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I occasionally run one-shots of Atomic Highway for my tabletop group, using a not entirely serious take on the setting that I've dubbed Atomic M25 (or Green and Unpleasent Land). In the last session, having completed their mission, they were preparing to drive back out through the hedge of mutant leylandii surrounding the town they were in - they'd discovered on the way in that it had the ability to make people want to stop and then send them to sleep. They took some sensible precautions - a brick under the brake pedal etc. then the player of the Morris Man says, "We should sing to keep awake." Me: Sure, sing. Players: (More or less in tune) The wheels on the bus go round and round, round and round, round and round... Two verses. It would have felt churlish to make them roll after that performance.
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# ¿ Jan 30, 2012 01:40 |
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# ¿ May 7, 2024 18:58 |
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Etherwind posted:It's also the single strongest argument for power parity among player characters. I just had someone join a Vampire: the Requiem game I'm running, and he jumped straight in at about the same XP as the other characters (he's holding back a little until he figures out where he wants the character to go). I can't imagine he'd be having half as much fun as a starting character, XP wise.
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# ¿ Mar 4, 2012 00:31 |
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If one of my gaming group is ill or has an early day at work the next day we sometimes skype them in, but it's never quite as good as having them in person even with cameras running. (I have things set up so that they appear on my TV rather than computer monitor)
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# ¿ Jun 7, 2015 14:26 |
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I went to a new gaming club last night to join in a D&D game. The players are pretty chill, but one of them has the most magnificent * neckbeard. In profile you could draw a straight line down from the end of his chin to his chest. He's a young guy too, perhaps some sort of steampunk-hipster going by his waistcoat. Why do geeks do this to themselves? *And by magnificient I mean terrible.
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# ¿ Jun 9, 2015 10:10 |
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thelazyblank posted:Unfortunately, the best way is usually to keep trying and looking in my experience. For every garbage group I've had, I've probably had a good enough group as well. I think I lucked out though, as none of the poo poo I ran into was worth a big post here. Tell them about LONE PULSAAAR, Blank. My memory is bad... Blank already told you all about LOOONNE PUUULSARRR! http://forums.somethingawful.com/showthread.php?threadid=3460258&userid=208026#post425647519 (I'm the goonfriend who played Susan Emma Welle) Angrymog fucked around with this message at 23:58 on Jul 13, 2015 |
# ¿ Jul 13, 2015 09:18 |
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With a mega game what happens if you get assassinated early? Are you just out of luck and have blown your entry fee?
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# ¿ Sep 14, 2017 14:16 |
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HCFJ posted:The elderly knight is decided as their designated groveler, as he's got the least life left to live and the most manners. He does a great job of flattering the dragon, and it descends from its perch on the obelisk and offers them each a wish, a real one with no monkey paw nonsense. DO we need some context here?
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# ¿ Oct 8, 2017 10:37 |
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On the bright side, it sounds like an online game so no-one has to experience the GM's house.
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# ¿ Apr 30, 2018 14:24 |
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chitoryu12 posted:Because big fancy guns like 1911s and .44 Magnum revolvers and .45-70 lever-action rifles are cool. Just make them do more damage, or some other useful perk.
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# ¿ May 14, 2018 17:43 |
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chitoryu12 posted:The way GURPS works is that damage is basically penetration, while damage modifiers like the caliber of the bullet or anything like poison on it are applied after damage gets through the armor, cover, or any other DR. If the initial damage roll gets through the DR, reroll the damage and add it on to whatever got through the DR. Or just have weapons that don't have the special bullets do no damage at all/be healed from next round depending on how you want the combats to look, and give the monsters lower to no DR against the magic weapons. e.g. either your 2d6+1 gun gets 5 points past DR, at which point you roll damage again and add it on, or say your Wendigo has DR 0, but just cannot be put down or significantly harmed by weapons that don't have the required coating. You could also have something like the weapon not mattering much, if at all, but you have to know all about the monster before being able to harm it. Making some sort of mystic connection between hunter and prey. Angrymog fucked around with this message at 06:52 on May 15, 2018 |
# ¿ May 15, 2018 06:50 |
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thespaceinvader posted:I spotted that in the D&D Beyond item list it's hilarious. Why should only wizards get dramatic cloaks on demand?
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# ¿ Jun 16, 2019 09:44 |
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I'm not bothered about the write-ups, but , I didn't read them for two reasons - the quote box, for me, took visual precedence over the paragraph breaks, making it all read as a single block of text, and secondly they were started with zero context at all - just a sudden story dump with no context about mechanics, players, or characters. To bring my own content to the thread, players in a Monster of the Week one-shot nicknamed Grindylows as 'Pond Chavs' or 'Loch Neds' before they had the real name for them, which amused me.
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# ¿ Aug 7, 2019 03:23 |
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hyphz posted:I’m pretty sure I did a bunch of stuff wrong. But I hope this puts my previous attitudes in some context.. Re. The ruskalla and the waterfall, dropping the water under the boat by 10' would have possibly damaged the boat with the drop, and sunk it the moment the surrounding water rushed back in, leading to everyone being in the drink.
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# ¿ Jan 13, 2020 08:12 |
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# ¿ May 7, 2024 18:58 |
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When we were playing though new-Ravenloft, create Bonfire was my warlock's most useful spell.
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# ¿ Jan 19, 2020 08:40 |