- Kerison
- Apr 9, 2004
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by angerbot
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I really wasn't interested in any of this at all but I kept reading the thread anyway, and then this page has really made me go "hot drat this sounds like good poo poo." Specifically,
FMguru posted:
Plutomancers, who use (other peoples') money to work magic, need to acquire $100 million in one lump sum.
Cliomancers, who use historical significance to fuel their magic, get a major charge for being the first cliomancer to visit an important historical site. Tranquility Base (on the moon) has a charge waiting to be harvested, as soon as some cliomancer figures out how to get there...
Epideromancers, who power themselves with pain and self-mutilation, have to permanently remove a body part (hand, nose, eye, etc.) to generate a major charge.
Entropomancers, who run on risk and luck, must risk their lives and the lives of at least 10 innocent bystanders on at least a 90/10 proposition.
Are you getting the sense that in UA, the quest for magical power tends to ruin your life and the lives of the people around you?
That is just loving awesome, therefore UA must be awesome. gently caress you guys I didn't want to learn another system.
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May 27, 2010 06:34
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May 22, 2024 11:34
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- Kerison
- Apr 9, 2004
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by angerbot
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Bieeardo posted:
I believe we're overlooking the possibility that fruit cobbler might be folded into cobbling as well.
delicious
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Jun 4, 2010 04:02
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