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I'm using GZDoom and BrutalDoom works perfectly. Maybe Skulltag is loving it up.
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# ¿ Jun 27, 2011 04:18 |
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# ¿ Apr 30, 2024 02:06 |
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All that work for nothing.
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# ¿ Jul 8, 2011 02:36 |
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jimmy boag posted:It'd be nice if the shotgun auto reloaded immediately after you've fired the last cartridge, rather than waiting until you go to fire again. I dunno how many times I've been shot because I've put myself into the line of fire and when I go to shoot I start reloading instead Just reload every time you have a moment where no monsters are around. Or hit reload every corner.
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# ¿ Jul 23, 2011 14:34 |
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Just wait until you get to the city levels. Or monster condo.
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# ¿ Jul 28, 2011 00:19 |
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Well, I'm scared now.
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# ¿ Aug 3, 2011 01:28 |
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Goddamit, gently caress Alien Vendetta. The levels are large and beautiful, it plays nice with Brutal Doom, but boy, but it sure tired me out. Having hundreds+ of monsters and killing them all is really fun, but when the some of the maps begins to constantly throw Cyberdemons at you, it really begins to drag out. gently caress Alien Vendetta.
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# ¿ Aug 3, 2011 20:08 |
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Fag Boy Jim posted:Alien Vendetta Map20 is the worst level I've ever played in any "good" Doom WAD, and that includes like, all of Eternal Doom and TNT Between any map that I've played from
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# ¿ Aug 3, 2011 20:36 |
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ddraigcymraeg posted:Hehe, yeah I am reading the thread. You can skip past MAP26 by going to the console and typing in 'MAP MAP27', you'll keep online scoring, but your wad score will go back to 0 (this is to stop cheating by simply warping back a level with your score intact etc..). You'll need to just get through it to keep your wad score, unfortunately. Take a look on the automap. http://doom.wikia.com/wiki/MAP20:_Misri_Halek_%28Alien_Vendetta%29 I actually liked this map, it was very pretty and challenging, but it just went on for too long and it kinda slows down to a crawl by the end. Space Kablooey fucked around with this message at 17:33 on Aug 20, 2011 |
# ¿ Aug 20, 2011 17:30 |
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It's been that way for a while. No idea why.
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# ¿ Sep 25, 2011 21:05 |
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tooooooo bad posted:Looks like a lot of projectiles pass through monsters without hitting them which is kind of annoying. Still amazing though. What was going on in the end with all those explosions?
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# ¿ Nov 16, 2011 04:05 |
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Hammsturabi posted:At first I thought you were crazy but this actually sounds pretty ergonomic, especially if you're using a laptop where the keyboard is fixed to the monitor and using WASD would require bending your wrist sideways. How the gently caress?
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# ¿ Dec 15, 2011 00:01 |
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This is amazing. I was getting ready to leave because I sucked at all of the previous rounds, but I decided to stick for a last round. First round: -Something -Tank! -Bronies Second Round: -Something -Flame weapons -Bronies Then I flametrowed myself, but it was awesome. My complaints: - I felt I wasn't getting enough weapons, but this may just be the RNG. - The eyeballs enemies are too tough, but that may be because I was using lousy wepaons - gently caress those jetpack dudes.
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# ¿ Dec 26, 2011 21:37 |
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Plagman posted:this kind of visual quality Meh. The level looks really pretty, but is it really worth the effort since the enemies are so ugly? At least they aren't sprites. Changing the subject, has Brutal Doom becoming more and more demanding of your computer to play or it is just my notebook getting old (2009)? Space Kablooey fucked around with this message at 05:26 on Dec 30, 2011 |
# ¿ Dec 30, 2011 05:23 |
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Dominic White posted:It's actually gotten less demanding. About 2-3 updates back the density of smoke and blood effects was greatly reduced. Somehow I missed the last 2-3 updates. Thanks!
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# ¿ Dec 30, 2011 07:54 |
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QwertySanchez posted:I've got some other ideas/suggestions too, if you don't mind 'em And Vodka. Lots and lots of Vodka.
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# ¿ Dec 31, 2011 20:31 |
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tooooooo bad posted:I really feel like at least one of the characters in that wad, probably the cyborg guy, should carry a bottle around with him to supplement his fists weapon from which you could But what about his fart weapon? Reelism + Russian Overkill = Match made in heaven.
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# ¿ Jan 1, 2012 04:48 |
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# ¿ Apr 30, 2024 02:06 |
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Minidust posted:http://www.eurogamer.net/articles/2012-05-30-doom-3-bfg-edition-announced-for-pc-ps3-xbox-360 I'm hoping for the inclusion of mouselook ala GZDoom into the DOOM 1/2 console ports, but something says to me that they won't.
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# ¿ May 31, 2012 04:46 |