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Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




StandardVC10 posted:

Hey folks, tell me about the FN FAL Rifle mod. I would kind of like it, but I prefer weapon mods when they just add the weapon and it looks like this one has some extras. Also, I can't just download and install it for myself just this minute anyway because the PC with New Vegas on it is being repaired. Thanks

Yeah it has a bit of extra around it with that all the weapons are available at an underground market inside an abandoned house near New Vegas. It didn't seem so bad when I tried it even if it made getting them a little bit tedious.
Never used them that much either since I just got stuck with what the game had and an M4A1 RIS addon I found on Nexus.

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Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




HitTheTargets posted:

I imagine Johnny sounding exactly like Yahtzee. Tell me it doesn't fit.

Well he was a goon at one point so. :v:

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




So this might be the wrong thread for it but I've got an issue with the game suddenly slowing down to a crawl when I start up the final NCR quest at the Hoover dam. As soon as the door into the generator room opens up the game just drops the framerate to around 1 and the sound gets stuck in a loop which forces me to kill the game via the task manager because it won't respond otherwise.
Now I'm kinda uncertain if this a mod related issue or the engine just being generally terrible for some reason.
My load order is the following:

[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] CaravanPack.esm
[X] GtabImprovedAmmoTFRMaster.esm
[X] Lombard Station.esp
[X] Lombard Station - Dead Money.esp
[X] Lombard Station - Honest Hearts.esp
[X] Lombard Station - Lonesome Road.esp
[X] Lombard Station - Old World Blues.esp
[X] Lombard Station - Gun Runners' Arsenal.esp
[X] CompanionWeaponCasinoFix.esp
[X] LFox Stealth Suit Bug Fixes.esp
[X] NCRRCombatFix.esp
[X] BozarGruntFix.esp
[X] Centered 3rd Person Camera.esp
[ ] Better Burned Man.esp
[X] NewVegasExtendedMapMarkers.esp
[X] NovaMod.esp
[X] M4A1 RIS.esp
[X] DragonskinTacticalOutfit.esp
[ ] DragonskinNCRPersonnelWearingOutfits.esp
[X] DragonskinBonusPack.esp
[X] NCR Rearmament v1.5 (Lore).esp
[X] UrgeWasterScarf.esp
[X] Fellout.esp
[X] itemmodnames.esp
[X] 12.7_sniper.esp

Aside from those I have these are well activated via FOMOD package manager
MTUI
Weapons Animations Replacer
weapon retexture project 1.95

I should probably try to play it without the NCR Rearmament mod just in case and see what happens even if the only thing that should change is their armour and nothing else.
If not I just have to scrap this run and start again with a new character.

Cooked Auto fucked around with this message at 14:42 on Jan 19, 2013

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Capn Beeb posted:

That's one of the reasons why I like Lombard Station so much. So many shelves to fill with so many weapons and boxes of ammo. Yeah, you could handload most of the ammo, but it's not like you can make your own guns!

And all weapons on the wall must be in pristine condition.

help I have a problem

Eeyup, did that as well while playing.
And I managed to fill almost the entire wall too before I stopped playing.

Oh and saving at least one of each armor as well. In pristine condition.
Which usually meant I hauled around way too much stuff while playing the DLCs because I just had to save at least one of every new weapon/armor I came across. :v:

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




As much as I love Lombard Station (and I prefer it over pretty much any hideout mod I've found), the tunnel into it messes with companion pathing something fierce. Even more so when you have more than one of them with you.
There isn't any way to solve that short of getting the necessary tools to change the tunnel into something less obstructive is there?
Not to mention it could need the Courier pack equipment added to some of the auto sorting lists too.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




The companions broke the doors somehow so they've stopped closing in my face now.
Guess I'd need to learn level editing to remove the bend in the tunnel because that's what messing up everything. Or leave them outside.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




So something I discovered recently is the gtab ammo mod breaks the regular 12 gauge rounds. With the mod activated they suddenly don't spawn any pellets and consequently do zero damage when shooting.

Edit:
Looks like all of the 12 gauge buckshot type ammo isn't working with the gtab mod running.

Cooked Auto fucked around with this message at 22:32 on Jul 11, 2021

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Huh, didn't realize it was that old. I know I used it for my first playthrough a couple of years and didn't notice any issues. But then again I didn't use shotguns then.
Might as well check out that other one then, thanks.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Groovelord Neato posted:

Also they made the mistake of not telling you to stop after New Vegas Bounties II

I should say I'm surprised at reading that but at the same time I'm not.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Welp, guess I'm in for a trip then when I get done with Inheritance mod. It couldn't all be good I guess.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




That's a bit more interesting than "There's a lot of radiation" that mods seem to do a lot to make things appear challenging.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!





"I sell shotguns and shotgun accessories."

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




I would've liked Lombard station more if it wasn't for that tunnel that the companion pathing doesn't really like to deal with. Otherwise it still remains my favourite homestead so far and I haven't really encountered a good replacement that isn't overwrought or over complicated in some fashion.

Also, Warlockracy's latest video might have given me the FNV bug again. But it's also been like a year since I last played so no idea how much has changed when it comes to modding during that time.

Here's my old modlist, after I stripped out some stuff like the someguy stuff and a couple of armor and weapon mods that perhaps didn't fit all that well.

code:
"JIP LN NVSE Plugin"
"JohnnyGuitar NVSE"
"kNVSE Animation Plugin"
"NVAC - New Vegas Anti Crash"
"NVTF - New Vegas Tick Fix"
"NVTF Custom INI"
"FNV Mod Limit Fix"
"Yukichigai Unofficial Patch - YUP"
"Unofficial Patch NVSE Plus"
"Weapon Mesh Improvement Mod"
"Weapon Mesh Improvement Mod ESP Replacer"
"lStewieAl's Tweaks"
"lStewieAl's Tweaks Custom INI"
"Faster Pip-Boy Animation"
"Asterra's Many Fixes"
"Wild Wasteland Checklist"
"UIO - User Interface Organizer"
"The Mod Configuration Menu"
"JIP Improved Recipe Menu"
"Simple DLC Delay"
"Clean Vanilla Hud"
"Vault Girl Mod NV"
"KeyBoy - UI Hotkeys Manager (M for Map)"
"New Vegas Redesigned 2 Revised"
"NV Compatibility Skeleton"
"Anniversary Anim Pack"
"Asurah Reanimation Pack"
"B42 Weapon Inertia"
"Improved LOD Noise Texture"
"Simple Interior Lighting Overhaul"
"POCO BUENO Texture Pack"
"Vanilla Loading Screens HD"
"Centered 3rd Person Camera"
"High Quality Keys Notes And Holotapes"
"Authentic Burned Man"
"Upscaled New Vegas Worldmaps"
"Follower Tweaks"
"Real Recoil"
"Real Recoil Custom INI"
"JVS - Just Vanilla Sprint"
"JWH - Just Weapon Hweel"
"JDC - Just Dynamic Crosshair"
"JHM - Just Hit Marker"
"JHI - Just Hit Indicator"
"No NPC Compass Ticks"
"New Vegas - Enhanced Camera"
"Universal Item Sorter"
"Universal Pip-Boy Customization"
"Pip-Boy 2500A 'Glowing Tubes Edition' - The Arm Mounted Pipboy 2500"
"SmoothLight - Pip-Boy light enhancer"
"JIP Selective-Fire"
"JIP Companions Command and Control"
"Recipes for Weapon Mods"
"Sexuality Perks Rewritten"
"Tuneable Radios"
"All Weapon Sounds Overhaul"
"Armed to the Teeth - Redux"
"Better Character Creation"
"Daughters of Ares"
"Vanilla Hair Retextured NV"
"Higher Female Protagonist Voice"
"Lombard Station"
"NCR Trooper Overhaul_beta"
"NCR Trooper Overhaul - Distributed"
"NCR Rearmed"
"New Vegas Uncut 3 - A Van Graff Scorned"
"New Vegas Uncut 5 - A Wilder Wasteland"
"New Vegas Uncut - Freeside Open"
"New Vegas Uncut 8 - Welcome to Fabulous New Vegas"
"New Vegas Uncut - Outside Bets"
"Simple Open Strip"
"Cyberware 2281"
"Merchants of the Wastes - Diverse Gear for Traveling Merchants"
"More Where That Came From x Mojave Music Radio Extended"
"Mysterious Broadcast - Old World Blues Radio Expansion Dreaming's Songs"
"New Vegas Radio Speakers"
"ACE - Ammunition and Crafting Expanded"
"Gtabs Improved Ammo Crafting"
"Energy Ammo Recipes Moved"
"Realtime Weapon Modding System"
"WWP N99 10mm Pistol Overhaul"
"HK G11 K2 - Kraut Space Magic"
"HK G11 kNVSE Set"
"Heckler und Koch - MP5 Complex"
"Sunglasses Collection NV"
"Nightskulker Gear"
"FNV Realistic Wasteland Lighting"
I know a bunch needs updating by this point, but not sure what can be replaced by better things.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Yeah I used Viva for my return to the game like a year ago or two, and then I just sort of built stuff on top of that.
But I might give it a new look at and see what's changed. Felt like fishing for recommendations from people I trust know their stuff.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Hm, I must've replaced my version of Lombard station with an old one or something, as the laser pistol doesn't want to show up on the armory wall all of a sudden. Could've sworn it did that before.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




MariusLecter posted:

How old is your save file?

Like a couple of hours ago? I think must've grabbed an old mod file or something at some point.
But I grabbed that one. Thanks.

Acebuckeye13 posted:

Are you using one of the mods that integrates GRA weapons? I've had those fail to play nicely with Lombard.

Ah, in that case it might be Mojave Arsenal that I grabbed from Viva. I'll just reinstall it without the GRA ini and see what happens. Good call.

Edit:
Well, the laser pistols I have are now listed as custom so that might explain why they're not showing up in that case. v:v:v

Cooked Auto fucked around with this message at 00:06 on Jul 7, 2023

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Rinkles posted:

Psychor has done some really neat stuff, but they usually end up just a smidge too jank for me.

Yeah, I tried it earlier and it did not look all that great.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Fair Bear Maiden posted:

New mod attempting to fix the facegen in the game.

Results with NPC vary given that the facegen sliders weren't set to use these base heads, but it doesn't look bad. Might not be to everybody's tastes though.

https://www.nexusmods.com/newvegas/mods/82147
The one changing the hair definitely looks a bit off though.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




DoubleNegative posted:

Imagine not making periodic trips back to whatever player home you've set up to drop your poo poo into sort-enabled containers. Have a weight limit of 10,000 while still being below 200 because you store all the guns you steal on the Lombard Station walls!

Yup, that's me. Got to have at least one set of every armor in the lockers just because I can while I use something completely different with silly armor stats because the modder goofed up.

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Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




DaysBefore posted:

Obsessively collecting every single unique weapon in the game but only ever using a single pistol ftw

That too, well mostly.
Half the time I try to figure out what signature weapons I want to use for a run. Which works so and so for the most time.

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