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Chinaman7000 posted:I think I've heard Legate say that before the DLC, but I could be wrong. Just a comment that he actually respects you unlike the rest of the NCR. I also just checked the dialogues that are in LonesomeRoad.esm - they're all associated with EDE or Ulysses.
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# ¿ Sep 26, 2011 06:07 |
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# ¿ May 21, 2024 18:52 |
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rope kid posted:Solar Powered heals 1 hp/sec. as of the last or second-to-last patch. poptart_fairy posted:I can't stop using Guns. I want to make a melee or unarmed build at some point but they seem so clumsy and lack finesse.
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# ¿ Sep 28, 2011 22:08 |
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rope kid posted:Whether you think it's a "legit" reason or not, it's actually to ensure that the Legion breeds as many new legionaries as it can at the fastest possible rate. The way it is communicated in game often comes across as "traditionally" sexist instead of "follow these gender roles for army min-maxing".
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# ¿ Oct 2, 2011 04:44 |
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CommanderCoffee posted:The ones carrying the packs were slaves, yeah? So maybe, because they're captured NCR/Mojave citizens, they're not worthy of breeding Legion military men. The Legion childbearers would probably be back in Phoenix and Two Sun anyways.
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# ¿ Oct 2, 2011 08:12 |
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CommanderCoffee posted:Did I say those that were not NCR/Mojave citizens were not slaves? May have been implied, but then again, there is an advantage to keeping captured enemy in the camp and actual Legion Baby Breeders away from it. But anyway. I don't see any reason captured NCR people wouldn't be used as Legion Baby Breeders, given that the Legion is all about forced assimilation. Akalies posted:The truth is I don't have a lot of confidence in Bethesda to integrate Fallout to Hawaii or Florida, but I'd love to see the insanity that's going on over there. The Commonwealth could be awesome too, but a straight skip to replicant style androids from the clunky Mr. Gutsies would be a hard sale. Strudel Man fucked around with this message at 20:22 on Oct 2, 2011 |
# ¿ Oct 2, 2011 20:18 |
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closeted republican posted:Psycho and Jet abuse with a high AGL character is the best. Eat two Vindicator bursts in one rounds bitches! Also, med-x and slasher together when you want to go toe-to-toe with deathclaws.
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# ¿ Oct 3, 2011 03:48 |
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Definitely a bug, definitely related to the embassy MPs. Happened to me multiple times.
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# ¿ Oct 3, 2011 05:22 |
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1stGear posted:I am finally about to try and put some serious time into this game and pretty much just want a cowboy character. Low Speech, just roaming the Mojave and shooting dudes in straight-up firefights (preferably with a revolver or some other conventional one-handed gun). Is this viable or will I never make it out of the first town?
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# ¿ Oct 5, 2011 02:59 |
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SynthOrange posted:Yeah, as Syrant said, there's the Thorn, which is what most people usually find, but then there's a whole giant network of sewer tunnels running under Vegas, connecting all the outer points. Some are safe and inhabited by tunnel dwellers, others are full of ghouls, rodents of unusual size and Fiends. The most obvious entrances are a manhole just outside McCarran Airfield, and another on the east exit from the Crimson Caravan.
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# ¿ Oct 5, 2011 04:33 |
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Jerusalem posted:*breathe heavily, run hand over your face*
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# ¿ Oct 5, 2011 23:02 |
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And hand penises. And the garden machine. And the ending sequence for the stealth facility...man, what wasn't a sex joke in OWB?
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# ¿ Oct 5, 2011 23:09 |
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Hah. The 'certified tech' perk from Lonesome Road is bugged to give +.25% critical hit chance against robots, instead of +25%. Amusing how things like that can sneak through.
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# ¿ Oct 6, 2011 20:52 |
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poptart_fairy posted:Yeah, if Caesar's dead and you go the Legion route Lanius pretty much fucks the entire Mojave because he's hellbent on killing everyone and everything. Vegas burns, the Followers are slaughtered, etc. He's not a subtle man. Tubgirl Cosplay posted:I'm pretty sure Caesar explicitly says on multiple occasions that he's got nothing but a roaming army and New Vegas is to be his "Rome". There's a large occupied area he's emptied of warring factions but nothing to speak of in it but slaves and warcamps. Strudel Man fucked around with this message at 21:48 on Oct 6, 2011 |
# ¿ Oct 6, 2011 21:46 |
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Tubgirl Cosplay posted:It's also great because you immediately go from this to your interview with House, who's exactly the same only with capitalism and technology instead of fascism and military strategy, and without the comparison it's not immediately evident what House's deal actually is. Strudel Man fucked around with this message at 21:56 on Oct 6, 2011 |
# ¿ Oct 6, 2011 21:49 |
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SourceElement posted:If you're playing a "humanitarian" character, going with the Legion is the easiest route to get the Meat of Champions perk.
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# ¿ Oct 6, 2011 21:52 |
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poptart_fairy posted:I've just noticed Strudel Man's tag. I imagine it in Caesar's voice and
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# ¿ Oct 6, 2011 21:57 |
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Tubgirl Cosplay posted:Dude has his obituary prepped and ready to go at any time, he's pretty aggressively cognizant of his own mortality. He just wants to think that he can cheat death forever if he schemes hard enough just like Caesar wants to think his eternal Reich will vindicate him if only he conquers hard enough;
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# ¿ Oct 7, 2011 00:18 |
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Tubgirl Cosplay posted:Aside from that the flaws in his plans have nearly killed him twice already? Tubgirl Cosplay posted:He's meant to be a rational actor ubermensch, he's not God. If he was actually a flawless planner of everything the plot wouldn't exist (the setting wouldn't exist).
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# ¿ Oct 7, 2011 02:18 |
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Tubgirl Cosplay posted:Also reloading bench options for casting gold bullets
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# ¿ Oct 7, 2011 19:56 |
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Kharmakazy posted:I know that, that's why I fixed it. But I mean are they calculated into anything like perks that check for light armor, or sneaking?
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# ¿ Oct 8, 2011 03:54 |
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Wolfsheim posted:But does this mean the light armor perks don't actually work correctly, or they're just programmed in in a really backwards and obtuse way?
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# ¿ Oct 8, 2011 08:33 |
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Jerusalem posted:That's pretty much the worst ending. The best ending I managed to get was:
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# ¿ Oct 9, 2011 07:40 |
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Lonesome Road -> This crazy mutant keeps saying how the air tastes like copper.
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# ¿ Oct 10, 2011 21:34 |
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Orange Crush Rush posted:edit:VVVV With that I just assumed because Yes Man is an AI that can jump from Securtron to Securtron, he just jumps to the one guarding the Tops when you walk into that away and goes away after you leave.
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# ¿ Oct 12, 2011 04:39 |
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VisAbsoluta posted:I never understood how this works, because apparently even if I carry something like an eye with Z, it makes my character move as slowly as if he was picking up a whole Behemoth corpse.
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# ¿ Oct 12, 2011 06:45 |
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Mordaedil posted:It'd be interesting if the next villain was utterly sympathetic and had everyone's best interest in mind, but you are opposed to each other on the mere basis that he needs you dead. Maybe because of who you are or what you have, represents a threat to his well-being or many other people's well-being and the quickest way to solve the situation is a bullet to the head, so the quest becomes trying to prove to him that there's a better way and a way to fix the problem without outright killing you.
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# ¿ Oct 12, 2011 19:17 |
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Mordaedil posted:Off the tip of my head, yes, but it's not too difficult if you think about it enough. It doesn't have to be extremely complex. Just complex enough that you are a nuisance and need to be dead for things to start rolling. Or maybe something as simple as a pace-maker you have that is the only thing keeping you alive, it being sufficiently advanced enough to also be able to act as a key for a vault that holds an active fission reactor and it is steadily going out of control. Everyone knows it is going out of control because it is broadcasting in a radio signal everyone listens to and switches frequency often enough to interrupt broadcasts of whatever radio station is default in that game.
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# ¿ Oct 12, 2011 20:01 |
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50 Foot Ant posted:Big version NSFW due to post-apocalyptic rear end cheeks.
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# ¿ Oct 15, 2011 03:09 |
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Elendil004 posted:So about the Legion and the Brotherhood...I am a member of the brotherhood of steel, but Caesar wants me to wipe them out. Is there any way to reconcile this without killing one side?
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# ¿ Oct 15, 2011 04:17 |
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closeted republican posted:Try grabbing something in red text when someone is sleeping near it. As soon as you grab it, they'll yell "THIEF!", get up and open fire, no matter how small the item is nor how much noise you made picking the item up. Apparently they're were just pretending to sleep, or something like that.
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# ¿ Oct 15, 2011 18:43 |
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ClearAirTurbulence posted:They could always have a second nuclear apocalypse - there's obviously plenty of working missiles around still, and it would fit with the theme of history repeating itself. The game could be set immediately after a nuclear war between the NCR and the Legion.
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# ¿ Oct 15, 2011 22:59 |
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Assumethisisreal posted:Yeah, but lets be honest, those tribals were preeeeeetty ghetto. They were actually just a stupid cult that worshiped a ghost or something (I don't remember).
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# ¿ Oct 16, 2011 02:32 |
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Assumethisisreal posted:No, I mean the Point Lookout tribals were ghetto. They were just a goofy cult that lived in a church. The HH tribals were "real" tribals.
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# ¿ Oct 16, 2011 02:53 |
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J Bjelke-Postersen posted:That Gun isn't very strong because it's a 5mm. If you have Honest Hearts you should play that first and get A Light Shining in the Darkness. 1. That Gun uses 5.56mm ammo, not 5mm. 2. That Gun is a revolver. 3. A Light Shining In Darkness isn't a revolver. 4. What's wrong with you, FO:NV is basically a Western, use a revolver. Lever-action shotguns are also permissible.
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# ¿ Oct 17, 2011 08:01 |
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J Bjelke-Postersen posted:A Light Shining in the Darkness is better than two revolvers (which should be possible). Fact: That Gun has a minimum spread of .5, making it more accurate than A Jerk Shining In Badness, which has .55. Fact: That Gun has a base damage per shot of 30 - while this is admittedly ~10% less than ALSID's 33, that totally doesn't matter because it's that gun from Blade Runner.
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# ¿ Oct 17, 2011 08:19 |
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SeanBeansShako posted:Somebody should reskin a Hitler toothbrush moustache on that MP so we all know which one is the troubler maker for future play throughs and 'solve' that problem right away. I'm guessing the intention was that if you have really bad strip reputation, this guy might track you down when you're away from the strip and try to kill you. But it was only half-implemented, and the 'attack' line only checks that you're not in the exterior strip cell. Doesn't even check your reputation. Easy to fix. I made a quick little ESP that should take care of it. Just disables the line by adding a contradictory check. Think I should share it somewhere?
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# ¿ Oct 18, 2011 21:17 |
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SeanBeansShako posted:Drop it on the Nexus, I'll use it.
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# ¿ Oct 18, 2011 21:41 |
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DieLaughing posted:I wish Lonesome Road had been available on my first run through the main storyline. So much of what Ulysses does is to teach you a lesson about taking responsibility for the consequences of your choices. Similarly, the other big event that's supposed to demonstrate that is so absurd as to be laughable. One lever both opens a door and fires a nuclear missile? Seriously? It's like if you had a choice between chocolate and vanilla, but if you chose vanilla, a bus full of nuns dies. Somehow. And you only find out after the fact. When the consequence doesn't logically follow in any predictable way from your actions, saying that you bear responsibility for it is just ludicrous.
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# ¿ Oct 19, 2011 20:17 |
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DieLaughing posted:I can see where you're both coming from, but also I don't think the events in the Divide are that much more ridiculous than the Vault experiments or, well, a whole lot of things in the games.
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# ¿ Oct 19, 2011 21:54 |
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# ¿ May 21, 2024 18:52 |
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randombattle posted:Intended or not the Courier is responsible for the Divide
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# ¿ Oct 19, 2011 21:57 |