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Hey Dead Man Posting, you might want to warn the readers that the "What is Fallout: New Vegas?" section reveals quite a bit about the plot (i.e. everything).
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# ¿ Sep 26, 2011 12:06 |
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# ¿ May 21, 2024 18:02 |
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Snark posted:That maize don't fertilize itself. Oh man. Can't even remember how many times I fell to that trap. Except, in my case, they usually were giant loving cazadors.
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# ¿ Sep 27, 2011 01:13 |
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SpaceMost posted:Is Dead Money universally considered the worst of the DLCs? Smol fucked around with this message at 19:46 on Oct 16, 2011 |
# ¿ Oct 16, 2011 19:43 |
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They start appearing periodically after your reputation with the Legion drops low enough. Either Shunned or Hated, I believe. Whether or not you kill Vulpes has nothing to do with it (although killing him and his men openly will probably lower your reputation enough).
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# ¿ Oct 21, 2011 23:20 |
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Inzombiac posted:I don't know why anyone would not take Small Frame on a non-hardcore build. Smol fucked around with this message at 01:42 on Oct 26, 2011 |
# ¿ Oct 25, 2011 22:24 |
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notZaar posted:I may as well ask - is there a vendor who sells magazines? I never have enough since I used them basically on every check I've encountered. Like every one of them that also sells food. Julie Farkas is an exceptionally good source too, if your reputation with the Followers is high enough.
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# ¿ Oct 29, 2011 02:15 |
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The King of Swag posted:Cross-posting from the TFR games thread. You might want to start by purchasing a legit version of the game. The only places you'll see things like "Patch 7" is torrent sites.
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# ¿ Nov 6, 2011 01:23 |
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Every Sunset Sarsaparilla bottle has a 5% chance of containing a star cap.
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# ¿ Nov 8, 2011 01:45 |
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LividLiquid posted:Last week you folks were talking about some rapist in North Vegas. This may be the only quest I haven't ever encountered. Can somebody rock some details my way? Make a visit to Aerotech Office Park. Talk to the inhabitants there.
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# ¿ Nov 9, 2011 10:36 |
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With Broken Steel installed Dogmeat will have 500 hit points per level. He cannot die.
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# ¿ Nov 16, 2011 19:27 |
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I don't think it is. Or at least high luck doesn't seem to give a big benefit.
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# ¿ Nov 20, 2011 14:59 |
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I'm just using a standard 54 card deck and my win-loss ratio is around 50:1. The AI can't play Caravan at all.
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# ¿ Nov 20, 2011 16:16 |
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CJacobs posted:I'm just going to put forward that I have absolutely no idea how to play Caravan correctly and I am not going to read through the novel that is the rulebook because I could just play the gambling games I already know and enjoy in Vegas. You could read this.
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# ¿ Nov 21, 2011 03:51 |
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Caravan is actually quite fun, but it really should be played with a standard 54-card deck. And, well, against someone who isn't braindead.
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# ¿ Nov 21, 2011 04:30 |
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Scorchy posted:Yeah I put aside my current FNV run for Skyrim You mean "Go to X, kill Y and optionally retrieve Z" isn't a viable formula for every quest in the game? In all seriousness, I agree. Skyrim is pretty fun, but I'm already yearning to play some New Vegas.
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# ¿ Nov 22, 2011 07:58 |
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Chairman Mao posted:Fallout 1? Except for the kill phrase bit. E: Well, I guess you could interpret convincing Master that his plan is full of poo poo as a kill phrase, as he asks you to leave and blows himself up after that. Smol fucked around with this message at 12:09 on Nov 24, 2011 |
# ¿ Nov 24, 2011 12:04 |
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All of them are worth it. Honest Hearts is perhaps be the weakest (but it also had the shortest development schedule, so it's understandable), but all of them are easily worth $10. At $2.50, they're practically a steal.
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# ¿ Nov 24, 2011 19:25 |
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Bigass Moth posted:Very easy question that I don't know the answer to: On PC, how do I minimize the game to access my desktop? Alt-tab doesn't work?
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# ¿ Nov 27, 2011 18:18 |
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With Logan's Loophole and the DLCs, it's pretty nice to have a mod to reduce the XP gain. The DLCs give absurd amounts of XP, so if you do them fairly early, you'll hit the level cap in no time.
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# ¿ Nov 27, 2011 19:57 |
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SlothfulCobra posted:Holy poo poo, I just bought this game two days ago and I've already racked up 25 hours of gameplay. I never played a Bethesda game before, and I didn't expect just how fluid it feels to be able to go anywhere and just happen upon all sorts of little things. Before you know it, you're embroiled in the middle of a quest, you look at a clock, and it's 3 am. It's an Obsidian game. Bethesda is the publisher.
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# ¿ Nov 28, 2011 00:57 |
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It's pretty much the only interesting thing to ever come out of the SW universe.
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# ¿ Nov 28, 2011 01:52 |
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Positronic Spleen posted:Graham didn't even get an ending slide, what the hell? http://fallout.wikia.com/wiki/Honest_Hearts_endings#Joshua_Graham
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# ¿ Nov 28, 2011 02:17 |
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eating only apples posted:That's taking the idea of the Vexillarius Helmet a little too far... New Vegas soundtrack is great, it just could use more variety. Big Iron et al. are great songs, but you still don't want to hear each one every 15 minutes. E: VVV Oh yeah, I suppose that could be the case. Smol fucked around with this message at 23:45 on Nov 30, 2011 |
# ¿ Nov 30, 2011 23:38 |
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Blunt Force Trauma posted:Even if it's not going on sale, it's worth waiting for the Ultimate edition to release, because it will probably be cheaper than buying the game+all DLC at full price currently. The best option will likely be to buy it during the Christmas sale. At -75% off (the discount during the Summer and Autumn sale daily deals), the price of the base game plus all DLCs adds up to $16.5.
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# ¿ Dec 1, 2011 01:54 |
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Welp, I guess you gotta do what you gotta do to pay the bills, but still...
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# ¿ Dec 1, 2011 18:57 |
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Willie Tomg posted:helllloooooo to you too unguarded bank vault in Boulder City!! Is this from a mod? (Never seen anything like that myself and the wiki doesn't seem to know about it either)
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# ¿ Dec 3, 2011 01:55 |
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prussian advisor posted:Here's a quick question--the amount of implants you can buy is equal to your END, right? Does the END implant itself count? What I'm asking is, can I start with 6 END, buy an END implant to bring it up to 7, and then use that to buy all the other stat boosting ones? No. But Endurance gained by Intensive Training perks raises the implant cap.
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# ¿ Dec 3, 2011 19:21 |
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It's filled with completely inane questions though. No idea why he bothers answering to half of them. E: The current questions seem to be a bit better. Smol fucked around with this message at 08:53 on Dec 14, 2011 |
# ¿ Dec 14, 2011 08:51 |
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The different leveled Ghost People have up to a tenfold difference in hit points, while leveling up your skills can only only double your weapon damage. So doing Dead Money at a high level probably makes them pretty bullet sponge-y. Not sure if hit points affect how much damage you need to do to cripple limbs though.
Smol fucked around with this message at 11:30 on Dec 25, 2011 |
# ¿ Dec 25, 2011 11:27 |
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CJacobs posted:I was going to write a big long counterpoint post about how the player's father in FO3 is one of the best and most believable side characters I've seen in a Fallout game, but I won't bother because I know it's going to be met with "Fallout NV is still better lul (doesn't specify a reason but it totally is)". If you're being serious, please do. I'd be genuinely interested to hear your reasoning. chelsea clinton posted:Pyro. gently caress yeah.
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# ¿ Jan 15, 2012 19:41 |
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CJacobs posted:Try to kill Yes Man, House, Caesar, and as many NCR as you can find. Let me know how many of them actually stay dead (Yes Man won't). Yes Man and Vendortron are the only unkillable NPCs in New Vegas. E: VVV Yes I forgot the kids. Anyhow, allowing that is an instant adult-only rating in many corners of the world, so it's easy to see why they're unkillable. Smol fucked around with this message at 20:19 on Jan 15, 2012 |
# ¿ Jan 15, 2012 20:15 |
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CJacobs posted:Thank you for saying exactly what I said in the post you quoted I guess??? No problem. What the hell was your point then?
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# ¿ Jan 15, 2012 20:22 |
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Francois Kofko posted:There's also that the game mechanics have been refined in new Vegas as well as improving the engine I think that the simple thing of getting rid of Damage Resistance as the sole damage mitigation mechanism did wonders for the gameplay. Damage Resistance scales really badly and makes buffing the enemy hitpoints — either via DR or base hitpoints — the only way to increase difficulty. Damage Threshold, on the other hand, allows the game designer to create enemies that have a thick armor, but what can be bypassed with high-damage weapons and/or things like armor-piercing bullets. Or they can make enemies that have a lot of hit points but no armor, which allows high DPS weapons that have no armor piercing capabilities (i.e. low damage per bullet) to shine. In Fallout 3, the only thing that matters is DPS. A weapon that fires one 100-damage bullet per second is always as good as a weapon that fires ten 10-damage bullets per second. That is why there are enemies with ridiculous amounts of hit points (like Albino Radscorpions) in Fallout 3: the only way of making the game more challenging as it progresses was to increase enemy hit points, so they did exactly that.
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# ¿ Jan 15, 2012 21:19 |
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gohuskies posted:You've got a bit of a point with this - FO3's Wasteland had more stuff in it than the Mojave, and the stuff going on was denser. But that's partly the result of NV's designers making a realistic recreation of the Mojave. While this may be true I'd wager that the 18-month development schedule and the smaller size of the team play a far bigger part.
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# ¿ Jan 15, 2012 23:39 |
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Speedball posted:Yeah, about giving companions weapons, I know that you need to supply them with ammunition, but what if you give them a gun that uses the same type of ammunition that their default weapon uses? Do they have infinite ammo then, or do they need a resupply? It only applies to their default weapons.
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# ¿ Jan 17, 2012 20:40 |
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RagnarokAngel posted:Makes me wish New Vegas had a dash button though. Project Nevada has one (among other things).
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# ¿ Jan 22, 2012 12:54 |
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cat with hands posted:How long production time did FNV have and how large was the team? 18 months. I don't know exactly how big they are, but I'd guess around 150, with 50-75% of them working on FNV.
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# ¿ Feb 7, 2012 19:13 |
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Just play it from first person. The 3rd person camera doesn't work well in any of the Bethesda engine games.
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# ¿ Apr 1, 2012 23:01 |
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Jewce posted:Can anyone steer me to the Fallout 3 thread? Is it archived now or something? I searched, but could not find anything at all. I'm just looking for character builds. I've already found a bunch online obviously, but you know, goons are the best. It doesn't matter. As long as your INT isn't stupidly low, you can trivially max all your skills. In the end, every Fallout 3 character is identical.
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# ¿ Apr 2, 2012 19:46 |
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# ¿ May 21, 2024 18:02 |
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Actually, the damage bonus is only +20% with rope kid's mod. Anyhow, the All-American and Marksman Carbine are decent weapons, but they can't really compete with all the overpowered DLC weapons.
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# ¿ Apr 9, 2012 09:52 |