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I'd honestly just start with the SNES game. It's the first, it was released before feature creep started kicking in and adding in lots of unnecessary stuff, it's really well done, and a great way to start playing the series and see why people got excited about it in the first place. edit: And after that I haven't played it, but I've seen really high praise for Harvest Moon: A Wonderful Life for the Gamecube and PS2. Dr. Video Games 0031 fucked around with this message at 00:25 on Aug 10, 2010 |
# ¿ Aug 10, 2010 00:21 |
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# ¿ May 22, 2024 05:17 |
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I have another question, I want to play some Harvest Moon on my PSP. Should I just rip and play the PS1 version of Back to Nature on it, or should I get the Harvest Moon: Boy & Girl port? Or should I get this new leaf valley game?
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# ¿ Aug 10, 2010 00:23 |
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Adam Bowen posted:A Wonderful Life was the first HM game I actually regretted purchasing and traded in. It was just terrible. That's strange. I have no experience with the game myself, but the few HM fans I've talked to said it was their favorite. What didn't you like about it?
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# ¿ Aug 10, 2010 05:17 |
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So, anyone out there play the japanese version of Grand Bazaar and have any impressions? I haven't bought a new HM game in forever and I wonder what I'd be getting myself into if I got this one.
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# ¿ Aug 11, 2010 09:01 |
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Back to Nature had the nature spirits or whatever they were called and there were 8 of them, and you could befriend them and get them to water your crops, tend to your livestock, etc.
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# ¿ Aug 15, 2010 21:17 |
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Can someone explain to me why in the year 2010 we're still restricted to 6 character names?
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# ¿ Aug 27, 2010 01:15 |
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Oh, and another thing, I guess it's perfectly OK to walk all over your crops now. Running on them can decrease their value, but walking on them is just fine. Just fill up entire fields, now.
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# ¿ Aug 27, 2010 04:33 |
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Zenzirouj posted:Are you sure? It sounded like the mayor meant stepping on them at all would decrease their quality. Positive. Press L to toggle it, they'll turn red and make the crunch sound when running, but don't when walking.
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# ¿ Aug 27, 2010 04:49 |
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Corridor posted:That sounds expensive. It balances out. The only difference is that you're dealing with smaller fields overall. Grand Bazaar seems really neat so far. Lots of little differences, a few big differences, and it's pretty refreshing and not horribly broken. Probably the best HM game on the DS so far. edit: Dumb question, how do I talk to my chickens? I can pick them up and get the bonus for that, but I can't figure out how to talk to them, so they end up pretty stressed out sometimes. Dr. Video Games 0031 fucked around with this message at 08:09 on Aug 28, 2010 |
# ¿ Aug 28, 2010 08:03 |
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Another stupid question: how do I prepare tea? It's the tea festival and doing anything with tea in the kitchen isn't working.
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# ¿ Aug 28, 2010 20:24 |
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Revol posted:From the FOGU forums: Cows never showed up for me until summer, I guess the RNG screwed me over. I shouldn't feel too bad, in the second week of the first spring I randomly decided to jump into the river to see what that would do and found a chunk of gold that I sold for 8000G. A million jumps later and the best I got was ore rock with copper.
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# ¿ Aug 29, 2010 17:09 |
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Dimix posted:What is the third symbol on the examine animals screen, after the talk and pet symbols? No, it's the eggs/milk thing. If they're sick, there will be a different symbol shaped like a skull that pops up.
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# ¿ Aug 31, 2010 00:25 |
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I've been using my milk on cheesecakes, I wonder if there's anything better I could be making with it. Seems like it's better than just selling raw eggs and milk. I really should have bought a cooking utensil at the last bazaar, I feel stupid for not doing so. Which one offers the best early game recipes? Also loving Chen didn't have carrot seeds this time and I didn't want to fill both fields with nothing but re-harvestables but I can't find anything good to do with carrots so maybe I should have. Also what the hell do you do with Yams? There's a "complete" recipe list on the fogu forums that doesn't even mention yams, and they sell for poo poo money.
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# ¿ Sep 1, 2010 01:46 |
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The storage you get is ample enough, I kind of like the bazaar mechanic. If you still need to sell stuff for a quick buck at the local store, you can, but using a bazaar instead of a shipping bin is a neat idea and a nice change of pace from virtually every other HM game ever.
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# ¿ Sep 1, 2010 02:18 |
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Revol posted:So where is everybody at in Grand Bazaar? I just reached year two. I've got four cows (Bessie is at full hearts churning out 5 star milk), a chicken, three dogs and two fields with four trees. Freya is at a green heart. I'm still partway through year 1 fall, I have 2 adult cows, 2 baby cows, 4 chickens, a cat, two fields and with 3 trees, freya is at purple heart. My last bazaar I made 35,000 G, almost to the goal, but this next one is going to be weak because part of my field is unused. I was afraid I was dragging my feet but I guess I'm doing decent. Also, I wouldn't do the jumping special moves with your hoe or watering can unless you're really pressed for time. They sap way too much stamina, much more than if you would water/plow the same amount normally.
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# ¿ Sep 1, 2010 17:21 |
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Maybe I'll chop down my peach tree and plant a tea tree in its place. I already have one, but I'm thinking that they'll be a pretty big cash cow, and I should plant more. I don't have my DS handy, what seasons can you harvest from a tea tree?
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# ¿ Sep 1, 2010 18:16 |
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king of no pants posted:So if I come into some windfall and pick up a DS, is there a consensus on which title I should pick up first? I would just try out Rune Factory 2 and Grand Bazaar. Which one first is up to preference, Rune Factory 2 has some action RPG parts to it while Grand Bazaar is the traditional harvest moon type game.
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# ¿ Sep 1, 2010 19:49 |
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FredMSloniker posted:but if Rune Factory and Atelier Marie both suck... I'm sorry. I haven't actually played either, to be honest. But from every person who has played both RF games, RF2 is apparently much better. And I just really hate all of the Atelier games, and really every game Gust has ever made. So if it was me, I'd get something else, but it's not me.
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# ¿ Sep 1, 2010 22:10 |
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I don't think there is, just spam it endlessly unless there's people buying something (which you should serve them and then start ringing again). It's completely random who takes notice of your bell and approaches your shop, so if there's a big crowd, ring it as many times as you can to get as many people in as possible.
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# ¿ Sep 2, 2010 17:51 |
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Zenzirouj posted:
I hope so, I'm betting on winning with Grilled Fish and Cheesecake, both being about 4 and a half stars. Also for fall profit padding, dragonflies are decent, but so is Grilled Fish. The cafe dock's small fish are 100% willow gudgeon in fall, and I can make 4-4.5 star Grilled Fish with them that sell for decent money.
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# ¿ Sep 2, 2010 22:21 |
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Anyone know off hand how much a Pink Brooch sells for? I managed to get the pink diamond by coming in 1st in both cooking festivals, but I don't know if I should just sell that or buy some of the required metal and make a pink brooch. I'm certainly way too poor to give it as a gift.
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# ¿ Sep 3, 2010 19:00 |
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senae posted:^^^^^^^ Raul's shop just gives you a straight 50% value. You still get benefits from higher star values, it'll just be exactly half of what you'll get from the bazaar.
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# ¿ Sep 4, 2010 01:13 |
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You have to be in the middle of the group to get the 3x3 effect, it waters all around you. It's not that useful and a pretty big stamina drain. I dunno, I think the watering can upgrade is great. Getting a 1x3 row in one shot without having to jump and waste lots of stamina is a great advantage and time saver. Easily worth 15,000G.
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# ¿ Sep 4, 2010 04:39 |
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Just started using the 3rd windmill, and I have some questions about grinding out some seeds. Do higher ranked crops produce more seeds, or am I really going to have to sacrifice half of my crops each harvest to keep on getting seeds? I guess that maybe it'll be worth it if it means having 5 star crops, right?
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# ¿ Sep 4, 2010 05:26 |
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Revol posted:I'm at the 21st of Summer in my second year, and I just got the basement greenhouse. Here's the deets: You're better off having a more diverse selection, it seems. Not every type of buyer likes the same stuff, so having 90% of your stock be a single product just vastly limits the amount of buyers and you'll end up with unsold goods. I'd start making other stuff with those tomatoes as well. I'd say mixed salads, but I think those share the same customers with tomato salads so it wouldn't do much good. A bigger goods table just lets you have a bigger range of goods and attracts more people at once, making it easier to get reputation, and plus it's just nicer to finish sooner.
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# ¿ Sep 4, 2010 18:18 |
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Revol posted:My prize cow has made the best third-tier milk at least twice. It might be a random thing. Maybe Jersey Cows can make gold milk or whatever it's called more often than normal cows?
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# ¿ Sep 6, 2010 01:41 |
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Wandering Knitter posted:So can you buy grass seeds and grow fodder? Is it something that just pops up randomly during the bazaar? You can MAKE grass seeds by combining fodder and fertilizer in the grinding windmill. I don't know what they're used for or if they regrow on their own, because I only sold them like a chump. (I was short on money, ok?)
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# ¿ Sep 6, 2010 20:39 |
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A question about pet training, does repeated throws of the bell or bone actually do anything? Or do they only get 'experience' the first time when you see the heart bubble?
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# ¿ Sep 6, 2010 20:59 |
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Zenzirouj posted:It seems like you can do as much training as you want. There might be a hard cap at some point, but I've gotten level up animations after several hearts. I've only ever seen one heart a day for throwing the bone/bell, though. Are you saying I should be seeing multiple?
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# ¿ Sep 6, 2010 21:06 |
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Revol posted:Anyone here with multiple dogs? If so, how do you train them? What with one maybe getting the bone more than the other.. I would just pick one up, carry it with me to the kitchen, and keep it busy by throwing the bone over and over again.
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# ¿ Sep 6, 2010 21:39 |
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That seems contrary to my experiences. I've gotten the cat to level up with an affection (heart symbol) boost, and the music notes play over the cat every time I put the bell in my bag or the bell gets knocked into another room. Does it get skill boosts every time there's the note, or only when there's a note after it's done playing forever? Also this level up was done after I put the bell in my bag when I took it from the cat forcefully, not after it got bored of it. And another thing, it got the level up animation, and can carry two chickens a day now, but it's training level is still at 0 stars, but its friendship is one heart now. What gives?
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# ¿ Sep 7, 2010 03:32 |
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Only tangentially related, but in Valkyria Chronicles 2 you can name your squad, but you're also only given 6 characters. That really pissed me off, especially after I complained about this game's limit here, so I just wrote in "Dongs" as my squad name and was done with it. I later found out the game has a large set of unlockable adjective prefixes for your squad name and noun suffixes. 30 seconds later and I'm now the head of the "Black Dongs Gang". I'm a loving child.
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# ¿ Sep 7, 2010 06:36 |
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Well, after playing around with it, it seems like both me and Corridor were a little right about training. For cats, every single time they hit the bell they gain experience. You putting it in your pocket, or it flying out of the room or into the storage basket causes a friendship boost, and MAYBE a training boost. But I just saw my cat gain a training level in the middle of playing with the bell, so my theory seems likely. With dogs, they gain experience every time they bring you back the bone, not just every fifth time. Every fifth time they gain a friendship boost in addition to the regular training boost. What I've been doing with some success is bringing the cat up to the pasture above your house and tossing the bell out so it can play with it while you tend to the cows. Cats are nice because you don't need to be directly involved for it to train. It WILL get bored of the bell, but then you pick it up and throw it again, and it will be obsessed for a couple hours again. It also makes it easy to train the dog and cat at the same time. I don't have more than one of each yet, but considering that the max training level allows them to handle 20 animals, I don't know if I'll ever have more than one of each. ZebTM posted:My biggest problem with Sunshine Islands was that it moved too drat fast. I got into the series on the leisurely pace of A Wonderful Life where I could spend a few hours on chores and then casually explore the town and talk to people and maybe get some mining or fishing done. The timing in Harvest Moon DS was acceptable to me however. How does Grand Bazaar stack up in that department? Grand Bazaar moves one minute a second, which is pretty slow for a Harvest Moon game.
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# ¿ Sep 7, 2010 21:49 |
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I THINK the normal fishing rod upgrades just give you higher ranking fish. Of course the length upgrades allow you to fish further out and catch better fish.
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# ¿ Sep 8, 2010 18:36 |
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Fishylungs posted:It's really weird, but I managed to snag a medium fish with my first pole for some reason after upgrading it. A little "!" pops up over my head when I get it out that far, I just don't know how I'm doing it. It can happen during windy days, and stormy days are the best days to fish because of this.
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# ¿ Sep 8, 2010 20:22 |
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At 1 star it should be taking care of 3 chickens, actually. At least mine did. You only get a star for every two training levels gained. You just coincidentally got a friendship level at or near the same time as you got a training level.
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# ¿ Sep 11, 2010 17:06 |
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Revol posted:But I would always finish everything I wanted to do far before 5pm. So would I, but then I found other poo poo to do. I fished more and started training my pets more.
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# ¿ Sep 13, 2010 17:22 |
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Zenzirouj posted:They actually get stressed if they're left outside overnight. It's about half the bar, so even if they fall asleep outside it's better to get the little bit of stress for waking them up to shove them inside; even though the angry cow noise is terrifying. And I rarely feel finished by 5, especially since I'll need to rewater the crops around 4. I think it's either 4 or 5 animals per feed/fodder. And that friday thing is why I always have at least 10 of each in my storage.
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# ¿ Sep 13, 2010 22:18 |
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Ka0 posted:So you can experience the loss of an animal. This game teaches children the unsurmountable condition of life and death. Being one of the few people in the world who have actually played it, I wanted to do a writeup on Shepherd's Crossing 2, but I guess I'm too lazy. But one of the crazy things about that bizarre game is that you butcher your own animals and eat them. One of the first things this weird girl does when you meet her is kill one of your geese it in front of you and cooks it. What a weird HM-like.
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# ¿ Sep 14, 2010 22:37 |
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# ¿ May 22, 2024 05:17 |
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Wandering Knitter posted:I've been meaning to make a whole topic just for Shepherd's Crossing 2, but real life keeps eating up my free time. I don't know if it's really deserving of its own thread because to be honest it's not really all that good. There's some cool concepts, some really quirky and kinda fun ones (I was laughing pretty hard when I had an gaff with my fence and let all my geese out and was chasing them back and forth trying to get them back in my makeshift pen), and a lot of poorly implemented concepts. And it's just kind of dull after a while. There's nothing to really explore, and the village and villagers are mostly boring. It's an interesting game though, and one that Harvest Moon fans should at least be aware of.
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# ¿ Sep 15, 2010 02:19 |