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allsizesfitone
May 7, 2007
People never notice anything.
I definitely pulled the trigger on this, but I'm also within Tezzeract's definition of the niche. Also, I understand the complaints about the price at $90, but $60 for the full game and two expansions isn't too bad -- Civilization V is $30 and the sole expansion is also $30, not to mention the myriad of DLC scenarios and civilizations. I'm not saying it's apples to apples, and Civ V being on Steam means you'll probably get it for a song during their sales / daily specials, but I'll consider this $60 well spent if I put even half as much time into Distant Worlds as I have Civ V.

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allsizesfitone
May 7, 2007
People never notice anything.

Dallan Invictus posted:

edit: I guess we'll find out because now both me and my BFF Securan allies have one, and from what I can tell our alliance has a World Destroyer monopoly and a shitton of long-term enemies that need to Get Theirs. It's like a galactic-scale version of Legolas and Gimli dickwaving killcounts at Helm's Deep.

This is an awesome thing, and out-of-nowhere awesome scenarios like this are why I'm quickly falling in love with this game despite the hours of waiting for something awesome to occur. I'm still in information overload stage, though, so maybe once I can more quickly process the goings-on of my empire I'll be able to speed things along.

allsizesfitone
May 7, 2007
People never notice anything.
The only thing I haven't really delved into is ship design. I don't really know what I'm doing in that respect, or which weapons I should go for (or even if I should focus on one weapon type or go for a blend). I think if I had to manage and update each design as new technology is introduced I'd go mad, but I can't help but feel like I'm missing out on something.

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