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Angry Salami
Jul 27, 2013

Don't trust the skull.

chitoryu12 posted:

And Caesar's tumor is one big problem for him. Right now the Legion is completely dependent on a strong, intelligent leader with a cult of personality surrounding him. Lanius is next in the line of succession, but he's a warrior first and a statesman....well, never. Without Caesar, the Legion will crumble. The NCR can survive its president being assassinated because it has a strong bureaucracy that can keep things running.

Which was one of the problems the Roman Empire always had - it never had clear lines of succession, so the death of the Emperor was more likely to lead to a civil war than not, even in the rare cases where the Emperor had named an heir. They were honestly incredibly lucky that the Empire managed to last as long as it did - probably because when it did work, the benefits of Roman culture, administration and authority were enough that people were willing to make the effort to put it back together every time the empire tore itself apart.

Caesar's Legion doesn't have anything like that; there's no culture behind the Legion, and no genius like Augustus waiting in the wings who could make the new empire into a lasting institution people would believe in.

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Angry Salami
Jul 27, 2013

Don't trust the skull.
NCR got nuked because some rear end in a top hat courier wouldn't sacrifice a copy of his flying robot buddy.

Angry Salami
Jul 27, 2013

Don't trust the skull.

SlothfulCobra posted:

There's a lot of ideas in Lonesome Road that don't really connect. You got this place full of unexploded warheads that you get a laser to blow up, except the backstory to the area is that it already blew up big time. You've got a weird new type of ghoul for some reason, you have some mutant supermoles that maybe they'll destroy the whole wasteland, but after you're done with them they don't really matter again. You've got some kind of lost community in the divide that was supposedly unique, but I don't really remember any details about that getting explained, you just gotta take somebody's word for it. You've got Ulysses who is a whole loving mess and has been stalking through all the other DLCs, but Lonesome Road is kind of the easiest DLC to visit first. He's trying to make a big weird point against your history as a package deliveryman, but that's another thing that you're told rather than actually shown (there are no delivery missions ingame, which could've been a nice thing if there were some put in).

The most coherent dynamic is the idea of cultivating a little friendship with your robot buddy who you need to decide to sacrifice to stop some nukes, but it's not that strong of a story.

I always thought it was weird that there's literally no evidence whatsoever of a post-war settlement in the Divide - all the ruins and terminal entries are pre-war. It would have solved a lot of the narrative problems with Lonesome Road if there'd been side-stories you could discover, like the Survivalist in Honest Hearts, that would let you learn about this lost settlement and why Ulysses is so horrified by its destruction. As it is, it feels like Ulysses is completely delusional and has come to believe in a Shangri-La that never really existed - which could have been a cool twist, but doesn't seem to be the intended reading.

And New Vegas is really the worst game to try and pull a Spec-Ops: The Line style deconstruction of the video game protagonist who just mindlessly follows directions and never considers the consequences.

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