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Wait, there's people who actually like IV's soundtrack? Outside of VFM and The Journey I can't say that I found any of the stations to have had memorable music. SA and VC were much better (and III would have been too if its tracks weren't so short.) The total lack of country music outside of SA has been extremely disappointing. I know its not a real good fit for the urban settings but a huge group of people listen to that stuff and if its given a good track list (K Rose only had one bomb, in my opinion) its would really be a positive contribution.
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# ¿ Apr 24, 2011 23:09 |
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# ¿ May 14, 2024 12:20 |
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Discount Viscount posted:Which song? That station reminded me that country music doesn't have to be crap. I liked going for pedestrian-smearing joyrides with "Crazy" by Willie Nelson as the soundtrack. New York City, or whatever its title was. It was super slow and whiney and it lasted forever, I pretty much changed the station whenever it came on.
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# ¿ Apr 24, 2011 23:30 |
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Cojawfee posted:And you can't shake them like you can the cars. The bike cops never stop following you and they never stop shooting at you with their SMGs (WHY DO THEY HAVE THESE?). Flip a bitch, stomp the gas, make him go flying. The most successful way, I found, was to hit your breaks hard so that they run into you and fall of.
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# ¿ Apr 25, 2011 23:37 |
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Run away and shoot them as they go up to you. I forget if AKs or SMGs work better in that mission but I did it on like my second try after figuring out that you didn't have to worry too much about actually keeping up with and shooting him at the same time. edit: But if it makes you feel better, I only ever managed to beat Wrong Side of the Tracks once, and I cheated like hell to do that.
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# ¿ Apr 26, 2011 00:47 |
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I got up on the train with Rocketman but you get knocked off several times by the sign posts, had to jump up and land again with split second timing, which is why I only did it once. It turns out that the guys have way more health than normal thugs, which was a total dick move in my opinion.
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# ¿ Apr 26, 2011 01:20 |
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Yeah, one of the best parts of San Andreas was being able to just take off into the country for some high speed driving, added a lot of extension to the "just loving around" that is inherent to GTA games. As for fixing cover based shooting, the best way to fix it would be to get rid of it, GTA should be fast paced, not the slow and clunky mess that IV's combat was.
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# ¿ May 7, 2011 19:22 |
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But there are some additions to the world, such as new music for some of the radio stations! So its a bit different than either of the choices listed.
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# ¿ May 8, 2011 06:01 |
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Zedd posted:Today; In spite of having over 100 unfinished games, I installed GTA:VC and have been playing it for4h straight now; the game is showing its age a bit with regards to the character models but everything else is still a blast. VC isn't that bad, but man is III ugly. Speaking of which, as someone who first played SA, then IV (did not finish but I feel like I'll start playing again soon,) III (did not finish) and lastly VC, I can't understand how someone could look back at the PC version of III and say it was a good game. Was it influential? Yes, highly so, but the models were godawful, the map terrible, the lack of running/climbing/swimming a bit ridiculous, the shotgun holding gangs amazingly overpowered and there was that loving "whoa" animation whenever you failed to jump over something. Was I just loving up or was the PS2 version a lot less frustrating to control? It was certainly surprising to see how much better VC and SA were than the original, which makes me sad to have not gotten any real spin offs this generation. Cliff Racer fucked around with this message at 02:12 on May 31, 2011 |
# ¿ May 31, 2011 01:52 |
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blackmanjew posted:So does GTAIV just run like poo poo for everyone? Yeah, my computer is reasonably up to date yet can't handle it too well. My brother's does fine though. The game was poorly optimized on the PC, unfortunately.
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# ¿ Jun 14, 2011 21:42 |
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So I am replaying Vice City and I just discovered that there's a counter for how many times you can consecutively bounce a beach ball on your head. Is there a reward if I do this enough times? I got it up to ten while playing. Its so cool that I've had the game for years and am still discovering new things in it.
Cliff Racer fucked around with this message at 10:09 on Jun 16, 2011 |
# ¿ Jun 16, 2011 09:37 |
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Wait, did Episodes change the health system? Because vanilla GTAIV definitely had a health bar, even if it did wrap around the compass.
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# ¿ Jul 12, 2011 18:22 |
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Underflow posted:I thought it was interesting that the first GTA protagonist I didn't feel much affinity with (Luis) was much more realistic compared to the others in terms of actions, morals, and motivation. Perhaps because Luis himself is never really in a tight spot; just ironing out things for Tony without great sympathy - even willing to put a bullet in his head at some point. I think GTA characters work best when they have a huge chip on their shoulder. Maybe they can bring back Catalina. I'm pretty sure that each numerical edition takes place in a seperate universe and Catalina does not exist. Even if so, doesn't she get killed in III? (never finished III)
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# ¿ Jul 12, 2011 21:22 |
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Momomo posted:Woozie's my favorite character in that game. I never did finish it though, are you forced to kill him or anything? I wouldn't want my pal Woozie to be a bad guy Nope, but he's virtually absent from the last fourth of the game. Bit of a shame if you ask me, you did way more with him than with The Truth.
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# ¿ Jul 12, 2011 22:19 |
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Underflow posted:I'm curious re. V. Can't believe they'll revisit VC or SA, although I imagine San Francisco and Vegas would look really good if they gave it the kind of attention they gave to NY. Hum, there've been pretty credible rumors (job listing type stuff) about something from the GTA team being made in a Los Angeles type environment. Though I suppose that could just be a Gameboy game or totally unrelated project.
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# ¿ Jul 13, 2011 14:06 |
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I'd love to see them make an SA type game set in their version of Florida. I don't expect it to happen though, it seems like it would take way to long to design it at the level of detail they'd need.
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# ¿ Aug 11, 2011 10:30 |
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Cage posted:Have you really paid attention to the detail in GTA4? Its insane, I don't know for sure but I'm pretty sure they didn't copy/paste any buildings. I think it's hard to notice because really besides times square the city is pretty ugly, but its a very detailed ugly. Which is exactly what I was saying? That an SA type game (with multiple cities and all) would be impossible to do because they wouldn't be able to extend the detailing done in IV out to a big enough size due to memory limitations.
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# ¿ Aug 12, 2011 19:27 |
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There's one that is being made right now which will port the game (or at least the map) over to the RAGE engine. Though I'd prefer my CJ to be of the non "flails around like an idiot whenever he trys to walk down the street" version and thus won't be using it.
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# ¿ Sep 9, 2011 23:20 |
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Chaltab posted:The shooting is actually challenging without being absurdly difficult and largely based on luck as it is in Vice City Out of curiosity, was the PS2 version of VC done with auto-aim or what? I thought that it worked quite wello on the PC. Well, except for the shotgun which was slow and a bit useless.
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# ¿ Sep 22, 2011 14:04 |
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In the III era I saw no problems whatsoever with wasd for everything except flying and those godawful DDR minigames. Shame I don't have a controller to hook up.
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# ¿ Sep 23, 2011 00:13 |
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Probably not, or, if so, only specialty keyboards. 95%+ of computers are not brought to play video games on.
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# ¿ Sep 23, 2011 04:19 |
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Cage posted:It boggles my mind how people don't appreciate GTA4. A big part of why I don't appreciate it is probably because I am a PC user. The shooting system in IV is definitely a step down from SA's on the PC, with the exception of shooting while driving. The poor optimization meant that the game doesn't run that well on my (or any, from what I've heard) computer and Social Club is a giant pile of poo poo that I don't want anywhere near my gaming experience. And then there's the cover system and unbalanced health and star system, the annoying internet and phone set ups and so forth. Also I found a lot of the music to be subpar, to be honest. Thats a real shame though, because the map is quite neat and probably the closest anyone's come to creating a realistic city environment. Its jaw-dropping to this day.
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# ¿ Sep 30, 2011 05:16 |
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trandorian posted:See the thing is, Liberty City in GTA IV is actually big enough that driving takes a non-trivial amount of time. The map is half the size of San Andreas, but it's also way more, well, filled than San Andreas (incidentally, I really like that streets in GTA IV have actual names). One thing I liked a lot about SA was the empty spaces between towns. It made the game feel much more realistic than even IV at points when you drive out and see the hinterlands. Of course I wasn't always in the mood for it, but it was a lot of fun to just drive as fast as possible through the desert sometimes. I wish they had kept something like that in the series (maybe a Long Island type area or something) because I really did feel like IV had way too little land.
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# ¿ Oct 1, 2011 07:00 |
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Have fun playing GTA with no buttons.
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# ¿ Oct 15, 2011 00:51 |
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I didn't mind losing weapons in the III era games because it qames since it was so easy to get more, but its a real pain in IV, especially when just starting out.
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# ¿ Oct 16, 2011 02:31 |
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If you do play PC I'd recommend having a controller hooked in for SA to use during the flying missions. Some people can get the hang of the PC Controls (except bombing, which requires either remapping or three hands) but the Console controls work much better.
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# ¿ Oct 22, 2011 17:45 |
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Shindragon posted:Multiple main characters? The lack of everything in IV was annoying. Why on earth did they think it would be a good idea to make you spend seven minutes driving to a gunshop to get body armor between each mission and that was on top of the scarcity of safe-houses and other essential services.
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# ¿ Oct 25, 2011 22:22 |
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So I'm playing through IV again. I am at the mission where I have to kill the Jews who took that diamond money. I got the mission to load once but failed it. Now whenever I get to the hotel the scene fails to load and I am stuck at the loading scene for eternity. Is there something I can do to fix this? I don't have a recent save before that mission.
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# ¿ Oct 26, 2011 01:42 |
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Himuro posted:I can't remember any of SA's commercials Hey kids! I've got puppies to show you!
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# ¿ Oct 26, 2011 20:12 |
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While its obvious that nothing much is coming back, I simply don't see why they would do that. The III generation had a ton of memorable characters and locations, I don't see why you wouldn't fit them into the background.
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# ¿ Oct 26, 2011 20:16 |
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The most likely would probably be Dwayne and Playboy back before Dwayne went to prison. And yeah, probably some of Packie's family or some of the mafia types as well. I honestly thought they were setting up just that when they discussed his stuff.
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# ¿ Oct 26, 2011 20:37 |
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Zedd posted:D-DST as well. Its K-DST, you've made that mistake twice now.
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# ¿ Oct 26, 2011 22:01 |
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VaultAggie posted:Jesus gently caress, Daggerfall is huge. Yeah, but it was largely procedurally generated and there is little to do in those in-between areas.
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# ¿ Oct 27, 2011 19:24 |
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Yeah, the trailer park, gas station/truck depot, farm, and trees didn't render there. The screenshot misses a lot of the neat little areas in there. For me San Andreas really was the perfect size. The only problem was San Fierro being no fun to cruise around in.
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# ¿ Oct 27, 2011 21:24 |
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Well if you didn't like that stuff wouldn't you shoot him? Playboy was the guy who was moving on. Of course he tells you to gently caress off after you do what he asked, the hypocrite.
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# ¿ Oct 28, 2011 20:06 |
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Shindragon posted:The fact that Dwayne didn't even put up a fight and took the bullet to his head, I pretty much went okay gently caress that reload the chapter and kill Playboy instead. His grandma attacking you with a bat (and almost killing me because I went in with low health like an idiot) was pretty funny though.
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# ¿ Oct 29, 2011 03:58 |
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Put me down as a Comet fan. Sexy, fast, good at turning, doesn't flip often and you can hop right in it if the doors are closed. Just wish it was a four seater.
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# ¿ Oct 31, 2011 06:40 |
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Coolodile posted:Well there was an all female counterfeiting syndicate you fight in Vice City. More of an "exception that proves the rule" type of thing.
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# ¿ Nov 4, 2011 03:09 |
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Its not like the cars don't already have modeled interiors. Look inside sometime, they are there. That said, that's a camera view I would probably use for five minutes total, at most.
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# ¿ Nov 4, 2011 04:43 |
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Himuro posted:I don't see how it's not the map if say, for example, you get a mission and the game has you drive from the city to the desert and it takes 10 minutes to get there. Maybe they can do it similarly to how they did in SA and just have all the mission markers start close to where the mission actually starts instead of making you travel halfway across the drat map. That way we can have missions that aren't padded out with tedium while at the same time having a lot of fun terrain to drive around and experience in our spare time.
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# ¿ Nov 5, 2011 01:37 |
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# ¿ May 14, 2024 12:20 |
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So I have the PC three pack version of Vice City and never unlocked the Cuban and Haitian mission sets. Just never got the calls. Were they removed or something or did they only happen after you beat that stupid RC helicopter mission I was never able to?
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# ¿ Nov 5, 2011 05:14 |