|
Cirosan posted:Also, I may end up doing one more update for the Ulysses Companion mod. Along with some minor bug fixes, I'll also be adding a note you can find on Ulysses' corpse if he dies while hired. Same sort of deal as Boone's letter to his wife, tech-wise. I think it adds a nice bit of closure to Ulysses' story if he ends up dying in your service. Here's the full text of the note; feel free to give me some feedback on it. I tried to capture Ulysses' manic rear end as best I could. I really like this letter. It sounds like the nonsense he would say, but once you scrape off the embellishments, Ulysses actually has a point that makes sense.
|
# ¿ Jan 16, 2013 01:50 |
|
|
# ¿ May 2, 2024 04:37 |
|
Is there some arcane trick I'm misssing to texture replacing? I'm using MO, I have the texture I want to see in the game checked. I checked to make sure that the address of the texture was right compared to the orginal texture in the .bsa. I have archive invalidation checked in my MO profile. What on earth is wrong? It's not even all the texture replaces, it's only some of them. Like I can reskin the chems, but not fission battery or the radier graffiti.
|
# ¿ Jun 16, 2015 06:12 |
|
2house2fly posted:It only seems to require NVSE and MCM, which you have. I'm intimidated by modding myself, my advice is to make a backup of your current installation and then go hog wild. If you installed New Vegas Interiors, it's that. Why they added that quest, I don't know. I have a tendency to switch to it when I'm just exploring the Wasteland so I'm tracking one less thing on my hud.
|
# ¿ Jun 28, 2015 17:20 |
|
Agents are GO! posted:Just so everyone knows, the awesomely crazed TrainWiz has just released his first New Vegas mod. I'm torn between whether or not to recommend this. It turned into a mess at the end, but some of that was my fault. I couldn't find the last keycard, even though I found the railcar and the one in the roundhouse fairly quickly. I ended up loading the mod in FNVEdit, looking up where each of the keycards had been placed. Which was the offices, but I had searched them top to bottom and still couldn't find it. So I just clipped though the door, and until that point I hadn't realized how massively under-leveled I was for the enemies, and things sucked. But I just pushed though, since I'd been looking for the key for over an hour and just wanted it finished. So, I guess I would recommend this mod, but just clip though the freaking door at the end if you can't find all of the keycards. Acebuckeye13 posted:What other stuff has he put out? I'm definitely gonna go through the one he just released since it looks pretty interesting, but I'm curious as to what else he's done. Skyrim mods, usually involving Dwemer or concepts from Morrowind. And terrifying/wonderful things involving Thomas the Train. Twincityhacker fucked around with this message at 19:04 on Jul 11, 2015 |
# ¿ Jul 11, 2015 19:00 |
|
Mosnar posted:Has anyone tried New Vegas Reborn? http://www.nexusmods.com/newvegas/mods/59631/ The biggest bother so far is that New Vegas Reborn requires a beta build of NVSE, as the lowest build number it tolerates is an increment above the last stable build of NVSE.
|
# ¿ Aug 1, 2015 06:42 |
|
CroatianAlzheimers posted:Ah, right on. Just hasn't spawned for me yet, then. I'll stick with my jeans and t-shirt 'til it does, then. If you find out what the solution is, please post. I thought I had fixed it myself, as I killed a bunch of legionares last time I played, and those all had the right body textures. But Lombard Station still has that exact texture mess-up and I'm at a complete loss to what the problem is.
|
# ¿ Aug 27, 2015 04:56 |
|
I'm trying to install mod cofiguation menu and the fallout 4 stye loot interface. So which is the actual nvse folder I am supposed to dump extensions into? I know that nvse itself is working since I can launch the game from nvse_loader.exe but none of the dependents load. I'm installing the .dlls and such directly into the data and src folders.
|
# ¿ Jan 6, 2020 17:02 |
|
I did a fresh install, thinking that maybe I had something in there that was doing odd things, but while I get in game I get an reply from the console that the nvse is working, and if mods that are purely .esp working, anything that requires nvse doesn't work. And I'm not sure what I'm doing wrong? I've been using Mod Organizer to manage it, besides just pasting in the nvse mods. Is that's what is going wrong?
|
# ¿ Jan 8, 2020 19:10 |
|
Raygereio posted:Are you launching NVSE's executable through Mod Organizer? Yeah. Flipped everything over to run though MO, with the exception of the base NVSE, and still no dice. The virtual drive is working as I have a simple mod and a retexture mod in there. So far the only mod that I would sad to see go is the Mod Configuration menu. Oh, and started a Brand New Game as well. Had text box pop up that the MCM loaded, but still nothing in the side menu. Twincityhacker fucked around with this message at 07:30 on Jan 9, 2020 |
# ¿ Jan 9, 2020 07:27 |
|
I did figure out some of my problems - the .fomods were not installing correctly, so MCM and Project Nevada are working now. ( The Fallout 4 Loot Window remains broken. ) I think I am almost ready to start, but I think there is something missing still: YUP Bugfixes New Vegas Interiors Autmum Leaves New Vegas Bounties 1, 2, and 3 Add Empty Bottle Ammo Ingreidents as Loot Bottle That Water Corpse Equip Faster Dialouge Zoom Faster Terminals Fungal Proliferation - Adds DLC Cave Fungus to Caves GTAB Improved Ammo Higher Companion Level Cap Legendary Blotfly Perk Legendary Hunter Pack - Make Equipment out of Legendary Creatures Missing Ammo Recipes New Vegas Railroads - Quest Mod to start the railroads New Vegas Uncut - Freeside Open, and all of the smaller ones NukaCola Machines NCM Texture Pack The New Bison Steve Hotel and Lucky Casio - Quest to Rebuild it Unified Backpack Mod Universal Perk Requirements Working Crismon Caravan Traders Weapon Mod Expansion Millenia's Weapon Retexture Project Weapon Mesh Improvement Twincityhacker fucked around with this message at 21:34 on Jan 14, 2020 |
# ¿ Jan 14, 2020 21:31 |
|
Bogart posted:What do you mean by something's missing? You just want more stuff? It's less that I want more mods, and more it somehow feels incomplete. Like, the only thing I'm actually *missing* is Tick Fix, I think. Things like that.
|
# ¿ Jan 15, 2020 00:25 |
|
I added a refurb of the Novac hotel room and the Lucky 38, but it looks like I overdid it because now I'm getting Out of Memory issues. Even with the 4 GB patch. Is there an easy way to tell what is chewing up all the memory? It happens after an hour or two, not instanly so hunting for one mod in particular will be a nightmare. I already culled one culprit, Freeside Open, but no dice.
|
# ¿ Jan 21, 2020 00:41 |
|
...you know, looking at the background note for I think the third bounty, the Fiend torturing the NCR soilders kinda forshadowed the TMI background for the Typist. But, yes, thanks for the tip to uninstall New Vegas Bounties III. Which is a shame, because I am enjoying the variety of scum and villany I'm hunting for New Vegas Bounties I. Though I do have another question: what are everyone's favorite choice of player homes? I've yet to find one that I love, but the Living series of mods are def. a step up from Vanilla. If just for the lighting!
|
# ¿ Jan 24, 2020 21:04 |
|
I think the Lucky 38 Reloaded V5 was causing some of my Out of Memory issues as I have not have a problem since uninstalling it. Right now I have Living Lucky installed. I'm rolling with Underground Hideout and it's... okay.chitoryu12 posted:I tend to use Lucky 38 Suite Reloaded combined with Run the Lucky 38 to turn myself into the ultimate source of all power in New Vegas. Use some 10 Luck to make bank at blackjack to help finance casino upgrades and eventually get more money than you know what to do with every single day. I took Luck as a dumpstat, so this would not end well for Courier Six in this lifetime. = D Twincityhacker fucked around with this message at 23:07 on Jan 24, 2020 |
# ¿ Jan 24, 2020 22:47 |
|
Is there any good GECK tutorials? Right now I'm stumped on putting in a baked pie from a Modder's Resource pack. I have them down comparable file trees ( meshes/clutter/food/PieStuffed.dds and it's normal map and textures/clutter/food/PieStuffed.nif ) and it's throwing an marker error and I'm not sure what I'm doing wrong.
|
# ¿ Jan 28, 2020 17:57 |
|
potaties posted:I think .nif would be the mesh and .dds would be the texture? Maybe you have your paths reversed. That would be my mistake from typing right after I woke up. The .nif is in the meshes folder, and texture and normal map in textures.
|
# ¿ Jan 29, 2020 00:35 |
|
I've been looking at the vanilla food items and there is literally no reason to make anything in the game besides gecko steaks at Goodsprings, since the difference between the most time consuming food item to put together ( Brahmin Wellington ) and Gecko Steaks is about 25 starvation points. Like, you either have to buff all the food items, because otherwise you might as well just put them together and sell them and eat Gecko steaks instead. I just wish I looked at the Gecko steaks first before I spent time making recipes and fighting the GECK.
|
# ¿ Feb 5, 2020 20:06 |
|
The JSawyer mod mostly changes the food created by perks ( thin red paste and blood sausage ) by changing their healing rates. Oddly enough, none of which have Starvation values. Though I did find a mod that rebuilds JSawyer by script that takes care of the problem by nerfing Gecko steaks and re-arranging the meat steak tiers. And adding roast meat to all of the meat drops. EDIT: JSawyer Ultimate Edition. Twincityhacker fucked around with this message at 17:00 on Feb 6, 2020 |
# ¿ Feb 6, 2020 06:32 |
|
Does anyone have some fun crafting mods to recomend? I want to do a survival heavy run of the game. I added Hunting Expanded which gives you more than one piece of meat per Bighorner and depending on the model more vegtables per plant. Downside - there is no new craftibg recipes for some reason for the new parts it added. ( I also did Viva New Vegas, minus some of the gameplay mods and tweaks. )
|
# ¿ Jan 25, 2021 21:45 |
|
Cross-Section posted:Don't know if this belongs here, or the Awesome/Awful Mods thread, but.. Can I get a TL;DR? The text is too small for me to read.
|
# ¿ Jan 28, 2021 01:25 |
|
I wonder what the exact incomparability was. You know, something benign like conflicting level lists or something more serious.
|
# ¿ Jan 30, 2021 00:39 |
|
2house2fly posted:New California's thing was something like, the protagonist was the protagonist from Fallout 1 mutated with an anti-aging serum and ended up with his memories erased and becoming the protagonist from New Vegas That's certianly... a thing.
|
# ¿ Feb 2, 2021 00:46 |
|
This seems like a longshot, but does anyone know where the heck the .nif file for wasteland omletes are? I found the texture, but it's not in the same place, the food folder, or the junk folder. I'm making a mod that expands the food choices, and want to include omletes for the other eggs in game.
|
# ¿ Feb 9, 2021 23:53 |
|
Katsuma posted:I once downloaded one of those "Improved faces" mods a long long time ago, and everything just seemed... wrong. Vaguely unsettling. Gross. ...You know, I could understand one or two because race switching can happen by accident ( see: Daniel in Honest Hearts ) but all of them is just Ick. Reminds me of "Make Whiterun White" mod in Skyrim.
|
# ¿ Feb 10, 2021 00:02 |
|
Lurdiak posted:The White CJ mod remains the single most downloaded mod for GTA San Andreas. I am surprised that white... I've forgotten all of their names, but that whitewashing the Black protagonist isn't higher ranked. Edit: with that poo poo. The world already has too much whitewashing already, you don't need to go adding more fuel to the fire. Twincityhacker fucked around with this message at 04:56 on Feb 10, 2021 |
# ¿ Feb 10, 2021 04:54 |
|
MariusLecter posted:Apparently there's a quest that starts with a bloody note. I'm gonna pass on this, just wanted a loving grocery store. Was it going to be a cannibal grocery store?
|
# ¿ Feb 12, 2021 22:06 |
|
I suddenly feel better about my little food mod. Speaking of modding, I am on the stage editing the food items I added to makes sure that they and the orginal Fallout 4 recipes have the similar effects. YaoGui Ribs has 15 Damage Resistance for 60 minutes, does feel a little high for New Vegas?
|
# ¿ Feb 12, 2021 22:43 |
|
I believe it's 60 minutes IRL time, as the alcohol buff time is given as four minutes. There is an item in New Vegas that also gives damage resistance, Battle Brew, gives DR for four minutes. It's also considered an alcohol, so I'm not sure if that factors into the effect time or not.
|
# ¿ Feb 12, 2021 23:08 |
|
YaoGui meat, raw since there is no in-game cooking recipes for it, gives a flat 10% damage increase for two minutes. Maybe 15 DR for four minutes since you cook it? I think I messed up how HP is added as well. Most of the cooked stuff gives ex. 1 HP for 30 seconds, while I have it calculated as like 2 HP for 15 seconds. Twincityhacker fucked around with this message at 23:26 on Feb 12, 2021 |
# ¿ Feb 12, 2021 23:20 |
|
MariusLecter posted:It's pretty simple to create your own recipes and forms for cooked items. I know how to make a food item and make a recipe for it in the GECK. I am worried that I am making my food items too OP for the game. MariusLecter posted:e; Makes sense. And I would roll with dirty water and sugar bombs. Twincityhacker fucked around with this message at 23:32 on Feb 12, 2021 |
# ¿ Feb 12, 2021 23:29 |
|
Arcsquad12 posted:I would like to see more junk and prewar food types get a buff. Old World Gourmet helps but there's an overall lack of recipes for the prewar stuff I think the only thing I added that used Pre-War food was the Dirty Wastelander which uses Nuka-Colas. The idea of 1.0 of the food mod is to give every vanilla meat and egg item a cooked version and a superior cooked version. Kinda like the teas in Fallout 76 - Simple, Steeped and Infused. Like you can just survive in the Mojave with just a source of clean water, some planters, and your weapon of choice. After I make all the recipes for the new food items and release 1.0, I think I might add something beyond Mac & Cheese & Cram.
|
# ¿ Feb 13, 2021 00:25 |
|
I made a mod for New Vegas that adds a simple cooked meat recipe for each meat, a complex food item and recipe for meat, a boiled egg for each egg in the game, and a more complex omelet for each egg in the game. Also includes Broc Flower Tea for funsies. EDIT: I forgot the meshes and textures I used weren't all vanilla assets. Will re-upload when I am more awake. Twincityhacker fucked around with this message at 12:59 on Feb 14, 2021 |
# ¿ Feb 14, 2021 05:25 |
|
Publishing 0.95 version of my Cooking Expansion Mod for Goon Review before I upload it to the Nexus. It adds a cooked version of all meats, a superior cooked version of all meats, boiled eggs, and omelets. Also adds Broc Flower Tea. 0.95 adds three new recipes and the meshes and textures for one of the food items. https://drive.google.com/file/d/1sihgfhnKXIyC_nW5jXk6E6BJ0MyuLO5Q/view?usp=sharing As regarding mod listings, mine is pretty janky because it keeps resorting it alphabetically. I built my load order not too long ago, so these are the mods that I'm using that isn't in Viva New Vegas: Sortomatic ( For Afterschool Special ) Afterschool Special - A housing mod with a small quest to get together that I'm trying out Lombard Station - Another Housing Mod, this one Goon Built and Approved. Bottle That Water Pickable Pinyon Nuts - Adds Pinyon Nut Trees Craft Lunchbox Recipe Jsawyer - orginal flavor Nuka-Cola Collection And Hunting Reimaged. = D
|
# ¿ Feb 14, 2021 18:45 |
|
Alacron posted:If you're not gonna insert all your weird fetishes and a bunch of slurs into your mod, then what is even the point? I am cheered that no one is accusing me of food porn.
|
# ¿ Feb 14, 2021 19:17 |
|
Have any of you folks recently played with either The Living Desert or Mojave Wildlife? I'm still tinkering with my modlist [s]because modding is the game[s] before I actually start up. Mostly added stuff on top of Viva New Vegas like "why was this not in the game?" like Missing Ammo Recipes and Food Scraps which returns an empty bottle when you drink a Nuka-Cola.
|
# ¿ Feb 18, 2021 20:49 |
|
Proletarian Mango posted:Hey there's a typo in this. Gecko Omelet is shown as "GeckoOmelet" and Boiled Mantis Egg also shows up as "BoiledMantisEgg". I think I might have a thought on recipe balance too but Im gonna sit on that a minute longer. Cool little mod, tho. I did fix the Broc Flower Tea not outputting anything when made, but not the spelling errors. I will fix that right away. And if you do have an idea about recipe balance let me know. It is supposed to be balanced, but IDK how well I succeeded.
|
# ¿ Feb 22, 2021 03:27 |
|
Technically Thread Favorite Lombard Station had a mini-quest as well. So maybe it won't suck...?
|
# ¿ Feb 23, 2021 00:51 |
|
I know it's a shitpost, but drat someone put in a lot of effort for that YUP shitpost.
|
# ¿ Jun 11, 2021 14:41 |
|
I was considering doing the whole Blue Moon guide, but I'm not sure. I've downloaded and installed correctly the .esm/.bsa section, and both the general NVSE plugins and IStewieAl NVSE sections, and was working on downloading the bugfix section when my partner needed to do something to the router so I stopped for now. I started doing Blue Moon because I wanted the graphics, but some of them seems excessive. Like the reflections. Might go a la cart after bugfixes and figure out how to make LODs for New Vegas - the Desert Landscapes mod looks cool for one, and that's def. not in Blue Moon.
|
# ¿ Jan 18, 2024 02:18 |
|
|
# ¿ May 2, 2024 04:37 |
|
Are there any mods that put in mountain lions, or whatever their mutated descendents would be?
|
# ¿ Apr 17, 2024 22:05 |