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Narsham
Jun 5, 2008

Pattonesque posted:

Are there any windmills on the way to the site?

Yes, he gets a big bonus to hit against windmills. On the down side, the windmills actually shoot back.

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Narsham
Jun 5, 2008

thetruegentleman posted:

Don't much like being separated, but this looks like a good chance to get on top of that hill, at least. Probably going to move to 0408 and face to 0508 so the Bulldog can reach the big hill: Sand Rider group 1 isn't much of a threat, and the woods give cover from the tanks above.

Isn't the map always centered on the Desert Hawg? 408 is nine hexes away and thus appears to be off the map entirely.

Narsham
Jun 5, 2008

Xarbala posted:

Imagine the glory the glacier will receive if it manages to beat the players

I'm looking forward to the rationale behind whatever bloodname they end up giving it.

Narsham
Jun 5, 2008

Xarn posted:

As a programmer, the second one is how I think about giving instructions like these, sorry.

(I am not actually in this game :v:)

If you prefer, think of it this way:
If [target is not dead] then Shoot [target]
ELSE If [other target is not dead]] then Shoot [other target]
ELSE If [third target is not dead] then Shoot [third target]

The point is, refer to one and only one target per line of firing instructions. (Well, that and minimize the number of conditionals.)

Narsham
Jun 5, 2008
A

If the Lyrans are all-in, then this is a make-or-break operation, and that demands player awesomeness/horribleness.

Plus someone will get to get Fredrick Steiner killed play the Archon in the fight.

Narsham
Jun 5, 2008

propatriamori posted:

this post is the one that finally got me to question if I've been mispronouncing the name Hanse all these years.

...close-to-rhyming-with-"pants" is what my brain had settled on. I hadn't really thought about it.

Almost certainly "Hans-uh" isn't it

https://m.youtube.com/watch?v=TVYT2OJyhBw

Oh, and 4 seems like it will cause more interesting problems than 6 will.

Narsham
Jun 5, 2008

DivineCoffeeBinge posted:

I'm betting the end result of 6 - an announcement to the IS that "hey you know how the Clan force that showed up already basically boned us for years and we're just now finding our feet again? Well like ten times as many dudes are coming to push our poo poo in and we're not going to be able to stop them alone" - would have made all the Lyran local nobility and social generals lose their poo poo and say "then only reason we're letting this nimrod stay in charge is because he's a strong military leader and now even he's saying that won't be enough oh gently caress oh gently caress what do we do" and start going all :derp: and lighting things on fire - and since all the troops that would have kept order have been stripped for the current counterattack, nothing'd stop them.

Yes, I'm guessing a combination of convincing all the Lyran nobility that he has no plan to defend them beyond hoping the rest of the IS will help, and openly informing both Comstar and the Clans that he has some way of collecting information outside the Sphere itself.

Whereas the branch we've chosen is likely to produce a new state in time, or, more likely, several new states as bits of the Commonwealth get peeled off or break away.

Narsham
Jun 5, 2008
How can we resist a scenario that evokes a series of painful injections?

C: Operation Rabies Shot

Narsham
Jun 5, 2008

anakha posted:

Hopefully PTN hasn't turned Korean Salaryman into Downtrodden Laborer Caste Korean.

Perhaps so, but he is still close to the guerilla leader, the Chair of the Resistance.

A is my vote, though in terms of getting valuable setting information both B and especially C seem worthwhile, and D would give us some hint about whether there's a robo-Amaris who didn't quite get killed all the way.

Narsham
Jun 5, 2008

Gun Jam posted:

The order was "Homeworld Clan society reduced to an agrarian one."
To do this, they will have to flat most, if not all, of the factories and industry in The Clans, all of their space capabilites, and probably remove the knowledge to re-create them so they will not just rebuild and come with a vengeance...
I think that schools, libraries and universities are indeed high on the target list.
(Are The Clans still using "normal" education ways, or they found a new, weird, and inefficient way to do that, too?)

Clearly, they're going to bombard the planet with sheep until the Clans give up and become shepherds. Aka the Lambda strategy.

Narsham
Jun 5, 2008

PoptartsNinja posted:

Septicemia's my favorite "bad" `Mech name.

Hmm, a mech designed by "the Society," eh?

With my deepest apologies:
Clanfeld

George and Jerry are in the mess and George has been waiting to use the comm. While he is turned away for a moment, another man steps up and starts using it. He turns back to Jerry.
GEORGE: Did you see that?
JERRY: That looks like one of those bloodname pilots getting shipped through here.
GEORGE: I should have known! Most of those guys bid the lowest when they were determining who got the brains.
The man finishes. As he walks away, George shouts at his back.
GEORGE [yelling]: You know we are LIVING in the SOCIETY!
Before he can get on the comm, George is yanked to one side by Jerry, who starts furiously whispering at him.
JERRY: Do not mention the Society, you idiot!
GEORGE: I did not! Did I? I said we are living in a society.
JERRY: You said "THE," not "A." You know, the chief characteristic of a secret society is that you do NOT go around yelling about it to people. That is why they call it "secret."
GEORGE [scoffing]: Sure, you are concerned about secrets but you invited KRAMER to join.
JERRY: Kramer is possibly the greatest theoretical quantum physicist of our generation.
GEORGE: Kramer?! Whenever he talks about his work I cannot understand a single word!
JERRY: That is how you know he is good.

(The rhythms aren't quite right without the contractions, though.)

Narsham
Jun 5, 2008

CourValant posted:

Don't recommend any of us rushing into the open, not with that Stone Rhino playing overwatch.

Keep the mission in mind. Keeping your mechs from being damaged (with one notable exception) is not a part of your objectives. If you do go into the open, make sure it's at speed and that you're giving the Rhino multiple targets. Depending on what the Southern lance plans, you might be able to stall for one more turn maximum, but you can't possibly join forces if you allow the Rhino's field of fire to constrain your movements.

Narsham
Jun 5, 2008

Xarbala posted:

Jagermom

And the lobbying to get Jagermom and Dadlas in the same scenario begins!

Narsham
Jun 5, 2008
A, because I'm not sanguine about Robert's chances of survival and I'd like to see the next set of players get to do some stupid Clanner tricks for our amusement instead of worrying about getting a fan favorite killed.

Narsham
Jun 5, 2008
Since you have a pretty good guess as to where the Commander will be, plan in advance to have units in place to completely block his movement. He's in a light(er) mech, and you have the numbers to potentially rush up and stop him from being able to move at all (barring jump-jets, I suppose) on the following turn, while punching or kicking him into the bargain. Keep in mind that the initiative system means you can keep move mods while denying a single foe his.

Narsham
Jun 5, 2008

Volmarias posted:

Look at this fancy and magical non-AAA tank with a barrel that elevates high enough to do this.

What barrel? Pop the hatch and open fire with handheld weapons!

Narsham
Jun 5, 2008

Tran posted:

Yep. More importantly though, the liberators of Luthien are a bunch of gangsters, peasants, and foreigners. The one to crush the clan leader was even a woman. The hard liner combine people are going to be apoplectic with rage. The question is will this all be buried under propaganda, used to undermine the existing social order, or simply cleaned up with a few assassinations?

I suspect that's going to be tricky given that those gangsters, peasants and foreigners are likely going to have an honor guard of newly absorbed former Clanners escorting them everywhere.

Best bet is propaganda, not to conceal who made this happen, but to share credit for their victory and claim that it was the rectitude and honor of leaders like Isoroku Kurita (and, begrudgingly, Hans Davion) that enabled this moment to occur, even as it was that shot from Korean Robert that set up Noriko's Spider-punch.

Speaking of which:
Player MVP: Robert
Op Force MVP: Siedman

Narsham
Jun 5, 2008
C.

Korean Robert has to consolidate resources and save up so that later in the campaign he can hire the Demon Hawks.

Narsham
Jun 5, 2008

Zaodai posted:

That's not really going to save him if people in the Hells Horses end up wanting him out of the way. It wouldn't be the first allegedly free for all Trial that turned into them just trying to Robocop the guy everybody hates halfway through.

Thing is, he won't just hie off on his own to be leader of the Hell's Horses. I expect most or all of his lancemates-including a certain Spider pilot-will be coming along. Given that the HH are on the less-terrible end of the Clanism scale and actually accept people like freebirths, and given that they're where they will be relocated, I suspect they'll be happy enough initially. Amaris seems most likely to screw that up, depending. The real question is whether Siedman gamed out this kind of scenario with his daughter or not.

Narsham
Jun 5, 2008

Zaodai posted:

The AI drones don't, as far as we know, have anything to do with the NRWR capabilities. They do probably share a common root in the old SLDF space drone systems, though. Somewhat more worryingly, it has the potential to end up as The Broken.

Maybe this time they won't be dumb enough to do the final testing in the Necromo system. Huh, zombie mechs (not that kind... well, OK, Awesomes) on Necromo? Who could have anticipated it? I suggest Victoria or maybe Ward; avoid Raphael at all costs.

GhostStalker posted:

And who can forget Bondsman Caesar Steiner's rampage with the King Cobra and it's Heavy Mace during that rescue mission? That thing had a hunger for Society mechs and was King Dadlas and Korean Robert's Roughneck before the other two showed up to claim their titles as Clan(tech) mech kryptonite. What an amazing show that was to the delight of all in the thread...

The Dream Team lineup (that probably will never happen) would be the King Cobra, Korean Robert in whatever, Dadlas and JagerMom, all as one big lethal family.

Narsham
Jun 5, 2008

Zaodai posted:

This is the part that has me worried about the NRWR losing the fight on Andurien if it doesn't win the overall vote. Red Dawn is almost certainly the more interesting fight, and I do trust PTN, but I can't really see a way the NRWR loses their fight on Andurien with their ENTIRE military and the Clans, incompetent they may be at "lasting victories", not being able to successfully roll around to a bunch of undefended worlds and just murder everyone unopposed. That really feels like a situation where President Amaris gambled big (as he is one to do), and lost, and now everybody in the NRWR dies. Battletech jumps don't even work like Freespace jump tech where the NRWR could collapse a jump node or something out of desperation, trapping the Clan forces on Andurien so all the NRWR people on Andurien die, but the Clans are trapped there in a meaningless victory that still protects the rest of the NRWR.

Come on, President Amaris. Have some kind of plan. :pray:

If the battle's lost there, I'd expect the following:
Evacuate as many military assets as possible under cover of a final wave of good doggies.
The last wave of evacuation ships aren't actually jumpships. They're carrying a mixture of debris and mines, maybe even some nuclear mines, which they use to saturate the known safe routes to and from the surface. That traps the Clan forces on Andurien until they can clear away enough material to have a safe route into orbit. If Amaris is willing to spend the resources, he can jump in additional debris and mines to try to keep the Clan forces locked down.

At that stage, if his own forces are depleted enough and especially if his Red Dawn attempt fails, he'd probably be forced to conclude an alliance with one of his two neighbor states or with ComStar on terms he wouldn't like in order to get the manpower he needs to continue the fight.

Narsham
Jun 5, 2008

Zaodai posted:

I suppose, though that's not a particularly high bar. They're under HPG interdiction as it is, so the Society doesn't even have to do galactic scale Weekend at Bernie's shenanigans to keep the rest of the Sphere from realizing anything is amiss, they kinda just purge everybody in secret and become the new Great House.

PTN is setting up a potential Society vs Blakist situation here that would be amazing even if you didn't have Amaris in place on the border.

Narsham
Jun 5, 2008

Night10194 posted:

The Society was upset about their work being disrespected, being told to throw it out, and having it spit upon.

I cannot see the Capcon doing any of those things.

Yeah, it'll be the Society with slightly lower-tech base but a lot more economic support. And totally dependent upon backing their scientists as the best hedge against ComStar. The really interesting question is whether at some point these scientists are going to encourage Capcon to liberate some of their colleagues from the Clan worlds, or whether the Society gets forced to flee and find out there's a safe place where they can prove the people who exiled them were entirely wrong.

I'd say the only way the Capcon leadership ends up deposed by the Society is if their AI goes rampant and takes over.

Narsham
Jun 5, 2008

Tran posted:

Remember the talk just a bit ago about the Capellans becoming a safe harbor for the society? Team war crimes could potentially be the real big bad of this story.

5/6 and 6/7 pilots aren't as much of a handicap if you have an AI that can be handling all the piloting...

Narsham
Jun 5, 2008

AJ_Impy posted:

A Gurkha has accounted for a Dire Wolf Prime and a Turkana Z. Holy poo poo, Defiance Industries!

Wonder who the other player MVP will be.

PoptartsNinja posted:

Arrow IV (Homing)
- Attacks Lower Mapsheet (Base 4 = 4): rolled 3, miss! Arrow IV explodes harmlessly!

Arrow IV (Homing)
- Attacks Lower Mapsheet (Base 4 = 4): rolled 6, hit!
- - Missile homes in on Dragoon II: rolled 2, miss! Dragoon II suffers 5 area damage to Left Torso (12/24 armor remaining)!

Obviously the Society here has a researcher in Economics who looked into old Earth history and came out one day with the revelation that they'd developed a perfect Clan-like way to handle the manufacture of arms and ammunition which the Society had to immediately put into place themselves. Lowest bid contracts.

Narsham
Jun 5, 2008

Defiance Industries posted:

(hey how do I tell him that the Atlas is actually kinda lovely?)

Yeah, but who will arrest the next generation of Lyran Mech Reporter if there's no Atlas?

Narsham
Jun 5, 2008

Gwaihir posted:

The only way I'd like to fight a group of Legion Battlemechs piloted by this level of pilot is with a few stars of Huits or Nagas 4 mapsheets away combined with a star of mechs with stealth armor, 10 jumping MP, low profile, and TAG.

I don't know, I'd be OK with luring them into a cave system and then detonating all the explosives and bringing the whole mountain down on their heads after figuring out what they can do.

Narsham
Jun 5, 2008

Weissritter posted:

I do not think we chose to do it though? It is a result of goons succeeding.

As noted above, I was one of the two asked to turn the metaphorical key. Though if we'd all gotten our mechs wrecked we might not have gotten the choice.

I don't seriously think PTN will "rocks fall, everybody dies" without warning. He might add an objective to clear the caves in X turns, though.

Narsham
Jun 5, 2008

GhostStalker posted:

I think this was meant for the Shadowrun thread, but now I'm imagining how this could be relevant in Battletech instead. Both are Catalyst properties now, so there's that going for it!

It's a natural. The Battletech game already has one Dekker in it (though perhaps not for very long).

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Narsham
Jun 5, 2008

Rorahusky posted:

Makes me wonder how the Demon Hawks are doing as a whole, especially after Andurian. For that matter, I wonder what's up with the mercenary scene in general. I imagine that Comstar continuing to run the mercenary board is unlikely, since Comstar outright joined the new Star League, and the rest of the nations probably wouldn't be keen on relying on a hiring service run by a rival nation. Sounds like a good way to get all your contracts cancelled should a fight ever break out between you and the Star League.

My headcanon: the Clans make their final push, with aerospace and artillery devastating Republic forces but the Demon Hawks untouched. Then, a dropship lands nearby and a lone Hellstar emerges.

Clan Grandpa issues a Trial of Possession batchall: the entire Demon Hawks against the dropship and temporary use of a Carrack-class (with crew and fuel). Him versus Dadlas and the LAM.

The only questions in my mind are whether Kalma ends up going solo, Hellstar vs Dadlas, and whether he's cruel enough to spare Clan Grandpa his glorious death in battle.

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