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Arc Hammer
Mar 4, 2013

Got any deathsticks?
Got a question for you guys regarding Boone and working for the Legion. I don't plan on doing any Legion quests, but I got an "Accepted" reputation with them. I spoke to Boone and he gave me his ultimatum that if I work with the Legion again he's leaving. If I leave Boone at the Lucky 38, get a high enough reputation with the Legion to get into their safehouse (via giving dogtags to Aurelius), and then immediately start killing them again and lowering my reputation to villified, will Boone still leave because I got a better reputation with them?

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Arc Hammer
Mar 4, 2013

Got any deathsticks?
Okay, I got into the safehouse and grabbed the Lucky Shades. Now its bad to my one man vendetta against the Legion.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
There should have been an option in the Independent Path to instate The King as King of New Vegas. Dude was a decent fellow who just wanted people to get along.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

Excelzior posted:

The King struck me as a kind community leader, definitely, but NOT someone with a vision for New Vegas or the Mojave :confused:

That's where the Courier comes in. The Courier makes things happen, while the King has the charisma to keep the Courier's efforts maintained. King doesn't need a vision, he just needs to use his personality to help everyone get along.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

JawKnee posted:

just like he helped everyone in Freeside get along

Yeah, he didn't go an beat up the guy who ran the water pump just because he got off chems and went back to work, even though the Kings had a monopoly on water. Besides, his views on Freeside involved being free to do what you want, no harm no foul.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Also House was kinda responsible for Freeside being such a poo poo show to begin with. All the people out there got dumped there when he kicked them off the Strip and then was more than happy to let the NCR come to the betting tables and bring all their loser squatters with them just to gently caress up Freeside even more.

At least Freeside and Westside have something of a working community. North Vegas is all assholes who just scavenge poo poo and yell at people.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
The King worked alongside the Followers and was willing to make amends with the NCR after Pacer's treachery came to light. He's alright in my book.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
H&H Tools has some of the funniest text in the game. Anthony House you were one crazy crazy man. And stop letting all your employees gently caress each other.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
What perks should I take to make shotguns not suck? Shotgun Surgeon is an obvious choice, but how about that knockback effect perk?

Arc Hammer
Mar 4, 2013

Got any deathsticks?
The Ranger Station on top of the Lakelurk Nest is pretty neat, as is Searchlight. I think my favorite location though has got to be the 188. It's just a great little settlement and Alexander's always got good weapons.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

Hedgehog Pie posted:

I've still got a fair way to go so I've been skipping most posts. Sorry!

I just finished Honest Hearts though. Pretty scenery, if a little too stifling and restricted to offer a taste of the real Zion (contrast with the wonderfully emulated settings in Grand Theft Auto, though I know HH is only DLC). I went with Graham, as I believe most people do. Is there really much incentive to go with Daniel? You might imagine that dividing your time between Follows-Chalk and Waking Cloud would give you two sides of the story, but since you find out that Waking Cloud's husband died despite leaving Zion in "safety", the choice doesn't really seem that polarised, and as she says over and over (and over and over) again, she herself fears that something needs to be done about the White Legs. The Dead Horses and Sorrows hold Zion sacred, which might be a step backwards in some eyes, but the game relishes in the natural/rebirth aspects of the place (emulating Native stuff, the cave art - which I loved seeing). I get that Graham is... well, a bit of a warmonger, but I like his development in the ending. Other than the bits from Follows-Chalk and Waking Cloud, that's one of the only bits I really liked about the end cutscene. The rest... it seemed tainted again with how the morality system is actually kind of black and white, or just good at putting you in a lose-lose situation. "You went with war, and now you have corrupted them with bloodshed!! Also the only real winners were the traders, mmm money capitalism, I hope you're happy!!".

I will go on with Dead Money next, as was suggested a few pages back. But first, it's time for INVENTORY MANAGEMENT!

I probably don't have a favourite location in NV yet, having not finished it. I thought the distant visual of the Outpost was pretty cool, and I liked the view of Vegas you get (especially at night) from the cemetery at Goodsprings. I suppose I should have a favourite location in 3... erm, the hallucinogen vault maybe, though I think they could've done more with it.

How exactly does it corrupt them? There is tension between the Sorrows and the Dead Horses if you go to war, but peace is maintained by Graham, who can have his warlike tendencies calmed. The Happy Trails caravan successfully makes it to New Canaan, and the 88s are crushed, securing Zion and removing a potential ally to the Legion. The only person who really loses is Daniel, who I don't really sympathize with because he was keeping the Sorrows ignorant with his missionary work. He didn't care that they already had a religion, he tried to impose mormon virtues on them and didn't want them fighting. Like I said, there were moments of tension between the Sorrows/Dead Horses, but never outright war.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

Malpais Legate posted:

It's not the tensions between those tribes that corrupt them. It's leading the Sorrows Hunters to fight the White Legs that gives them their taste of war. The epilogue says that their tribe is forever changed for the startling new development that PEOPLE KILL PEOPLE, and they've lost their childlike naivety and innocence.

Well I'd argue that they'd be corrupted as soon as the Courier took Waking Cloud with them. She killed lots of White Legs in my playthrough even before I sided with Joshua.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

Seashell Salesman posted:

They do this on their own in plenty of scripted (?) encounters before you get the choice between Joshua and Daniel.

Hence why I feel it was inevitable. Innocence doesn't last long in the future it seems.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

rope kid posted:

During the attack on the White Legs there are a variety of places where you can see the Sorrows setting White Legs on fire and executing them on their knees. For Daniel, the issue wasn't violence, but the type of extreme warfare/extermination that Joshua practices.

I know eye for an eye isn't really what you'd want to go for, but the White Legs loving had it coming.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I love how New Vegas actively encourages people to cheat and game the system. I love walking out with a few hundred pounds worth of gold and locking that bastard in a vault.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Started up Dead Money again. gently caress I need to invest in that Perk to avoid floor traps.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Can the Auto-Docs in Dead Money cure addiction? I've got a high intelligence player and I'm trying to dumb him down in order to get Dog's spiel for the The Whole Sad Story challenge. But I don't want him to be an idiot for the rest of the playthrough, since I also want to be smart around Christine.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

ToxicSlurpee posted:

The correct answer to Benny is to disarm him then kill him with a headshot from his own drat gun.

No, the correct answer is to sneak into the Tops security office, appropriate all your heavy weaponry, then gun him down on the casino floor and kill all witnesses.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Cass talks about how sometimes Caravans skim around The Divide on their way into the Mojave.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Using the Wilder Wasteland mod from the New Vegas Uncut series reintegrates Benny's post Fort encounter. It also gives you a Godzilla sized Gecko.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
37 gold bars and 100000 caps worth of Pre-War money.

gently caress letting go, Dead Money, I took the whole goddamn casino with me. And that's before I made 20000 caps selling Automatic rifles and police pistols and all the other junk I picked up along the way.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I just went to Jacobstown to pick up Lily. drat I forgot how much I liked the mountain regions. I wish there was more stuff to do on the outskirts of the Rockies in this game. Nuclear Winter indeed.

Also, funny story. I was looking for James Garret in the Atomic Wrangler, and he was upstairs. Being an idiot who forgot that the Garrets respond to any infraction by siccing their guards on you, I lockpicked my way in and then promptly realized my mistake. Not wanting to kill anyone in the place, I hightailed it for the door while guns are blasting all around me. I get outside and Rex isn't with me anymore. Turns out he ripped out two of the guard's throats before I managed to fast travel away and come back. Garrets didn't seem to care. Business as usual when a heavily armed anarchist with a cyberdog comes to gamble.

Arc Hammer fucked around with this message at 07:32 on Jan 24, 2015

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I'm about to start Honest Hearts and bag me the Survivalists Rifle. I've been playing with the Grunt Perk, and I want to see just how nasty this thing gets when it out-damages This Machine and fires about five times as fast.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Survivalist Rifle with the Grunt Perk, Rapid Fire perk and fully modded out with Weapon Mods Expanded. Holy poo poo.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I'm fairly well versed in Fallout Lore, but has there ever been an explanation why there are no mutant horses in the world? Its not like the NCR doesn't have trucks or vertiberds, and there's still plenty of motorcycles around, but I'd have thought Horses would be one of the species best able to thrive on open plains.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

StandardVC10 posted:

It's possible the NCR has some working trucks or trains that you just don't see because Bethesda's engine hates them. Thinking about it, having the Powder Gangers repair the railroad would be kind of useless if it just covered a short length of the Mojave.

The NCR does have operational transport trucks. The Arms Merchant at 188 sells guns out of the back of the Truck next to her. So they must at least be common enough if a private business owner like her can get a hold of one (either that or the NCR made a concession with her to continue supplying weaponry after she was discharged).

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I'm considering doing an all VATS playthrough. I've never used the perk Grim Reaper's Sprint before. It is really that good?

Arc Hammer
Mar 4, 2013

Got any deathsticks?
What would be faster? Travel Light with Tunnel Runner and the OWB crouch implant for light armor, or OWB crouch Implant and Stealth Suit MK II v1.4?

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I finished Old World Blues, and I was kinda disappointed? I mean, I enjoyed it, and the writing was hilarious, but I didn't feel the same impact that Dead Money or Honest Hearts gave me. Having five million Nightstalkers wandering around was incredibly stressful, but not in the fun way that Dead Money's endurance test was. And It wasn't as fun to wander around like Zion, because most of the assets were recycled from the Mojave. It just felt kind of aimless to me, even when I was upgrading the Sink. There were a bunch of locations that didn't really have anything to offer, and I wish there was more stuff involving Christine, Ulysses and Elijah's chase across Big MT.

The enemies were a pain in the rear end but easily dealt with. Roving bands of invisible-until-right-on-top-of-you Lobotomites and exploding robo scorpions and the swarm of Nightstalkers meant I really couldn't enjoy the view. And this is coming from the guy who enjoyed getting jumped by three giant Yuo-Guai in Zion. That every mission was a fetch quest certainly didn't endear me to it much either.

I dunno, it's not bad, but it feels more like they threw a ton of stuff into a crater with no idea how any of it should fit together. (Unless that is a subtle jab at Doctor Klein not understanding a drat thing happening outside the Think Tank)

Arc Hammer
Mar 4, 2013

Got any deathsticks?

Seashell Salesman posted:

Basically every quest in HH and DM is a fetch quest too. I totally agree about the overworld spawns killing the feeling of exploration there. The next time I play it I'm going to use Puce Moose's reworked OWB spawns for sure.

There is a fair bit of Elijah/Christine/Ulysses stuff left over in OWB but it's easy to miss. Elijah left 3 different campsites behind, Ulysses left one campsite in a cave plus a large number of caches marked with US flag stencils, and Christine left a sniper nest in a wrecked builing and some of her belongings in one of the medical facilities plus you find some logs recorded by her in Ulysses' camp.

Yeah, I found all those Christine/Elijah/Ulyesses camps, but I wish there was more of it, and I also wish a few of them would be more challenging to get to. I mean, Ulysses point is right on the path towards your first quest in OWB. I guess I go easier on Honest Hearts and Dead Money because they make up their shortcomings with some really good atmosphere. The laid back feel of OWB clashes with the ambush mobs and the bullet sponge ROBOSCORPIONS. Individual parts are great in the DLC, but I feel that its parts are greater than its sum.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

Rex Deckard posted:

Also him not using that thing allows you to give him All-American and then he becomes an angel of death on a whole other level. Working with Boone and doing purges of Legion areas is still my favorite thing in FNV.

poo poo I'll have to give that one a try. I always kitted him out with the Anti-Mat with HE rounds, but never considered the marksman rifle.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
The game makes it pretty clear that while Caesar ultimately has optimistic goals, his entire society is a total failure because he hasn't passed on those values to his followers. Hell, Caesar himself outright says that most of the Legion can't read or write and only follow him because of his charisma.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
If you go for an Independent Vegas, one of the endings has Hanlon denouncing Lee Oliver's disastrous Mojave Campaign and becoming Senator of Redding, so there's already some political pushback happening in the NCR.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
For having such a huge base, I wish the Boomers had a couple more quests around Nellis. I'd like to see something done with the air control tower or something, maybe getting the computers working to transmit stuff to the B-29.

Also, how the gently caress can you hear half of Mr New Vegas's radiocasts? Any time I listen to him, it's always about how Goodsprings fended off a group of escaped convicts or how Primm formally swore in a new sheriff. ALL THE loving TIME. I think I've heard the King's address to Freeside following the cessation of hostilities with the NCR once.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

PRESIDENT GOKU posted:

Most people posting in this thread seem to not be actively playing NV. Is that the deal?

Playing it right now, actually. As for a roleplaying suggestion as a survivalist, grab the Survivalist's rifle and get the Grunt perk. Laugh as your rapid fire semi automatic .50 cal gun outdamages This Machine while firing far faster.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
BRB gonna go cow-tipping. That's literally the only thing I didn't know about from that stupid video.

Arc Hammer fucked around with this message at 03:33 on Feb 24, 2015

Arc Hammer
Mar 4, 2013

Got any deathsticks?

PRESIDENT GOKU posted:

Make encounters with crackhead fiends more challenging? I don't know. Something about a single package boy killing 7 coked out speed freaks with laser rifles is dumb. I should be rolling in XP rather than tallying 18 XP per kill.

The game feels like a traditional FPS at times, and that is lovely considering how scarce ammo is until late late in the game, when you don't need it as much.


That does look really sharp. Too sharp for stock. What mods?

I might make a super sexy native girl who is a crack shot with her medicine stick. She'd run around in a wet Brahmin skin thong, and shed totally do me.

*queues up nexus*

The mod is Weapon Retexture Project, though you need to download the Gun Runners Arsenal compatibility patch to get the better Medicine Stick textures.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I'm playing Project Nevada with one perk per level, experience gain halved, and the difficulty ramped up. Sure it's nice running around with a 10 END Courier, but a headshot is still a headshot if you don't have a helmet on. I've invested pretty heavily into Intense Training (about five levels I think), so I'm running around a herculean strongman with giant weapons and fists of steel.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Speaking of Christine, I wonder why Veronica would never try to seek out The Circle of Steel. The Mojave chapter is full of shitheads, but the Circle appears to be active in the Wasteland taking a more integrated role in outside communities.

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Arc Hammer
Mar 4, 2013

Got any deathsticks?
Or how about we don't get Troy Baker and stop overexposing him so much, thanks. I like the guy but he's turning into goddamn Scott McNeil. Speaking of which, Scott McNeil should totally do some Fallout work.

Why is it that New Vegas was able to get a metric poo poo ton of not only notable voice actors, but notable celebrity voice actors, and yet Bethesda made a gigantic deal out of having Max Von Sydow and Christopher Plummer in Skyrim? I mean come on, New Vegas had great VAs like Ian Gregory and James Horan, and yet they also have good actors like Zachary Levi, Matthew Perry and Rene Auberjonois doing bit roles, while Skyrim has Christopher Plummer, Max Von Sydow, and three different men all doing back Schwarzenagger impersonations.

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