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Counterpoint the entire FO3/FO:NV nexus community
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# ¿ Sep 26, 2011 06:49 |
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# ¿ May 22, 2024 02:21 |
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AlmightyBob posted:I killed the Legendary Cazador and all I got was this poison gland. Search the cave harder. There's a remnants power helmet hiding in a nook someplace if I remember right.
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# ¿ Sep 27, 2011 02:27 |
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Man some of the gun runner quest names little meme-y but what you actually have to do for most of them are great.
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# ¿ Sep 27, 2011 20:00 |
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Bash Ironfist posted:meme-y in what way? What kind of quests are there? I must know I'm just going off what I see here: http://fallout.wikia.com/wiki/Gun_Runners%27_Arsenal#Challenges
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# ¿ Sep 27, 2011 20:47 |
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I want to see a video of this.
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# ¿ Sep 27, 2011 23:12 |
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I tag survival 3 times.
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# ¿ Sep 28, 2011 02:54 |
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Someone needs to make a confirmed bachelor "fix" mod that promises to make it the ultra-macho jock thing people for some inexplicable reason keep mistaking it for, where it actually just removes all dialogue options except for the confirmed bachelor ones.
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# ¿ Sep 28, 2011 16:16 |
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Assumethisisreal posted:I'm enjoying this perk discussion. I never knew how awesome Rad Child was! Do any other smart folk have anything to add that us dummies should know? "Confirmed Bachelor" is a euphemism for being gay.
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# ¿ Sep 28, 2011 19:07 |
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Omnicarus posted:So from this can we just go ahead and assume Lady Killer makes you a lesbian too? No, that's Cherchez La Femme.
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# ¿ Sep 28, 2011 19:30 |
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Assumethisisreal posted:I think he was joking I'm not so sure.
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# ¿ Sep 28, 2011 20:03 |
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Smitty special.
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# ¿ Sep 30, 2011 01:16 |
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Suck it up and glue your legs back on with a doctor's bag.
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# ¿ Sep 30, 2011 03:37 |
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The capital wasteland brotherhood is poo poo, their power armor is poo poo, their motivations are poo poo, and nobody likes them not even other brotherhood chapters and I hope they die.
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# ¿ Sep 30, 2011 18:16 |
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I think "Liked" is only one step above neutral, so there's that. Most likely explanation is "a bug" though.
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# ¿ Oct 3, 2011 05:06 |
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boneration posted:The whole karma system is retarded. I gain karma for killing powder gangers, then lose karma for looting their crap. I play like a kleptomaniac sociopath, and I still get to the highest level of good karma. It's even worse because the amount of good karma you get for killing a feral ghoul is something like 100, and the amount of karma you lose for stealing something is 1.
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# ¿ Oct 3, 2011 19:05 |
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Node posted:I couldn't imagine playing without hardcore mode. It doesn't make it 'harder' since satisfying those basic needs are trivial, but I can't fathom playing New Vegas with weightless and therefore infinite ammo, and stimpacks that healed instantaneously. I actually wish there was an animation time for using stimpacks or drugs so you have to make the decision during combat if you want to make yourself vulnerable for a few seconds. Hardcore bugs me because ammo has weight, but ammo components, drugs, and magazines still don't. So as long as you're willing to break things down, you could still have 30 metric tons of rockets, enough stimpacks to overdose a super mutant, and 83 copies of "Vault-Boy's Life" to haul around. Cowcaster fucked around with this message at 20:55 on Oct 3, 2011 |
# ¿ Oct 3, 2011 20:52 |
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Or pay the 10 caps for some snake on a stick and avoid having to put points into an otherwise completely useless skill.
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# ¿ Oct 4, 2011 17:03 |
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Tubgirl Cosplay posted:If you're spending so much time in the sticks that you manage to completely deplete them of food, which is everywhere and necessary like maybe once every three days, I'd think you'd be grateful for the chance to occupy yourself. I don't get what you're saying here, is it that if you spend enough time in the same area you deplete merchants of food? Because as a guy with no points in survival whose entire food supply comes from poo poo lying around and what you get from merchants that's never been an issue. Similarly, stacking healing with a poo poo survival skill just using the stuff lying around has always resulted in more than enough healing on its own without having to use magic recipes.
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# ¿ Oct 4, 2011 17:33 |
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Tubgirl Cosplay posted:We're talking about even getting to the point where you'd have to use merchants/pay for food. I never even carry food items because you're never more than fifteen seconds from a refrigerator or cache of like half a dozen decent food items, the concept of staying in one small area for so long those all go away is mindblowing. At that point you're barely even playing the same game I recognize, you're doing like some hardcore simulationist provincial wastelander run where you settle down in Goodsprings and become a farmer for the next thirty game-years or something. Uh, I don't think we're disagreeing here. I just consider merchants another version of a refrigerator or cache of food.
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# ¿ Oct 4, 2011 17:43 |
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Throw away or dump the ammo components in a box someplace instead of hauling them around with you is my suggestion. Also make sure to pick up a UI mod someplace that decreases the text size/gaps in the pipboy so you can see more than five items at a time.
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# ¿ Oct 4, 2011 18:02 |
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Once you hit the REPCONN HQ you're basically set for life on energy ammo. I think technically the vanilla plasma caster gives you the most bang per shot, so hauling to the silver rush and buying/stealing it ASAP could also be beneficial.
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# ¿ Oct 4, 2011 18:35 |
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Hitting a person with a baseball bat and a boxing glove is completely different! However, a minigun and pistol both have triggers and bullets so they're the same. I'm a scientist.
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# ¿ Oct 4, 2011 20:05 |
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Next you'll tell me throwing a grenade and firing a Mk19 grenade launcher from the hip being governed by the same skill isn't due to them being similar.
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# ¿ Oct 4, 2011 20:25 |
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Doug Lombardi posted:Traps was the most useless skill in Fallout 1 and 2. Not even gambling was as worthless. Um grenades used the "throwing" skill in FO1/2, traps was for timed explosives!!!!! Try holding a grenade in your hand sometime as opposed to a block of C4. They're clearly quite different.
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# ¿ Oct 4, 2011 20:33 |
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Doug Lombardi posted:You can shape C4 to be the same shape as grenade. What now? Obviously we require a separate skill, "improvised weapons".
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# ¿ Oct 4, 2011 20:40 |
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Anyway my original point was while there are many valid reasons that unarmed and melee were kept separate skills (covered already by rope kid and cicadalek), "Swinging something and punching something are different" is not one of them. I don't know where we ended up after that. edit: drat rope kid, just read up on the meaning behind the sprtel-wood's name. That's heavy. Cowcaster fucked around with this message at 21:11 on Oct 4, 2011 |
# ¿ Oct 4, 2011 21:02 |
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If worse comes to worse you can always crank down the difficulty to very easy for a while and kill everything with a stiff breeze while taking orbital strikes to the face.
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# ¿ Oct 5, 2011 03:00 |
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Vastakaiun posted:So, uh... Did you leave any food in Boone or Veronica's pockets? this is a joke
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# ¿ Oct 5, 2011 17:20 |
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Is that supposed to be advanced power armor? Because it looks hideous and Remnants power armor is already in the game.
Cowcaster fucked around with this message at 00:36 on Oct 6, 2011 |
# ¿ Oct 6, 2011 00:33 |
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Compare and contrast
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# ¿ Oct 6, 2011 00:43 |
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Doug Lombardi posted:That's Midwestern Brotherhood Power Armor. I don't think the Enclave would have a BROTHERHOOD INSIGNIA on their armor! I see now I've made a mistake.
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# ¿ Oct 6, 2011 00:46 |
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In Fallout 2 I got Marcus and Sulik simply to use them as pack mules, but in New Vegas I just recruited them all and sent them to the Lucky 38. Having them around feels too much like having the computer play the game for me.
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# ¿ Oct 6, 2011 15:05 |
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While the fact that there's a lot of places that would've been logically cleaned up by now that are covered in trash bugs me, you drove a freaking car yourself in Fallout 2. Not to mention vertibirds.
Cowcaster fucked around with this message at 17:45 on Oct 7, 2011 |
# ¿ Oct 7, 2011 17:43 |
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To be more specific, the cache is just all the preorder bonuses lumped together. While they were more powerful than the stuff you would normally start out with, they were still balanced to be "starting" weapons and as such get outclassed quickly when you start finding higher tier/unique weapons. The non-weapon bonuses were just like 10 extra stimpacks or similar.
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# ¿ Oct 10, 2011 05:43 |
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CommanderCoffee posted:Canteen. Canteen makes Hardcore easier because you forget to worry about water. Water is so common I can't imagine it ever being a worry unless you're deathly afraid of having a non-zero amount of radiation.
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# ¿ Oct 10, 2011 05:47 |
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The best Fallout 3 town is the one that's the nuka-cola fanatic and a single other person living in one shack. Somehow that's enough of a "town" to have its own proper name.
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# ¿ Oct 10, 2011 05:53 |
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Um the Capital Wasteland super mutants are different from the west coast super mutants because,
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# ¿ Oct 10, 2011 06:02 |
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J Bjelke-Postersen posted:I just figured Yes Man doing his upgrade thing meant he wouldn't be a push over if some other jerk decided to rock up and try to get all my vital information from him. That's what I figured. Which just begs the question why no one bothers to do this while he's hanging out in the middle of the strip while you spend months digging up wonderglue in abandoned shacks.
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# ¿ Oct 12, 2011 02:39 |
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How could you play as a pile of burnt wood?
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# ¿ Oct 12, 2011 03:37 |
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# ¿ May 22, 2024 02:21 |
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Upmarket Mango posted:Aliens secretly cloned Harold at the real Enclave headquarters in Iowa. :bethesda: I guess it was kind of a stupid question anyway since it was obviously just a horrible fever dream hallucination that Harold migrated across the entire country and turned into a tree, though the mercy of freeing him with cleansing flame was cathartic, if only a figment of imagination.
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# ¿ Oct 12, 2011 03:43 |