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Doc Hawkins posted:SketchUp is the free simple-object-maker I hear the most buzz about. If you use that, it's only a simple six-step process to export to STL. Okay, their process is a bit asinine. I use Sketchup for mechanical stuff like these, and my process is as follows: Step 1: Make sure your model is clean and doesn't have any zero thickness walls sitting inside it. (i.e. make sure it isn't a durp model that is unprintable) Step 2: Export in OBJ format, make sure it's set to triangulate faces. Step 3: Open in Netfabb Studio Free, run the "repair" algorithms if it gives you an error warning, and save as an STL. Yay!
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# ¿ May 9, 2011 21:30 |
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# ¿ Apr 27, 2024 08:57 |