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drat, this thread is really making me want to play GTA IV again. It's the only one that I haven't played through multiple times. Might get started on that tonight Personally, although I think Vice City has by far the best atmosphere, San Andreas is my favourite of all the GTA games. No other game in the series really has that sprawling open-world feeling of complete freedom. In 2005 it really felt like the pinnacle of sandbox gaming, and the culmination of all the learnings and development from the two games that preceded it. I didn't mind the shallow story as I just treated it like a Bruckheimer movie. Don't think, just switch brain off and enjoy the ride. In that sense, it's a lot of fun. But I don't feel like it's stood the test of time that well. I fired it up last year when I found the PS2 in the back of my closet and got about halfway through San Fierro before giving up in frustration. Compared to the games that have come since, the combat is annoying, the movement is poor and the lack of checkpoints is frustrating as hell. I'd been going on one mission for almost 30 minutes (including driving from the safe house to the mission start point) before dying in pretty much the last 20 seconds of the mission. So you reload and the exact same thing happens and you calmly turn off the PS2, vowing never to return. I'd play the poo poo out of a re-released San Andreas with updated graphics and modern conveniences. And I'm really hoping that GTAV isn't the mild let-down that GTA IV was. I guess since they'd gone from small city (GTA3) to a larger city (VC) to a whole state (SA), in my mind they had to go EVEN LARGER and do a whole country or something. Thinking back, I had some pretty impossible expectations around GTA IV (drat those awesome rumours about the setting sprawling over most of Central and part of South America!), so I need to keep things realistic this time
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# ¿ May 5, 2011 08:57 |
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# ¿ May 14, 2024 22:28 |
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ExtraNoise posted:It's weird that the game will suddenly spawn a vehicle and the entire world will be flooded by that one vehicle. Then you will go back and none will be around. When the engine is spawning new cars, it gives priority to cars in the same class as the one you're driving. So if you drive an Infernus, you'll be surrounded by expensive sports cars (Cheetah, Banshee etc). If you're in a low-rider, you'll be surrounded by those. There are still rules covering different areas and where each vehicle category can spawn, so that you don't end up with a bunch of farm vehicles in the downtown area etc. And there are special rules that I think are individually programmed (for example in Vice City a garbage truck would drive past the stadium each morning at ~6am, regardless of what car you were driving). Every GTA since GTA3 has worked this way, and as Doc Hawkins mentioned above it's solely because of memory constraints.
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# ¿ May 6, 2011 01:26 |
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Zedd posted:I don't know where you can find it; but this is the best car mod for gta4: Wow, holy poo poo. That guy's car mods are insane! I've only ever played GTA4 on the 360 and had no idea mods like that even existed Almost makes me want to buy and install it on my PC! Almost...
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# ¿ May 7, 2011 13:44 |
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Tewratomeh posted:Not that there's much (or any) competition, but "Everyday I'm Hustlin'" has to be the single funniest bit of stand-up in a videogame, ever. Yeah, my first in-game comedy club visit was the Everyday I'm Hustlin' sketch and I was howling with laughter. I didn't realise until much later that it was a real-life stand-up sketch put into the game.
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# ¿ May 24, 2011 04:38 |
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washow posted:Is there any news or ANYTHING that mention something about gta 5 yet? Pretty much nothing other than "surely they would be making it".
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# ¿ May 31, 2011 07:09 |
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DrVenkman posted:It's reasons like this that I wish I had a PC. Wow, that's incredible. I really, really need to pick up a PC copy of GTA4 - hopefully my old wheezing machine can run it.
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# ¿ Jun 20, 2011 01:49 |
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Is there a demo or anything where I can check how it might run on my PC?
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# ¿ Jun 20, 2011 13:36 |
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If anyone's interested, San Andreas is today's daily deal on Steam. It's currently priced at $3.75 USD, though the sale is ending in about 3 1/2 hours. http://store.steampowered.com/app/12120/
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# ¿ Jun 26, 2011 14:36 |
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If you're on PC, try turning the frame rate limiter off (or on if it's already off). It sounds retarded but it does actually make a difference.
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# ¿ Jun 27, 2011 04:59 |
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Rageaholic Monkey posted:If Rockstar just released that as their next game instead of a new GTA title, I'd be perfectly okay with that. I dunno, I bought SA in the Steam sale a few weeks ago and I've slowly played my way through it. As great as the game still is, it's infuriating compared to modern iterations like Red Dead Redemption, Ballad of Gay Tony or even LA Noire. It really does feel like a 7 year old game at this point. It still has save points, a health/armor bar, lose everything when you die, no cover system etc. Last night I did a 20-minute mission (Saint Mark's Bistro), most of which is just boring flying over water. After surviving the gun battle with a sliver of health and landing my plane back in Las Venturas, I decided to fly over to the save point. Knowing better than to land a plane on a road, I just flew over the save point and bailed out. Of course, as soon as I bailed out my phone rang, meaning that I couldn't pull the parachute until the "answer the phone" animation had finished playing, at which point I was a smear on the pavement. I nearly put my fist through the screen after that. So yeah, the story is still awesome and the game was brilliant at the time, but it would need a lot of work to bring it up to a modern standard. Don't forget that awesome mission where you need to spend 20 minutes grinding up your underwater breathing skills!
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# ¿ Jul 12, 2011 01:26 |
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Chinaman7000 posted:I think running into one of the 10 "what the gently caress is this poo poo i'm gonna break my controller" missions hidden in every GTA style game is a valid reason. Honestly I've never found that mission difficult, I'm pretty I've beaten it in the first two attempts on all of my playthroughs. You just have to stick to the outside of the opposite track, riding too close to the train means Smoke can't shoot the guys on the roof and you'll eventually fail. As I've said a few times, it's the lack of checkpoints that really kill my enthusiasm for the older games. Dying on the last leg of a 20 minute mission where you've had to drive for 5 minutes to even start the mission usually makes me stop playing for a few days. Oh and the gang warfare segment in San Andreas. I'm pretty sure at least two of my playthroughs came to a screaming halt at that point. It just feels too much like busywork and padding for the "25 hours to complete" stat. Thanks for conquering the Badlands, San Fierro, the desert and Las Venturas, now go do turf wars for a few hours so we can finish off the story.
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# ¿ Jul 13, 2011 01:24 |
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Derryck Catskills posted:This is why I hate GTAForums: I remember that guy's posts from just before GTA4 was announced and they were completely ridiculous. From memory I think his story covered New York, Detroit, Chicago, New Orleans, Mexico and a bunch of places in central/south America which were all where the game was going to take place. And people just lapped that poo poo up.
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# ¿ Jul 14, 2011 02:32 |
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Timeless Appeal posted:Apparently Rockstar has been working on another DS title. Not specifically Grand Theft Auto though I can't imagine they'll set a GTA game completely outside the USA. I know they did London: 1969 in the top-down era, but so much of the series in the 3D era has been about satirising American culture. It's hard to see them giving that opportunity up.
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# ¿ Jul 20, 2011 05:45 |
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trandorian posted:San Andreas' play area (besides all the blank generic ocean around it) is 10 square miles (3.2 miles by 3.2 miles). GTA IV's Liberty City is about 10 square miles as well, but more of a rectangle shape. One of those terrible True Crime games had a like 40 square mile play area just fine on a DVD... San Andreas had a lot of empty areas though - a lot of that space is taken up by the rivers and country areas that just didn't have much beyond scattered housing and a few easter eggs. In contrast, Liberty City is just simply packed full of stuff - there are hardly any large empty areas in it. Not to mention it's a much more "vertical" map than San Andreas (more tall buildings), plus you can enter way more of Liberty City's buildings. Personally I'd love to see the San Andreas map concept extended to cover a whole continent, but realistically that won't happen with this console generation (or the next, if ever). The number of world designers, artists and modellers you'd need for a project the size of GTAIV is just mindblowing!
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# ¿ Aug 12, 2011 06:36 |
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ShortyMR.CAT posted:GTA uses Rockstars RAGE engine and LA NOIRE uses something team bondi made. I think. Yeah, the LA Noire engine was built in-house by Team Bondi. And I wouldn't expect a cross-over any time soon, given all the stories that have emerged about Team Bondi since LA Noire's release.
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# ¿ Aug 13, 2011 12:12 |
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Sorry guys, I thought that trailer looked pretty crappy. The only thing that was noticeably different was the water, a couple of the cars and some of Tommy's animations? There were way too many objects popping in and it looked like whoever was recording it had the gamma, brightness and contrast sliders all at max. The San Andreas conversion looks great, this one just looks really amateur.
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# ¿ Aug 15, 2011 00:51 |
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Zedd posted:Except for the runways and most numbered things being called 69 I wouldn't say SA was that juvenile. The environment in San Andreas was ridiculously juvenile. Just off the top of my head, there's: - Jim's Sticky Ring Donuts - Brown Streak Railroad - Gruppe Sechs company security cars - Dildo in police station showers - Giant cock rock in the desert - Juank Airlines - The Vank Hoff Hotel in San Fierro - Las Venturas casinos like Come-A-Lot, The Camel's Toe, and Starfish Casino - Area 69 - The Lil Probe Inn Sure, the story isn't juvenile and the radio stations are a bit more subtle, but when the entire environment is like this it's hard to argue the game isn't juvenile. Not that there's anything wrong with that!
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# ¿ Aug 15, 2011 15:57 |
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Given that Ballad of Gay Tony, Red Dead Redemption and LA Noire all had a mission-checkpoint autosave feature, I'd be extremely surprised if GTA5 didn't have one. I nearly put my controller through the wall after failing GTA4's final mission twice, right near the end (once at the bike jump and once more during the final shootout at the Statue of Liberty).
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# ¿ Aug 16, 2011 00:04 |
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Save and reload supremacy! Honestly, I just hate having to re-find all the rare or expensive weapons that aren't available at Ammu-nation. I really hope whoever does the 10th anniversary GTA3 port doesn't just stick a virtual controller on the screen, because games that do that almost universally suck. I'm not that hopeful though
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# ¿ Oct 15, 2011 23:26 |
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Insane GTA speculation is my favourite speculation It only just beats out the inevitable posts of "I'd love to see a GTA set in my hometown of Podunk, Michigan because"
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# ¿ Oct 26, 2011 00:39 |
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SymfonyMan posted:One of the voice actors is playing a woman that went to Hollywood to follow her dreams so the LA style city is probably where it will take place. Maybe she went to Hollywood to follow her dreams and then left again!
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# ¿ Oct 26, 2011 05:52 |
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I'd be surprised if any of the GTAIV characters make another appearance. They said after San Andreas that the IV signified a new storyline, so I'd assume moving from IV to V means the same. And besides, if you consider the expansion packs to be separate games (and Rockstar probably do), we've already finished the GTA IV trilogy.
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# ¿ Oct 27, 2011 02:13 |
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drive_the_hive posted:I bet GTA V is gonna go back to Vice City. It'd be nice. Who honestly cares if it's not a major groundbreaking change? Nobody ever said it had to be, just that it'll be in a separate universe from Nico, CJ and the rest. I'll be honestly surprised if its any more than an evolution of GTA4, just like how Forza 4 is an evolution from Forza 3. Speaking of Forza, I wonder what type of Kinect gimmick Microsoft will force on Rockstar
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# ¿ Oct 27, 2011 13:57 |
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Your friends basically never called you in Lost & Damned or Ballad of Gay Tony so I'm pretty sure Rockstar have learned their lesson on that front.
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# ¿ Oct 28, 2011 13:00 |
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Low camera angle shot of the main character strutting in slow-motion down a city street, holding a rocket launcher.
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# ¿ Nov 2, 2011 16:16 |
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Knightmare posted:This brings back memories of the ridiculous conclusions people came up with when seeing this:
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# ¿ Nov 2, 2011 16:59 |
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Zedd posted:That was indeed an amazing trailer, absolutely amazing. That YouTube video isn't available for me but it's the "Welcome to the Jungle" trailer, isn't it? Best video game trailer ever made, no question.
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# ¿ Nov 4, 2011 16:07 |
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BrandonGK posted:I'm supposed to believe that a beta tester would violate his NDA and risk legal action just to impress the brain trust at the GTAForums? It makes sense to people who think forum cred actually means something (ie 12 year olds). Besides, that list contradicts itself: "The mafia aren't included" "The mafia wear blue"
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# ¿ Nov 9, 2011 15:34 |
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MZ posted:It's all speculation at this point, yeah these 'leaks' are fun, but the info is no more valid than any one of us making poo poo up on the spot so take it with a giant bucket of salt. I've been thinking about posting an "I'm currently beta testing GTAV, AMA" thread on reddit and filling it with rubbish speculation, but
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# ¿ Nov 10, 2011 16:07 |
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I dunno, that doesn't seem like a slam-dunk fake find to me. It wouldn't surprise me to find Rockstar re-using assets like that.
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# ¿ Nov 17, 2011 09:00 |
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Gardias posted:The picture of the player looks pretty fake Okay I'm convinced now. Fake it is! Fakes for everyone!
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# ¿ Nov 17, 2011 21:48 |
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BrandonGK posted:No GTA moment will probably ever beat piloting the Hunter for the first time while Cum on Feel the Noize plays on the radio. Except for running from the police after the bank heist while the radio plays Flock of Seagulls - I Ran...
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# ¿ Nov 22, 2011 08:33 |
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Part 2 of Rockstar's GTA3 Q&A: http://www.rockstargames.com/newswire/article/19981/grand-theft-auto-iii-your-questions-answered-part-two-911-the-gh.html Talks about changes due to 9/11, the "ghost town" where the opening cutscene was filmed, the empty tunnels in Shoreside Vale and the Dodo.
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# ¿ Jan 5, 2012 23:10 |
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I think part of the reason GTA4's script is so mammoth is that for every mission where a buddy tags along, they have two entirely unique conversations for the ride in the car. You only get to hear the alternate version if you fail the mission, but it'll all be there in the script.
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# ¿ Jan 6, 2012 09:44 |
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Red Dead Redemption was pretty long but I never really felt the story dragged unnecessarily like GTA4's did. For me the most annoying part of 4 was the way most of the characters would just appear and disappear. Longer and more consistent plot arcs like in RDR would be a great thing in GTA5.
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# ¿ Feb 13, 2012 12:48 |
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Knightmare posted:Mexico would like a word with you Mexico was awesome, sorry dude! I never at any point felt like I was playing RDR just for the sake of getting to the end, unlike GTA4. I guess the other thing with RDR is that all the side-missions, random occurrences and other general busywork tasks fit perfectly within the world. It fits that you help out on the farm, hunt wild animals and clear out the local bandito hideouts. Vice City and San Andreas all had side-stuff that made sense thematically, so hopefully they can get back to that with GTA5.
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# ¿ Feb 14, 2012 00:00 |
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Yeah I'd play TLAD through before doing Gay Tony. Each iteration builds on the previous one, so if you play them out of order you'll hate that stuff is missing. Although I'd recommend completing Red Dead Redemption before either of them, because it's honestly a better game. And seriously - don't read forums about RDR before you finish it, because you'll inevitably spoil the ending for yourself.
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# ¿ Feb 14, 2012 04:15 |
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Timeless Appeal posted:I have a feeling that the lack of news and hype for GTA V is for the sake of Max Payne 3. Starting the eventual media blitz now might overshadow the less sure success. We probably won't hear much till around E3. I just hope that it's a holiday release and we're not waiting till next year. Yeah I was thinking the exact same thing the other day. They won't say anything about GTA until Max Payne has been released. At least with Rockstar, you know that once they start cranking up the hype machine a release isn't far away! I'm still hopeful we'll see it this year
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# ¿ Feb 15, 2012 21:57 |
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St Evan Echoes posted:Does anyone else miss the whole "can't go into this neighbourhood without being shot at" thing? One of the joys of GTA3 was getting the Cartel to chase you to Chinatown, then getting the Tridents and the Cartel to chase you to the Mafia's turf, and then watch a 3-way gang war emerge while you spawn a tank and gently caress everyone's poo poo up. gently caress no. Your car instantly detonating from a shotgun blast you didn't even see coming was the stupidest poo poo ever. It's up there with shooting pigeons giving you a wanted level from IV in terms of "most annoying poo poo ever in a GTA game".
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# ¿ Feb 28, 2012 12:24 |
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# ¿ May 14, 2024 22:28 |
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Knightmare posted:People are generally idiots about what they think they want, only imagining the positive aspect. A bunch of people said they wanted realistic NY traffic in GTAIV. Can you imagine how retarded that would be? My favourites are always the people who chime in with "I think my hometown of Buttfuck, Kansas would be perfect for the next GTA because"
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# ¿ Mar 1, 2012 05:50 |