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Node posted:I'm not very good at articulating why in this case. It just feels like there isn't much gameplay. I haven't dedicated hundreds of hours to it like Civ 4, for instance, but every game feels the same and the few decisions you make don't seem to make a noticeable difference. I tried the game with the last expansion, and was disappointed. It's a sim with 4X stylings, and not a actual 4X. Trouble is, it's not much of a sim. It's feature-rich but not playability-rich. The automation handles peaceful expansion very well, but is very absent-minded when it comes to warfare. Even when I'm facing a hostile empire one-tenth my size, the automation won't simply crush them, but sends my fleets off to patrol perfectly quiet space lanes elsewhere and then asks me if I want to press for peace. Meanwhile my enemy is having a great time and expanding fast. Fleet management is poorly done. There's no easy way to track multiple ships in different locations, and you can't rely on the automation. It won't even tell you when your World Killer gets destroyed. Also, the need to continually refuel your fleets is painful, as it results in too much downtime. They could have handled that better by simply enforcing ranges, rather than micromanaging fuel. There's too much to micromanage, but using the automation too much turns the game into a morass of poor decisions and detachment where every playthrough feels the same. This, I feel, is why there's no demo.
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# ¿ Nov 17, 2011 03:09 |
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# ¿ May 13, 2024 10:59 |