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Artix74 posted:You know how after you level up you sometimes get poo poo like fully healed or whatever? Increases the chance of getting those.
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# ¿ Aug 5, 2011 18:03 |
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# ¿ May 3, 2024 04:46 |
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I went with a magic focus in DDS because I only bothered with fatal hunt skills where doing damage isn't really necessary. With the Press Turn system you usually want to be targeting weaknesses anyway, and that's almost never going to be physical. I'm not all that conservative with MP use though, so that may not be great for everyone.
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# ¿ Aug 7, 2011 05:15 |
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I started playing Strange Journey last week, and despite being perfectly okay with using walkthroughs from the moment I turn on a game, I decided to see how long I could hold out before checking GameFAQs. Somehow I actually made it through the second region completely on my own though, despite damage tiles, pit traps, and having to search for elevator switches. We'll see how much longer I can handle it. Although having automap is nice, it is frustrating having to step on every tile and go through every doorway just to have a complete map. It would have been nice if it automapped basic/obvious features (floor, damage tile, wall) of surrounding squares, or if I had the option to draw those in myself like in Etrian Odyssey. Although the alignment system is interesting and lends itself really well to multiple playthroughs, I feel that in conjunction with the new co-op system it is a bit on the restrictive side. Not only is it harder to recruit a demon of a different alignment, but using that demon in combat puts you at a disadvantage relative to using only demons of your own alignment, so you're stuck between giving up a good (and free) source of damage and restricting yourself to 1/3 of the demons in the game. Outside of fusion and I guess easier analysis, there isn't much incentive to bother with the rest. On the other hand, it is forcing me to use some demons that I would probably otherwise ignore, and means I can't as easily just load up on demons that can hammer enemy weaknesses and give me multiple co-op attacks per turn on a regular basis. Overall though, I'm really enjoying it so far despite the dungeon features that typically bother me. Is there a "true" ending for the game? Right now I'm still on the neutral path. If I play through the game a second time at all, it probably won't be in the near future, so I'd rather just go for the best ending to begin with if I can.
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# ¿ Aug 9, 2011 23:26 |
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nachos posted:Re-read this and laugh a hearty laugh after you get to Sector E It did help that there was a clue at the beginning of the floor to tell me which way to go though. It isn't just randomly guessing which way to go like, say, some DDS dungeons, which I didn't even bother trying to do on my own because I wanted to actually beat the game.
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# ¿ Aug 10, 2011 04:25 |
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I just finished off the Sector C boss and good lord was that ever an intense fight. At least, the third time, when I wasn't just slaughtered. Between the time you first encounter the boss and when you actually fight him, I did absolutely nothing to power up. All the new areas that opened up, I just talked my way through most random encounters and ran from the couple demons I didn't have. My MC spent the whole battle defending, especially after being stunned since at that point he's in one-shot territory. The only time he stopped was to replace demons. I was co-op attacking that jerk at least twice a turn, and often three times. My first three demons ran out of mana, and I ended up replacing the whole team with some demons I hadn't even used yet. The whole team was almost killed a couple times from his AoE attack. I finally finished him off but one of his minions was still alive and my MC had next to no health and was still stunned, so I ended up using a Bead to make sure he didn't get finished off. One of the demons I ended the battle with gained five levels. Edit: Does sub app capacity ever increase? Armor-Piercing fucked around with this message at 00:10 on Aug 14, 2011 |
# ¿ Aug 14, 2011 00:04 |
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I would just try negotiating with some different demons and trying different fusions with them. I have no idea how you ended up with a full team of gun-weak demons of one alignment though - I didn't even know there were that many at one level range.
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# ¿ Aug 23, 2011 16:10 |
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Suaimhneas posted:So what I'm getting from this is that a company that doesn't publish their games outside japan and north america decided to put this game on the only handheld that's region locked, and it doesn't even use that handheld's unique features? No reason it couldn't have been on DS? Also it isn't exactly Atlus' fault they don't publish outside of Japan and North America, since they don't exist outside those territories.
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# ¿ Aug 24, 2011 17:33 |
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Role Play McMurphy posted:I wish they'd just hurry up and put this series on the PS3 because I don't do any portable gaming and I'm not gonna play anything without trophies.
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# ¿ Aug 25, 2011 20:07 |
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About TGS: I don't see Atlus or Index Holdings on the website for it. They are going to be there, right? It'd be really nice to get some news of any new games they've got going on, and now I'm worried.
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# ¿ Aug 25, 2011 21:01 |
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Ibram Gaunt posted:I wouldn't be surprised if it ends up like the Umineko fighter where it's a fun little game for fans but absolutely abysmal at being a fighting game. (You know, the important part)
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# ¿ Aug 31, 2011 01:35 |
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TurnipFritter posted:Also, y'all, the screen shot in the top righthand corner is the character select screen from the fighting game, it seems.
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# ¿ Aug 31, 2011 02:42 |
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Wait, why is that a fanservicey outfit? It looks pretty normal to me, apart from the skirt being on the short side.
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# ¿ Aug 31, 2011 02:56 |
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Mio Bison posted:I spent years playing arcade GG and anyone will tell you that it's one of the best 2D fighters, unfortunately it was designed by the people who worked at ASW 10+ years ago whereas BB's made by the guys working for them now and if you think BB has been "well-received" you and I understand that term very differently Edit: P.S. Thanks for destroying any optimism I had for the supposed eventual return of Guilty Gear. It's going to end up being terrible, isn't it. Armor-Piercing fucked around with this message at 03:06 on Aug 31, 2011 |
# ¿ Aug 31, 2011 03:04 |
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TurnipFritter posted:
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# ¿ Aug 31, 2011 04:15 |
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fount of knowledge posted:I guess my sheer laziness and never getting around to play more than ten hours of Persona 4 finally comes in handy, since I get to play the definitive version and enjoy it as if it's a whole new game. I only got through about ten hours as well, before I got bogged down with other games. Pretty pumped to get this for Vita.
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# ¿ Aug 31, 2011 04:29 |
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First guess: Crossover content with Monster Hunter Second guess: Love Plus Persona Third guess: Export Persona 4 soundtrack to Hastune Miku: Project Diva Edit: VVVVV It's my favorite guess too. Armor-Piercing fucked around with this message at 23:36 on Aug 31, 2011 |
# ¿ Aug 31, 2011 23:27 |
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Someone called Marie's outfit fanservicey, so I'm pretty sure the definition of fanservice gets pretty general depending on the person. Also, the Aigis scene is not "robot fingerbanging," it is "intertextual reference." Clearly the author wanted to remind the player of a similar scene in Chobits and
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# ¿ Sep 1, 2011 03:26 |
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Justice posted:Devil Survivor's sales here exceeded expectation, and it was a hell of a lot less work than localizing all of the additions the Persona 4 remake will have, on a new system Atlus USA hasn't worked on before. Devil Survivor is a sure thing as far as sales precedent is concerned, while Persona 4 sold like 2/3 of its expected units.
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# ¿ Sep 3, 2011 03:26 |
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Blhue posted:Welp, now that there's a fighter spinoff, how long until the Super Robot Wars-esque srpg featuring characters from various SMT games?
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# ¿ Sep 7, 2011 20:59 |
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Maybe you should send Ghostlight a stern email demanding an oppai mousepad in their next special edition. I feel you though. I largely only really want artbooks. I think Dark Souls is the only special edition I've ordered for a while.
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# ¿ Sep 9, 2011 19:19 |
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I noticed people were talking about the FeMC route earlier and how sad it is and all, but is it that different from the MC route in terms of plot? I didn't read the spoilers because I haven't played P3P yet.
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# ¿ Sep 13, 2011 00:37 |
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Sony pre-TGS press conference just ended, and in the list of games/franchises expected to be on Vita within a year of launching, one of the entries was Shin Megami Tensei. Speculation time!
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# ¿ Sep 14, 2011 07:15 |
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Agnostic watermelon posted:Isn't that going to be the P4 remake?
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# ¿ Sep 14, 2011 14:00 |
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Neeksy posted:I have strong feelings about [video game girlfriend]!
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# ¿ Sep 19, 2011 05:11 |
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I wasn't sitting there in awe of how innovative and exciting P1 combat is, but at the same time I was never dreading another random encounter. It was pretty firmly in my "I have no problems with this" category.
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# ¿ Sep 22, 2011 23:05 |
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I would like a Persona spinoff based on the Persona game that the characters play in Persona. Alternatively, was the SMT card game any good? Handhelds need some better card games, and a Pokemon CCG/SvC Card Fighters type deal would be pretty neat.
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# ¿ Sep 24, 2011 05:58 |
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Policenaut posted:Still really hoping it's Growlanser/Growlanser 4: Over Reloaded.
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# ¿ Dec 14, 2011 17:30 |
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I can't imagine Atlus not announcing both games at this point. Otherwise the actual announcement is going to be a giant "gently caress you" to everyone who wanted
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# ¿ Dec 19, 2011 19:52 |
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I really need to stop reading the Atlus forums. It's like GameFAQs with image support at this point.
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# ¿ Dec 22, 2011 01:26 |
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Gyoru posted:Canada's VideoGamesPlus just put an interesting product page up. Still have a ton of mileage to get out of my PSP at this rate.
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# ¿ Jan 18, 2012 17:07 |
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So Atlus just sent out an email with this: The subject is all underscores, just like the filename for the image on the Atlus site. Part of me just assumes this is a mistake, but after the Growlanser/Gungnir thing I think they might just be a bunch of jerks. Edit: According to maketakunai in the RPG thread, it is the latter.
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# ¿ Feb 17, 2012 01:25 |
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I have the PS2 version of Persona 4 but I wanted to wait for the Vita port to play through that instead. I don't want this game (or the anime) to spoil it for me.
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# ¿ Feb 21, 2012 23:06 |
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Policenaut posted:It's confirmation that Atlus will release the game in Japan on May 17th. Atlus USA hasn't said anything yet, probably because they need to find a way to make people the most mad while they're announcing it. April 1st: Whoops! Guess we were a month early with the joke. We're bringing it over. April 2nd: Haha, April Fools, gently caress you.
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# ¿ Feb 29, 2012 09:07 |
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Maybe it's hiding a character they haven't revealed yet.
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# ¿ Mar 11, 2012 18:01 |
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I like being able to use whoever I like in games, and I don't see not being forced to use Ken as much of a fault. I used Aigis, Yukari, and Mitsuru for pretty much all of The Journey. When I eventually get around to P3P I'm definitely swapping Akihiko in there somewhere though - I wanted to use him but didn't really want to constantly swap him and Mitsuru, so he got left behind.
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# ¿ Apr 20, 2012 23:29 |
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Amppelix posted:At least it seems I made the correct choice regarding portables () since it's outselling vita like crazy most of the big games will go on it, like a surprise SMT title! It's too bad I'm broke and have neither.
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# ¿ May 30, 2012 13:54 |
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It's nice to see some green in that top shot though. The world outside the ruins looks a little less destroyed than I would have expected.
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# ¿ May 31, 2012 00:43 |
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Technique posted:My recommended order:
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# ¿ Jun 11, 2012 00:35 |
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glod posted:Oh, really? I was under the impression that P4 was way more popular for some reason (at least in Japan). Nevermind, if that's the case!
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# ¿ Jun 16, 2012 04:30 |
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# ¿ May 3, 2024 04:46 |
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Len posted:I just got into the EEG Tower for the second time in DDS2 and goddamn this is the WORST loving place. I thought the Power Plant was bad. This is a million times worse. Edit: That made me look at my Strange Journey save after not touching it for months. I'm only in Sector F. Armor-Piercing fucked around with this message at 05:09 on Jun 16, 2012 |
# ¿ Jun 16, 2012 04:59 |