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Stay Safe
Sep 1, 2008

by FactsAreUseless


Can't get enough talking about this awesome game? We made a Steam group for Fallout fans that are goons called Fallout Goons (FOGoons) :steam:. We made this as an alternative to the now-defunct #fnvgoons IRC-channel.

:siren: News:

Rinkles posted:

STEP RIGHT UP, GET YOUR FREE FALLOUT (1997) RIGHT HERE! (gog.com)





Developer: Obsidian Entertainment, Bethesda Game Studios (Patches)
Publisher: Bethesda Softworks (US, UK, JP); Namco Bandai (EU, AU, NZ); 1C/Cenega (PL, RU, CZ)
Designers: Josh Sawyer (Project Director), John Gonzalez (Creative Lead), Chris Avellone, Eric Fenstermaker, Travis Stout (Writers)
Composers: Inon Zur & Mark Morgan
Engine: Gamebryo
Platforms: Microsoft Windows, PlayStation 3, Xbox 360
Release dates: NA October 19, 2010; AUS October 21, 2010; EU October 22, 2010

Purchase Fallout: New Vegas retail versions.

Note: Since the PC version is a Steamworks title, you will need to authenticate the game with Steam and tie it to a Steam account. You can purchase it digitally by clicking :steam: to go to the official Steam store page of Fallout: New Vegas.





Fallout: New Vegas takes place during the year 2281, four years after the events of Fallout 3, and 204 years after the Great War of 2077, making this installment chronologically the latest in the series thus far. The game is set in post-apocalyptic Las Vegas, Nevada, and the Mojave Desert, which is known as the "Mojave Wasteland." The Mojave Wasteland is roughly the same size as the "Capital Wasteland" in Fallout 3, and is spread across parts of real-world Nevada and Arizona. Part of Fallout and Fallout 2's Core Region also appears in the form of California. Unlike other cities in the Fallout series, Las Vegas was not struck directly by a nuclear attack. Its buildings remain intact, and mutation of its inhabitants is minimal.

The city and its surroundings are divided between various factions, but there are three major powers competing for control of the region: The New California Republic (NCR), Caesar's Legion, and Mr. House. The NCR's military, returning from Fallout 2, is now bloated and mismanaged, but controls the majority of territories in the Mojave. The slave-driving, Roman Army-styled Caesar's Legion, formed by its leader, Caesar, conquered and united 86 tribes and now plans to conquer New Vegas. Mr. House, the mysterious businessman rumoured to be 200 years old, controls New Vegas with an army of "Securitron" security robots. There are many other factions and groups as well, including the Boomers, a tribe of heavily armed vault dwellers, Powder Gangers, violent groups of escaped convicts, Great Khans, a tribe of drug dealers and raiders from Fallout, and the Brotherhood of Steel, the technology-craving remnants of the U.S. military. Landmarks featured in Fallout: New Vegas include the Hoover Dam, which supplies power to the city, Nellis Air Force Base and the HELIOS One solar energy plant.

The game places the player in the role of a courier working for the Mojave Express, known simply as "the Courier." While delivering a package with a platinum poker chip to New Vegas, the courier is ambushed by Benny, leader of one of the casinos (voiced by Matthew Perry) in New Vegas, who steals the package, shoots the player in the head, and leaves the body in a shallow grave. A robot named Victor witnesses the shooting and brings the courier to Doctor Mitchell in Goodsprings. At this point, the player enters into character creation and defines the Courier's skills, attributes, name, gender, age and appearance. Although traumatized, the player begins his journey, following Benny to avenge the attack and recover the stolen package, all while exploring the Mojave Wasteland.





Reputation
The reputation system from Fallout 2 returns, with some improvements. While you still have karma, people can't magically detect whether you are good or evil, and instead you'll have a reputation with each faction and community that depends on how much you help them or piss them off.

More Interesting Companions
Companions have far more dialogue and will actually have stuff to say as you progress through the game, rather than just being pack mules with guns. They are easier to order around thanks to a new "Companion Wheel" interface which lets you quickly change their weapons or equipment or behaviour. Companions have special skills and grant you special perks while they are with you. Each companion now has a unique quest, a bit like Mass Effect 2's loyalty missions, and helping them accomplish their missions will grant special perks.

Crafting
As well as unique weapons, you can also craft chems and food, and use spent casings and powder to craft bullets. You can also use science skill to recycle energy weapon ammunition.

Weapon Overhaul
Big Guns skill no longer exists, but strength requirements from Fallout 1 and 2 are back; to use a minigun you need to be built like Schwarzenegger but you don't need special training in them.

Most guns now have true iron sights aiming (rather than the camera simply zooming in a bit). New Vegas has twice the number of weapons as in Fallout 3, and there are now different types of ammunition, like armour-piercing bullets or overcharged energy cells. Unique weapons have unique appearences rather than just different stats. Non-unique weapons can be modified with scopes, extended magazines, silencers, etc.

Armour Overhaul
A Mr. Gutsy or Sentry Bot is as tough as a Dalek. Robots and guys in power armour are practically bullet proof, as armour has damage threshold, similar to the system in the old Fallout games. If a weapon's damage per bullet is lower than this threshold it will not penetrate and do only a tiny fraction of the normal damage. Energy weapons tend to have high damage rather than damage per second and are thus well suited; you can also use special armour piercing bullets.

Animations and Third Person View
Animations have been overhauled so that they no longer look like poo poo. Especially noticable are the excellent animations when you shoot someone and they are reeling in pain. Also the camera angle of the third person view has been altered for a slightly better experience. (It's still seems a bit awkward, though.)

Disguises
You can wear the clothing or armour of an enemy faction and blend in if you don't draw attention to yourself. Watch out for dogs or elite officers, though, they won't be fooled.

Perks and Traits
You now get perks at every other level, so you have to choose a bit more carefully. At the start of the game you also have the option to choose Traits. These were in the old 90s games. Traits are kind of like perks, but each positive aspect is balanced by some negative aspect. There's also a special trait, Wild Wasteland, which enables wacky pop culture references and easter eggs. One or two references to stuff on these forums have been confirmed!

Hardcore Mode
Hardcore mode, when enabled, does the following:

  • You have to sleep.
  • You have to eat and drink.
  • Lack of hydration/sleep will sometimes make fast travel impossible
  • Stimpaks heal slowly over time.
  • You need a doctor, or doctor’s bag to heal crippled limbs.
  • Ammunition has weight.
  • Companions experience perma-death.

An option mode that is seperate from the normal difficulty setting, you can switch this on or off at any time. There is an achievement for playing through the entire game in hardcore mode.





The game has a lot of factions that are related to the outcome of the main quest, but there are three major factions that are prevalent in the game. These three are the New Californian Republic, Caesar's Legion, and Mr. House.

New Californian Republic (NCR)
The NCR stands for democracy, freedom and fairness, along with other old-world values from the United States. They currently have the advantage in the Mojave, as they control the Hoover Dam. However, they are stretched too thin, and their notorious bureaucracy has led to them becoming ever more ineffectual.



Caesar's Legion
Ceasar's Legion is a growing force that has been conquering and enslaving its way across the east. Their leader has based their clothing, tactics, laws and way of life on the Roman Empire. Caesar believes that the Old World failed because of the same philosophies, tactics, and ideologies that America had before the war.



Mr. House
Mr. House runs the New Vegas strip of casinos and hotels. He is a recluse, like Howard Hughes, never seeing anyone in person. This is apparent when the Courier finds out that House communicates via computer terimals. So far, he's kept the Strip under his own control, thanks to his army of Securiton robots. He wants to stop NCR or the Legion taking over, but does he perhaps have another agenda?



Stay Safe fucked around with this message at 01:34 on Apr 7, 2012

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Stay Safe
Sep 1, 2008

by FactsAreUseless




Dead Money involves working alongside three non-player characters to find the treasure of the Sierra Madre Casino and adds new achievements, perks, terrain, enemies and decisions for the player, as well as adding 5 levels to the level cap. It was released on December 21, 2010, for the Xbox 360, and on PlayStation 3 and PC platforms on February 22, 2011.

There are no weight/gear restrictions; the game takes all of your stuff before beginning the DLC proper, and gives it back after you are finished. Recommended level 20+. Cannot leave before completion, cannot return after completion.



Honest Hearts takes you on an expedition to the unspoiled wilderness of Utah’s Zion National Park. Things go horribly wrong when your caravan is ambushed by a tribal raiding band. As you try to find a way back to the Mojave, you become embroiled in a war between tribes and a conflict between a New Canaanite missionary and the mysterious Burned Man. The decisions you make will determine the fate of Zion. It was released on May 17, 2011 on the Xbox 360 and PC platforms. It was later released on June 2 (NA), and June 5 (EU) for PlayStation 3, due to the PSN store being down from a group hacking the server.

The Courier can only take 75 pounds of gear (can be made 100 with certain perks / skill checks). No recommended level (everything scales). Cannot leave before completion, can return after completion via fast-travel to Northern Passage.



In Old World Blues you discover how some of the Mojave’s mutated monsters came to be when you unwittingly become a lab rat in a science experiment gone awry. You need to scour the pre-War research centers of the Big Empty in search of technology to turn the tables on your kidnappers or join forces with them against an even greater threat. It was released simultaneously on all platforms on July 19, 2011.

No weight/gear restrictions. Recommended level 15, but at high levels the scaling seems to get out of control and the enemies turn into bullet sponges. Cannot leave before completion, can return after completion with teleport device.



Lonesome Road brings the Courier's story full circle when you are contacted by the original Courier Six, a man by the name of Ulysses who refused to deliver the Platinum Chip at the start of New Vegas. In his transmission, Ulysses promises the answer as to why, but only if you take one last job—a job that leads you into the depths of the hurricane-swept canyons of the Divide, a landscape torn apart by earthquakes and violent storms. The road to the Divide is a long and treacherous one, and of the few to ever walk the road, none have ever returned. It was released on September 20, 2011 simultaneously on all platforms.

No weight/gear restrictions. Recommended level 25+. Can leave/return at any time before and after completion by fast travel to Canyon Wreckage.



Players pre-ordering Fallout: New Vegas from selected retailers were granted access to special pre-order bonus packs, containing exclusive equipment to make the earlier stages of the game easier. The list of bonus packs is as follows:

These packs has been combined into one pack titled Courier's Stash and has been released on September 27, 2011.



The famous weapons manufacturer, Gun Runners, has opened up their exclusive cache of armaments, including new weapons, weapon mods, ammo types and recipes. Their inventory doesn’t come without a price, though. Trek far and wide throughout the Mojave Wasteland in search of this elite class of weapons that range from the outrageously potent to the bizarrely impractical.

Gun Runners’ Arsenal, released on September 27, 2011, increases the range of unique weapons, weapon mods, ammunition types and recipes waiting to be uncovered in the vast Mojave Wasteland.

Stay Safe fucked around with this message at 23:01 on Apr 1, 2012

Stay Safe
Sep 1, 2008

by FactsAreUseless


What SPECIAL, traits, skills and perks should I invest in?
There really aren't any useless SPECIAL, traits, or skills. There are some useless perks, but you should be able to spot them. If you are unsure, post in this thread, or view a list of useless perks made by goons.

For SPECIAL, it might be a good idea to invest in intelligence, so that you get more precious skill points as you level up. With a high intelligence, your character should be able to max all skills to 100 by level 50 (provided you purchased all DLC, as the default max level without DLC is 30).

For traits, well, that is up to you. They're not useful, but nor are they useless. All traits add something at the cost of something else. You don't have to choose any of them, but the most popular trait is Wild Wasteland.

As for skills, the most popular among goons are speech, science or lockpick, and some offensive trait such as guns. Repair is extremely useful as well, as it repairs your weapons and saves you money.

However, the game is really built to play on how you want, rather than throwing in a bunch of useless skills and a few good ones. For example, if you want to have a smooth tongue and get past some difficult situations without pulling a trigger, then investing your points heavily into energy weapons would not be suiting for that style of play. (Put it in Speech :ssh:)

Is there post-ending gameplay?
No.

When will I know when the final quest will begin?
The game will notify you via a pop up when the final quest (also known as "end sequence") begins, asking you if you want to start it or if you are not ready yet. Fallout: New Vegas also saves your game as you confirm to start the end sequence. This allows you to load up a pre-final quest game save, and thus play as if you are right before the end sequence.

Which are the best DLCs?
All DLCs have received generally favorable reviews, and each DLC has its strengths and weaknesses.

  • If you are looking for something mysterious/spooky with fantastic voice acting and plot development, then Dead Money would be for you.
  • If you are seeking a new additional open-world environment, the best of the DLC for this is Honest Hearts.
  • If you want to play something that makes you laugh for hours with great voice acting and a crazy-but-still-believable plot, then Old World Blues.
  • Then if you need something that ties up loose ends for the main quest and enjoy a challenge, then play Lonesome Road.

What order should I play the DLCs in?
General consensus is to play the DLC in the order they were released. Several goons report that playing them one-after-another is fantastic and like playing a whole new game. Most people recommend waiting on DLC until you are far enough in the main game (perhaps around level 15), despite all DLC content available to you immediately.

Where can I find a list of console commands?
Console commands can be found at the Fallout Wiki, also known as "The Vault".

Note though, that when you use console commands, Steam achievements become temporarily disabled. From the time you open up the console, Steam stops triggering achievements. To re-enable the triggering of Steam achievements, simply save your game after you entered in your commands, exit out of Fallout: New Vegas, and then start it up again.

How do I get my character's picture in the OP?
I have enough Fallout Goon characters for now, but I will rotate them out every now and then (really whenver I have time and feel like it). If you really want to make sure your picture will be included the OP rotation, do the following:

  • PM me, or comment in the Fallout Goons Steam group, a link to your post in this thread that contains an image of your character.
  • Make sure the picture doesn't show too much spoiler (i.e. what Mr. House looks like).
  • Make a little story, whether with text and/or images, to go along your screenshot. The images in the OP are clickable to jump to your post about your character's story or what he/she is doing.
  • No HUD. You can disable it with the console command tm or make it fully transparent in the display settings.
  • I would really prefer if you resize/crop your screenshot to 800x450 so I don't have to.
  • Best quality/texture detail possible.





Links
Official Fallout Website
Official Fallout: New Vegas Website
Fallout Goons (FOGoons) :steam: - Made as an alternative to the now-defunct #fnvgoons IRC-channel.
New Vegas Nexus - Best collection of mods related to Fallout: New Vegas.
The Vault, the Fallout Wiki - Excellent resource to everything in the game.
SomethingAwful.com FNV Console Thread - Primarily targeted for the console audience.
SomethingAwful.com FNV Modding Thread - Primarily targeted for perverted animu-furries.

Special Thanks
Cicadalek for the list of useless perks.
Obsidian Entertainment. All content, including images shamelessly stolen from the Internet, belong to them.
rope kid, the resident Obsidian goon.
Simon Draskovic for the DLC information.
The Vault, the Fallout wiki.
Wikipedia contributors for the "What is Fallout: New Vegas?" section and various other pieces here and there.
your evil twin, the creator of the old thread, for some of the content I blatantly copy/pasted to this thread.

Stay Safe fucked around with this message at 23:00 on Apr 1, 2012

Stay Safe
Sep 1, 2008

by FactsAreUseless

Seashell Salesman posted:

What's wrong with the old thread plus why no witty title?

Nothing wrong with the old thread. And the mods can add witty titles. I hide my wit when I know it isn't witty willy.

Stay Safe
Sep 1, 2008

by FactsAreUseless

Smol posted:

Hey Dead Man Posting, you might want to warn the readers that the "What is Fallout: New Vegas?" section reveals quite a bit about the plot (i.e. everything).

Good idea. Also this leads to a question I had:

In the Factions section of the OP, I put up Mr. House's face. I admit that after hours of play, I am just used to it, but do you guys think it is a spoiler? If so, can someone help me make up a faction banner trying to use non-spoiler stuff for House with the same image porportions as the other two?

Secondly, can someone help me make banners? I had two in mind.

Both will be 800x50.

One would be the Fallout cartoon character with some random background, I don't know what.

The other one is the NCR Ranger in the red background with its face at the end of the banner, text on left.


Simon Draskovic posted:

This should probably be added to the OP, as well as the various weight limits and ability to return. From what I remember:

Dead Money: No weight/gear restrictions; the game takes all of your stuff before beginning the DLC proper, and gives it back after you are finished. Recommended level 20+. Cannot leave before completion, cannot return after completion.

Honest Hearts: Can take only 75 pounds of gear (can be made 100 with certain perks / skill checks). No recommended level (everything scales). Cannot leave before completion, can return after completion via fast-travel to Northern Passage.

Old World Blues: No weight/gear restrictions. Recommended level 15, but at high levels the scaling seems to get out of control and the enemies turn into bullet sponges. Cannot leave before completion, can return after completion with teleport device.

Lonesome Road: No weight/gear restrictions. Recommended level 25+. Can leave/return at any time before and after completion by fast travel to Canyon Wreckage.

It might be useful to have some info about recommended perks/skills (Lockpick / Repair for Dead Money, Survival for Honest Hearts, Science for Old World Blues, etc.), and anything else that would help someone not inadvertently screw themselves.

I'll update it later today along with goon takes on it. Gotta go to Uni now.

Stay Safe fucked around with this message at 15:04 on Sep 26, 2011

Stay Safe
Sep 1, 2008

by FactsAreUseless

V!ntar posted:

Nice OP man! Maybe I can make some logos for Old World Blues and Lonesome Road if you want to.

Thanks, just make it the same porportions. I tried to find the "Downloadable Content volume xyz" pics from GIS, and I got one of OWB, but it's rather small compared to the others.

Edited out.

What I really need is banners like my Skyrim thread as mentioned above.



Something like that.

Stay Safe fucked around with this message at 20:28 on Sep 26, 2011

Stay Safe
Sep 1, 2008

by FactsAreUseless
For those that like to snipe deathclaws with Christine's silenced sniper rifle, I find AP rounds to work 1000x better than normal rounds.

Stay Safe
Sep 1, 2008

by FactsAreUseless
I'm pretty much done with the OP for now. I will edit the top features to look a little better later and add in "top-5 favorite goon mods".

Speaking of which, what are the top five favorite goon mods?

I also will refer people to the main modding thread by Cream-of-Plenty, I just want something to jump start people into modding.

EDIT: My vote goes for Nevada Skies and that MTUI mods. Really I don't see much of a need to mod much more than that.

Stay Safe
Sep 1, 2008

by FactsAreUseless

Keeshhound posted:

Alright, can someone tell me why the flamer is an energy weapon? I've logged a little under 400 hours with this game, according to steam, and I still feel like it (and the heavy/incinerator) should have been explosives.

Fire is considered energy. It isn't considered explosive because it doesn't explode.

jisforjosh posted:

My first and only playthrough (including all the DLC except for Lonesome Road) was with a Sniper build using high Perception, Agility, and Luck. Things were a bit easy, so looking for suggestions on another build.

Naked person with boxing gloves. Put all SPECIAL points into charisma, and all skills for Barter.

Stay Safe fucked around with this message at 23:40 on Sep 26, 2011

Stay Safe
Sep 1, 2008

by FactsAreUseless

Allahu Snackbar posted:

Allow me to make a case for how much I love F:NV



This is my character. I'm not what you'd call a fighter. In fact, I'm probably a buck fifty soaking wet, and I've got a glass jaw. I'm just here to have a good time, man. Other folks get their deep pockets turned out at casinos and give up rocket launchers, miniguns, assault carbines. Me? I get out of trouble with my mouth. You can't help but like me, or at least laugh me off as not a credible threat. Look man, that's okay too. With 10 luck and 10 charisma, who needs to even have strength of four? gently caress, let Raul tuck a gat. Let Veronica bust her knuckles. Gotta keep my hands soft to count caps, baby.

But sometimes poo poo does go sideways in the Mojave. Sometimes you can't just be a suave motherfucker and make it rain at Gomorrah. Sometimes, somebody's got it out for you. And that's about when you find out just how much damage you can do with pistols only, hand loads, and more drugs than Hunter Thompson takes. Guess how much fixer I keep in my inventory? None, motherfuckers. Fixer is for quitters. Do ballers who loft their bed on gold ingots take Fixer? No they do not.

Also I never had sex with Fisto or Beatrix seven times. Never no sir.

Love this.

If you guys take clean pictures of your character with the HUD disabled, I'll put it up in the OP along with a link to your post telling your character's story. This is highly subjectable and limited though since I don't want to flood it with images.

EDIT: Here is my friend's character, Tom of the Mojave



I don't have a backstory on him yet. But gosh, who needs one :allears:

My character is a tourist to Vegas named Fordon Greedman. He loves taking long walks and helps his grandmother out of the house to visit old Sarsaparilla factories for post-card grade photos.

Stay Safe fucked around with this message at 02:52 on Sep 27, 2011

Stay Safe
Sep 1, 2008

by FactsAreUseless

Wolfsheim posted:

Dead Man Posting, good work on the OP and all, and I hate to be pedantic, but I was thinking it might benefit from some kind of general FAQ. The only reason I mention it is because questions like "Which are the best DLCs?" "What order should I do the DLCs in?" "Is there post-ending open-world gameplay?" "I've never played fallout before what stats are good and what skills HELP" and etc seemed to come up every few pages in the last one. Since the idea behind a new OP is to help new peeps, I figured it might help, sorry if I'm bein' a jerk :shobon:

Don't worry about it. I would recommend that people PM me though, as I will not be able to keep up with this thread and will usually just skip to the last page. Take a look here to help me form the FAQ everyone.

Stay Safe
Sep 1, 2008

by FactsAreUseless

Cream-of-Plenty posted:

Oh, boy. I have tons of screenshots you can use for the OP if you'd like. Not all of them are PCs, but I think they capture the spirit of the game nicely.









This last one, though, holds a special place in my heart. "The Pugilist" was a simple concept: Make a pugnacious little troll with an insatiable thirst for drink and a penchant for hitting things. His gimmick was choosing the rudest response in every set of dialogue options.

Tell the story of the last one :allears:

I have enough Fallout Goon characters for now, but I will rotate them out every now and then (really whenver I have time and feel like it). If you really want to make sure your picture will be included the OP rotation, do the following:

  • Make a background story to read with your post. The images in the OP are clickable to jump to your post about your character's backstory.
  • PM me or comment in the Fallout Goons Steam group to your post in this thread that contains an image of your character and its backstory.
  • Make sure the picture doesn't show too much spoiler (i.e. what Mr. House looks like).
  • Would really prefer if you resize/crop them to 800x450 so I don't have to.
  • No HUD.
  • Best quality possible.

Stay Safe fucked around with this message at 05:15 on Sep 27, 2011

Stay Safe
Sep 1, 2008

by FactsAreUseless
I should add mine as well.



Fordon Greedman roams the Mojave like any hard-working courier does: loaded with at least one sniper rifle, pistol, melee weapon, various explosives, over 100 stimpacks, and vanity magazines that tell sex secrets how to sell gecko hides. As mentioned earlier, he takes after his adopted Grandma Lily and is very sneaky and clever. With long walks on the beach Mojave desert wearing a Brotherhood of Steel Scribe's robe and some fancy headdress that USED to have a head in it, Fordon Greedman roams about skillfully plotting and scheming how to encourage events to unfold to eventually rule Vegas and rename it City 16.

Stay Safe
Sep 1, 2008

by FactsAreUseless
To those wondering how to disable the HUD, you can easily do it by setting the transparency to full or something like that. It's in the display settings.

Stay Safe
Sep 1, 2008

by FactsAreUseless
How about this. To appease all the crybaby menchildren in here, let's shorten the backstory to a brief one and make stories out of screenshots.

http://steamcommunity.com/id/latisi/screenshot/576678597532270235?tab=public
http://steamcommunity.com/id/latisi/screenshot/576678597532271555/?tab=public
http://steamcommunity.com/id/latisi/screenshot/576678597532286599?tab=public
http://steamcommunity.com/id/latisi/screenshot/576678597532291776?tab=public

Akin to that. Linked because spoilers.

Stay Safe fucked around with this message at 15:42 on Sep 27, 2011

Stay Safe
Sep 1, 2008

by FactsAreUseless

Isaacs Alter Ego posted:

So, I took Cass with me to Benny. I took his suit for the charisma bonus, but didn't really want to lug it around when I didn't need it. So I gave it to Cass to hold on to. This is what happens immediately after.



She does have a convincing argument.

Also, I recently beat Lonesome Road...anyone else really disappointed by it? I was expecting something really profound, and instead got some philosophy 101 lectures.

Great screenshot!

It was a little anticlimatic for me, because I took dialogue options to make Ulysses not fight me/die. I bet if I choose the other option and have an epic showdown, maybe.

All in all I am glad I didn't kill him. Now he just chills on a cliff.

http://steamcommunity.com/id/latisi/screenshot/577809135318740187?tab=public

Stay Safe
Sep 1, 2008

by FactsAreUseless
Rope kid (or anyone): Do you have any information reguarding the Steam Cloud service and FNV? I was really excited to see that it would back up my saved games when it first came out. Then it ruined the game for everyone by overwriting new saves with older, backed up ones, so they disabled Steam Cloud. Has this been fixed or does it still just back up only .ini settings?

Stay Safe
Sep 1, 2008

by FactsAreUseless

Mikael Kreoss posted:

I posted a guide to level 4 100 lockpick on, like, the first page. I'd link it but the SA droid app is truly Awful.

Just tell him to click on the ? next to the date you posted maybe.

Stay Safe
Sep 1, 2008

by FactsAreUseless

Jerusalem posted:

I've been using mine to finance my addiction to getting implants, I actually cleared out all my caps the other day for the first time, which meant.... I just had to go pick up another of my stash of gold bars and jump up another 8k!

This is unironically not the first time I have heard this.

Cicadalek posted:

I like having an updated OP, but I take issue with the statement that there's no useless perks. I mean can anyone really justify taking Retention? Or Entomologist now that we don't have to deal with FO3's albino radscorpions? And all of the radiation related perks, pretty much, since rad-away is generally plentiful and the ones that give benefit for radiation are never worth it. And the ones that allow you to redo broken locks/ computers. And the one that makes nightstalker squeezins give bonuses because honestly by level 20 you're not gonna see a nightstalker again unless you're exploring all the caves/ doing Lily's quest.

In my defense, I was working while editing that part of the FAQ. Please take a look over it and help me out though.

Stay Safe
Sep 1, 2008

by FactsAreUseless
Here is what I need for the OP:

Three most popular skills to tag at character creation.

Stay Safe
Sep 1, 2008

by FactsAreUseless

Lets gently caress Bro posted:

Speech, Science, Repair/Lockpick

This is what I was going to say personally, though more repair than lockpick. Because it seems like to me most doors can be unlocked with hacked terminals, which science covers.

Stay Safe
Sep 1, 2008

by FactsAreUseless

Lets gently caress Bro posted:

There's a lot of little random lockers and safes and stuff that you can only do with lockpick. I guess the major stuff you can do with either, but it's fun to find extra loot. When I look at my game stats, I have way more uses of lockpick than science, and I tagged both.

But I have 100+ bobby pins. The only time I needed to raise lockpick was when it said "Grr you aren't level 75 in lockpick so you might as well give up and go home". Then I'm like "Fine whatever next level I'll dump 15 points into it".

Stay Safe
Sep 1, 2008

by FactsAreUseless

BigRed0427 posted:

A little help. The ending I want is Kill House and take over Vegas but have the NCR defeat the Legion. Any tips on how achieve this?

Dress up as an NCR Ranger, go to the Fort, lay waste. The Fort is on your way to deal with the platinum chip so might as well!

Stay Safe
Sep 1, 2008

by FactsAreUseless

Dead Man Posting posted:

What SPECIAL, traits, skills and perks should I invest in?
There really aren't any useless SPECIAL, traits, or skills. There are some useless perks, but you should be able to spot them. If you are unsure, post in this thread.

For SPECIAL, it might be a good idea to invest in intelligence, so that you get more precious skill points as you level up.

For traits, well, it's up to you. They're not useful, but nor are they useless. All traits add something at the cost of something else. You don't have to choose any of them, but the most popular trait is Wild Wasteland.

As for skills, the most popular among goons are speech, science or lockpick, and some offensive trait such as guns. Repair is extremely useful as well, as it repairs your weapons and saves you money.

However, the game is really built to play on how you want, rather than throwing in a bunch of useless skills and a few good ones. For example, if you want to have a smooth tongue and get past some difficult situations without pulling a trigger, then putting your points into Lockpick would not be suiting for that style of play. (Put it in Speech :ssh:)

Here is what I have so far. Tell me what you guys think should be changed.

Stay Safe
Sep 1, 2008

by FactsAreUseless

Simon Draskovic posted:

Nothing personal, but this question has cropped up so many times I went in and took a screenshot so it could hopefully be shoved in the OP.


Is there a point of no return?



Yes. The game is quite explicit about when this is. Pictured above is the "Hey, this is the point of no return" dialogue option for the Yes Man ending. After this, you go to the second battle of Hoover Dam, and can't come back. You can't play 'after the end' (like Broken Steel in FO3). A little while ago the game was patched to create an autosave for you at this point, so that you don't lock your character into the endgame (as certain reading-comprehension challenged individuals have apparently done in the past).

There are also a handful of "soft" point-of-no-returns, that specifically deal with which faction you are supporting. They appear as quests: "Don't Tread on the Bear", and "Beware the Wrath of Caesar". These are to let you know that you've helped out the NCR or the Legion to the point that if you continue to help one, you will alienate the other and will no longer be able to finish the game for the alienated faction. (I believe there is a Mr. House version, but can't find it on the Fallout Wiki). You are always able to complete the game through the Independent / Yes Man path.

I won't put the picture in, but I'll edit the FAQ question that deals with this about the saving game and confirmation to continue stuff.

Edit: I compromised and linked to your post that has the picture.

Stay Safe fucked around with this message at 05:24 on Sep 28, 2011

Stay Safe
Sep 1, 2008

by FactsAreUseless

Cicadalek posted:

The skills I can see no reason to take ever are:

Friend of the Night: It's never really too dark to see anywhere, outdoors you can wait til daytime and indoors there will usually be lights on. Also you have a light (hold tab)

Retention: Whenever you read a magazine it's usually to pass a specific skill check, and they last more than long enough for one. Magazines are pretty plentiful, too.

Rad Child: The negatives of radiation sickness outweigh the healing this will give you.

Rad Resistance: Rad-away and Rad-X are so plentiful that radiation is never really a problem the few times you're forced to go near it. Plus radiation suits exist.

Computer Whiz/ Infiltrator: Even if quickload didn't make this redundant, you can just quit out of the computer when you have 1 attempt left and reset the puzzle. Locks only break if you try to use the force option, which you should never ever do unless its a 100% chance or you don't care whats behind the lock.

Rad Absoption: See Rad resistance

Eye for Eye: You can heal crippled limbs instantly with stimpacks in normal mode, and you never want to be crippled. 50% extra damage doesn't mean much if you can't hit anything because of two broken arms and a concussion. In hardcore limbs are harder to heal, but why not just get adamantium skeleton instead?

Mile In Their Shoes: This makes Nightstalker Squeezin's give +1 PER, +5 Poison Resistance, and +5 Stealth. Given that (A)Perception is both very easy to boost (wear a hat) and not a very useful stat outside of unlocking perks,(B)Poison Resistance is made obsolete by doing OWB, which you need to even choose this perk, and (C) OWB also gives you a stealth suit, this is really hard to justify. Also stealth boys and La Fantoma exist. Also nightstalkers are pretty rare outside of Big MT. AUGH THIS PERK SUCKS

Alertness: Entirely obsoleted by ED-E

Entomologist: The only worrisome bugs are Cazadores, but if you have OWB you get a lot of perks that make them easier. If you don't have OWB and Cazadores are a pain then maybe get this.

Perks that boost your XP gain (and Here and Now) aren't really necessary if you're doing sidequests because quests shower you in XP. Maybe if you're doing a speedrun.

Every other perk has the potential to be useful, though obviously some are more useful than others depending on how you play, if you're using hardcore, etc. Now if you want the perks that are generally considered Really Good:

Comprehension: More skill points is always good, and the magazine bonus gives you a lot more options for spending points (for example, you can keep lockpicking at 80, and as long as you keep skill magazines you'll be able to open Very Hard locks after using them)

Educated: More skill points!

Shotgun Surgeon: Amazing if you intend on using shotguns at all

Hand Loader: makes ammo management a lot easier since you can just turn everything into JHP rather than choosing between AP and HP.

Piercing Strike: simply amazing for Unarmed characters.

Sniper: You'll generally be aiming for the head in most cases, since it does more damage. Easier headshots are even better.

Silent Running: A must for Sneaky Dudes

Jury Rigging: Probably the best perk in the game. Not only does it make it possible to repair your sweet armour and weapons without paying fucktons of caps to merchants, it can actually make you a lot of money with weapon repair kits. Pick up a lovely broken minigun, use a couple of repairkits (worth maybe 50 caps apiece) and suddenly you have a full health minigun which is worth hundreds of caps.

Paralyzing Palm: Do you know how easy it is to beat the poo poo out of an enemy when your attacks can turn them into a defenseless heap? Pretty easy actually!

Ninja: Extra crit and crit damage for melee attacks Yes Please

Laser Commander: Kind of like Ninja for laser weapons. Keep in mind this affects Elijah's Advanced LAER, probably making it the most powerful weapon not in the Gun Runner's pack.

Them's Good Eatin: Makes Hardcore a complete breeze. 50% to find decent food and healing items on any living enemy you kill is insane. They can be upgraded to better versions, too. Outside of hardcore the healing isn't too useful but the items still have a very good sell value.



Jesus I typed a lot of lovely words. Maybe just put a link to this in the main post instead of ruining your nice format.

Will do. Let's also make a "What are the most common things Goons didn't know about" list as well.

Stay Safe
Sep 1, 2008

by FactsAreUseless

Isaacs Alter Ego posted:


I like to kill people and sit on their things.



Is there anyone else whom I could kill so that I can sit on their things? I don't think the NCR president or Oliver tend to sit on things, and most other important people you talk to through screens or they stand around.

Also, any suggestions on how to make my screenshots look a little higher res and how to remove the HUD would be appreciated.

Be sure to check the OP's FAQ. I added a "how to remove HUD" in the "How do I get my image in the OP" section.

Basically the way I do it is make it fully transparent in display settings. Well, before I got HUD mods that automatically hide them when not in use.

Stay Safe
Sep 1, 2008

by FactsAreUseless

Bash Ironfist posted:

Okay, are all the casinos IN new vegas? I was looking around Primm, but I don't think you can use those slot machines or anything. Is there another place I can bilk of their sweet bottlecaps?

I thought the slot machines in Primm worked?

The next closest casino is in Freeside I guess. You can always play caravan as well

Stay Safe
Sep 1, 2008

by FactsAreUseless

Happy Noodle Boy posted:

Kinda hard to give Vegas to a dead man :smug:

I took Vegas just fine, thank you very much.

Stay Safe
Sep 1, 2008

by FactsAreUseless

YOURFRIEND posted:

I like it how it is. The only thread in games without a "witty" title.

My Skyrim thread doesn't have one. Like I said earlier, the witty titles are between you guys and the mods. And mods generally don't like them anyways.

I don't mind witty titles, I just don't want to be the one to make 'em.

EDIT: I personally was annoyed with the last thread because there's a modding, console, and PC thread with Fallout in them. If there was a subforum-wide rule like [game name] - [witty title], that'll be better. For example, Fallout: New Vegas - Posting in this thread almost makes me wish for a nuclear wasteland and then Fallout: New Vegas - Mods. Mods never change.

Stay Safe fucked around with this message at 00:50 on Oct 2, 2011

Stay Safe
Sep 1, 2008

by FactsAreUseless

Happy Noodle Boy posted:

Mechanical horse-cycles

Yeah, I actually kinda want this.

I've asked myself why motorcycles/mutated horses weren't available for use in FO3 and FNV. I hope they add something like this in there.

Stay Safe
Sep 1, 2008

by FactsAreUseless

Brace posted:

True to Caesar, we're not gonna go quietly. Our big irons jingle jangle so much we hope for a nuclear winter, baby.

Fixed for Legion and King references.

Stay Safe
Sep 1, 2008

by FactsAreUseless

Zedd posted:

I could swear I read that OP thoroughly, thank you.

You could swear it, but you'd kinda be wrong.

FAQ posted:

General consensus is to play the DLC in the order they were released. Several goons report that playing them one-after-another is fantastic and like playing a whole new game. Most people recommend waiting on DLC until you are far enough in the main game (perhaps around level 15), despite all DLC content available to you immediately.

Meh. Perhaps I wasn't clear enough in that topic. I'll think of a better way to word it.

Stay Safe
Sep 1, 2008

by FactsAreUseless

SheepNameKiller posted:

you are misunderstanding the tone in which he posted that

It's understandable. Tone is difficult to convey via text.

Anyways, rather than arguing useless crap like this, how about I do this: I will reword that topic and its title and also update the OP with new character pictures. Just do a few basic things and I'll throw your pics up in the OP:

  • Make sure the picture doesn't show too much spoiler (i.e. what Mr. House looks like).
  • Make a little story, whether with text and/or images, to go along your screenshot. The images in the OP are clickable to jump to your post about your character's story or what he/she is doing.
  • No HUD. You can disable it with the console command tm or make it fully transparent in the display settings.
  • I would really prefer if you resize/crop your screenshot to 800x450 so I don't have to.
  • Best quality/texture detail possible.

Here is an example:

Stay Safe
Sep 1, 2008

by FactsAreUseless

Poniard posted:

What's all this here about windows and stuff?

Augh, Jeez, I'm gonna have to learn this aren't I.

Fantastic hat and glasses combo. I would love to use this in the OP.

Stay Safe
Sep 1, 2008

by FactsAreUseless

ClearAirTurbulence posted:

This is weird - since an unusual and unexplained instance of Steam wanting to reload several gigs of content, I have been getting a "This save relies on items no longer available" message on all my recent saves when I re-loaded them. I couldn't figure out what was missing until tonight - I no longer have my Big Mountain Transportalsponder. I checked and I do have Old World Blues checked in my mod manager, so I don't know why it's not there anymore. Going to go look up the console code to re-add it.

Sounds like Steam re-downloaded OWB for you. Not sure why!

Stay Safe
Sep 1, 2008

by FactsAreUseless
Edit: wrong thread.

Stay Safe
Sep 1, 2008

by FactsAreUseless
Welp I have ignored this thread for like a month due to Skyrim, but I want to update the OP. Start posting your 800x450 HUD-less screenshots of your characters!

Stay Safe
Sep 1, 2008

by FactsAreUseless

gyrobot posted:

Yes unfortunately it is my second language.

Unfortunately? Take some pride in your language.

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Stay Safe
Sep 1, 2008

by FactsAreUseless

Kneel Before Zog posted:

So I somewhat enjoyed FO3, but have heard good things about New Vegas. What are some must have mods to make this game sexier on my first playthrough. Literally,sexier. I couldn't find any giant breasts mod on the front page of the f:nv modding page.

A prime example of the Nexus user.

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