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I like that this thread doesn't have a stupid title so I know instantly what it's about and that there aren't any gang tags.
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# ¿ Sep 26, 2011 06:26 |
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# ¿ May 21, 2024 15:33 |
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J Bjelke-Postersen posted:As soon as I hit post I remembered that NMA exists. NMA was 100% correct about Fallout 3 and they liked Fallout: New Vegas so I don't get the criticism.
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# ¿ Sep 26, 2011 06:59 |
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Omnicarus posted:I think the criticism was directed at the sheer anger that they displayed. FO3 got the Civ V treatment, imo. It is a good game that somehow earned the ire of some dedicated fans and has since been panned as a shitheap despite being a pretty awesome reinvention of a series. Both of those games are total garbage though. Fallout 3 was embarrassing Fallout fanfiction and Civ V is permanently crippled by the unworkable One Unit Per Tile battle system that ruined the basic economics of earlier games and to top it off the AI still can't play the game. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ¿ Sep 26, 2011 07:19 |
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Assumethisisreal posted:Oh my god oh my god oh my god I want the Mad Bomber perk RIGHT NOW lmao 2 goggles.
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# ¿ Sep 26, 2011 21:10 |
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Cowcaster posted:Next you'll tell me throwing a grenade and firing a Mk19 grenade launcher from the hip being governed by the same skill isn't due to them being similar. Traps was the most useless skill in Fallout 1 and 2. Not even gambling was as worthless.
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# ¿ Oct 4, 2011 20:29 |
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Cowcaster posted:Um grenades used the "throwing" skill in FO1/2, traps was for timed explosives!!!!! Try holding a grenade in your hand sometime as opposed to a block of C4. They're clearly quite different. You can shape C4 to be the same shape as grenade. What now?
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# ¿ Oct 4, 2011 20:38 |
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Kharmakazy posted:You'll need this from the nexus: That's Midwestern Brotherhood Power Armor. I don't think the Enclave would have a BROTHERHOOD INSIGNIA on their armor!
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# ¿ Oct 6, 2011 00:44 |
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Cowcaster posted:I see now I've made a mistake. If you can't instantly recognize different types of Fallout power armor you need to re-evaluate your life.
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# ¿ Oct 6, 2011 00:53 |
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Grinning Goblin posted:For Oblivion and FO3, most of the invisible walls are pretty much exterior walls. In New Vegas though, they have them in a ton of places. Like by the Quarry and around the central mountain range. They are also in a few other places, mostly by mountains. Probably explains why the amount of downloads for the invisible wall removers in New Vegas greatly exceeds that of the FO3 and Oblivion ones combined on the Nexus sites. There absolutely have to be invisible walls in the Quarry to keep the Deathclaws from wandering out of it and killing low level players and it makes sense that the central mountain range is impassible since there are a bunch of passes through it and they want to funnel you through them.
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# ¿ Oct 7, 2011 19:43 |
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Too bad there isn't an unmarked quest for creating your own currency backed by your own gold reserves.
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# ¿ Oct 7, 2011 19:58 |
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Death by Cranes posted:
Coyotes can't get into the NCRCF and Black Mountain because of their mighty fences.
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# ¿ Oct 7, 2011 21:31 |
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Death by Cranes posted:I didn't seen an answer for this and: yes, I'm pretty sure it is. Rhonda and Tabitha are dead man! Dead! Actually all the music played on Black Mountain Radio is also on Mojave Music Radio.
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# ¿ Oct 8, 2011 23:32 |
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I wish there was a better way to discourage future visitors than to put mines everywhere.
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# ¿ Oct 9, 2011 02:43 |
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Node posted:I think the timed nukes are my favorite because you can just shoot a nuke through a doorway, and step into another room that isn't within line of sight to clear a room out. I find it entertaining that I'm launching nukes five feet away from myself and not getting hurt. Those walls could take at least one atomic bomb so it makes sense they could take another.
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# ¿ Oct 10, 2011 03:42 |
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Why is the Chinese Stealth Suit just one piece instead of the armor and the hood separately?
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# ¿ Oct 10, 2011 03:45 |
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Boogaleeboo posted:The Chinese didn't manage to steal hood technology before making the thing. Actually it's the other way around. The United States reverse engineered the cloaking technology in the Chinese "Black Ghost" Stealth Armor to create the Stealth Boy and Big MT's MKII Psychoanalytic Cardiac-Dampening Sneaky Stealth Suit.
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# ¿ Oct 10, 2011 03:50 |
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How do you buy the Courier's Stash if you already have a pre-order bonus?
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# ¿ Oct 10, 2011 05:47 |
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Chairman Mao posted:Yeah, the settlements in Fallout 3 are kind of insane. There's the town built around an unexploded nuclear bomb, the numerous "settlements" that consist of about six people in heavily damaged houses, the ghoul city set up right near the loving super mutants, the aforementioned "three shacks on a piece of overpass", not to mention the raider camps that seem to be set up along the lines of "okay here's a house with about 1/8th of 1 wall standing and a 200 year old piss stained mattress*, let's burn stuff". It's been canon since Fallout 1 that Super Mutants never give a gently caress about ghouls because they can't be dipped and they're to pathetic to fight back.
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# ¿ Oct 10, 2011 05:59 |
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SpaceMost posted:Megaton is the best because it's literally a town built around an unexploded nuclear bomb and your first quest is the moral equivalent of "Will I find this cute abandoned puppy a home or will I feed it into a blender?" Actually it's because it's a town built out of scrap metal within 100 feet of an abandoned town with a bunch of standing buildings
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# ¿ Oct 10, 2011 06:24 |
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SpaceMost posted:Is there any way to kill Caesar and the Legate prior to Hoover Dam II? No, the Legate doesn't exist in the world until the second battle starts.
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# ¿ Oct 12, 2011 01:36 |
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FrozenVent posted:I found a location in the Mojave called "(Someone)'s map"... It's some kind of doodle on the ground with objects stuck into it. Chance's Map is a reference to the New Vegas comic book. Chance draws a map in the ground representing the major roads and locations of the Mojave.
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# ¿ Oct 13, 2011 05:49 |
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Fallout: <The Place Where I Live> would be great it would have <Thing My Place is Famous For> and <Inside Joke> Watch out for the mutated <Local Or Historical Animal>
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# ¿ Oct 13, 2011 06:02 |
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FrozenVent posted:Someone needs to do Fallout Mad Libs. It would be entertaining. It would be really corny.
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# ¿ Oct 13, 2011 06:19 |
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SeanBeansShako posted:So what are the tips for fighting that gigantic gently caress off Deathclaw in TLR? If you shoot him with the flare gun he runs underneath a precariously placed warhead.
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# ¿ Oct 15, 2011 01:53 |
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Galewolf posted:Nope, you have to use laser detonator but the flare thing is scripted i guess. If you read the NCR holotape at the entrance it hints this trick (also work with Flashbangs i presume). Flashbangs just frenzy Tunnelers, they just have a debuff effect on everything else.
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# ¿ Oct 15, 2011 02:08 |
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Cowcaster posted:Is there anything in the DLC, or the game at all that can withstand a max charge stealth headshot from the YCS (assuming you don't use it in VATS)? Ulysses and highly leveled DLC bosses.
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# ¿ Oct 15, 2011 02:43 |
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Tubgirl Cosplay posted:How would you even do another Fallout game that's not effectively a prequel, I mean New Vegas was basically entirely about the postapocalyptic era coming to an end and civilization reascendant. The future set following New Vegas would just wind up a generally retrofuturistic 50s-Western-America-with-superscience sorta deal featuring the NCR (or god forbid resurrecting the Brotherhood) but that's throwing out all but the absolute least essential element of the setting. I think Bethesda's idea that you shouldn't do prequels is pretty harmful in the case of Fallout because of how nonsensical basically everything in Fallout 3 ended up being because it was set 200 years after the apocalypse.
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# ¿ Oct 15, 2011 22:51 |
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Mr.Citrus posted:Evenyone seems to act like Fallout 3 Didn't win a ton of awards, sell a gazillion copies, and revive a dead franchise. I'm excited for the future of the series, at least for having a fallout game on the skyrim engine. They need to make the next Fallout on the Rage engine.
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# ¿ Oct 15, 2011 22:51 |
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ClearAirTurbulence posted:They could always have a second nuclear apocalypse - there's obviously plenty of working missiles around still, and it would fit with the theme of history repeating itself. The game could be set immediately after a nuclear war between the NCR and the Legion. That's an unnecessarily complicated idea when there was already a perfectly good apocalypse.
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# ¿ Oct 15, 2011 23:00 |
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Poniard posted:Go ahead! You could crop it if you'd like too, since there's a lot of empty space on the sides, if that bothers you. This isn't much of a spoiler since there's exactly one (1) NPC in Lonesome Road.
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# ¿ Oct 22, 2011 05:18 |
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Poniard posted:What if I said ED-E's Clone instead? Machines aren't characters.
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# ¿ Oct 22, 2011 05:22 |
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YOURFRIEND posted:Hey speaking of Legion runs, I'm considering actually doing one this time but I'm not sure whether or not I'll be able to kill all the NCR people because it makes me feel awful. Anyway is there any word on whether a legion run is a satisfying or fleshed out as an NCR one? It really seems like it wouldn't be considering the small number of legion oriented locations in the world. Arizona Killer is probably the best quest in the game and it's a ton of fun to blow up the monorail.
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# ¿ Oct 23, 2011 07:18 |
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All the safehouses have an NPC that visits and repairs stuff at a high level too.
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# ¿ Oct 24, 2011 06:06 |
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As soon as you step on the first step leading out of the room where Elijah comes in the forcefield goes up.
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# ¿ Oct 26, 2011 22:00 |
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FrozenVent posted:How to beat Fallout 3 without breakign a sweat: The Winterized T-51b you pick up in the treasure vault at the end is actually the sim version so it has millions of hit points so you don't have to bother with glitching.
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# ¿ Oct 28, 2011 21:29 |
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Jerusalem posted:If you attack Boxcars, doesn't he stand up on his "broken" legs? Yes, but they're appropriately crippled.
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# ¿ Oct 31, 2011 01:11 |
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Strudel Man posted:Hm? What's the other one? There's also the quest where you have to help Corporal Betsy get counseling to get over being raped by Cook Cook.
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# ¿ Oct 31, 2011 03:40 |
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Jerusalem posted:Nipton and Vulpes in particular just really irritated me, I feel like that whole early game interaction/learning about the Legion is designed to make you hate them, and Vulpes is the earliest personification of the Legion as a whole vv I really liked Vulpes because he saved me the trouble of killing everyone for their stuff.
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# ¿ Oct 31, 2011 04:06 |
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Tubgirl Cosplay posted:The timeline is irrelevant, ignore everything more detailed than 'before the war' and 'after the war', where the prewar era is all bad 1950s movies and the postwar was until very recently Mad Max: Beyond Thunderdome. There's no good reason to have fire-breathing ants in the Mojave because they were just recently created and exterminated by an Enclave scientist experimenting with FEV in the Capital Wasteland.
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# ¿ Oct 31, 2011 22:43 |
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# ¿ May 21, 2024 15:33 |
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Tubgirl Cosplay posted:SEE? See how bad that was? Now imagine that, but with like five hundred more words. That's why you just play the game and don't read the extended-universe bullshit or try to make sense of how it connects to the real world. I wouldn't call New Vegas' direct predecessor "extended-universe bullshit".
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# ¿ Oct 31, 2011 22:58 |