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Slashrat
Jun 6, 2011

YOSPOS
It does feel like a missed opportunity that there's no option to be a tier 1 entry-level enginseer to tag along with your guardsmen buddies.

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Slashrat
Jun 6, 2011

YOSPOS

neaden posted:

The tiers make some sense, but in practice just don't work. Like I get they wanted a minimum competency for a space Marine and such, but this weird combination of paying exp to buy the package, required stats, and weird stuff with equipment just leave it convoluted. Additionally some of the tier placement doesn't make sense. Why is a rogue trader a lower tier then a tech priest?

There's an unofficial online character builder for W&G that should mitigate a lot of the potential confusion with character creation. I'm not aware of anything similar for the older 40k RPGs at least

Slashrat
Jun 6, 2011

YOSPOS
WH40k logic: The command staff just need to survive long enough to give the order to fight the enemy. The parts of the ship that does the actual fighting is what needs protection.

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