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HO scale represent I love all the pictures in this thread, especially the futuristic 30's - 50's streamliners. And the steamers. And the trains stuck in snow. And the GG1s and and and all the other things! I was also kind of wondering whether any goons had any interest in model trains and whether there could be a thread for them.
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# ¿ May 13, 2011 14:54 |
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# ¿ Apr 29, 2024 09:37 |
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Ether Frenzy posted:I keep wanting to get one of the more modern games, for those of you have tried the more recent offerings, is Railworks2 the better choice? (over Trainz or MSTS?) You'll hear fans of all of them come up with some more or less reasonable arguments for their favorite sim. There's not really a right or wrong choice, but I'd go with Railworks. It's newer, smoother, prettier and has quite a bit of content in the base game. Elukka fucked around with this message at 23:39 on Jun 4, 2011 |
# ¿ Jun 4, 2011 23:34 |
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I wish they'd have more historical steam routes in that game. I love driving cool steamers that actually provide a gameplay challenge on routes short enough that it doesn't get boring, like Bath-Templecombe in Railworks. I don't see what's fun in monitoring a gauge or two for several hours which is what the modern stuff seems to be. It sounds boring in real life and even more boring in game. And you don't get paid for it.
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# ¿ Aug 16, 2012 20:28 |
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JingleBells posted:NASA have a proper sized version of this - hello new wallpaper Yes, it goes on two tracks, with locomotives pulling or pushing it on both. You can see one on the upper left.
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# ¿ Nov 17, 2012 22:28 |
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The derailing might have to do with running DC wheels on AC track. The flanges are a bit different. Often you'll be okay particularly with shorter cars and simpler points but sometimes you'll get derailments.
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# ¿ Jan 7, 2013 10:44 |
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BrokenKnucklez posted:Concrete ties are used every where.... We have them on our freight lines, and to be honest they completely suck.
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# ¿ May 25, 2013 20:42 |
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Yeah, the photo is framed so as to make the locomotive look as big as possible. Which is fair, your average photo rarely gives you the sense of scale of the real thing. I haven't seen the Big Boy personally but going just by the much smaller locomotives I've seen up close the photo probably does a good job.
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# ¿ Jun 18, 2013 03:34 |
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They do update the graphics, just... not enough. I imagine it's a budget thing. Upgrading the engine and making a game's worth of assets is costly as all hell. Something like a CoD costs like $50 million to make sans marketing and I'm betting most of that goes to art assets. I've played some train sims occasionally and besides looking kinda subpar they also tend to run badly. Train Simulator might be an exception to this, I'm looking at you, Trainz.
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# ¿ Sep 26, 2013 09:41 |
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Last time I played around with Trainz (some years back, granted), there were some really pretty screenshots around too, but getting anything to work involved immense amounts of fiddling and tracking down missing dependencies. And in the rare case the downloader could find the hundreds of dependencies they wanted me to pay a monthly fee if I wanted to download it all without hitting a limit and at more than 10-100 kB/s. I think I got a custom route that had actual scenarios working a grand total of one times. Also, yeah, everything ran at 20 fps if I was lucky and that's pretty bad. Has it changed? I just wanna drive trains around with some actual playable content in the form of missions and goals. God, give me a sandbox mode where you make money or get promotions to better trains or something. I've had more fun with Euro Truck Sim than train games and I have zero interest in trucks, it's just that it has gameplay - something to actually do with the vehicles being simulated.
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# ¿ Sep 26, 2013 13:59 |
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Cygni posted:Now that I've looked it up, I think the Empire Builder is actually the biggest (normally) with 10-12 double decker cars as the normal set between Seattle and Chicago. Thats a pretty big passenger train.
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# ¿ Apr 24, 2014 07:45 |
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They did, but I think their purpose was more to research the aerodynamics of high speed trains rather than to ever be brought into normal use as such.
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# ¿ Sep 30, 2014 13:28 |
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We need some schienenzeppelin in here.
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# ¿ Oct 2, 2014 10:27 |
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Maximum speed: 230 km/h (140 mph) I imagine if it hit, say, that steam locomotive there, the whole thing would turn into a thin grey mist.
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# ¿ Oct 2, 2014 14:42 |
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Stop signs are commonly but not universally in English. Same deal in Finland.
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# ¿ Jun 3, 2015 09:38 |
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This is the one case where the unit makes no difference.
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# ¿ Jan 8, 2016 07:55 |
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Here in Finland the older cars built in the 70's just dropped it all onto the tracks but I'm pretty sure everything built since then has a tank.
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# ¿ Jan 11, 2016 12:47 |
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Some source claimed that particular mill stopped using them in 2008. Either way, here's a pretty cool video from there. https://www.youtube.com/watch?v=i62-0YZw6dM
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# ¿ Mar 11, 2016 08:58 |
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MikeCrotch posted:lots of smaller engines didn't work out too hot for the Soviets though At that point you're just lighting it up and hoping for the best, no matter what your engine layout is like.
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# ¿ Feb 9, 2017 11:31 |
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meltie posted:More devices -> more moving parts -> higher chance of one failing per unit time. There's also some non-obvious factors, like how SpaceX's Mars plans only use one type of engine. Every launch gives you 52 engines worth of flight experience. By the time you're trying to land on Mars it's nice if the engine you're relying on in order to not splatter all over the landscape is one that has hundreds of successes under its belt, rather than one that's only ever been flown a few times. Sorry for the derail.
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# ¿ Feb 9, 2017 13:25 |
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Don't think they're so much knockoffs as similar requirements leading to similar designs. There's only so many ways you can sensible arrange the bits of a diesel locomotive.
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# ¿ Feb 11, 2017 11:30 |
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Finnish locomotives, at least the older ones, have a wheel for a throttle too. I thought I had a pic but instead I found this one. The switches are labeled: SAND HEATING COFFEE HEATING BACKUP I dunno what exactly the backup switch does but I choose to believe it's a backup coffee heating system. (it might actually be a spare switch for whatever)
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# ¿ Apr 16, 2017 12:15 |
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Generally the use case for high speed rail is routes shorter than crossing the US or something. I imagine it would be mostly a replacement for short haul flights.
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# ¿ Dec 22, 2017 16:56 |
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Does transport infrastructure need to make a profit? It's weird that that is usually the standard on whether trains are worth it but nobody ever insists that roads should be profitable.
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# ¿ Dec 22, 2017 18:17 |
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A pretty common model is that a state-owned company handles the rail network and its maintenance.
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# ¿ Dec 15, 2018 10:58 |
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Rude Dude With Tude posted:Well if you're going to do that but want to have a less dense fuel source, you may as well put a diesel motor on wheels that the train can tow to make electricity? Or maybe have it built into it some way?
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# ¿ Apr 12, 2019 20:56 |
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I have some but they're currently sitting in a box for lack of space. I made those loads of coal by using a sieve of appropriate size to get H0-scaled sand and then glued it together and painted it. Elukka fucked around with this message at 01:06 on Apr 25, 2020 |
# ¿ Apr 23, 2020 05:44 |
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Do buffer and chain couplers, as used in Europe and some other places, have any benefits regarding the complexities detailed in that post? I think they're tensioned together to not have so much slack, but I'm not sure how that would change things. I know the reason these are used is that railways are turbo-conservative about new technology, even when "new" means "a century old". It honestly boggles the mind that there is no widely adopted automated solution to coupling trains, since even the "automatic" couplers require manually attaching the brake hoses.
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# ¿ Oct 16, 2021 22:39 |
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Noosphere posted:Great post ! I'll focus on this video for now. The processes haven't changed much in 75 years : there are simply more computers and far, far fewer people involved. Paper handling, of course, but also nearly every step of the yard work apart from (de)coupling, and inspecting the wagons for safety is automated. And there is a slow-moving project to implement totally automated Scharfenberg couplers for freight wagons. These would also allow for the automation of brake checks, as in modern passenger trains. We were docking spacecraft together over 50 years ago!
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# ¿ May 16, 2023 20:27 |
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drunkill posted:The newest class of tram, built over the last decade, the E Class (and E2 varient for the newer ones)
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# ¿ Feb 7, 2024 08:47 |
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# ¿ Apr 29, 2024 09:37 |
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Surely you can just go uncouple the coupler if you want to do that? Like, manually.
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# ¿ Feb 12, 2024 23:12 |