I was serious. I'm gonna drop a grand piano on this guy for using a console command
|
|
# ? Apr 24, 2024 23:58 |
|
|
# ? May 5, 2024 05:25 |
|
Feels good getting to novac and emptying your p-what the gently caress do you mean i’ve been carrying around a 50lb wood chipper and three fission batteries?!
|
# ? Apr 25, 2024 00:10 |
|
esquilax posted:I don't actually think anyone here was being that serious I like Afterschool Special, which lets you fix up the schoolhouse in Goodsprings: https://www.nexusmods.com/newvegas/mods/43757 For sorting out your various items, there's nothing as good as Stash Organizer: https://mod.pub/falloutnv/4-stash-organizer
|
# ? Apr 25, 2024 00:10 |
|
esquilax posted:I don't actually think anyone here was being that serious I haven't used this mod in particular, but it adds convenient fast travel points to Freeside and The Strip. The discussion posts aren't full of people claiming it's broken, so it might help!
|
# ? Apr 25, 2024 00:16 |
|
esquilax posted:I don't actually think anyone here was being that serious Oh it's not serious at all, I just thought I'd explain why people (including myself) suddenly started posting low carry weight propaganda, as you seemed a bit surprised at that. I find rhetoric interesting, examining how framing and phrasing affects how people respond. Needless to say, I'm autistic. ThaumPenguin fucked around with this message at 00:29 on Apr 25, 2024 |
# ? Apr 25, 2024 00:25 |
esquilax posted:I don't actually think anyone here was being that serious
|
|
# ? Apr 25, 2024 00:47 |
|
you can play a game wrong
|
# ? Apr 25, 2024 00:50 |
|
There’s a mod called the Overlook that adds a cramped little ranger station on the long road near Novac. Combines form and function pretty well and it’s not particularly overpowered.
|
# ? Apr 25, 2024 02:01 |
|
DaysBefore posted:Obsessively collecting every single unique weapon in the game but only ever using a single pistol ftw That too, well mostly. Half the time I try to figure out what signature weapons I want to use for a run. Which works so and so for the most time.
|
# ? Apr 25, 2024 10:15 |
|
I did a playthrough where I tried to use every named weapon in the game, and it was a lot of fun. My current playthrough uses unarmed weapons and Annabelle. The missile launcher feels like it's looking for a big group of oblivious enemies to hit, but it's so rare to actually see that.
|
# ? Apr 25, 2024 11:26 |
|
Brazilianpeanutwar posted:Feels good getting to novac and emptying your p-what the gently caress do you mean i’ve been carrying around a 50lb wood chipper and three fission batteries?! Legit have problems that the craftable weapons from 3 don't exist, keep on forgetting that makes things like the wood chipper absolute trash not worth picking up. That guy's shack before Black Mountain is filled with things that are treasure in 3 and near worthless in NV. The fission batteries can be turned into Madre Chips, though, eventually.
|
# ? Apr 25, 2024 18:46 |
Coming back from the Sierra Madre with to my stash of 134 Fission batteries and realising I never did the dialogue options to unlock counterfit chips lmao
|
|
# ? Apr 25, 2024 19:24 |
|
The quick loot mod is a godsend but i do pick up alot of poo poo without realising,like this loving ghoul from black mountain.
|
# ? Apr 25, 2024 19:53 |
|
He's an open book written in Spanish with a few pages missing. He's cool.
|
# ? Apr 25, 2024 20:08 |
|
Real chads set carry weight to zero.
|
# ? Apr 25, 2024 20:52 |
Discendo Vox posted:Real chads set carry weight to zero. https://youtu.be/eZ7MFTBjJS8?si=GbAMzBaZcwHBRB6c
|
|
# ? Apr 25, 2024 21:28 |
|
I get all the guides for how to mod New Vegas on PC but how do I do all that stuff on the Steamdeck? Is there a well known guide for that? Like do I do it on PC then transfer it over somehow?
|
# ? Apr 25, 2024 22:01 |
|
I wondered if I could make a mod that gives you Explosive 45-70 ammo that you can fire out of the Ranger Sequoia. I could and then immediately broke both of my arms by firing it at a Legion soldier while standing too close.
|
# ? Apr 26, 2024 07:17 |
|
Pooperscooper posted:I get all the guides for how to mod New Vegas on PC but how do I do all that stuff on the Steamdeck? Is there a well known guide for that? Like do I do it on PC then transfer it over somehow? Just install the mods like you normally would manually, or use Vortex, or whatever they're calling the Linux version of Nexus Mod Manager these days.
|
# ? Apr 26, 2024 21:51 |
|
Pwnstar posted:I wondered if I could make a mod that gives you Explosive 45-70 ammo that you can fire out of the Ranger Sequoia. I could and then immediately broke both of my arms by firing it at a Legion soldier while standing too close. I wonder if you can give explosions a "direction" so they do more damage to enemies and less damage to you. I guess a "reduced explosion damage to player" effect on the ammo or something like that would simulate it
|
# ? Apr 27, 2024 01:00 |
|
Pooperscooper posted:I get all the guides for how to mod New Vegas on PC but how do I do all that stuff on the Steamdeck? Is there a well known guide for that? Like do I do it on PC then transfer it over somehow? This might help you v1ld posted:This is a write up on how to set up modding for Skyrim on the Steam Deck, figured I'd reproduce it here since it mostly applies to FNV as well. All of the external tools and SKSE extensions Just Work for Skyrim, so I'd expect most of the FNV tooling to as well. This includes xEdit, xLODGen, every SKSE plugin including one that needed extra DLLs in the game's root folder, BethINI, DyndoLOD & TexGen, Synthesis and Nemesis. The only thing I haven't tried yet is Wabbajack - and I now know how to run that too (see below for how to run arbitrary programs in a Proton prefix - use that to launch Wabbajack, should work though I haven't tried it).
|
# ? Apr 27, 2024 01:49 |
|
anyone know if the bug fixes in Viva New Vegas fix the GRA version of the assault carbine not working with the grunt perk?
|
# ? Apr 27, 2024 14:50 |
|
Isn't that one fixed by the YUP bug fix?
|
# ? Apr 27, 2024 15:06 |
|
Arc Hammer posted:Isn't that one fixed by the YUP bug fix? you're right, it does. I should have control+f'd "grunt" instead of "carbine"
|
# ? Apr 27, 2024 15:29 |
|
need some help troubleshooting. i resinstalled and went through viva new vegas and i am having an issue with one of the mods, [url]https://www.nexusmods.com/newvegas/mods/81641?tab=files&file_id=1000123296]B42 Optics[/url]. i nticed i was getting like a crescent moon black part on the scope so i looked up on the nexus page this video to fix it, and i did the adjustments...but i can't get it to save? https://www.youtube.com/watch?v=CiIXALEBpgE i press right control + enter and it just doesn't save. i can un zoom and zoom in and it'll be broken again. i went and opened the B42 Optics\Config\B42Optics\Guns folder and checked and the file for the gun i'm trying to adjust (gobi scout rifle\WeapNVSniperRifleUnique.ini) and it's not being altered at all. i've tried the suggestion in the nexus page comments to change the right control key to something else in the B42 Optics\NVSE\plugins\scripts\ln_B42Optics.txt file and even tried just uninstalling the mod, restarting MO2, and reinstalling, but it still won't save any adjustments. it's driving me nuts
|
# ? Apr 28, 2024 15:41 |
|
site posted:need some help troubleshooting. i resinstalled and went through viva new vegas and i am having an issue with one of the mods, [url]https://www.nexusmods.com/newvegas/mods/81641?tab=files&file_id=1000123296]B42 Optics[/url]. i nticed i was getting like a crescent moon black part on the scope so i looked up on the nexus page this video to fix it, and i did the adjustments...but i can't get it to save? this sounds like a permissions issue, so let's ask 2 basic questions that can help narrow it down: 1) you are actually RUNNING new vegas through mod organizer right? like you don't only touch mods in there, to launch the game you're supposed to choose (in your case, probably NVSE) as an executable at the upper right and run it to start the game. 2) where is your original fallout new vegas install through steam? is it under c:/program files/ ? that can cause issues. if the answer to the first is YES and the second is NO, then in the RIGHT pane of mod organizer, under the data tab, search for "WeapNVSniperRifleUnique.ini" and check that it's there. If it is, right click on it, choose reveal in Explorer, and then in the Windows Explorer window that comes up, make sure the file is not set to read only. (This is likely NOT the same file you opened before.) Or you could already know Mod Organizer and in which case I sound like I'm talking down to you, in which case I apologize, just starting with the basics that come to mind.
|
# ? Apr 28, 2024 16:46 |
|
1. yes i run it through MO2 and nvse is being loaded. the command prompt box opens, it's reading in console in game, and all the other mods are fine as far as i can tell 2. nv is not installed in program files and quote:then in the RIGHT pane of mod organizer, under the data tab, search for "WeapNVSniperRifleUnique.ini" and check that it's there. If it is, right click on it, choose reveal in Explorer, and then in the Windows Explorer window that comes up, make sure the file is not set to read only. (This is likely NOT the same file you opened before.) e: wait sorry it looks like the WeapNVSniperRifleUnique.ini in Iron Sights Aligned\config\ISControl does have a modified timestamp from last night when i was messing with it. so it is saving, just not in the place i was looking (e2: just went in altered stuff and saved, and the file did change so that is indeed the right file). but then why is it still breaking i wonder site fucked around with this message at 17:03 on Apr 28, 2024 |
# ? Apr 28, 2024 16:53 |
|
Honestly, sometimes a few of the gun sights just are hosed with that mod. I like it but it requires a lot of turning it on and off again.
|
# ? Apr 28, 2024 17:05 |
|
bummer. have you tried NV True Scopes? is that any less buggy?
|
# ? Apr 28, 2024 17:18 |
|
I'm having a blast with Mr. New Vegas' Secret Stash, but it would be even better if the songs would play automatically as the quest text first appears on the hud. I'm sure a submod doing that doesn't exist presently, but is it even possible?
|
# ? Apr 28, 2024 17:21 |
|
Arbite posted:I'm having a blast with Mr. New Vegas' Secret Stash, but it would be even better if the songs would play automatically as the quest text first appears on the hud. I'm no modding expert, but definitely not easily. There don't appear to be any functions for setting a radio to a specific track. Stewie's tweaks lets you set prev/next radio track hotkeys, so I imagine it's possible, but Stewie is able to get deep into the engine guts in ways typical modders aren't going to.
|
# ? Apr 28, 2024 18:56 |
|
Reinstalling the game with mods, I've forgotten how hard it is to get WMX and WRP to work well together.
|
# ? Apr 28, 2024 20:24 |
|
Back Hack posted:Reinstalling the game with mods, I've forgotten how hard it is to get WMX and WRP to work well together. Those surely have been superseded by newer mods at this point, no?
|
# ? Apr 28, 2024 20:29 |
|
Cross-Section posted:Those surely have been superseded by newer mods at this point, no? I looked and as far as I can tell WRP is the most update (because Millinia came back to update all the textures to her newer and better F4 textures) and MWX is the only weapon mods mod that kinda works as far as I can tell (WME is it's own can of worms). NickPancakes posted:There's aWRP. You're a life-saver! Thank you so much. Back Hack fucked around with this message at 00:55 on Apr 29, 2024 |
# ? Apr 28, 2024 21:30 |
|
Back Hack posted:I looked and as far as I can tell WRP is the most update (because Millinia came back to update all the textures to her newer and better F4 textures) and MWX is the only weapon mods mod that kinda works as far as I can tell (WME is it's own can of worms). There's aWRP.
|
# ? Apr 28, 2024 22:26 |
|
NickPancakes posted:I'm no modding expert, but definitely not easily. There don't appear to be any functions for setting a radio to a specific track. Stewie's tweaks lets you set prev/next radio track hotkeys, so I imagine it's possible, but Stewie is able to get deep into the engine guts in ways typical modders aren't going to. The "radio system" is literally just a dialog tree, using the same system as idle barks and dialog. It would probably be POSSIBLE, but it would be a huge tedious pain in the rear end to implement.
|
# ? Apr 28, 2024 23:54 |
There's a scripted moment where Kick in the Head plays the first time you enter The Strip but I doubt that's tied to a quest stage
|
|
# ? Apr 29, 2024 13:29 |
|
After watching the show I decided to go back to Fallout: NV. Instead of going custom like I used to way back I just used Wabbajack and installed TTW: Begin Again. It feels pretty okay to play and all the QoL changes are fantastic (quick inventory is a loving godsend). It's not super well balanced but I don't really play Bethesda games for that anyway. I never played TTW before and it's cool but gosh, putting Fallout 3 and New Vegas side by side perfectly accentuates the difference in the quality of writing between the two games. There's a cleverness and verve with responses in New Vegas, particularly with dialog checks but it's so much lamer in 3. Characters written as intelligent in New Vegas come off as such, whereas every single NPC in 3 comes across as stilted and basic. It's hard to put into words why it's so much worse, but it totally is. I think I prefer how New Vegas world is laid out, with the intended path that you can ignore with enough persistence. But I've always felt that 3 had the more visually evocative world. It's funny how in spite of all the similar game mechanics how different the two are even when they're combined, travelling between the two areas still feels like I'm switching between two distinct games, only my character is the same. SCheeseman fucked around with this message at 16:01 on Apr 29, 2024 |
# ? Apr 29, 2024 15:58 |
Are there any mods that give some kind of identity to the Jackals and Vipers lol. I did install one cool armour pack that inserted armoured vault suits into their levelled lists which was nice. Sure it makes no sense that they'd still be wearing them after almost 200 years, but I don't care
|
|
# ? Apr 30, 2024 13:41 |
|
|
# ? May 5, 2024 05:25 |
|
DaysBefore posted:Are there any mods that give some kind of identity to the Jackals and Vipers lol. I did install one cool armour pack that inserted armoured vault suits into their levelled lists which was nice. Sure it makes no sense that they'd still be wearing them after almost 200 years, but I don't care Mojave Raiders makes the Jackals and Vipers more tribal, and adds a lot more raiders in general. No idea how much it does to give them more unique identities from each other though. It's well liked and considered well made, but it's definitely a difficulty boost too, so bear that in mind.
|
# ? May 1, 2024 07:40 |