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DeepSpaceBeans posted:You just blew my mind because I do happen to have a working Action 52 cart and never thought of it as being much more than famously terrible. I remember that I bought 3 of them when I was a kid (52 games for the price of one? I'd be stupid not to buy it), but each one was defective. I didn't try a 4th time...
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# ¿ Dec 6, 2011 18:30 |
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# ¿ May 6, 2024 03:59 |
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Mister Chief posted:Action 52 cost $199 when it was released in 1991 so I highly doubt this. You probably had more generic Chinese multi-carts. Nope, there was a shop that was clearing them out for $50. And I didn't purchase 3 at once, I bought and returned it three times before giving up.
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# ¿ Dec 7, 2011 01:29 |
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joek0 posted:Next Episode: Good to know he is not giving up without a fight.
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# ¿ Jan 5, 2012 06:23 |
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Sweet William posted:There were 6 LucasArts games released for the Fujitsu FM Towns computer. I would kill to see a Monkey Island GCCX...
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# ¿ Jan 16, 2012 21:29 |
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Snowed in this week so I rewatched Out of This World yesterday. Can't wait to watch Flashback!
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# ¿ Jan 19, 2012 06:47 |
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techknight posted:How the hell do so many of you have a 3DS? Some folks (like me) actually love 3D and have none of the common symptoms. I have a Virtual Boy (more as a desk accessory), 3DS, and a 3DTV that I use for gaming as much as possible. A little more back on topic, retro gaming and GCCX is actually kind of fun to watch in 2D->3D mode. My TV seems to really like the clear contrast of low res sprites, so it makes them pop off the screen and backgrounds fall back. Every component is still completely 2D, but everything looks heavily layered like looking in a diorama.
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# ¿ Feb 23, 2012 18:47 |
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Wow. I really wish there was some way to campaign for him to play Monkey Island. It would actually be a great fit timewise for a challenge if he has never played it before.
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# ¿ Feb 27, 2012 23:03 |
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It isn't clear if the episodes will be edited down to just the gameplay or not (like Kotak).
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# ¿ Feb 28, 2012 22:38 |
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Obeast posted:Poor Arino... That game looks loving brutal as hell and not in the "Super Meat Boy" kind where it can get to controller throwing hard, but still fun. The thing about Super Meat Boy is that it is insanely hard but the controls are perfectly implemented so you can never blame anyone but yourself for failing. Difficult retro games are far worse because there are so many glitches and control issues that cause the difficulty to be there in the first place...
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# ¿ Mar 2, 2012 18:42 |
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Thanks for another episode. It's Monday and you already made my week!
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# ¿ Apr 3, 2012 04:45 |
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NBHS posted:https://www.youtube.com/watch?v=9AHVSamD5WQ That is the weirdest things I've seen in a while. You can pick out some scenes where they clearly sacrifice in one game to help the other... but that is wild.
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# ¿ May 23, 2012 20:56 |
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NBHS posted:Bonk's Adventure: Add to that the fact that he gets totally screwed by a bug. Not a glitchy old game system like in other challenges, but an honest to god gameplay bug.
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# ¿ Jun 12, 2012 21:21 |
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Really enjoyed the Wrecking Crew episode. The fact that it was 100 unique levels and took 27 hours yet had no ending at all was a kick in the gut. Also, "Black Kirby" was both the meanest and funniest thing ever said on the show.
Lifespan fucked around with this message at 06:21 on Jun 21, 2012 |
# ¿ Jun 21, 2012 06:07 |
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Another fantastic set of episodes. Thanks guys!
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# ¿ Aug 10, 2012 23:15 |
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If I recall, Xseed said they would need to sell at least 100k copies of RGC for it be profitable (and warrant bringing over the second). The actual sales numbers were less than 60k. EDIT: Was off by an order of magnitude. Ouch. Lifespan fucked around with this message at 22:28 on Aug 16, 2012 |
# ¿ Aug 16, 2012 22:04 |
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Lock posted:The Game Boy version of MKII was surprisingly playable. Ran faster even than that Street Fighter II shown earlier. Even more surprising when you compare it to how horrific the first MK was on the Game Boy. Mortal Kombat 1 on Game Gear was actually a very faithful port. I think it was missing a character or two, but it looked and played very well.
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# ¿ Aug 23, 2012 18:33 |
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Battletoads on GCCX... I just gasped so loud my wife asked what is wrong. I told her she would need to go read a book or something...
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# ¿ Aug 25, 2012 05:20 |
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FredMSloniker posted:Am I the only one avoiding watching the episode until the second part is released? I'm bad at cliffhangers. I would say watch it since it actually doesn't end in a cliffhanger. This is the first 2 episode challenge that they didn't really make a big deal about. They just say the game is going to get even harder in the second episode. It's probably due to the fact that I love the game and still find it stupid hard, but this is already my fav GCCX episode. It's a perfect challenge for the show.
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# ¿ Aug 25, 2012 17:50 |
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You guys are so awesome.
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# ¿ Aug 25, 2012 18:29 |
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Only 2 weeks until the DVD release. Stoked.
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# ¿ Sep 6, 2012 05:05 |
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Being an Amazon buyer, I'm still awaiting my order, but that is a fantastic line up of episodes. It contains most of my favorites and combining all of the Mighty Bomb Jack attempts in to one is perfect.
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# ¿ Sep 25, 2012 18:05 |
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The Cheeto posted:If you're going to Portland you have to check out Ground Kontrol. Ground Kontrol is awesome. The 4 player Pac-Man battle game is crazy fun. The Kickerstarter failed, but Pink Gorilla said that they have enough private backing to make this happen soon (in Seattle). The Level-Up Pixel Pub! http://www.kickstarter.com/projects/pinkgorillagames/pink-gorilla-presents-level-up-pixel-pub-and-gamin
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# ¿ Sep 26, 2012 03:20 |
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I too did not really like the English language version, though obviously after watching so many SAGCCX subs I am just used to the Japanese voices. And to follow up with zari-gani's question from last week, other than the side segments missing, the DVDs feel exactly like the SAGCCX subs. The DVD collection is great and I am more than ready to pre-order Discotek's next Retro Game Master set.
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# ¿ Oct 10, 2012 04:32 |
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Kerfuffle posted:The Battletoads episodes are everything I hoped they'd be. Arino is having SO MUCH FUN and the atmosphere of the show is infectious. I agree completely. I have watched those episodes so many time already because Arino is enjoying it so much despite the challenge that it is just fun to watch him play it.
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# ¿ Oct 18, 2012 04:49 |
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Heti posted:and now I get to watch Arino do it. yay? Anytime it's Arino, it's a genuine yay!
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# ¿ Nov 3, 2012 07:24 |
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I played the whole line-up they had at E3 and was pretty unimpressed. There was no must have experience for me. That said, I am a sucker for Nintendo stuff and I know I will probably end up grabbing one in the next few months anyway.
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# ¿ Nov 18, 2012 01:58 |
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Tobaccrow posted:Or they didn't want to cannibalize the sales of the PSP port (currently $22 on PSN). Exactly. I have been wanting to grab PaRappa on PSN for a while, but I can't justify paying more than I did when it was popular on PSX.
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# ¿ Nov 25, 2012 04:45 |
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The Parappa episode was fantastic. Thanks!
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# ¿ Dec 6, 2012 02:14 |
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The Saturn was pretty bad in the US, but the line-up was solid in Japan. The Dreamcast had a pretty great lineup worldwide thanks to Sega's arcade hardware.
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# ¿ Jan 7, 2013 07:34 |
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I'm loving the Princess Tomato episode. I never played it on NES, so the game looks like the most boring, insane thing ever. The fact that the game literally almost bores him to sleep is something special.
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# ¿ Jan 9, 2013 04:09 |
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To close the loop, here is my MVS (showing Top Players Golf, but there are some Metal Slug carts in there) with some GCCX love.
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# ¿ Jan 9, 2013 18:14 |
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I love the Virtual Boy. I'm surprised how few gamers actually knew it existed, let alone that it was a standalone Nintendo console that got full release in the US and Japan. Played it a ton and it has now been a conversation piece for 15 years.
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# ¿ Jan 9, 2013 22:51 |
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Are the intros always written? There seem to be quite a few episodes where it seems like Arino is just telling a story about something that happened to him recently. The "reveal" of every game is definitely not a surprise to Arino.
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# ¿ Jan 10, 2013 22:49 |
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They definitely have backup plans ready. There are plenty of games where they give him a huge tip or cheat early in the game and some where they hold out for a long time. It's all designed so that they can get enough footage to make a good episode. Then there are cases like Ninja Spirit...
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# ¿ Jan 10, 2013 23:47 |
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Any word on how many copies of RGM have been sold on DVD so far? I would assume the DS game would probably be in the same ballpark.
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# ¿ Jan 11, 2013 03:40 |
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Mister Chief posted:I think it being a DS game would hinder it's sales quite a bit. A 3DS package consisting of the original and the sequel on the other hand... Despite it being on DS, it really doesn't need the touch screen or the ability to show both screens at once. No chance of it happening now, but I imagine porting it to WiiWare, PSN, Steam, and XBLA wouldn't be huge and could have made it an indie hit.
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# ¿ Jan 11, 2013 03:48 |
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Random Stranger posted:Discotek is definitely aware of what we're doing. The man in charge there has posted in this thread and this is why zari-gani did the new translations for them. I hope sales of the DVDs are going well and that will prove fans of the show are willing to back it up (and we get another volume). I would happily purchase every subbed episode you guys release if that model were an option going forward. ...and on that note, why aren't their any companies that try to push fansubs into digital marketplaces and get official licensing to publish? Seems like these niche shows could sell for a couple bucks an episode and everyone involved could get a taste rather than it being a legal grey area.
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# ¿ Jan 16, 2013 00:15 |
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Will this be a ROM translation or a complimentary guide/text file? Or is someone actually going to publish the game in US?
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# ¿ Jan 18, 2013 23:37 |
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Gutcruncher posted:Nah, I promise our entire generation will remember CROSSFIRE on our deathbeds. "You'll get caught up in the!"
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# ¿ Mar 1, 2013 18:45 |
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# ¿ May 6, 2024 03:59 |
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Another release? You guys are nuts in all the best ways.
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# ¿ Mar 2, 2013 04:58 |