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Black Crusade is a great system. It's much more polished than Dark Heresy, and the open advancement system lets players create an incredibly wide range of characters. I wouldn't play it totally in line with the standard scenario if I didn't want an evil game. You can use the system to play a group of freedom fighters trying to take down the Imperium, and actually avoid corruption points, mutations, and becoming aligned. I'm working on a game like that with a Raven Guard SM, Ordo-Xenos Inquisitor, Black Ship Pilot, Explorator and Sister of Battle who get hosed over by various means and escape to the Screaming Vortex with the intentions of dismantling the Empire. It's not very hard to frame the Imperium as something really, really lovely. Of course, this also makes the inevitable descent into Chaos all the more fluid. Infamy can't be won without braving the perils of the Warp in a place like that. Commissar Budgie fucked around with this message at 02:30 on Feb 7, 2012 |
# ¿ Feb 7, 2012 02:27 |
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# ¿ May 15, 2024 12:34 |
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everyone posted:Sisters of Battle The campaign isn't starting off as a game against the Imperium, but the players have expressed to me OOCly that it's the kind of game that they want to play. Of course, a Sister of Battle isn't going to up and turn heretical, but it's a progression that's going to be played out. In short, these individual characters' personal goals and ambitions are going to lead them to reach the conclusion that the Imperium is holding back mankind as a whole. I have faith that the player will be able to roleplay a Sister of Battle falling to Chaos well enough, especially one that has been marked a heretic.
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# ¿ Feb 7, 2012 08:08 |