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Mystic Mongol posted:I'll share my favorite Call of Cthulhu story, I tell it everywhere else. A strange game. The only winning move is not to play.
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# ¿ Feb 5, 2012 09:24 |
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# ¿ May 2, 2024 18:05 |
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BlackIronHeart posted:Two weeks later, the partner sees the client stroll into the local gladiator arena, completely of his own volition and will, and get turned into stone by a basilisk. Well, now I'm curious: how'd you pull it off?
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# ¿ Jun 2, 2012 21:33 |
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Technically you could have done all that without being a robot (well, maybe the lifting and toting part required robot strength, but I'm sure you would have found a way to manage it). It did have a certain class value that overriding the outer door mechanism from inside the ship wouldn't have, though. That said, I'm more curious about this: LuiCypher posted:We then played Paranoia and everyone died more times than we could count. Sometimes multiple times even before the clone backups arrived on the scene. How did you manage to get a single clone to die more than once?
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# ¿ Jun 5, 2012 22:21 |
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Maybe ask the players if they're trying to get their characters killed?
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# ¿ Jul 7, 2012 06:53 |
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DivineCoffeeBinge posted:Dave offers the dice to Bill, who shakes his head, reaches out, grabs the two bricks of dice, and dumps them on the table. Okay, for those of us less familiar with the Shadowrun rules... I'm gathering that four dice is weaksauce and 68 dice is... impressive. (Was it 72-4 or 72-8? Because I could read what you said either way.) How many dice would be typical for a character in his particular niche?
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# ¿ Jul 13, 2012 06:22 |
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Farmer Crack-rear end posted:Me: "Hey... we've got like over ten thousand crewmen, right? We could easily lose a hundred or so without even noticing. Do we have to dump the blade overboard?" So did you check the performance reviews to decide who'd be in that hundred? That's one way to give them a severance package...
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# ¿ Jul 15, 2012 02:05 |
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ItalicSquirrels posted:"They took it outside for a while at that point and everyone went back to playing. Then Judge walks in and loudly announces, 'Well, no sex for her tonight!' I have a feeling he wasn't the one to make that (ahem) ruling. Just a thought.
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# ¿ Jul 15, 2012 18:17 |
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Clanpot Shake posted:While this is happening, the tech priest phones the terrorist they work for and tells him everything - that they modified the bomb (against his orders of planting it), that they're in the hospital, that they found a book (he thought the cleric still had it and told him that too). Really just spilling the beans to the campaign antagonist. Uh, why? Did he think it was a good time to go 'neener neener neener'? Was that his idea of a clever backstab?
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# ¿ Sep 14, 2012 22:07 |
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Section Z posted:I do recall one of the more sad justifications people gave for "Non force users are just as good as force users!" Well, I'd assume that, in a role-playing game, you'd want there to be at least some semblance of balance between non-Force users and Force users. Unless you're going the Ars Magica route and just having everyone be Force users. That doesn't make that particular example any less stupid, but...
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# ¿ Oct 27, 2012 02:27 |
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AlphaDog posted:This always happens when I GM Hackmaster. So they play it exactly like the Knights of the Dinner Table would? Complete with the inevitable foot-shooting? Sounds like it's working as designed.
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# ¿ Nov 5, 2012 21:28 |
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JAssassin posted:DM: As the wheel slows to a stop on white, it immediately jerks, spinning backwards onto red, as you feel an ill omen overtake you. Wait, did the DM give you an artifact that randomly dicks you over and then override the randomness when it suited his fancy? (Or did you still get the mechanical benefits?)
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# ¿ Nov 17, 2012 02:09 |
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Minutia posted:We got away from the limb-mangling DM, relocated to another player's house, and started a different campaign, but (despite my best efforts) we didn't manage to get rid of all the creeps in one fell swoop. Well. You may have gotten down to just one creep, but I think you managed to retain a fair number of idiots. Seriously? They were shocked you wouldn't want to play with this guy?
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# ¿ Mar 12, 2013 05:17 |
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The worst part about Paranoia is that this happens every time someone brings it up.
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# ¿ Mar 13, 2013 17:13 |
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EclecticTastes posted:Next time, I'll tell you guys about the group that abandoned me to die! At this point, I'm guessing you really do mean the group abandoned you, the player, to die. Good lord.
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# ¿ Jun 5, 2013 05:28 |
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EclecticTastes posted:That was my last session with that group. And I guarantee you they thought, 'Well, glad we finally got rid of that rear end in a top hat.'
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# ¿ Jun 5, 2013 08:43 |
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OmniDesol posted:So, we just finished a pretty major chapter of the Call of Cthulhu D20 game that we recently converted and hybridized with 13th Age. I assume the hybridization is the reason they were able to do half that stuff without dying or going insane?
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# ¿ Aug 20, 2013 05:33 |
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Error 404 posted:I always felt the crazy price of reagents is a holdover from older editions, and instead I just used those prices as a one-time thing. I think his point is that there's no balance whatsoever, not that they're too expensive.
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# ¿ Aug 24, 2013 04:26 |
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Volmarias posted:Couldn't you just read grognards.txt? I took a look at that, and... I don't even really understand what I was looking at. (This, right?) Did some mod just stripmine the forum for their 'favorite' posts and put them all in a single thread?
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# ¿ Sep 14, 2013 05:47 |
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Keiya posted:(I'd talk about the time I was in a game of some homebrew thing where one of the players took up BDSM as a hobby, but that was actually hilarious so...) This is a thread for notable gaming experiences, not just bad ones.
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# ¿ Oct 1, 2013 00:51 |
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I think I just dodged a bullet on a worst game experience. I was talking with a couple guys after board game night at the FLGS, and the subject of role-playing games came up. I got excited and volunteered to DM something, only to have one of the prospective players
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# ¿ Oct 17, 2013 16:53 |
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My Lovely Horse posted:loving never again will I play this barely baseline functional mess of an RPG system nor any combat-heavy one-shots under this DM. After an experience like that, combined with your comment about him on the other side of the DM screen, I wonder why your statement isn't simply 'loving never again will I play with this guy'.
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# ¿ Nov 4, 2013 00:37 |
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Contest Winner posted:I am not a very experienced GM so, since every player but the psyker player reads this thread, there is a good chance that you'll get to hear about how I let the campaign devolved into the players killing each other over heresy. Paranoia40K?
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# ¿ Dec 2, 2013 20:57 |
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aerion111 posted:If I try to get some family heirloom appraised, but instead of sending it to the appraiser I send it to the private person next door, is there really no way for me to go 'Oops, my bad, please give that back'? In that case, you aren't sending them merchandise. The law applies specifically to things like a company mailing you the first volume of an encyclopedia (in hopes of getting you to buy the rest); if you're not interested, you can still keep the first volume without having to pay them (which comes in handy if it'd cost money to ship it back). The fact that you aren't getting mailed encyclopedias on a daily basis is due to this law.
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# ¿ Jan 13, 2014 03:58 |
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JustJeff88 posted:Firstly, let me extend my condolences for your loss. You just put the phrase 'mood cock ring' in my head. drat you.
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# ¿ Jan 30, 2014 22:14 |
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Badgersmasher posted:Well, looks like my GURPs game may have died. Looks more like it's time to tell the other players that you're kicking That Guy out.
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# ¿ Feb 3, 2014 22:11 |
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Captain Bravo posted:Actually, this was the game where the players bought out the local arena from it's rear end in a top hat owner, incorporated themselves into a mercenary company, and had a magical lawyer that would pop in and offer them legal assistance at convenient times. So they almost certainly had a license that would cover theft of poltergeist. As the emote says,
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# ¿ Mar 13, 2014 20:17 |
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# ¿ May 2, 2024 18:05 |
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I have to admit, I was one of those not-fun-havers once. In my defense, I was just out of high school at the time, and there was some basic miscommunication going on. When I signed up for a PBEM campaign... Call of Cthulhu, I think? And the first thing that happened to my doctor character was there was a grisly death at the play he went to, he checked and made sure no one else was hurt and that there was nothing that could be done for the victim, then went home. It took me a very long time thereafter to wonder why I hadn't gotten any sort of 'okay, so the next morning' email...
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# ¿ Apr 6, 2014 22:28 |