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So, apparently Catherine did pretty good on its first week. Can we have P5 now? Please?
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# ¿ Aug 4, 2011 23:17 |
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# ¿ May 3, 2024 01:09 |
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Justice posted:So, true to my word, I have started Devil Survivor 2. So it's basically SMT: Final Destination?
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# ¿ Aug 17, 2011 22:54 |
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All I want from a P4P is a different murderer for the girl scenario, just to keep it fresh. There's not much point to the story if the same things will happen again... although I did enjoy P3P's female side story anyway.
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# ¿ Aug 25, 2011 20:49 |
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Cheap Diner Coffee posted:As long as the writing is good, I don't care. After Catherine, I have my doubts. Writing? In a fighting game? Eh... I'm sure they'll have some nice winning quotes?
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# ¿ Aug 31, 2011 01:10 |
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Cheap Diner Coffee posted:Ha, I mean mostly with the additions to 4. But yeah, I guess fighting games do call for ridiculous poo poo. Oh. Whelp, it'll be just as good as P3P's additions, I'm sure. It wasn't that much different anyway. Endorph posted:EDIT: Also I believe you both meant Baofu McNoLastName Black Frost or you don't get my money.
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# ¿ Aug 31, 2011 01:14 |
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Strange Matter posted:I am distressed whether to wait for P4G or buy the original now. When's the Vita coming out? If you're planning on eventually getting a Vita anyway, it's pretty much pointless to get the original now.
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# ¿ Sep 1, 2011 04:19 |
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Technique posted:It is pretty good so far, but the combat system is still terrible. Still, it's awesome to finally be playing The One That Didn't Get Released. How can you say that P2's combat is terrible when P1 has the exact same system pretty much?
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# ¿ Sep 22, 2011 22:17 |
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Technique posted:Are you kidding? P1 and P2 are like night and day in terms of combat. P2 is just "set up attacks, hit auto, make a sandwich". While P2's is "set up group magic thing whatever it's called, hit auto, wait for P5 to get announced". Come on, the game even encourages you to do that by giving you extra stats.
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# ¿ Sep 23, 2011 00:34 |
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I think Atlus did a better job remaking P1. P2 just feels, well, not rushed, but like they didn't do much to it. There's no fast forward for battles, no new j-pop music (which I actually liked in P1, so there), no new cutscenes save for the intro. Oh, yeah, they translated the game, I guess that counts for something.
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# ¿ Sep 23, 2011 00:46 |
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Oh.... ooooooh. Okay. I still stand by my opinion. I wanted my P3/4 style music
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# ¿ Sep 23, 2011 00:53 |
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Ryoshi posted:I'm....kind of bad at the PSN. I haven't heard of any games getting pulled from the PSN like, ever. In any case, if you decide to get them, wait for one of the sales. Atlus has them relatively often.
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# ¿ Sep 23, 2011 01:16 |
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They're probably too busy with P4P, and so will I be once I buy it. They can take their time with EP.
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# ¿ Sep 23, 2011 02:13 |
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Nessa posted:Ohhh, ooooh! Have it be someplace remote like Antartica! You're there as part of a research mission and have so many months before you leave. The other scientists won't believe you and won't understand what's going on, so it's up to you and your bunk mates/buddies to solve the mystery under the Antarctic ice! Yeah! And then this happens:
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# ¿ Sep 24, 2011 09:04 |
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Sex_Ferguson posted:It sucks that this game is never getting an HD release because boy would I buy the crap out of that. Pfft, we don't need no HD re-releases.
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# ¿ Nov 28, 2011 02:08 |
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I'd buy the crap out of an SMT PS2 Classics bundle. Please do this, Atlus.
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# ¿ Nov 28, 2011 02:39 |
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Authorman posted:Um the main theme of the game is looking cool in shades and bear puns and there is zero plot holes as far as that is concerned. The other thing you're talking about hamfisted mythology/previous persona plot retread corner can get dropped like a bad penny. Better some magic and mystery left over than stupid nonsense. Guys DDS was cool until the second game, then everything went to hell, what were they thinking it was supposed to be about the Matrix rite???
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# ¿ Jan 18, 2012 22:28 |
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What kind of discussion is this? People complaining about an ending that bothers to tell you why everything happened. What the hell?
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# ¿ Jan 19, 2012 00:24 |
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Well, it has better characters and the gameplay got "fixed", but I still think P3 has the better story.
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# ¿ Mar 14, 2012 01:03 |
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TheLoser posted:P3 was riddled with pacing issues while P4 threw you right into the thick of things. What kind of pacing issues? You knew from the beginning that things would only "happen" once every month. It made me look forward to them while at the same time worry if I'd be prepared enough, at least. I liked it that way.
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# ¿ Mar 14, 2012 04:21 |
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How can you guys bear grinding for those tarot cards? I hated that part about P1/2 and still can't get over it.
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# ¿ Mar 15, 2012 04:38 |
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MarsDragon posted:You don't have to because you can coast through pretty much the entire game on what Philemon hands you. Maybe get a Pixie to give to Lisa in the beginning, but other than that you never really need to grind for tarot cards. You can if you want, but seriously. You don't have to. But then what's stopping me from just hitting select and auto-battling everything in sight (psp remakes)? Screw it, I'll try it that way anyway.
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# ¿ Mar 15, 2012 05:18 |
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I just finished my fifth day on DS2, and I have to say, between this and Persona 3, you can tell that Atlus really, really likes Evangelion.
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# ¿ Mar 20, 2012 22:31 |
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Alteisen posted:The further I get into DS2 the less I'm enjoying it, its not even combat that's giving me trouble as I'm quite powerful, its how the game just roadblocks you sometimes with some enemies, they assume you've been diligently cracking and seem to prepare enemies that are just roadblocks in that regard. Protip: Fallen and Tyrant demons are your friends. With those in different teams, you'll never have to worry about running out of MP. Ever.
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# ¿ Mar 23, 2012 02:32 |
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Holy CRAP, the seventh day SUCKS. Multiple turns in a row and something like 6-7 range attacks? Screw you Atlus.
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# ¿ Mar 24, 2012 02:33 |
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UselessLurker posted:Get demons with Evil Flow in at least two of your parties. It'll let you trivialize the almost comical levels of bullshit you have to deal with otherwise (especially on AO's pain train). I already did that against Yamato after dying 5 times in a row and it completely felt like I was cheating. The "difficulty" on this last part of the game makes no freakin' sense.
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# ¿ Mar 24, 2012 03:10 |
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Adam Bowen posted:I don't want to navigate through the last few pages of spoilers for Devil Survivor 2 since I'm just playing it now, so I have one question. Is it still a good idea to max out the Magic stat on the main character and basically ignore everything else like it was in the first game? I could breeze through the game focusing on Str for my MC with Multi Hit + Drain Hit. Just keep in mind that a couple of guys here and there might show up in the last few days with Reflect, that's when you send your magic users against them. Oh, and make sure you have some kind of mobility demon on you at all times, be it a beast type, avian, dragon, anything.
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# ¿ Mar 26, 2012 16:55 |
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Dragongem posted:Wow, day 7 in DS2 really takes the kid gloves off. I appreciate it but the difficuly curve seems jarring- I cruised through days 3-6. Difficulty curve? I call it outright cheating. At least the difficulty goes back to "normal" on the next day
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# ¿ Mar 28, 2012 23:01 |
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Oldstench posted:So, do most of you actually enjoy DS2, or do you just play it because a) MegaTen, and b) the lack of good SRPGs on DS? The story sucks, especially compared to DS1, but like you said, hey... new Megaten!
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# ¿ Mar 29, 2012 17:20 |
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King of Solomon posted:God, I love the joke answers in this game. They're so hard to resist. I have to confess, the best part of the game for me was calling every single person that woke me up a pervert every single day.
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# ¿ Mar 29, 2012 20:59 |
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Rascyc posted:I enjoyed it a lot. The music was much better than DS1 which was probably my single greatest gripe. Uh, I'm sorry, but I don't recall DS2 having any songs that rocked as hard as this. Therefore, you're wrong.
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# ¿ Mar 30, 2012 17:34 |
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Alteisen posted:Just like I did with DS2. :iamafag: They can do whatever they want with the main SMT games, just GIVE US PERSONA 5 ALREADY JESUS.
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# ¿ Mar 31, 2012 03:03 |
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Oldstench posted:Just about to start SJ. Any non-spoiler tips for, effectively, an SMT virgin that will keep me from having to restart? Don't worry too much about your alignment, there's a point where you can change it to whatever you want it to be. And fuse constantly.
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# ¿ Apr 1, 2012 02:22 |
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Neeksy posted:Especially since they hired the artist who designed some of the angels for Eva to design the septentriones. This explains so much.
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# ¿ Apr 12, 2012 19:49 |
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Catalina posted:DS2 throws a really hard boss at you pretty fast! You thought Day 2's boss was hard? Hahahaha you haven't seen anything yet.
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# ¿ Apr 12, 2012 22:28 |
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manny kaltz posted:So, do you guys think getting Persona 3:FES would be worthwhile? If you have a PS3, it's only $10 right now. There are worse ways to spend that.
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# ¿ Apr 15, 2012 03:59 |
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Douche Bag posted:Yeah I chose to throw Namatame in the TV How could you, you monster
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# ¿ Apr 18, 2012 01:31 |
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Technique posted:It's definitely gonna be awesome if you like dating children, which is something that Atlus recently has gained something of a fondness for. Ken-chan Counterpoint: Catherine.
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# ¿ Apr 25, 2012 03:17 |
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Technique posted:So Devil Survivor 2 FINALLY came in the mail (after 32 days. ) SAVE JUNGO.
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# ¿ Apr 25, 2012 23:23 |
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TurnipFritter posted:Force/Zan and Wind/Garu are technically two different things. Garu was introduced in Persona 1, and it's pretty much been used exclusively in the Persona series, except for it appearing in Strange Journey for some reason. But is it the same in the Japanese versions, or is it something that just kinda happened during the localizations?
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# ¿ May 1, 2012 01:22 |
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# ¿ May 3, 2024 01:09 |
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Justice posted:It's light and darkness in the JP games, I think they just wanted to stay away from that in the very early localization efforts (like how Holy became 'Pearl' in Final Fantasy). But it was already a game series about summoning demons.
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# ¿ May 1, 2012 01:31 |