longstreet, Sam Mustafas latest game. I loved Maurice and still play Lasalle regularly, so I figured why the hell not. The campaign mechanics look great and I can't wait to play.

Now my dilemma is what figures to use. I'm mostly a 6mm guy, but I feel like I want to go 15mm for this era. No idea why, I think I'm definitely going to want some zouaves though, and that may have influenced it. Does anyone have any recommendations for 15mm American civil war figs? It seems there's so many out there, I have no idea where to even start.

hot cocoa on the couch
Dec 8, 2009

Cessna posted:

That Leipzig game is inspiring!

Indeed, makes me want to break out my 6mm naps that have been collecting dust for some time now!

hot cocoa on the couch
Dec 8, 2009

CNN Sports Ticker posted:

I think specifically I want to get together the forces to play the Battle of Borodino.

You sound like I do when I first started. I wanted to be able to refight Wagram when I bought my first 6mms from Baccus, but I quickly discovered that even if you make many compromises (fudging the scale, merging units, playing with the schedule of the battle, simplifying the battlefield, etc), it's still a substantial task to be sure! Maybe better would be to research Borodino closely and find the parts of the action you really like, and start with microcosms of the overall battle first. You may find, half way through, that though you love Russians, that you'd actually rather focus on the pre-Leipzig actions during the Sixth Coalition, or Austerlitz, or the Six Days in February, etc.

I've found, especially in Napoleonics, it's best to start by thinking small and modular, and build from there. Lest you turn out like Mike, who I followed and was inspired to attempt to emulate with my own Wagram journey (until he fell off the face of the earth!). It's one thing to dream big, and another thing entirely to execute!

E: also don't forget, you need to figure out how you'll be basing your dudes, what scale you'll play at, a set of rules... all the way down the rabbit hole

hot cocoa on the couch
Dec 8, 2009

Throbbing blob posted:

:siren:HUGE FUCKOFF POST INCOMING:siren:

Magnificent.

hot cocoa on the couch
Dec 8, 2009

Endman posted:

The more you get into the academic study of history, the more you begin to realise that what happened is important, not the particular shade of khaki that everybody happened to be wearing.

Especially considering the fact that until very recently, most uniform regulations weren't even very uniform, so as long as you get it close, you're as right as anyone else!

hot cocoa on the couch
Dec 8, 2009

Kommando posted:









Made my first diorama piece.

Top end Australia.
tips, pointers, critique?

noice

hot cocoa on the couch
Dec 8, 2009

I’m moving in a couple weeks and I’ve decided to sell all my wargames stuff that I haven’t touched in years now. I’ve decided that if I ever get back into this in the future it’s definitely gonna be tanks because I can’t stand the tedium of painting thousands of 6mm dudes for napoleonics (even though it’s my favourite time period for warfare).

Anyway first up I know for sure I’m selling this bit of terrain I have:
6’x4’ arid/grassland terrain mat from terrainmat.com
2 small hills, 2 medium hills, 1 large hill, 1 split large hill, 1 small forest mat, 1 large forest mat, and 12 stands of 4 trees each from theterrainguy.com (who I understand doesn’t make stuff anymore because of real life complications, but was quite prolific before that)
14? I think, uncut houses from paperterrain.com, I don’t think he makes the specific pack that I bought way back anymore but it’s a generic 6mm European town set. Could fit 1800-1950

Also gauging interest for a bunch of unpainted metal I’ve got (almost all 6mm baccus):
- a bunch of napoleonic French and Austrians, covering a good spread of infantry, cavalry, skirmishers, generals, and guns
- some SYW Austrians and Prussians, again I think it’s a good spread of unit types
- a few packs of ACW stuff I was planning on testing out, I think just infantry for union and rebs, maybe some guns?
- a pack of Macedonian pikes for some reason?
- some Adler wurttemburger line infantry

I have a bit of painted napoleonics in various states of completeness too if anyone is interested. French and Austrians, with the French being most complete. They’re based 16 to a 40x20mm base.

Some pics of the terrain with some French mans on em: https://imgur.com/gallery/jwpyQbt

I can take many pics if anyone wants and I’m planning on making a detailed catalogue later. I also have some painted and unpainted German flames stuff and a few painted Russian tanks

hot cocoa on the couch
Dec 8, 2009

Fashionable Jorts posted:

I'm at work right now, but I'm very interested in the terrain and any ancients stuff you have. What country are you in?

Oh yeah forgot to say I’m in Ontario, Canada

hot cocoa on the couch
Dec 8, 2009

lol Im not familiar with TY or FW, is artillery non existent or totally ineffective? I cant imagine voluntarily piling tanks into a tiny box like that

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hot cocoa on the couch
Dec 8, 2009

Wowshawk posted:

Glad you like them my friend! (smile)

Amicalement
Wowshawk

Those fallschirmjaeger don't look bargain bin at all

Lol holy gently caress that just caused so many memories to rush back from when I was a lot more active on tmp and playing/painting a lot more minis

I can't believe he still posts with the same volume and exact same posting style

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