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Bumhead posted:I mean this has gotta be a marketing/teaser thing, right?
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# ¿ Mar 31, 2024 08:27 |
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# ¿ May 15, 2024 23:32 |
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Rev. Melchisedech Howler posted:Did that patch land with all the improvements they were talking about?
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# ¿ Apr 1, 2024 03:28 |
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I assume it's this. https://twitter.com/NightdiveStudio/status/1774768959243579625 And no, it's real.
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# ¿ Apr 1, 2024 13:27 |
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Convex posted:I missed this one yesterday! https://twitter.com/NewBlood/status/1775152097312329733 EDIT: Chex Civ. https://www.youtube.com/watch?v=zGWzahPnEhU The Kins fucked around with this message at 15:12 on Apr 2, 2024 |
# ¿ Apr 2, 2024 14:33 |
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Here's something goofy from the demoscene types: Skilander, a completely new BUILD engine game (ie. it's not a standalone eDuke32 mod) made in four weeks for Revision 2024, featuring four scenic locations to ski down, a bangin' tracker soundtrack, "borrowed" Jill of the Jungle sound effects, and someone attempting to an impersonation of Sean Connery from Highlander trying to imitate a Finnish accent. https://www.youtube.com/watch?v=OC190KIkhPY
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# ¿ Apr 3, 2024 08:29 |
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Squeezy Farm posted:Oof...dave szymanski in the steam reviews for the chud fps. Guess I'll be skipping the PO'ed port
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# ¿ Apr 4, 2024 13:23 |
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Serephina posted:What was the fate of UT4 again? The wikipedia article is cheerfully optimistic followed by 'and then it died'.
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# ¿ Apr 5, 2024 15:44 |
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They shut down everything that wasn't using their modern Epic Online Services system, including things like Rock Band 2. Read into that as you will.
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# ¿ Apr 6, 2024 03:36 |
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Deakul posted:Kids these days will never know the agony of installing games that came on 6+ discs.
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# ¿ Apr 6, 2024 16:47 |
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I'm probably just going to keep being annoying and passive-aggressive about it on the internet. Seems easier.
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# ¿ Apr 6, 2024 19:00 |
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Quantum of Phallus posted:I think HL2 came out on like 7 CDs in America
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# ¿ Apr 7, 2024 10:13 |
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The big update is out for the System Shock remake, along with a 55%-off sale. If you haven't been paying attention, this adds a female player model option, a completely redone finale, optimisations for the Steam Deck crowd, and a list of changes and fixes about as long as your arm.
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# ¿ Apr 11, 2024 18:35 |
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ROTT Ludicrous Edition has received a big update, adding multiplayer to the console ports (with full cross-play with pc), level stats on the automap, one final alternate actor from the cutting room floor, 4k 120fps support on Xbox Series, and the usual assortment of bug fixes. https://www.youtube.com/watch?v=JtpImURZq6c
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# ¿ Apr 12, 2024 18:25 |
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The Descent 3 source code has been released. It's not compilable out of the box due to missing proprietary bits for video files etc. but hopefully it can get massaged into something that makes running Descent 3 on modern systems slightly less of a mess.
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# ¿ Apr 16, 2024 08:02 |
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Fil5000 posted:How on earth was RoTT released after Doom II? In other news... Turbo Overkill has released a new patch to mark Steam's FPS Fest sale, featuring a new Endless Mode map, along with the usual spate of bugfixes. ...and Beyond Sunset has updated with an updated version of the old demo levels as a "Chapter 0" prologue mapset, along with an official release of the synthwave soundtrack.
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# ¿ Apr 16, 2024 15:12 |
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There's probably some mechanic where the grenade stops exploding on impact after a certain condition was met, but I couldn't science it out or understand the source code, so instead I'm going to spread flagrant misinformation in the hopes of summoning someone who actually knows their stuff: It stops doing impact damage after two bounces.
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# ¿ Apr 17, 2024 04:53 |
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Barudak posted:I finished the first non shareware mapset for Rise of the Triad.
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# ¿ Apr 20, 2024 04:23 |
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david_a posted:Try out Return of the Triad. It’s a ZDoom mod. It feels like what RoTT should have been if they had used a real engine.
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# ¿ Apr 20, 2024 14:05 |
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skasion posted:Halo 3 shipped with its own multiplayer but without firefight. ODST came out a couple years later and includes firefight + the Halo 3 multiplayer client on a separate disc. It never had its own multiplayer, unless you count firefight. In the MCC era they added the special ODST weapons into Halo 3 MP as well.
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# ¿ Apr 21, 2024 19:51 |
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Rev. Melchisedech Howler posted:Didn't the Cultic dev say he'd played an updated build and that it was vastly improved? I'd normally take such comments with a pinch of salt but Cultic slaps extremely hard and their opinion carries more weight I'm watching a streamer play it now. Graphics are very nice, but performance seems wonky and the game code side of things undercooked. So, the Slipgate Usual, then.
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# ¿ Apr 22, 2024 17:59 |
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Escape Goat posted:Been meaning to play Voyager Elite Force for years, since I remember PC Gamer loved it back in the day. GoG ports work good on Win10? Or are there source ports? Also, for EF2, quickly punch com_maxfps 80 into the console at some point. This slightly lowers the default FPS cap, fixing zero-gravity areas.
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# ¿ Apr 23, 2024 03:08 |
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That tweet is incredibly lame, the stuff they're leaking/citing as a disaster is generic water-cooler talk that completely lacks any controversy or bite and the running-to-teacher @-ing of youtubers to try and rope them in is aggressively shameful. There's plenty to complain about with 3DR, Slipgate and their recent output without having to even open the barrel, let along scrape the bottom of it.
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# ¿ Apr 23, 2024 16:38 |
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Total Chaos now has a Steam page. Remember that GZDoom TC that looked like a relatively modern game? The developer went on to do Turbo Overkill, and now he's returned to remake his old hobby project in A Proper Big-Boy Engine as a bit of a victory lap.
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# ¿ Apr 24, 2024 12:07 |
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A console version of Phantom Fury has been announced as hitting PS5 and Xbox Series on May 30. Which… seems a bit ambitious, let’s just say. In addition, the demo version of Selaco will be delisted from Steam around the end of the month, since it’s basically an outdated version of the start of the game and saves won’t cross over… don’t worry too much though, all of the demo versions will be shunted over to Archive.org for posterity’s sake.
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# ¿ Apr 27, 2024 16:37 |
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Recently someone suggested a weapon idea for my mod - a Demon Core in a gun-shaped lead casing that you "fire" by jiggling a screwdriver poking out the side. I'm probably going to do this, to be honest.repiv posted:didn't someone figure out that if you delete certain package files in BL3 it mercifully just skips all the dialogue
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# ¿ Apr 28, 2024 14:36 |
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Automata 10 Pack posted:is there a doom wad that turns it into a shlooter. Arivia posted:DRLA
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# ¿ May 1, 2024 04:28 |
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The first proper Descent 3 source port is out! PiccuEngine, by the developer of the old InjectD3 hack, adds lots of much-needed quality of life features like windowed mode, widescreen support, FOV controls, 60fps support, and the return of graphical features that weren't implemented in OpenGL Mode. https://twitter.com/VinciusMedeiro6/status/1785834019168346419
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# ¿ May 2, 2024 07:09 |
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There's some bugs in the MIDI playback, yeah. They were working on a patch and posted a music clip to demonstrate that it had improved a lot, but that was a while ago.
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# ¿ May 5, 2024 04:35 |
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david_a posted:There’s some weird timing thing with the music; if you change it to the OPL3 version it sounds better (no idea why it isn’t the default). The Kins posted:There's some bugs in the MIDI playback, yeah. They were working on a patch and posted a music clip to demonstrate that it had improved a lot, but that was a while ago. quote:Cheating is now reset when players change levels The Kins fucked around with this message at 13:23 on May 7, 2024 |
# ¿ May 7, 2024 13:12 |
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catlord posted:And they didn't even get to release anything.
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# ¿ May 7, 2024 20:34 |
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repiv posted:i actually forgot microsoft has a perfect dark reboot in the pipeline, they've been working on that for 5 years and it's still very quiet
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# ¿ May 8, 2024 03:29 |
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Arkane Austin was a ghost town after the post-Redfall brain drain. Even if they weren't shut down, they'd never be the same again. I heard rumors earlier today about Tango bleeding staff, which'd track since Shinji Mikami left and when big-name creatives and other higher-ups leave studios, other people tend to follow or take their own cue to leave. (Id lost a good few veterans to Oculus when Carmack got fired, for example - just one chapter of their pre-2016 strife). I wouldn't be shocked if both studios had been brain drained by circumstance beyond the point of capability.
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# ¿ May 8, 2024 08:32 |
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UHD posted:carmack was fired? in hindsight that doesn't surprise me, but i didn't know his departure was involuntary People definitely followed him to Oculus, though, like the late Jan Paul "MrElusive" van Waveren, who was responsible for the Quake 3 bots and the OpenXR standard.
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# ¿ May 8, 2024 16:16 |
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ExcessBLarg! posted:Amusingly, the departures of all four of id's cofounders were more-or-less involuntary. Tom Hall either quit, was fired, or a hazy mix of both simultaneously during the development of Doom. John Romero was fired around the time of Quake 1's release. Adrian Carmack quit in 2005 and took Id to court over attempts to force him to sell his share of the company. John Carmack left during "Doom 4 1.0" development and got sued by Bethesda over allegations of taking code over to Oculus with him. A pretty torrid history, really, but it's easy to forget since other studios have been way the gently caress more torrid in recent history. Speaking of great games with torrid development cycles, noted indie developer Zane_Rocks_36 popped back up today to announce that Slayers X: Terminal Aftermath: Vengance of the Slayer will be coming to Playstation and Switch on May 15th... with a mysterious teaser at the end... https://www.youtube.com/watch?v=kOr3g9TQyYM
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# ¿ May 9, 2024 04:16 |
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PO'ed Definitive Edition has been officially dated. It brings its trying-to-redeem-a-3DO-game stylings to the world next Thursday, on May 16. https://www.youtube.com/watch?v=2X9Io9kOIvU The Kins fucked around with this message at 17:44 on May 9, 2024 |
# ¿ May 9, 2024 17:39 |
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juggalo baby coffin posted:its just not a game type that can be scaled to a mass audience because core parts of what makes it an extraction shooter makes it alienating to a lot of people
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# ¿ May 10, 2024 16:24 |
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haveblue posted:(This is the same Aleph One-based Marathon that has been free for years, just now available through Steam)
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# ¿ May 10, 2024 16:56 |
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Mordja posted:https://www.youtube.com/watch?v=K23Y0fOCRGQ
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# ¿ May 11, 2024 11:48 |
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Marathon 2 and Marathon Infinity now have Steam pages. One neat thing from the replies to that thread: Eat The Path, a plugin that attempts to recreate the Quake 2 Remaster's compass functionality. A little wonky, but very welcome.
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# ¿ May 11, 2024 16:19 |
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# ¿ May 15, 2024 23:32 |
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Milo and POTUS posted:Still no word on ch 2 release, but I don't use twitter which is where I imagine it'd be. I heard Fallen ACes was supposed to drop soon, but that's also up in the air it seems Cultic Chapter 2 has no release date yet, but Jason semi-regularly posts clips on Twitter when he’s not getting into arguments with YouTubers about Phantom Fury, so progress at least seems consistent. Based on those, I can authoritatively hypothesise that it will have escalators, ladders and a level set in and/or near a mall.
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# ¿ May 13, 2024 06:43 |