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The Kins
Oct 2, 2004



Doom WAD Club: Like a book club, but with Doom map sets.
Discord Channel: Casual, laid back discussion that might actually occur at some point.





Long, long ago, when dinosaurs like MS-DOS walked the earth, computers weren't really powerful enough to handle "true" 3D graphics. The response from programmers was "2.5D" engines that weren't quite three dimensional. They looked it, but rooms couldn't exist on top of other rooms, and sprites were order of the day. What sets them apart from the earliest 'full 3D' shooters is that, unlike their polygon-pushing cousins, they have aged very well - they may be dinosaurs, but they're still stomping around and biting things.

Indeed, most of the bigger ones like Doom and Duke 3D still have active, creative communities. Why, some of the best Doom 2 mods have only come out in recent years! And this thread is here to help us find the cream of the crop, and enjoy these classics.


You know this, you love this, this doesn't necessarily need a introduction.
WHERE TO GET IT
Steam: Doom + Doom 2
GOG.com: Doom and Doom 2

iOS App Store: Doom and Doom 2
Android: Doom and Doom 2

Nintendo Switch: Doom and Doom 2
Xbox One and Series: Doom and Doom 2
PlayStation 4 and 5: Doom and Doom 2

SOURCE PORTS
Chocolate Doom - A direct port of the original MS-DOS game code to every OS under the sun.
Crispy Doom - A tweaked version of Chocolate Doom with a few extra creature comforts without getting too "modern" on you.
DSDA-Doom - The latest iteration of PRBoom, the original "extended version" of the Doom mapping standard. Commonly used for speedrunning and other demo recording.

While Chocolate Doom and PRBoom are great for authenticity, most mods use the ZDoom family of mods, which add more engine features and modding functions than you've had dinners. They also support Strife and the Raven games.
GZDoom - A powerful source port with lots of modding potential, as well as optional 3D Acceleration. Yay, colored lighting!
Zandronum - A modified version of an older version of GZDoom with full online play support.

Keep in mind though, that some mods are stupid and require the very latest, cutting-edge code instead of just working with the stable releases. These are increasingly rare nowadays, though, so you should only really use these if you're doing weird stuff.
DRDTeam Devbuilds - Builds of the very latest versions of GZDoom, among other things.

If you have one of those dumb Android phone things, check out Delta Touch, which packs together Chocolate Doom, PrBoom, Doom Retro, Zandronum and three different builds of GZDoom for your bus stop pleasure.

OTHER NEAT STUFF
ZDL - A useful launcher program.
Quickly Launchering GZDoom - A good launcher program by our very own SavageMessiah!
Unity Doom Ripper - Extract the IWAD file from the 2019/2020 Re-Releases to use in source ports.


Variants on Doom developed by id's good friends at Raven. This series focused on the sinister Serpent Riders, the worlds they conquered, and the heroes that rose against them. Heretic used much the same formula as Doom, but with a fantasy/magic bend. Hexen took a different path, adding distinct character classes, interconnected "hub" worlds, more complex puzzles, and less linearity.
WHERE TO GET IT
Steam
GOG.com

SOURCE PORTS
Chocolate Heretic and Hexen - Aims to directly imitate the MS-DOS code, and all it's quirks, under every OS ever.
GZDoom and Friends - See the Doom section.


Widely considered the spiritual predecessor to Deus Ex. Strife took the Doom engine and used it to create a relatively nonlinear sci-fi action RPG. Explore the world, talk to a large cast of characters (voiced, for the most part), boost your stats to help you survive, and kill all who oppose you to save mankind from an evil totalitarian regime.
WHERE TO GET IT
The current "Veteran Edition" re-release is remastered by fans!
Steam
GOG.com
Nintendo Switch

SOURCE PORTS
Chocolate Doom - Used as the base for Veteran Edition.
GZDoom and Friends - See the Doom section.


Another very popular game, and the origin of the much-loved BUILD engine. As Duke (a loving tribute/shameless ripoff of 80's action movie heroes), your task is to save Earth's most valuable natural resource (hot chicks, of course) from marauding alien forces, spouting one-liners the whole way.
WHERE TO GET IT
The original release:
Zoom Platform

The much-maligned "20th Anniversary World Tour" edition:
Steam
Xbox One & Series
Playstation 4 and 5
Nintendo Switch

SOURCE PORTS
Raze - A fast and smooth port by the creators of GZDoom. Great for vanilla play and classic mods.
EDuke32 - Enhances Duke3D with scores of modding enhancements and graphical updates. Used by all modern mods.

OTHER NEAT STUFF
The High Resolution Pack - Attempts to update the graphics to near-modern standards. Your results may vary.


The Mac's answer to Doom, Marathon is the precursor to the Halo series, with room-over-room, looking up and down, and vast amounts of plot (relayed via computer terminals) seperating it from it's DOS-based cousin.

WHERE TO GET IT
Marathon Open Source - The original game data files, released for free download by Bungie.
Xbox 360, One and Series - An official, Bungie-endorsed, goon-made port of Marathon 2 to XBLA, complete with redone graphics!

SOURCE PORTS
Aleph One - Your one and only chance to run these games on Windows. Included with the above data release.

OTHER NEAT STUFF
The Marathon Story Page - Discussing and picking apart the intricate plotline of the series. Extremely comprehensive!


Another very popular BUILD engine game, Blood puts you in the moldy shoes of Caleb, a psychopathic undead pyromaniacal cowboy on the trail of the dark god that betrayed him... so just another Tuesday at the office, then. Fun features include guns akimbo, numerous loving horror references, kicking around zombie heads, and mumbling showtunes as you do it.

WHERE TO GET IT
GOG and Steam - The modern "Fresh Supply" remaster!

SOURCE PORTS
None! Because Atari or Warner Bros or whoever are bastards. Not this has stopped some people...
NBlood - Built atop the EDuke32 codebase. Adds new capabilities for level designers to mess with.
Raze - Incorporates the NBlood code into its usual smooth self.
BuildGDX - The first proper Blood sourceport, IIRC. Still pretty great, if you can get that bad Java taste out of your mouth.

OTHER NEAT STUFF
BMouse - A tool that fixes mouselook in the DOS versions of BUILD games. Goon made!


3D Realms' "other" BUILD engine game, ditching Hollywood action movie cliches for cheapo Asian kung-fu movies, and a healthy dose of offensive Asian stereotypes. New features over Duke include drivable vehicles, usable gun turrets, smarter enemy AI (well, in a relative sense) and an actual nuke as a collectable weapon.

WHERE TO GET IT
Steam - The full game, for free! Holy poo poo! Includes a bunch of prototype builds stretching back years before release.
GOG.com - The full game, for free! Holy poo poo! Again! Includes the soundtrack and two expansion packs.

SOURCE PORTS
Raze - The best option so far. Incorporates the WIP "VoidSW" port by the eDuke32 devs.

OTHER NEAT STUFF
Last Warrior - A mod a goon helped out on way back in the day.

The Kins fucked around with this message at 13:55 on Jan 16, 2023

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The Kins
Oct 2, 2004

As technology progressed, computers became more powerful, and developers' code-fu became stronger, games were able to progress beyond mere sprites into true-3D worlds, using real polygon objects. However, let's just say these graphics took quite a while to become as detailed as traditional sprites, and these 3D FPS games had a, shall we say, ugly, UGLY adolescence.


(Pictured: Ugly, UGLY adolescence.)

However, alongside this development in graphics came a development in technology - 3D cards started emerging from the undergrowth at this time, resulting in important graphical enhancements that are used in games today. In addition, the internet started reaching more and more homes in easier ways, and as a result proper online gaming bloomed and blossomed. Some of the experiences found in these early 3D FPSes have yet to be topped even today, writing the book on online multiplayer.

And of course, the internet is never gonna let these games die, thanks to their extensive moddability (This was basically the golden age of modding, after all!). So, this thread is about finding the cream of the crop, and enjoying these classics together. Now, I'm not quite as experienced with these games as I am with Doom and such, so if you know of a fantastic classic game or mod that I've inexplicably missed, please let me know!


The game that really introduced proper 3D gaming to a widespread audience, changed online gaming forever with the advent of QuakeWorld, and tore the classic Doom team apart. Quake had a... troubled development period. Originally beginning as a top-down 2D EGA RPG in the vein of Ultima, John Carmack (with the aid of legendary assembly master Mike Abrash) developed an amazingly fast 3D engine... but didn't have a game to use it with.


GIVE UNCLE CTHON A HUUUUUG

The end result, a quick-n-dirty Doom clone, hit all the right notes for gamers everywhere, but the internal turmoil would cause Id co-pilot John Romero and his colossal ego to venture off to form Ion Storm, and, well, we all know how that ended up.

WHERE TO GET IT:
The 2021 remaster includes the original Windows release, along with an enhanced version with all expansion packs, plus two new episodes and a host of visual niceties!
Steam
Xbox One + Series
PlayStation 4 + 5
Nintendo Switch
GOG.com

SOURCE PORTS:
Oh god, so many loving source ports!
Quake Engines & Source Ports: A Beginners Guide is a good guide to figure out the best way to get what you want out of your single-player Quake experience.

OTHER NEAT STUFF:
nQuake - ezQuake packaged with a heap of custom art, maps, location files and other stuff to make things easier for newbies. Good for if you wanna play online but have no idea what to download.
qTracker - A nice, relatively unbloated server browser.
Quake Injector - A handy Java utility to easily pick-n-choose from an online archive of 900+ singleplayer maps.


With nothing in common with the original except the name and gameplay concepts, Quake 2 introduced a new generation of Id as well as the recurring evil alien race known as the Strogg. The single player gameplay tried to be a step up from Quake 1, with mission objectives, monsters firing at you with their last gasps and the like, but let's face it - everyone basically just skipped the single player to play lots of Deathmatch. Did I mention that this game was really orange? Because it totally was.


Strogg have a surprising amount in common with chicken and cockroaches.

Oh, and it had unarguably the best FPS soundtrack since Doom, and possibly ever.

WHERE TO GET IT:
Steam - Contains both expansion packs.
GOG - Contains both expansion packs, and an Id-collated mod collection from back in the day.

SOURCE PORTS:
Yamagi Quake 2 - Adds support for Ogg Vorbis music (as opposed to CD audio) and fixes a variety of nasty bugs in the original game. A must-get!
Unofficial 3.24 Patch - An more-restrained alternative to Yamagi, useful if it doesn't work properly on your machine.
KMQuake2 - The eye-candy port, but doesn't support old Q2 mods.

OTHER NEAT STUFF:
qTracker - A nice, relatively unbloated server browser.
Quake 2 Steam Fan-Patch - For boring technical reasons, the Steam version of Quake 2 contains no music. So some friendly young lad set up a rip of the soundtrack for use with the source ports listed above. What a guy!


Id finally drop the pretense of the single player campaign and just make a drat online-only game. Featuring many former Id heroes among it's gallery of freaks, the game was basically a best-of-online-DM. And what a best-of! The team were at their A-game, and Q3A is pretty rightly regarded as the pinnacle of the series.

Also, CURVED SURFACES :haw:


Pictured: Curved Surfaces.

WHERE TO GET IT:
Steam - Includes Quake 3 and the Team Arena expansion pack.
GOG.com - Includes Quake 3 and the Team Arena expansion pack.
Quake Live - A slightly casualized and modernized version of Quake 3 that used to be a free-to-play browser game. This is where most online play has migrated.

SOURCE PORTS:
Quake3e - No Punkbuster, but lots of code cleanup, bugfixes and other such features. Based on ioQuake3.

OTHER NEAT STUFF:
qTracker - A nice, relatively unbloated server browser.
PlayMoreProMode - Scratch your CPMA itch here.


The original Duke Nukem Forever, Unreal was in development for years and years before suddenly springing out of nowhere and amazing the gaming community with it's expansive environments (see: the initial reveal after leaving the Vortex Riker), memorable level design (see: the corridor barring itself off, lights shutting off and a Skarrj emerging from the shadows) and generally being loving awesome (see: being loving awesome).

The multiplayer-focused followup, Unreal Tournament, was even more so, and it's extremely modding-focused engine would go on to basically take over Id's engine-licensing empire.

WHERE TO GET IT:
Steam - This links to a package deal containing all Unreal games. You can of course buy them separately.
GOG.com: Unreal and UT, DRM free!

The Unreal series has been completely removed from legal availability by Epic in late 2022, for reasons that mostly boil down to spite. It's probably not too difficult to find copies of GOG's standalone installer EXEs, though, but we can't really help you with that here.

SOURCE PORTS:
Epic hasn't publicly released the source code to Unreal Engine 1 for unexplained reasons, but they have entrusted it to specific fans:
OldUnreal Unreal 1 v227 Patch - A big patch for Unreal 1, updated for modern platforms. Essential.
OldUnreal Unreal Tournament v469 Patch - Ditto, but for UT99, and with a funny number.

However, and curiously, the renderer system in this version of the engine IS open, and people have coded modern renderers for the engine. The OldUnreal patches include an updated OpenGL renderer, plus an OpenAL audio renderer.
OpenGL and DirectX9 Renderer
DirectX10 Renderer

OTHER NEAT STUFF:
Official Bonus Pack 4 - Packs 1-3 are included in the GOTY edition. Two new player models, ten new maps, two remixed maps.
Missing Content - Other freely-released official content that for some unknown reason was left out of modern re-releases (Unreal Anthology, Steam, GOG...)


So a couple of Microsoft millionaires and some wide-eyed Quake modders walk into a studio... nope, it's not the start of a joke, nor is it the heart breaking story of a development sweatshop about to go horribly wrong. It's the origin of Valve, the studio you curse daily for not making a sequel to an ever-so-slightly overrated FPS series and also thrust money at hand over fist every time there's a Steam sale.


Tesssst chamberrrrrrrr

But as much as it maybe hasn't aged as well as some of the other games in this post, Half-Life really expanded what people thought possible in FPS games, with it's complete lack of traditional cutscenes and some impressive AI on the soldier enemies. Also, it kind of spawned Counter-Strike. Which, you know, deserves a little bit of kudos, yeah.

WHERE TO GET IT:
Steam - Duh.

SOURCE PORTS:
None, but the game still works on modern platforms.

OTHER NEAT STUFF:
Sven Co-Op - A free, co-op version of the game with some heavy engine modifications under the hood.
Uplink - Some unique content originally released as the demo version of the game, ported back to the modern Steam version.


Wait, what? A FPS game where the "S" doesn't stand for "shooter"? That's right, kids. The "S" in this case stands for sneaker, and the aim is to avoid the superiorly-armed guards and furious monsters in order to steal loot out from right under their noses! There really isn't anything quite like this series on the market, even today.


It's also terrifyingly ugly.

WHERE TO GET IT:
Steam: Thief 1 Gold and Thief 2
GOG.com: Thief 1 Gold and Thief 2

SOURCE PORTS:
TFix - A collection of patches and fixes to get Thief Gold running on modern systems. This is built off of NewDark (See below)
T2Fix - A collection of patches and fixes for Thief 2. This is built off of...
NewDark - An unofficial patch/source port that adds a semi-modern renderer with windowed support, as well as vastly pushing back the limits inflicted upon mapmakers. There's also a version for System Shock 2!

OTHER NEAT STUFF:
Drugs, Drugs And Violence and The MeNtal Age - Hilarious anti-walkthroughs for the first two games that basically try and win the game while breaking the game as much as possible.


Tribes bought the world team-play on a much larger scale than ever seen before, with 32-vs-32 battles on gigantic terrain-style maps by way of vehicles, exploding discs, and occasionally weaponizing skiiing. What, you thought rocket jumping was the only physics glitch retro FPSes popularized?

WHERE TO GET IT:
Tribes Universe - Free legal ISO downloads for the entire series, courtesy of the current rights holder! Except most of the links have fallen into disrepair, so you'll probably want to use one of the versions below.

SOURCE PORTS:
None, really.

OTHER NEAT STUFF:
Play Tribes 1 - Nice pre-configured versions of Tribes 1 and a community to play it with.
Tribes Next - A vital fan-patch for Tribes 2 that restores online functionality.
Tribes Revengeance - A patched version of Tribes Vengeance for modern systems.

The Kins fucked around with this message at 12:35 on Apr 16, 2023

The Kins
Oct 2, 2004

Of course, none of these games would be NEARLY as popular without modding support. A list of good mods seemed like a good idea at first, until I realized that Gamespy had killed off all their mod hosting some time ago, leaving me staring at a wall of broken links and with an evening of hunting down 10+ year old files. FUN! Anyway, here's a bunch of good ones that I managed to hunt down and corner long enough to shove into the FILES BOX.

DOOM
So many mods come out for this game every year, that any list would probably be out of date the moment I post it! So here's a list actively maintained by other people:
The Top WADs and Mods of Every Year Since 1994

DUKE 3D
Duke Plus - An Eduke32 mod that adds all sorts of fun stuff, like grabbing ledges, bot allies, weather effects, new weapons, gravity guns...
War of Attrition - A mod that adds RPG-style levelling up and tons of other random features. By the maker of Duke Plus!
Duke Nukem: Alien Armageddon - Another elaborate mod by the maker of Duke Plus, adding new episodes, a new playable character, and lots of new monsters to fight with new sprites in the same style as the originals.
Naferia's Reign: Invasion of the Dark Mistress - I'll be honest, I haven't a goddamn clue what this is, except that Bubsy the Bobcat's one of 15 playable characters, which is always a good sign. Seems to have a lot of effort put into it, so, uh, in it goes!
Starship Troopers TC - One of the most innovative and cleverly-coded mods made in the pre-eDuke era.
Blood Weapons For Duke 3D - Two great tastes that taste great together.
WGRealms 2: Siege Breaker (STANDALONE GAME) - An AMAZING total conversion described by some as what Duke Nukem Forever should have been. Awesome Trailer Here!
The AMC TC - An extremely elaborate goon-made TC that has multiple playable characters, an XCOM-style research system, and fully voice-acted (if not especially well) cutscenes!
Duke Nukem Forever 2013 - No wait, this is what people think DNF should have been. Like, literally. It's based on the 2001 trailers!
Duke Forces - A blend of Duke 3D and Star Wars. The phrase "Darth Nukem" is used only semi-ironically.

and for more mods...
EDuke32 Addon Compilation - A big collection of pre-existing add-ons, setup to be easily used with EDuke32![/url]
DukeWorld - An archive of ancient mods.
MSDN - Map reviews by an experienced mapper.

MARATHON
(These were suggested by a friend, I apologise if they aren't great!)
Marathon: Rubicon X - A continuation of the original campaign so good that in the early days, someone mistakenly identified it as a fourth Marathon game.
Devil In A Blue Dress - One of the first full campaign mods for the original Marathon, continually updated for the newer versions. Nice and big too. It's both a level pack and a "what if" reimagining of the story.
Excalibur: Morgana's Revenge - Get this immediately. It's an entirely new game with its own custom-coded scripting language, MP3 music, weapons, etc.
Marathon EVIL - A great new scenario with awesome weapons and freaky enemies. Also makes for some great multiplayer if you can convince some friends to tag along.
Marathon RED - Another major overhaul mod. The design is lacking in a few places (granted, it was just 1 guy doing all the work), but it does have a lot of neat parts - particularly with the cyborg/bio-engineered creature plotline that goes on.
Phoenix - "RyokoTK made it, everyone should play it, it's real good. Also install the HUD plugin that tracks its secrets so you can obsess over finding all of them."

BLOOD
One Unit Whole Blood Launcher - Here be basically every mod ever released in one big bloody pile. Thanks Tecman! (WARNING: This is a pain in the rear end to install and will cause your antivirus program to have a heart attack due to its poor programming. It is harmless, but keep this in mind.)
Death Wish - The best Blood map pack ever made. Ever. Goon-made, too!

QUAKE
Gamers.org idgames2/ - THE archive for Quake files.

PainKeep - One of the first inventive and amazing deathmatch mods.
Team Fortress - Two forts. A bridge. Nine classes. This is where it all came together for the first time. And it's still great.
Beyond Belief - A fantastic example of single player level design. The creator went on to work on games like Lair and Dead Space 2!
Zerstörer - A new six map episode that has stood the test of time.
Prodigy - A cool set of levels by Dario Casali, who did Final Doom. Nowadays he makes Payload maps for TF2!
Killer Quake Pack - An old compilation pack from 1996-1997. Lots of fun effects like Portal Guns and Airstrikes!
Nehahra - 17 maps by all-star mappers, cutscenes, new monsters, and a custom engine... oh my!

QUAKE 2
Action Quake 2 - John Woo-style deathmatch! The precursor to Counterstrike.
AirQuake2 - An arcadey flight sim!
ChaosDM - It's deathmatch! But with huge swords, huger turrets, and the best Proximity Mines in any game ever.
Rocket Arena - A true test of weapon skill!
Gloom (Goon Maintained!) - Space Marines Versus The Spiders From Mars. The inspiration for Tremulous, if you've played that.
SOG - A take on the Generations mod concept. I vaguely recall this being fun? ... I just checked, and it's actually really bad to the point of comedy.

QUAKE 3 ARENA
Pro Installer - Includes CPMA, Defrag and the CNQ3 and DFEngine source ports
Excessive Plus - Excessive Overkill... never has a name been more apt. Everything is pushed up to 11! Seems to have somehow become the modern standard for freeze-tag.
Urban Terror - A action-movie style tactical FPS with Q3A's whacky movement physics.
Rocket Arena 3 - The true test of weapon skill returns to Q3A! Mostly superceded by CPMA, but a more casual community still hangs around.
Defrag - The speedrunning mod! Use skill and movement tricks to race to the finish!
Threewave Map Packs - If you want to play CTF, you'll want these.
..::LvL - Thousands of Quake 3 maps, and growing...

UNREAL TOURNAMENT
Unreal Orphanage - a good place to find mods that would otherwise be hard to find elsewhere.

ChaosUT - The sequel to ChaosDM for Quake 2. Black holes! Giant swords! Giggling proximity mines! Chaos indeed.
Unreal 4 Ever - Approximately seventeen fuckrillion new weapons, ranging from nuclear bomb dolls to pitchforks.
Oldskool Amp'd - Play with the Unreal 1 weapons and stuff in the UT maps! Or if you have Unreal 1, play it from within UT with the new weapons and such! Required to play...
Operation NaPali - A large single-player campaign with squad control, flying segments and (bad) voice acting.
Nali Chronicles - Another single player campaign, this time from the perspective of one of those Nali jerks.
Xidia and 7 Bullets - Apparently these are both really good single player mods. I've never played them, so YMMV!
Marathon Resurrection - ...it's Marathon. In the Unreal Engine.
Thievery - A multiplayer game themed on the Thief series.
Monster Hunt - A co-op mod, basically. Venture through the levels as a team to kill the boss!
Infiltration - A tactical shooter that values realism above all other things.
Tactical Ops - Basically UT Does Counterstrike.
Strangelove - Ride your Redeemer rockets like a horse! A nuclear horse. That explodes.
Tally Ho! - Go hunting for Unreal 1 monsters, while competing against your friends.

HALF-LIFE
RunThinkShootLive - A great site for the latest singleplayer mods and campaigns for the Half-Life series.

C.A.G.E.D. - An impressive modern map pack by a former Valve dev, featuring a kickass synthwave soundtrack.
Afraid of Monsters and Cry of Fear - Ambitiously terrible jumpscare horror games that I guess are notable for some reason.
Hazardous Course 2 - Half-Life meets I Wanna Be The Guy, with emotionally-crippling results.
Poke646 Anniversary Edition - Two of the most popular single player mods, together and updated for the Steam version of the game.
They Hunger - A survival-horror staple.
USS Darkstar - Haaaaalf-Life iiiiiin Spaaaaaaace.
Half-Quake: Amen - Nothing to do with Quake, everything to do with hurting your brain.
Azure Sheep - Like Blue Shift, but less of a sausage party.
Half-Life: Zombie Edition - No, Gordon, you are the zombies.
Reissues - A collaborative pack of unrelated mini-mods.


OTHER
Spear: Resurrection and End of Destiny - Stand-alone fan-sequels to Wolfenstein 3D. Lots of engine improvements and changes, new enemies and weapons, and general insanity.
The Orb of Dilaaria - An enormous, medieval themed Wolfenstein game.


And all the stuff that isn't quite big enough to justify giving it's own section (yet)...
Wolfenstein 3D: The game that laid the foundations for Doom, and everything that came afterwards. Get it on Steam, GOG or XBox Live Arcade. Run natively in Windows with ECWolf. Find mods at Wolf3D Dome, Wolf3D Vault or WolfSource.
Super 3D Noah's Ark: A strange Christian game based on the Wolfenstein 3D engine, lovingly restored for modern systems by the developer of ECWolf. Buy it now from Itch.io or Steam and support awesome source ports!
Rise of the Triad: A wacked out evolution of Wolfenstein. Jump-pads, collectable coins, Literal God Mode, Dog Mode and all sorts of wacky fun. Grab it at GOG or Steam. There aren't any especially good source ports out there, sadly, but Night Dive and New Blood are tag-teaming the task for ROTT Ludicrous Edition on Steam and GOG
Blake Stone Series: Wolfenstein in the future, basically. Both at GOG (Aliens of Gold and Planet Strike) and Steam (Aliens of Gold and Planet Strike). Play on modern systems (and Vita!) with bStone.
Star Wars Dark Forces: Lucasarts takes on Doom. An advanced engine, mission objectives etc. provide further immersion in the world. Snatch it up on GOG or Steam. Grab Dark Forces Dehacker to hack in mouselook, crosshairs and better keybinding!
Star Wars Dark Forces 2: Jedi Knight: A fun Lucasarts FPS with an interesting lightside/darkside system. It's on GOG and Steam too. I wrote a potentially-outdated guide on how to wrangle it into working on modern systems.
Hexen 2: More of Raven's What-Id-Did-But-Medieval-Fantasy-Themed schtick. Grab it from Steam. Source Port here.
Descent Series: Fantastic 360 degree flying action! You will get motion sick the first couple plays, though. Grab 'em from Steam or GOG! A good source port for the first two is DXX-Rebirth. Keep an eye on InjectD3 for the third.
SiN: A Duke3D clone using the Quake 2 engine. Lots of environment interactivity, snarky one liners and tits. Updated version for modern PCs can be grabbed from Steam or GOG.com.
Kingpin: A loving Quake 2 engine game with loving realistic environments and a lot of loving enhancements to the loving engine. Also a lot of loving swearing. Get it from loving GoG or loving Steam!
Requiem: Avenging Angel: Take control of an angel with all kinds of delightfully hosed up powers, like possession and turning enemies into pillars of salt. Now on GOG and Steam.
SHOGO: Mobile Armored Division: Monolith tries to wrangle it's terrible Lithtech engine into something resembling your giant robot animes. Pug-ugly and with psychic AI, but still kinda fun. GoG has the score.
Blood 2: The Chosen: Another Lithtech game. If you've played Blood 1... you'll be very sorely disappointed. GoG has the scoop.
Alien Versus Predator: Three different FPSes in one, based on everyone's favorite crossover. Steam has an updated version.
Clive Barker's Undying: Just read this. Then grab it from GOG.
Turok: Dinosaur Hunter: - The N64 launch title, remastered and freed of that terrible control scheme! Available on Steam, GOG, Xbox One/Series, PlayStation 4/5 and Switch.
Turok 2: Seeds of Evil: - Turok's weird Metroidvania-y sequel, remastered to be better than ever and with online multiplayer! Steam, GOG, Xbox One/Series, PlayStation 4/5 and Switch have the score.
Forsaken: A funky Descent-alike with a frankly inexplicable marketing campaign. Remastered version is on Steam, GOG, and Xbox One.

And here's some awesome description posts other people have written:
Ultima Underworld
Pathways into Darkness
System Shock
Terra Nova: Strike Force Centauri
Clive Barker's Undying


Some regular questions that have come up...

I want to play Hexen Co-Op. What's a good way that won't gently caress up?
Blazing Ownager wrote a good guide to this here.

Why the hell isn't Generic Game X here, you loving luddite?
Either it's a bit late (post-2000) or I just plain forgot! Please feel free to yell at my face!

The slime monsters in Duke 3D make me wee myself and cry! Can I remove them?
You sure can if you're using EDuke32. Here's a script that ought to do it. Thanks to JBlade for basically writing it!

I bought an old FPS, but I don't know how to get it running right on my modern PC!
I maintain a handy list of instructions that might come in useful.

I'll try and keep this OP updated, so lemme know if there's something cool I should add!

The Kins fucked around with this message at 12:46 on Apr 16, 2023

The Kins
Oct 2, 2004
To kick things off...

Quake's turned 15 today! The Quake Expo is up to celebrate with a ton of new and interesting mods.

The Kins
Oct 2, 2004
Oops, I'll add that now. Thanks. Wrote the lion's share of the OPs a couple days ago :v:

EDIT: Fixed the Wolf4SDL link too.

The Kins fucked around with this message at 07:44 on Jun 23, 2011

The Kins
Oct 2, 2004

The Skeep posted:

OP is good but a bit wrong, Thief is available on Gamersgate for 10 bucks actually. http://www.gamersgate.com/DD-THIEF/thief-the-dark-project
I'm always happy to be wrong... Fixing now!

The Kins
Oct 2, 2004

Nostalgamus posted:

The links to the music patches for quake 1 and 2 don't go anywhere, the steam forums tell me the threads don't exist.
Fixed, cheers.

KozmoNaut posted:

The Doom soundtracks are such a brilliant mashup of classic metal riffs:

http://www.youtube.com/watch?v=8HFEVyetVwA

http://www.youtube.com/watch?v=a3JSbOt7CLo

And countless others.
From what I remember, Bobby Prince was apparently a lawyer as well as a composer, so when the Id guys told him to basically cover metal songs he knew exactly how much he could get away with it.

The Kins
Oct 2, 2004

Hank Morgan posted:

For the OP there is a relatively newer Thief thread
Cheers, was looking for that earlier. Adding the other Duke3D commercial mods to the OP while I'm at it.

The Kins
Oct 2, 2004

ToxicFrog posted:

No mention of Ultima motherfucking Underworld, the game that started it all? Or Pathways into Darkness? Or System Shock, or Terra Nova?

If I write info blocks for these, will they end up in the OP?
Feel free to tell us all about them! I'll try to at least link awesome description posts in the OP.

The Kins
Oct 2, 2004

Wizard Whateley posted:

Is there any sort of graphic/mouse support mods for Redneck Rampage? It's one of the few shooters of that era I didn't play because at the time every review I read pretty much said it's crap.

Eh, anyways, I'm in the mood for an old school shooter and picked it up on GoG and can't even figure out how to rebind keys to a proper wasd setup.
Use SETUP.EXE to rebind controls. I'm not sure if the GOG version has a convenient link to DOSbox the Setup, or even if it needs DOSbox.

Then you can just whack the mouselook toggle key (U by default) in-game.

The Kins
Oct 2, 2004

Above Our Own posted:

Definitely need to include Starsiege: Tribes in that list though, as a very unique 1998 competitive shooter that introduced or popularized many shooter concepts that are common today it certainly deserves a place. I'll do a little writeup on it sometime this weekend if nobody else does.
Oh, gently caress. You're totally right. Especially since both games are more or less free nowadays. I'll get right on it.

The Kins
Oct 2, 2004
Okay, added the Tribes series to the OP. I have Tribes Next, a masterserver and Vista fix for Tribes 1... what other cool poo poo should I have?

The Kins
Oct 2, 2004
Megalomaniacal AI with a lust for philosophy and alien death? There's an app for that - Marathon's coming to the iPad!

The Kins
Oct 2, 2004
Well we somehow managed to reach thread number three without SlimerChat. It was a good run I suppose...

HEY ON AN ENTIRELY DIFFERENT TOPIC Return of the Triad is out! It's a fan-made sequel to ROTT as a Zdoom mod. I think that ticks all the boxes, really...

The Kins
Oct 2, 2004
Yeah, um, no offense intended, but you guys probably shouldn't post links to rips of No Rest For The Living. It's still being actively sold on XBLA by Bethesda, so I'm pretty sure it's not really kosher for posting here, console-only or not. Sorry!

Comte de Saint-Germain posted:

objecting to OP

counterstrike guy had nothing to do with action quake 2 except his donation of his weapon models because his previous mod, navy seals, sucked and folded

action quake 2 is better in every way than cs and mw and every other game ever ever copied it

I'm biased though since aq2 was my first mod.

this world is so corrupt
Oh man, you worked on AQ2? What sort of stuff did you do? I'd love to hear any interesting stories you have from working on it.

The Kins
Oct 2, 2004
Marathon is now out for the iPad!

The Kins
Oct 2, 2004
The entire Quake series (except 4) is $7.49 today. If you're in here and don't have these games, you're really missing out.

The Kins
Oct 2, 2004

Quirk posted:

I don't know where to start or what program is easiest :downs:
SLADE is the best WAD editor/browser today. It also handles a bunch of other formats like Duke 3D GRPs to varying extents.

Technically you should be able to export all the Patches and Flats to PNGs, edit them as you will, save them as 256-colour PNG files, and put them in a zip file in appropriately named folders ("Flats" and "Patches"), then you should be able to run the zip as a WAD ingame and see your changes.

Don't worry too much about pallete, either - if you use a 256-colour PNG for your textures, ZDoom will be smart and convert it to Doom's pallete on the fly while GZDoom will display it as intended.

The Kins
Oct 2, 2004

BaronVanAwesome posted:

I've been playing around with the Doom64EX deal (http://doom64ex.sourceforge.net/), but I can't for the life of me get its generated IWAD to play with Skulltag (so my brother and I can play together) or gzdoom. For Skulltag, it's not showing up in the list of IWADS to select.

What the heck am I doing wrong?
Doom 64 EX's IWAD is literally the WAD data from the N64 ROM, without any real conversion to PC formats. Only Doom 64 EX can run it, since its been modified to do so.

The Kins
Oct 2, 2004

Chinese Tony Danza posted:

So, I finally got a chance to download Unreal Gold today along with a bunch of other games I got during Steam's Summer Camp sale, (Deus Ex: GOTY and iD Super Pack included) and I'm really enjoying revisiting it. However, I noticed something odd. Earlier in the thread, somebody mentioned this, a DirectX 10 renderer for Unreal Gold and Deus Ex. The problem is that it apparently only works with Vista or higher. Being on XP, is there any imaginable way to get this to work? As it is, it doesn't crash as it says it should but instead seems to launch into software mode instead.
XP will never, ever, ever have support for DirectX 10 and up. Ever. Use the DX9 or OpenGL renderers instead. From a playing perspective, they have much the same effect.

The Kins
Oct 2, 2004
Alternatively, Thunderpeak is a standalone version of the best bit of ZPack, if you don't like sorting through the hay to find needles.

The Kins
Oct 2, 2004
Speaking of ROTT, the Return Of The Triad TC for ZDoom's gotten a couple of updates, with several map fixes and now it can be run standalone. Pick 'er up!

The Kins
Oct 2, 2004

ToxicFrog posted:

:gonk: I decided to try out Ultraviolence and accidentally turned it all the way up to Nightmare.

It does not gently caress around at that difficulty, does it?
:eng101: Difficulty Education Time! :eng101:
Doom is weird in that as far as level design is concerned, there's only three difficulty levels - Easy, Medium and Hard. The easiest and hardest settings just pile modifiers onto the existing difficulty levels.

I'm Too Young To Die: Easy thing placement, double ammo, player damage halved.
Hey, Not Too Rough: Easy thing placement.
Hurt Me Plenty: Normal thing placement.
Ultra-Violence: Hard thing placement.
Nightmare!: Hard thing placement, double ammo, fast monsters, respawning monsters, cheats disabled.

Nightmare was added as a joke in a patch. It's there purely to hurt you.

The Kins
Oct 2, 2004
Strangely absent: An upgrade to a ZDoom build that isn't over ten years old.

Oh well. Maybe next time.

The Kins
Oct 2, 2004

jimmy boag posted:

It'd be nice if the shotgun auto reloaded immediately after you've fired the last cartridge, rather than waiting until you go to fire again. I dunno how many times I've been shot because I've put myself into the line of fire and when I go to shoot I start reloading instead :argh:
I recall the classic EDGE mod Immoral Conduct doing this deliberately, in the name of "Eat Death! *click* Oh crap..." moments. I wouldn't be surprised if this was the same deal.

The Kins
Oct 2, 2004
Some random news!
  • Some mysterious Russian dude has thrown together a version of GZDoom for OSX, if you perfer using fancy expensive silver-y computers. It's not official, but the dev seems to be constantly synching to the SVN updates.
  • eDuke32 finally has True Room Over Room support for 3D levels! Countdown until someone remakes (demakes?) Duke Nukem Forever in BUILD...

The Kins
Oct 2, 2004
Here's a curious, Mac-only easter egg in Duke3D I learned of today:
https://www.youtube.com/watch?v=l_ZlAojn_Tw

And here's something silly a guy I know did:
https://www.youtube.com/watch?v=4Ad544E04aU

The Kins
Oct 2, 2004
This is why Bethesda took those neat hi-res shots of the original Doom models recently... have a cakedemon!

The Kins
Oct 2, 2004

Yodzilla posted:

Please tell me Brutal Chex Quest is a possibility.
It's absolutely a possibility technically, it just needs someone demented enough to port all the code changes to the Chex actors and someone bored enough to draw a shitload of new animations for all the characters.

The Kins
Oct 2, 2004

ChuckDHead posted:

"Masterpiece" is an interesting way of spelling "son of a bitch".

Also I just finished episode 3 of Wolfenstein 3D. "gently caress you, ghost wizard Hitler" is not a sentence I ever expected to say.
They're actually marionettes with flamethrowers in their chests. Though, this IS Wolfenstein 3D, so Ghost Wizard Hitler is very possible.

The Kins
Oct 2, 2004

Mak0rz posted:

:aaa: Hey, Kins, does ReDoom's Cyberdemon death explosion affect other Cyberdemons? There's something I want to try...
Yes, the explosions it spams are actual explosions, not a visual effect. Have fun!

The Kins
Oct 2, 2004

Yodzilla posted:

All of you Blood fans are getting an awesome treat this Halloween. :ssh:
Oh poo poo. Could it be... no, can't get my hopes up. But maybe...?

The Kins
Oct 2, 2004

Yodzilla posted:

A thousand times this. I don't know what game to thank for it (Halo?) but a dedicated throw grenade button is one of the best modern FPS gameplay enhancements.
I think Quakeworld Team Fortress was first with an offhand grenade key instead of grenades as dedicated weapons. Though it just kind of flew out of your face instead of having a nice animation like Halo.

The Kins
Oct 2, 2004
Progress reports on Brutal Doom!

New Death! Redefining the Chaingun Cha-Cha.
New Weapon! You'll be able to liberate Mancubus arms from sufficiently-exploded owners and use them as weapons!
Updated Gore! The particle effects have been toned down for greater gameplay visibility, but you'll be able to play Gib Soccer as compensation. :gibs:

The Kins
Oct 2, 2004
Doom Classic for iOS has updated. It finally adds a proper menu system for Tilt Turn, so Dominic White will no longer feel those constant migranes.

The Kins
Oct 2, 2004

Dogan posted:

I'd like to throw up two more great Marathon mods to put in the OP:
Cheers, adding now.

Cream-of-Plenty posted:

It's really a shame that Half-Life Source can't benefit from those updated models.
I could have swore I saw a port of those models to Source at some point, but that may have been a Garry's Mod thing.

The Kins
Oct 2, 2004
Doom 64 EX has been given a major update, with complete UI and audio system overhauls. If you're some kind of nerd the author has also released a technical document examining the N64 game's engine.

You'll need an N64 ROM to play it, though.

The Kins
Oct 2, 2004
Doom 2 won't be completely unscathed though: The German version has always excluded the secret Wolfenstein levels because... well, you know.

The Kins
Oct 2, 2004
God I love Doom modders.
https://www.youtube.com/watch?v=OBWsswsWL5E

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The Kins
Oct 2, 2004

Mak0rz posted:

Kins, I hate to nag you like this, but you really have to somehow make ReDoom compatible with the 10x mod. You would make me the happiest man alive.

At least the gibbing animations. At least that. My god I can't imagine the meat.
Seems easy enough. I don't actually have ReDoom on me right now, embarrassingly, so I did a test using Brutal Doom.


Still needs a few tweaks, but you'll probably see something nice this weekend.

EDIT:
https://www.youtube.com/watch?v=C_9y1KdlcRU

The Kins fucked around with this message at 12:10 on Sep 8, 2011

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