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Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
I work in Rights Management and Licensing at a large academic publisher. Every day I pay writers, artists, photographers, and their agents for the rights to reprint their work in textbooks. And far too often, I see writers who lowball their prices, agents who are failing to represent their clients' best interests, and photographers who are screwing themselves out of payments because they don't return a simple tax form.

I'm writing this thread because I hate seeing artists and writers undervaluing themselves and their work. We have plenty of resources for getting creative help, but it's just as important that we share knowledge about how to navigate the business part of this industry.

So I've partnered with our intrepid leader, pipes!, to bring you this thread of advice. We'll be covering:
I. General advice
II. Advice for writers
III. Advice for graphic designers
IV. You have Rights!: General advice on copyright and ownership


:siren: DISCLAIMER! :siren:
We are not lawyers! (thank god!) The advice we’re giving here is to the best of our knowledge from our work in the industry. It is not legal advice.

I. General Advice

1. HAVE A CONTRACT



We cannot state this in large enough font, or with sparkly enough letters. A contract makes sure both parties know and agree to the terms of your working relationship. A contract protects you from being taken advantage of. If the other party doesn't want to sign a contract, DO NOT WORK FOR THEM. Honest businesspeople sign contracts, and you'll only get trouble (if not an outright screwing) from anyone who doesn't. No amount of “publicity” or “opportunity” is worth it.

Make sure you READ the contract. Know what you’re agreeing to! If there is a stipulation in the contract that is not in your favor, negotiate, negotiate, negotiate (see Section 3.).

Your contract doesn't have to be a load of crazy intense legal jargon. It needs to state what work you’re agreeing to do, for what compensation, on what time table. It needs to clearly state who will own what rights to the work, and protect you in case things go badly. We’ll cover more contract advice in the industry-specific sections for writers and designers.


1a. Send an INVOICE
An invoice is a document billing the company for services rendered. Many companies require an invoice in order to process payment. Make sure you send it in a timely fashion, because after all, you want to get paid! An invoice should include:
● the date
● a reference to the job performed. If you plan on doing more than one piece of work this year (and you should), assign it a job number/invoice number too for reference.
● the number of hours worked (if you’re billing by the hour, or have been asked to itemize your time)
● the amount due (prominently)
● the date by which payment due (and what happens if they miss that date, which should already be in the contract)
● details of how and where the payment can be made (a check sent to <your name> at <your address>, a wire transfer to your offshore bank, a delivery of blood oranges to a local P.O. box, etc).
● always include your address and contact info even if they are not sending a check to you there.

When you send the invoice, especially to new employers, be sure to include a W9 tax form (see below).

2. Don't work for free

This one might seem hard, especially for recent grads just starting out. By not working for free, you're saying that your talent is worth paying for, and clients are more likely to respect your time and skills. You might get fewer clients by raising your standards but they will be better clients, and your quality of life will increase dramatically.

This includes working for friends and family, which will only make you resentful and bitter. Don’t believe us? Here is a handy chart: http://shouldiworkforfree.com/

3. Negotiate, negotiate, negotiate

Do not be afraid, my fellow creatives! Negotiating is part of any healthy business relationship. Your business associates know that your work has value: otherwise they wouldn’t be contracting for your services. If they are a professional business, who want to work with you, then little negotiating will not scare them away!

When negotiating payment, always ask for more money than you’d settle for! If you lowball a company to start, it will be much harder to raise your rates later. So be bold and ask for what you want. If you’ll work for $20 an hour, quote them $30. If you’ll take $200 for your piece quote them $500. You might not get all of it, but you might be pleasantly surprised with the results.

The exchange that kills me most, that made me want to write this entire post, goes like this:

quote:

Me: I'd like to reprint your work in a textbook.
Writer: Great! How much do you want to pay me?
Because even though I work for a parent company that made billions of dollars in profit last year, and even though I believe in paying authors and artists fairly for their work, I am still going to lowball that fool writer every time. So know your rates! (see Section 2 under writers and Section 9 under designers)

Fee is not the only part of the contract you can negotiate. If the delivery date is unreasonable, have it moved back! If the contract doesn’t include a termination clause, have them add one! You want to make sure you protect not only your payment, but also your time, your sanity, and the future of your creative work.

Some of these parts of your contract might turn out to be unchangeable. If, for example, it is your client’s company policy to have all rights to your creative work immediately transfer to the company, and they will not sign a contract without such a clause, you might well not be ok with this! You can try to negotiate a compromise (rights transfer upon complete payment, or you retain the right to use the work on your portfolio site, etc.) or—and this is key—you can decide not to work for them. In any good contract, both sides will feel like they gave up something. But if you feel like you’re being taken advantage of, and the client or publisher refuses to negotiate important terms, just walk away.

4. gently caress you, pay me

http://vimeo.com/22053820?utm_source=swissmiss

Watch this video. Then watch it again, and take notes. Then watch it again. Mike Monteiro knows what he is talking about.

The more you try to make a living on creative work, the more likely it is that people will try to screw you. They will try to take advantage of you and your skills. They will try to make you work for free, or at unfair rates, or far beyond your agreed commitment. They will do this willfully if they are jackasses, or through ignorance if they don’t understand how to run their business or work with creatives. The important lesson to remember here is that creative work IS meaningful and important in the business world. Your work product has value, and you deserve to be compensated for your hard work and expertise. Take the time to protect yourself legally with a contract, and when the payment is due, don’t take any excuses.

gently caress you, pay me.

When they do agree to pay you, please try to make it legit and safe. Don’t meet them at that sketchy McDonald’s by the onramp and accept a burlap sack of homegrown beets or a baggie full of wacky tobaccy. Don’t accept stock options, lottery tickets, sexual favors (ew), or empty promises. Make sure the amount they’re paying you is the same as what’s on the invoice.

5. Taxes and W9s

In order to pay my vendors, I must have official documentation that verifies their identity. For US citizens and corporations, this is a W9. For foreign vendors, a W8.

This is a W9 form: http://www.irs.gov/pub/irs-pdf/fw9.pdf
It’s handy to have one already filled out, signed, and scanned, so that you don’t have to do it every time you work for a new company.

FOR THE LOVE OF GOD, RETURN YOUR W9. It is not scary, I promise. All you have to do is fill out your name, address, and SSN, then sign it at the bottom. Yet so many authors and publishing companies neglect to do this simple task, requiring me to hound them for months. Even when this is the only thing standing between them and their payment. If someone said to me that all I had to do to get a couple hundred bucks was write my name and address on a tax form, I would fill that poo poo out twice and ask if I got paid double for duplicates.

“But what if I don’t want to give out my social security number!” :cry:
Then you’re a big naïve baby and I hate you. Thanks to Citizens United, Obama-mart Inc. is already coming to your house to detain you indefinitely in Guantanamo on the flimsiest terrorism pretext, so you might as well get paid before the next SOPA clone shuts down the whole internet and Arizona bans speaking with a Mexican accent. Or move to a commune or whatever artists-who-don’t-actually-want-to-make-any-money do. Just fill out your W9 first.

Please note: you have to declare any wages and royalties on your taxes. This can be an unpleasant surprise for freelancers at the end of the year. The company you worked for is legally required to provide you with a W2 for the previous year by the end of January.

If you are a foreign person or company (aka foreign vendor) working for an American company, you may have up to 30% of your payment taken out in taxes. Ask your contact if this is the case in your situation. If so, the way to fix this is either to charge them more to make up the difference (please note that you’ll need to charge up to 45% more on your invoice to make up for a 30% tax rate, because of how percentages of totals work), or you can obtain an American EIN (companies) or ITIN (individuals). If anyone really wants this information, we can go into it later, but suffice to say, it’s dealing with the IRS, which is always a clusterfuck.

If you’ve ever dealt with a corporate accounting department, you’ll know they move slowly. If your contact is acting in good faith and trying to pay you, it still might take a while. By all means, remind them that you exist, but understand that your poor editorial contact likely does not have much to say about when a check is cut after she’s submitted it.

6. Be contactable

If someone sees your work on the internet/in a magazine/on the evening news and they want to ask you permission to use it, they need to be able to find you. So throw them a bone—an email, a website, a fax number, anything—and remember to check it regularly. Throw up a Wordpress blog with the information, or better yet, a personal website with your clips. If you’re an artist or photographer, enter your info in the metadata. Everyone, insist on including crediting for your work (see below), or contact information in your bio.

I know it's all “authentic” to hide out in a unabomber shack and bang out your novels in the mountains, but for god's sake make your contact info searchable. Even if it's just your bullshit aol email, I need to know how to contact you (and when I send a reprint request, answer it!). You're only screwing yourself out of money if you don't.

Designers, this means having a portfolio website, with contact information on it. Preferably your own site, with your name google searchable, not some bullshit DeviantArt account. Photographers, watermark your photos and put your contact info in the metadata.

Similarly, if you get contacted by someone at a publishing company, keep their information. It should be in the signature of their email, but if it’s not, write it down and email it to yourself. When you have a question, or your payment is late, or something has gone horribly wrong, it’s important to have an ally on the inside. Otherwise, in even a middling size company, they can disavow knowledge that you even exist.


II. Advice for Designers (by pipes!)

1. Bill in Phases
If you follow any of the advice here, holy poo poo do this: Don’t collect only upon completion of the project. In the Statement of Work, define the phases of the project that you will be involved in (for site design it’s usually something along the lines of Research, Define, Design, Deploy), and bill a portion upon the completion of the milestone. Not only does it not put all of your eggs in one basket, but it also conveniently serves to involve the client more in the design process. You aren’t just a person hitting the Photoshop button; in interacting with the client through the various phases you help communicate the specifics of your work, with the added benefit of gaining additional context about the project that you otherwise may have never had the opportunity to learn. This makes for far better design, a more healthy designer/client relationship, and a much smaller chance of you being completely screwed.

2. Revisions Limit
Client Amend/Revisions are a natural part of the design process. Specifying in the contract the number of revisions, and what constitutes a revision, is paramount (unless you enjoy an endless parade of “little changes” that hang over your head forever). Remember: the more revisions you perform out of scope, the less you’re technically worth (since you're putting in more man-hours for the same price). Taking on further revisions past the ones specified is completely acceptable, so long as you’re willing to do it, but it will necessitate a renegotiation of terms.

There’s also the question of perception and professionalism: You have specialized knowledge and talents in your field of choice, and are hired to employ them. Knowing when and how to say no is an important skill to learn.

3. Agile Deadlines
Someone else’s lack of organization shouldn’t be your problem. If a client (or a subcontractor) fails to deliver you content required in the time outlined, your deadlines should adjust accordingly. Similarly, if the content delivered isn’t up to snuff, your deadlines should also shift to reflect the time it takes to properly format it (if you have to do it, make sure you charge for it). Employing agile deadlines also helps to reinforce to the client that what you do takes time and effort without actually having to say it, and is is also nicer than just walking away from the project completely (although you could if you wanted to, provided the legal documentation supported it).

4. Termination Clause
A lot of design contracts don’t include these, more because a lot of designers don’t know it exists. Also known as a Kill Fee, the Termination Clause outlines a proportionate amount of compensation for work commissioned and undertook, but ultimately canceled. It ensures that the time you spent on a project, whether or not it is completed, is compensated.

This may seem harsh or unethical to some (until you have your first crazy client that tries to back out of paying you), but the Termination Clause can also be good insurance against any work you take where you have a weird feeling about the client’s reliability. Personally, I have a pretty aggressive kill fee by default (I consider it an rear end in a top hat Tax), and adjust it on a case-by-case basis, tempered by length and quality of relationship and instinct. My time is valuable. So is yours.

5. Ownership and Deliverables
Establish who gets what and to what extent beforehand. Does the client get the source Photoshop source files alongside the delivered code? poo poo, do they even get the source code? Remember, the client having access to the building blocks will enable them to expand upon what you’ve made (potentially good), but also find someone cheaper to continue expanding (bad). Also remember that your reputation is tied up into the work you produce; if delivering source files leads to them wrecking your design, it may affect your future business prospects.

Speaking of which, you have the right to display your work in your portfolio as a method of advertising your abilities. If clients demand that you don’t show your work (and there are ways around disclosing sensitive info), you need to receive compensation enough to make up for the loss in potential business.

As a rule of thumb, avoid Work for Hire scenarios. It’s a shitshow that empowers corporate slavedrivers to remove most of the rights discussed here and it will leave you cheated and miserable.

6. Don’t work for stock options/exposure
Hey, wanna buy a bridge in Brooklyn?

7. Legal
People are terrible and don’t communicate well with each other, even on the best of days. On a long enough timeline, something will fall apart somewhere, and then you need the courts. Get a lawyer to look over your contract, and then any time any significant adjustment/update is made to it to ensure it’s watertight. It might be a little pricey upfront, but it will save you in the long run (especially if you plan on making freelancing your main source of income). Copy/pasting legalese boilerplate from bobloblaw.biz may initially look legit, but any competent lawyer will gleefully rip it to shreds.

Be sure to include:
Limitation of Liability
This prevents your client from suing you for damages beyond scope. Translation: cleaning you out because of bad blood/any convenient excuse.

Arbitration
Avoid court if at all possible, especially for petty disagreements.

Choice of Law
Give yourself the home court advantage. If you take on a project from a client located across the county, make sure that if it comes to court, you don’t have to travel (and pay out-of-pocket to do so).

9. Contests, Crowdsourcing, and Spec Work
Don’t. Just don’t. I could go on and on about how these things are awful and degrade the entire industry, but someone has already captured what needs to be said far more comprehensively than I ever could: http://www.no-spec.com/faq/

Edit: new video explaining why spec work is bad, in easy to understand language (especially for non-designers)https://www.youtube.com/watch?v=DsstOs-K7gk

10. General Advice on Rates
I know this is what everyone wants to know, and unfortunately, there’s no one magic bullet answer. There is no standard rate for design work (consider scope, skill, location, etc.), and all design projects are different. Still, you should have a ballpark idea of what you want to charge based on how much work it will take, over how much time, and how difficult it will be.

One good tactic is to check out the competition. Check out similar creatives in your area/scope of work, see how much they’re charging, and adjust your rates as needed. An uncomfortable truth about business is that once you graduate past retail level, there’s seldom a concrete price tag for anything; here haggling and negotiation are king.

Other (relatively) helptful starting points:
How Much Does A Website Cost?
AIGA|Aquent Survey of Design Salaries
Pricing Strategy for Creatives

Photoshoots: Charge by the Hour. You will not regret it.

Some general flat rates for photographers publishing in books, by format or print run:
● Stock photos/illustrations (interior): ~$150-$300
● Stock photos/illustrations (cover): ~$500-$600
● AP photos: ~$85-$150 by print run
● Reuse fee (image repeated on front and back cover, or on a second edition of the same title: ~50% of original cost


Selling your work to stock agencies:
If you, unlike Defenestration, have photography skills, and you have some nice photos from your vacation/hometown/women-laughing-with-salad-colony sitting around on your hard drive, you might consider submitting them to stock photo sites. Every place is different, but you’ll earn a percentage every time the photo is licensed for outside use. Read the contract carefully to see what the terms are, and under what circumstances your take would change. Avoid selling exclusive rights to one single rightsholder if possible, unless the fee is an offer in, say, the 5-digit range. Think of it as giving up all the potential earnings that photo might have made you over a lifetime, and consider if the deal is worth that.

If anyone has any inside tips on being successful at the stock photo game, please post and we’ll add them to the OP!

III. Advice For Writers

1. Contracts
As I said above, contracts do not have to be tomes of heavy legal jargon. For writers, it should include:
● The scope of the work (Do they want to reprint a particular short story of yours? Do they want you to write sets of encyclopedia articles, or thousand-word law firm profiles?)
● Which rights you are granting the publisher and which you will retain for yourself. (The rights you grant are a key part of the negotiation. Make sure you know what you are granting!)
- It’s best to keep the rights to your own work whenever possible, however this is rarely the case when you have been contracted to write work-for-hire content for a company or website
- What territory and languages can they publish in? Do they have print or electronic rights, or both? Do they have the right to sell subrights licenses for foreign language editions? Do they have the right to sell derivative works (aka custom books) using your content from this edition?
- Literary magazines often ask for what is called First Serial Rights, which means they have the right to be the first to publish your story, and also to keep using it future printings of that volume. But after it appears in the first serial journal, you are free to take it elsewhere and, for example, publish it in a collection of short stories. (Note that most literary journals do not accept previously published work.)
● The date you will provide the manuscript by
● What the payment will be, and when it will be due
● The name and title of the person signing the contract on behalf of the publisher (also very important if something goes wrong)
● You might also want to include a clause that says the publisher may not make and publish any edits to your work without your approval. Otherwise they might chop out large sections for space consideration, or otherwise change the message of the piece with their edits.


Note that a book contract is much more complicated, but these days, if you’re getting a book published at a non-vanity house (with the exception of some technical or niche market houses) you’ll have an agent to negotiate on your behalf.

2. Fees
Writers, your situation is a little different than our friends the graphic designers. The basic principles still count, including Don’t Work For Free. But the reality is that most literary journals don’t pay their contributors. It’s still important to publish whenever you can, to build up your clips. This doesn’t mean you should let publications get away without giving you some kind of compensation (contributor copies, a year’s subscription, etc), and you definitely shouldn’t do work-for-hire on spec.

When you get published for actual money, know your rates! Don’t lowball yourself or assume that the publication can’t pay.

Here is a quick guide, but please remember that there is no “standard” rate for written work.

Ways to charge:

● Flat rate (per format or by print run—can be doubled for including print and e-rights, or larger print runs [over 10k cc], or multiple territories [World vs North America]):

○ New York Times articles: $380 per format
○ Any single Hemingway short story (print run irrelevant) in a book: $2,000.
○ MLK Jr.’s “Letter From Birmingham Jail” in a book: $~500-$1500 depending print run and how the heavens are aligned that day.
○ Big-name poetry: ~$10/line or flat fees slightly lower than short stories
○ Haikus: $25-50

● Per page per copy:
Some publishers like John Wiley or Taylor & Francis charge a per-page-per-copy fee. These are inevitably the most expensive. So if you really want to gouge your licensor (and they have big enough pockets to pay), go 7-10c per page per copy.

● Most favored nation (I want what he’s getting):
MFN is more common in the music industry so I’ll get quotes like this when I permission song lyrics. Basically it means that you want to be paid either X amount OR the highest amount that any other comparable contributor was paid for the same publication. Use sparingly if at all.

● Students:
Student essays are actually in demand as examples for textbooks. Especially English and composition textbooks. If you are a student and they want to use your essay, you WILL be lowballed. They’ll offer you $50 or $100 which, as you can see above, is way below market. If you know your rates you can negotiate up!

Print runs can range from a couple dozen (university copy centers making coursepacks) to fifty or a hundred thousand for a national edition. The larger the print run, the less practical a per page per copy fee. I do want you to get the best price possible for your work, but be aware that if your quoted charge is exorbitant, and you show that you’re not interested in negotiating, publishers may well cut your work out of their book and leave you with nothing at all.

● Freelance work-for-hire
If you’re not just allowing reprints for finished work but actually writing work-for-hire then the price structure is a little different. You also won’t be able to retain the rights to your work, or get paid again if the publisher uses it in other books. This can be good if you’re freelancing for regular work, but you’re not going to get rich on it, by a longshot.

Rates for work-for-hire:
Most will be by the hour or by the article. By hour is better for longer jobs, by the article is better if you’re doing shorter jobs like writing quiz questions or exercises.

○ By article: depending on length. Full-length articles at least $100-200 (see flat rates above)
○ By hour: $20-$30 an hour on the low end
○ By word count: rare. (don’t ask for $10/word. Even Dickens didn’t get that kind of scratch. $1-2 a word is more likely, but I know most places prefer to pay in flat fees. Longer articles should pay more, just not counted by how many words longer.)

If you’re taking on a freelance contract, make sure to include a minimum amount (this way you can’t get shafted if they simply stop assigning you work). Also be aware that you will likely not retain the rights to your work after you have written it. The publishing company will be able to reprint it in every edition of the textbook, online, in other books, you name it, without paying you again. This isn’t in your best interests, but it is unavoidable in doing freelance work.

If you really have no clue how much to charge for your work, it’s not a terrible idea to ask the publisher what rates others have charged for similar length works and print runs. They might still lowball you, but you might be pleasantly surprised at their quote (and you can always negotiate from there).


3. If you have an agent
Great! Make sure they are working for you. The second most frustrating thing in my job (and it’s only second to failure to negotiate because it doesn’t happen that often) is when I’m making a reprint request to an agency and they ignore my emails, or respond way after our publishing deadline, or fail to provide a W9 so I can cut the check. Agents aren’t just for selling your book to the publisher: they continue to represent your business interests while you’re in your unabomber shack writing novel #2-10. Make sure you’re getting royalty reports on a regular basis, at least once a year.

4. Don’t work for Free Redux
As we’ve discussed above, working for free is bad, though not always avoidable in the low-profit world of literary journals. Here are some things NOT to do:
● Don't pay money to enter publication contests. Especially not “if you win, we'll publish your book” type contests.
● Do not pay an agency “reading fees” to look at your manuscript. Any reputable agent has more slushpile submissions than they know what to do with, and no dearth of interns to read them. The agent/writer relationship exists in order to make you both money. They should not be charging you for their attention; they should be excited about their clients’ work and the prospect of placing it with a good publishing house.
● Do not work for free for corporate publishers. If they’re Big Six, they can bloody well pay. Heck, if you’ve heard of them before, they can probably afford to pay. If they’re going to make a profit off your work, then they definitely need to pay.

IV. General advice on copyright and ownership

Here is a very good primer on copyright from the US Copyright Office, including a list of what is and isn’t copyrightable http://www.copyright.gov/circs/circ01.pdf

And here is a list of FAQs about what copyright protects (apparently people call the US Copyright Office about their Elvis sightings?) http://www.copyright.gov/help/faq/faq-protect.html

If you are a law student and/or a masochist, you can read the full text of US Copyright law here: http://www.copyright.gov/title17/

Below are a few bullet points we felt were important to share:

● If you wrote it, you own it.

From the minute you created your work, you own the copyright on it. You don’t need to apply at the copyright office, you don’t need to get it notarized. (This is not a patent or a trademark we’re talking about here). You especially don’t need to do any bullshit like mailing it to yourself (a common myth: this is not a legally binding practice). If you are a minor, you can still claim copyright. In the U.S. this copyright currently lasts for the life of the author plus 70 years. Unless you transfer rights to someone else, it will belong to your or your estate long past the time when it can be of any use to you.

● If you own it you have the exclusive rights to (and to authorize other people to) do the following:
- reproduce the work
- prepare derivative works (adaptations) based upon the work
- distribute copies of the work
- perform the work publicly
- display the work publicly

● If you own it, third parties have to ask you if they can use it.
I know this doesn’t happen very often when it comes to the internet, but even if you’ve posted your content on the forums and your blog and your deviantart, willy nilly for all to see, companies still need to ASK PERMISSION to use your content. Profit or non-profit, it doesn’t matter.

If you find some company/individual/pet shop/congressman using your work without having gotten permission, you have the right to ask them to take it down, properly credit you, or compensate you for its use. (Note that you don’t need a lawyer to ask. You might want a lawyer if they refuse.) This is where watermarks and credit lines are useful: you want to be able to show proof that you own the rights to this work.

● Credit lines

A credit line appears on the content or in the crediting/© acknowledgement section of a project, and attributes the piece of work to the author/artist/photographer/etc . Examples include:
○ Reprinted courtesy of Defenestration. https://www.mywebsite.com
○ Copyright © 2011 by Defenestration [note again that you don’t need to do anything special like registering to claim copyright on your own work]
○ Reprinted by permission of the author. Defenestration is an honorable-mention-winning writer, and wants you to publish her book. [So true.]

Your work should always be credited when it appears in third-party texts. This is how people know it belongs to you, and to come to you to ask permission for it in the future!

● Creative Commons licenses

I would not advise Creative Commons licenses for writers, but they seem to make a lot more sense for programmers, and designers in certain contexts. There are different kinds of Creative Commons licenses. Using them does not mean you give up all your rights to your work. In all forms of Creative Commons licensing, the party reusing your work must credit you. Remember that crediting is key for self-promotion and contactability. You can look at the cc licenses and decide which if any is best for you here: http://creativecommons.org/licenses/

● Fair Use (what it actually means)

A lot of people have a lot of terrible to disingenuous ideas about what fair use is. Let us therefore quote from the US Code: “…Including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright.” http://www.law.cornell.edu/uscode/17/107.html

So you can block quote a paragraph or two in the middle of your blog post/term paper/book review (properly cited of course), or quote a celebrity’s tweet in your gossip column, or draw a mustache on the Mona Lisa, that sort of thing.

Fair use does not include “oh I am only using one line of this song, that’s cool.” It doesn’t include “well, I don’t have the money to pay for this, and I’m using it for a good cause.” It doesn’t include “well, everyone else on the internet is using it, so I can too!” It does not include “well, I’m not making very many copies, and my website doesn’t get a lot of visitors, and I’m not making a profit” and it definitely does not include “oh I’ll just use this, she’ll never find out.” Seriously, just stop stealing poo poo and make your own stuff.

We’d like to reiterate part of that, since it is a big problem that drives us nuts when dealing with clients and editors: Just because it is on the internet doesn’t mean it is free.

Teachers making copies for their class is “nonprofit educational purposes” until they start making those copies into coursepacks and selling them in the school bookstore. Then the content is no longer fair use and becomes permissionable material. See Basic Books v Kinko’s (1991). Really, once you start doing anything for-profit, all of your copyright compliance needs to become super tight. When you’re an individual, non- or not-for-profit, you should comply with copyright because it supports artists and to do otherwise is Really Dick and Still Illegal.

● Public Domain

In the United States, copyright lasts for the life of the author plus 70 years. After the copyright has expired, the work is considered “in the public domain,” at which point we are all free to use and republish it how we see fit without asking the author’s estate for permission.

All Federal Government publications, including court cases and laws, are in the public domain. This is not necessarily true of state government documents (varies by the jurisdiction).

Note that while many works of art are old enough to be in the public domain, photographs of those works of art are copyrighted, and belong to the photographer or agency.

You might be asking: Why does copyright last for so goddamn long after it has ceased to be any benefit to the author, and exists only to line the pockets of spoiled heirs and multinational corporations?

Mickey Mouse, that’s why.






Conclusion:
So concludes our presentation for you, citizens of Creative Convention, on the business of art, copyright, and getting paid what you’re worth for the work that you do. May you all use this information to become better businesspeople, and better able to make a living doing artistic work that you love.

If anyone has questions, further resources, experience, or horror stories on this subject, please share!

Defenestration fucked around with this message at 04:23 on Jun 28, 2012

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Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
Other resources


The Graphics Artist Guild
https://www.graphicartistsguild.org/

Kerfuffle posted:

Def put up info about joining the Graphics Artist Guild. They'll have your back in legal situations. You also get a copy of the GAG Priceguide book with your membership.

Here's a useful pdf about copyright myths: https://www.graphicartistsguild.org/resources/copyright-myths/
UPDATE: Sorry, you have to sign up to get the myths now. https://graphicartistsguild.org/tools_resources/copyright-myths


Books
Business and Legal Forms for Illustrators***
***Not a substitute for good legal representation. It's always best to have a lawyer look over your contracts and templates. But of course, sometimes that is not an option.


Children's Authors (and illustrators)
http://andyelkerton.wordpress.com/2011/06/15/finding-an-illustrator-for-your-book-step-one-dont/

Children's publishing is a strange beast, with a much higher slush to gems ratio. Most of what I know about it is rumors, so if anyone has any advice, feel free to share.

Estimating Tax Payments for Freelancers
by Josh Fruhlinger (the Comics Curmudgeon)

http://thebillfold.com/2012/09/heres-a-surefire-tax-estimating-process-for-freelancers/


Rates for Editorial Work
By the Editorial Freelancers Association

http://www.the-efa.org/res/rates.php

Freelance Writing

Who Pays Writers? - "A place to list whether, and how much, magazines and websites pay their writers. We'll post 'em as you report 'em. Intended to be informational, not judgmental. "
http://whopays.tumblr.com/

Money talks
"How to find out what other writers are paid so you know how to set your own rates"
Article by Ann Friedman (of editorrealtalk)
http://www.cjr.org/realtalk/money_talk.php


Freelance file and invoice management

Already Bored posted:

I was a freelance photographer for 8 years and probably made every mistake possible. I've lowballed on jobs, incorrectly invoiced clients, poorly communicated with them, been screwed over and lost money owed, not to mention the hours of time wasted chasing up late payments. Many of my freelancer friends and colleagues have gone through similar problems and I wanted to build a tool that would help ease the burden.

I built Domino over the past few months. Essentially it's the simplest, fastest way to create, send and manage invoices as a freelancer. It can also:
  • Lock your files from being downloaded until you're paid upfront (good for freelancers working with consumers or very small businesses, new clients, etc.)
  • Send automated payment reminders by email (saving you the hassle)
  • Integrate with your Dropbox/Drive account.
  • Let you get paid online (via Stripe)

We're in beta and I'd love to help out any goons who would benefit from using it.

Also if you have any invoicing/cashflow questions generally I'd be happy to answer them from my own experience.

Defenestration fucked around with this message at 23:46 on Mar 29, 2015

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
Found a more in-depth article about Fair Use. It's in the context of posting sports clips, but the fair use tests are still relevant.

http://www.citizen.org/Page.aspx?pid=5391

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
I put up Kerfuffle's info on the Guild and that children's illustrator post. Thanks Kerfuffle!

If you all have any more resources, post them here and I'll add them to the second post

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

GonzoRonin posted:

How do I go about pitching college essays to a textbook publishing company? I've tried a few different searches and all I get for results are sketchy essay mills.
Are you trying to pitch a book of essays, or just sell your own as one-offs?

Because if it's the latter, I've never heard of it being done that way (like a magazine pitch process). Either the professors who are authoring the book will have examples from their own classes/department that serve a particular pedagogy, or the publishing house will have freelancers write them.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

GonzoRonin posted:

The English department head at the school I just graduated from actually wrote/published his own English textbook using student essays as examples. I don't know if he or anyone else at the college is writing another one, but I thought it might be worth it to at least email the guy with a few examples of my work and ask, but I want to make sure I won't look like an amateur moron first. :ohdear:
Ok, that's a better situation than I thought you were in. Did you have a mentor or favorite teacher on the faculty who could go to bat for you? It might be less awkward that way than you querying the author directly.

They'll probably be looking to update the textbook for a new edition (as teachers and publishing companies love to do), so don't worry about whether they're looking for essays or not. Be prepared with pieces in the department's pet genres: does every freshman comp class do a compare/contrast essay? An editorial? A research paper?

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
Found a neat video on why spec work is bad.

https://www.youtube.com/watch?v=DsstOs-K7gk

Easy to understand for anyone

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

Authentic You posted:

This is great. I especially like the comparisons to other industries. I'd really love to see it posted in SA-Mart or otherwise see SA-Mart raise awareness of the shittiness of design spec work. I've been trying to pick up small projects (since my job is going to poo poo), and I think, 'Hey, I could do a great website banner for that price so let me link my portfolio and.. oh, it's another loving contest..'

I avoid design contests out of principle, which limits the work I can do through SA for goons (and elsewhere online) because most calls for design work are contests rather than the buyer directly soliciting designers and choosing a designer to work with.
Pipes, what are your thoughts on some outreach?

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

teepee posted:

I'm sure this is a ridiculous question, but I've made my first sale and the publisher sent me a contract to sign over email. Everything looks good, but as I've never done this before, I was wondering if it's better to sign & send it back via email or to do it snail mail. (Publisher's okay with either.) The contract itself isn't the issue, I just get cross-eyed at the thought of sending my SSN over email, because I'm paranoid as gently caress. Anybody go through this before and want to hold my hand?
Congratulations! What did you sell? (I hope they gave you a fair rate)

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
Josh Fruhlinger (the Comics Curmudgeon) wrote an article for freelancers about how to estimate tax payments

http://thebillfold.com/2012/09/heres-a-surefire-tax-estimating-process-for-freelancers/

quote:

Are you a freelancer? If so, your third-quarter taxes are due on September 17. Are you freaking out? Do you have a big bill, but aren’t sure where the money will come from? Do you have no real idea how much the payment should be?

I cannot help you with your third-quarter payment. But I can help you avoid future shocks. Once, long ago, I was like you, and I had to unexpectedly pay $1,500 to The Man, and I swore with God as my witness that I would never be startled again like that. The key is, rather than panicking at large bills four times a year, you’re going deal with much more manageable bills once a month.


Adding it to the OP

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
Found a sweet chart of rates for editorial services

Added to OP

Rates for Editorial Work
By the Editorial Freelancers Association

http://www.the-efa.org/res/rates.php

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
Added a couple of new resources to the OP on :siren:Freelance Writing:siren:

Who Pays Writers? - "A place to list whether, and how much, magazines and websites pay their writers. We'll post 'em as you report 'em. Intended to be informational, not judgmental. "
http://whopays.tumblr.com/

Money talks
"How to find out what other writers are paid so you know how to set your own rates"
Article by Ann Friedman (of editorrealtalk)
http://www.cjr.org/realtalk/money_talk.php


quote:

“I gotta say,” says Martin, who isn’t a freelancer and has no plans to quit her job to pursue writing full time, “y’all got some serious hustle.”

Defenestration fucked around with this message at 22:47 on Dec 13, 2012

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

Dead Blue Sky posted:

The OP was very informative, but I want to see if I understand copyrights and fair use correctly.
It says in the OP that fair use means I can draw a mustache on the Mona Lisa, so does that mean I've created a new work and can copyright it and sell it? Say I draw a picture of Darth Vader using my own unique style. It's obviously Darth Vader, but it's drawn using my vision and style. Can I copyright that drawing and sell it?
When you start talking about Darth Vader, Mickey Mouse, etc. you're into the area of licensed characters. When you sub-license a character out, that means you sell the rights to use that character's image to a toy company, a lunchbox company, etc. As you can imagine, depending on the character, this is very profitable. If someone produces an unlicensed product to bank on a Disney character's popularity, that's a serious threat to Disney's profits (and potentially their brand, if you're making unlicensed Little Mermaid dildos or whatever)

Thus, companies like Disney and Lucasfilm have their characters copyrighted, and on a pretty severe lockdown. If they see that you are profiting from a mustache parody of Mickey Mouse, they will definitely sue your rear end. Depending on how much money you have to lawyer up (lol), and whether the court decides that your version is covered under fair use (heavily dependent on how similar your character is to the original and the intent of your version--to critique Disney, or to make profit?) then you MIGHT win.

Mickey Mouse and Darth Vader are still under copyright (see: The Mickey Mouse curve), whereas Mona Lisa is not. Photographs others have taken of the Mona Lisa ARE still copyrighted to the owner though, so it's not just that any picture of the Mona Lisa is public domain.

You can get away with a lot more, fair use wise, if you're not profiting

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

blinkeve1826 posted:

I recently got in touch with a relative of a relative who is an intern for a major national print publication. They're interviewing people with rabbits for a special separate pet guide magazine, so I said I'd gladly let her interview me for the publication. I asked if she'd need photos, and she said she would need hi-res photos of rabbits, though she didn't think I could produce them myself, thinking (rightfully) that I'm not a photographer. I do have some hi-res photos of them though. I didn't start thinking about it until someone else mentioned it, but should I be charging this publication for pictures of my bunnies? My friend took them for fun and is not a professional photographer and lives in another country and might not even care, but even if she doesn't, should I be asking for money for her/us anyway? Would I be entitled to any of it, or would it be solely for the benefit of my friend? That would be 100% fine with me either way. To that end, should I be paid for the interview? I was fine doing it for free but now, thinking of how much they can make distributing this nationwide, I'm not sure what's appropriate and what's not.

If it's not them, it'll be pictures of other bunnies and mine are way cuter :colbert:
If your friend took the pictures then she should give the ok to have them printed, and they should at least give her a credit line (her name and maybe her website if she has one)

Since they're a national magazine it can't hurt to ask if they'll pay an honorarium for the usage. But again, since they're not your photos, it's up to your friend who took them whether she wants to press for compensation or not

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

RetroVirus posted:

Thanks for this thread, the OP is great.

I was wondering if there's some sort of language I'm missing... I have been asked quite a few times to "contribute" an illustration or comic to a publication. When I respond with my interest and rate, I either get no responses or they say "sorry we have no budget." Don't worry, I don't take up these offers.

My question is, have I been a total dummy responding with my rates when the lingo "contribution" means "give us work for free"? Should I start just ignoring these emails if I see that word? I am getting annoyed being asked to create new work, for free, aside other quality artists who I am sure are NOT working for free on the very same project.
Nope, because even though it's pretty obvious that by using the word "contribution" they're fishing for free stuff, replying with rates is a good way to remind them that your work isn't just a favor, it is a valuable commodity.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

Authentic You posted:

DA artists are just too easy to take advantage of and many of them would probably think $75 for use of their fantasy art on print book cover is totally awesome.
Haha I've licensed haiku for more than that

Glad you got good compensation and had a good experience

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

Lyz posted:

Hey all, I'm super new to the whole freelancing thing - so far my "freelancing" has been doing hourly work for my husband's LLC (formed with a good friend), which has been kind of a "we trust you to not over report your hours, go nuts" type deal. Probably not the best model for future freelancing, but on the plus side I got to basically design this company's brand from the ground up.

Now, people associated with the company are asking me to do some work for them - a salesperson wants me to make a logo for the LLC she formed. When is the right time to bring up being paid for it? We've already discussed what she wants for a logo, should I do up the contract while I'm still working on ideas? Should I show her some initial ideas and then insist on a contract and pricing before I deliver a finished product? I want to be accommodating and not be like "show me money or go away," but on the flip side I don't want to give my work away. On the plus side, given her association with my husband's company I can offend her and not suffer for it (yay nepotism), or have a little extra peer pressure on my side should she not want to pay me.
It is good to have a contract ASAP! Like I said in the OP, it doesn't need to be anything super complex, and you can talk to her about what your/her expectations are before you present her with a document. That way you will both be on the same page.

Designers, any more specific advice?

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
Random House's Hydra imprint gives a great example of what contract NOT TO SIGN, EVER, HOLY poo poo THIS IS BAD

http://whatever.scalzi.com/2013/03/06/note-to-sff-writers-random-houses-hydra-imprint-has-appallingly-bad-contract-terms/

quote:

Note to SF/F Writers: Random House’s Hydra Imprint Has Appallingly Bad Contract Terms

MARCH 6, 2013 BY JOHN SCALZI

Random House recently started Hydra, an electronic-only imprint for science fiction stories and short novels. But, as noted by Writer Beware here, the terms in a Hydra deal sheet shown to them are pretty drat awful:

* No advance.

* The author is charged “set-up costs” for editing, artwork, sale, marketing, publicity — i.e., all the costs a publisher is has been expected to bear. The “good news” is that the author is not charged up front for these; they’re taken out of the backend. If the book is ever published in paper, costs are deducted for those, too.

* The contract asks for primary and subsidiary rights for the term of copyright.

Writer Beware notes, appropriately, that this information comes from only one deal sheet it’s seen from Hydra. But, you know what: One attempt at this sort of appalling, rapacious behavior on the part of Random House is bad enough.

Dear writers: This is a horrendously bad deal and if you are ever offered something like it, you should run away as fast as your legs or other conveyances will carry you.
Why?

1. NO ADVANCE. Dear Random House: Are you loving kidding me? Random House had 1.7 billion euros in revenue in 2011 (Bertelsmann, the parent company, had fifteen billion euro in revenue in the same year, with over six hundred million euro in net income) and you somehow can’t afford advances all of a sudden? Color me skeptical.
Advances are typically all authors make from a book. It’s a competitive market and most books sell relatively small numbers. One reason to go with a publisher at all — especially these days — is because you get a concrete, definable amount of money fronted to you at the start; which is to say, you know you’ll get paid at least that much. The publisher is not doing you a favor by fronting you an advance; the publisher is making a hard-headed determination of how much money it will owe you (under terms of contract) and giving you that much up front so they don’t have to bother with royalties on the back end.
It’s also — importantly — an amount of money the publisher has invested in a book, which it will not get back if the book fails. It’s the publisher’s skin in the game, as it were. If there’s no advance, there’s no skin in the game for the publisher, and no real motivation for the publisher to bust its rear end on behalf of the book.

[...]


There's a lot more in Scalzi's article, but the main takeaway is this:

A publishing contract is supposed to be an agreement for MUTUAL benefit between both parties. If a place like Random House won't pay, or assume any of the standard risk (while making billions of $$ in profits) then they are scamming and abusing you. Do not enter into agreements where publishers pay nothing and you pay for their publishing "services."

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

GiveUpNed posted:

Hey guys. She has asked me to send her an invoice for a deposit. They used SignNow to prepare my NDA and Contractor Agreement. How do I go about invoicing her a deposit and how much should it be?

Edit: I invoiced her via Paypal. Everything is kosher.
Paypal will get the job done, but why give part of your money to a middleman at all, especially a lovely company like paypal?

Invoicing is really simple. It can just be a word document with everyone's name and address, the list of the work done and the payment due. Google up freelance writing invoice and you'll get a ton of easy templates to work from. They should be able to cut you a check and send it to your address.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

GiveUpNed posted:

I'm on the other side of the country from her. Will she have to mail the cheque to me, or can it be a wire transfer, or somehow electronically done?
Do you live in antarctica or somalia? :confused: Does mail not go from one side of your country to another?

Wire transfers are a thing that people do but speaking from experience they are nasty to set up for the person sending them, and also cost money. Just ask her what your options are.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
SVU Fan, I also recommend that you call them. Even if you have to sit up until 3am, get a real person on the phone, because it is much easier to ignore emails.

Ask for specific details. Who is in charge of sending the payment? What is their phone number/email? Who is their supervisor? Emphasize how overdue it is, that you need to be paid right away, and how you have a contract that stipulates x. Repeat your payment details to everyone. Say that you will keep calling to make sure it is done.

The goal is to make it unpleasant for the individual whose job it is to continue to not pay you. Assuming this isn't some fly-by-night outfit, there is a significant chance this is an exercise in abject bureaucracy instead of outright sleaziness.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

SVU Fan posted:

Thanks for the replies so far guys, super helpful. I ended up writing a slightly mean, albeit true email giving a timeline of our emails, and I think it really put into perspective how long payments been delayed. I also put a "I'm going to need the payment in the next 24 business hours, or I'll have to take this further" spiel at the end.

To my surprise, he emailed me back within less than 20 minutes of me sending that email. I don't like having to be pushy,but apparently it works. His reply said something to the effect of "I totally understand and am sorry. We don't really use PayPal here, so I had to get it up and running. The wire transfers not going through were more your fault than mine, but I understand your impatience and will hopefully have this resolved for you tomorrow."

He sent me another email this morning saying that he is waiting for a confirmation code for PayPal from his bank, and would email me when he got it.

I'm going to said him a generic "thanks, looking forward to it email" first thing in the morning so he knows I'm still waiting for it.
I'm glad this seems to be working out for you, I've been the guy on the other end of this, a contractor's contact at a giant company where all he wants is to get paid, all I want is to pay him, but loving accounting is half completely incompetent, half in Bangalore, 100% opaque, and we "couldn't process wire transfers" for nearly 9 months.

Remember the words of Eugene McCarthy: "The only thing that saves us from the bureaucracy is its inefficiency"

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

SVU Fan posted:

So as of right now, I got a reply saying I should get the payment by Saturday, after the PayPal processed with their bank. I still haven't gotten it unfortunately, so I am going to send one final email here.

caaaaaallllllll them.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

Inverse Icarus posted:

You know how much you don't want to call them?

They want you to not call them even more.

Call them.

Truth bombs.

Think of your Jewish grandmother. What would she do? (demand satisfaction)

(This works for me.)

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

Rogetz posted:

Image Rights question:

I was approached by a yoga teacher about taking photos of her for use in marketing materials: print fliers for classes and eventually a website. What are best practices concerning the use of these photos outside of those specified purposes? I'm going to retain rights for self-promotion purposes, I'm wondering what reproduction rights I should sign over to her since the product is her image. I'm assuming she should have the right to use the photos for marketing and promotional purposes, but not alter or sell them without my permission.

I'm brand new to the contract and image rights game when it comes to freelancing, and I'm pulling what I've learned from the GAG's Pricing and Ethical Guidelines.
Any help or resources navigating these murky legal waters to retain proper rights without alienating the client would be greatly appreciated!

You're right, you grant her marketing and promotional use and keep the rest. If you want to be specific about it you can forbid sub licensing or license transfer.

Don't give her the un watermarked ones until she pays.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
Looking for information about licensing out video clips to production companies. Post or PM me if you have info about rates

Thanks!

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

Chitin posted:

Directly, or are you talking about selling stock via a service?

Directly. Someone asked for my advice, and I only buy videos occasionally.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
You can google "voice over sample contract" if you want some basic templates.

Please do make them pay 5-10x your regular rate as a dickhead tax.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

Psych posted:

I got this e-mail out of the blue today and I'm hoping you guys can tell me the sort of stuff I need to know before going forward.


I've before in the past but that was for friends on projects far far smaller than this. I've gathered from the thread thus far that I should write up a contract and make sure I get an advance. What else should I consider while formulating my reply?

A very specific accounting of the scope of the project. A timeline for completion, including a set number of revisions (and more than that costs them extra). A cancellation fee clause. A phone number.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

AnnoyBot posted:

I have an outfit that makes cable animal documentaries wanting to license a video I posted to Youtube. They have sent me a contract specifying "non-exclusive right in perpetuity to broadcast all or part of the material in connection with the production, exploitation, promotion and/or advertising of the program throughout the world for the entire period of copyright in the material and all extensions and renewals thereof by all means and in all media". They are offering $100 if they use it, $1 if they take it and don't use it. Footage is from a Flip HD.

A photographer friend recommended I give them "non-exclusive one time rights". $100 seems cheap for what they are asking for, rights-wise. I looked up some nature stock footage and $700 was what about what it cost to get a minute or so for a commercial program.

Right now they're saying $100 is their budget limit, but this is an outfit that makes shows that are very well known and the channel is owned by one of the big boys. So my heart doesn't exactly bleed for them, financially.

Any advice? The sums here don't seem to merit getting a real lawyer involved, so I'm a bit stumped as to the next step.
Christ there are so many things wrong with this offer.

First off, if you give them the footage files they pay the full fee. End of story. If they decide not to use it, they can decide not to license from you.

It does sound like it's for a specific program they are producing, which is good, and the license should be limited to that program and the advertising/promotion thereof. Don't let them put your footage in a vault for unlimited company use. Don't let them sublicense (obviously) or merchandise with it.

Put a 5 or 10 year term on it, that should more than cover whatever dipshit documentary they're making without being a hassle to renew.

All mediums is a lot to ask, and yet another reason they should pay you more. World territory is not unreasonable but again, they should pay more.

How long is this video? 1 minute? If I'm spitballing, I say quote them $500, settle for $300 (with the changes mentioned above). More if it's longer.

You can charge them per second if you want. This makes it seem like a deal if they're only using a few seconds of the whole video. Of course they have to specify how many seconds they want.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

mutata posted:

A friend of mine got $15,000 from a company in South America for a non-exclusive license to use in a commercial a video she posted on Youtube of her daughter freaking out about a surprise gift, so I'd say you're getting the radical screw job. I mean, maybe $15k is much too much for your nature clip (compared to personal footage of someone's child), but $100 seems laughably low.
ok that is a lot, even if the company in question was Coca Cola and could afford it

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
Pompous rhombus, whatever you do charge him by the hour.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

SteveVizsla posted:

First: The Copyright Myths link no longer works :(

I'm trying to find information on what legal rights photographers have against artists who paint their work, including those who digitally paint over the photos, and then sell those works. I own a rare breed of dog that a lot of people are visually attracted to, and this is really becoming a problem for those of us who own them and are also photographers. Everyone I know of this happening to have sold images for stock, do client work on the side, etc.

Two examples:
-One involves two photos being digitally turned into paintings by a woman who's probably the most popular dog artist on Etsy (I've also seen her stuff in many stores lately... she's known for doing lots of different breeds). I know a photographer in another less common breed who says the painting of her breed is from a stolen photo, as well.
-Today I was glancing through fineartamerica.com and found another work being sold as prints, cards, etc. that's a copy of another friend's photo. She has a very distinctive photo editing style and the painting even replicates that, to the point that I instantly recognized it and messaged her. I could even name which of her dozens of dogs it is.
Both of these you have a decent copyright claim to. But how you go about this will differ.

For the bulk art site, do the formal process for reporting copyright infringement http://fineartamerica.com/termsofuse.html

For the Etsy woman, the formal process is here https://www.etsy.com/help/article/482/
Though you may decide it is easier to send a message to the seller saying you own the copyright to the work she copied, and request that she stop selling that item immediately, or offer to license the rights to her for a fair price.

If you've sold the picture as stock, check your agreement with the stock agency, as it might affect what your rights are to claim against this photo.



New myths link, looks like it's signup required now.
https://graphicartistsguild.org/tools_resources/copyright-myths

PS Nice rabbit looking dog. I was worried it would be that one that looks like a mop

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

Bad Milk posted:

Hello everyone, I'm a Spanish artist who's been working freelance in Spain


so pretty and so dusty...

So I want to branch out and start working for North American companies or anywhere that's not here. I have no idea how or where to begin. My boyfriend has been a SA goon for over ten years and he says that SA has a good community of helpful rear end in a top hat frikis (that's Spanish for nerds) and this would be a good place to start, or at least get some information. My English is not so good so my bf helped me write this too but I manage whenever I do get a commission in English. I´m also not sure if this post belongs in this thread or another thread in CC. Thanks in advance!
I would start with http://clientsfromhell.net/tagged/Free%20Advice, make sure you have a good portfolio website up in both spanish and english, and then find freelance boards to join. Other people can speak better to what those websites are for artists.

If your Spanish clients won't sign contracts, perhaps you can call them "letters of agreement." Not a lawyer, don't know what's enforceable over there, but at least you'll have a clear set of expectations on paper that you can put in their face when they try to change the deal. Try also to collect as much of the fee up front as you can: here it's not uncommon to have part of the fee come when you sign the contract, then the rest at milestones along the way, with the final payment upon delivery.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

John Liver posted:

Any idiot can type up a document, and many idiots do.

God bless the slush pile

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

Already Bored posted:

I was a freelance photographer for 8 years and probably made every mistake possible. I've lowballed on jobs, incorrectly invoiced clients, poorly communicated with them, been screwed over and lost money owed, not to mention the hours of time wasted chasing up late payments. Many of my freelancer friends and colleagues have gone through similar problems and I wanted to build a tool that would help ease the burden.

I built Domino over the past few months. Essentially it's the simplest, fastest way to create, send and manage invoices as a freelancer. It can also:
  • Lock your files from being downloaded until you're paid upfront (good for freelancers working with consumers or very small businesses, new clients, etc.)
  • Send automated payment reminders by email (saving you the hassle)
  • Integrate with your Dropbox/Drive account.
  • Let you get paid online (via Stripe)

We're in beta and I'd love to help out any goons who would benefit from using it.

Also if you have any invoicing/cashflow questions generally I'd be happy to answer them from my own experience.
Great resource, adding to the OP

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

Arthil posted:

Compensation will be done entirely through a residual payment, with each product being sold for $15-$19 dollars I would receive $1 per sale up to a cap of $100 per design.


A lot of the designs may not even require much work, such as creating baseball bats from an already built template for local teams.

Other people have said it but this is a terrible deal. If it's capped at $100 he should just be paying you $100 per design up front, and even that is low if you think about it hourly.

I'd also like to point out that those local teams will likely have IP that you need to acquire like logos which will add to your time and costs.

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

SuBeCo posted:

I have unfortunately developed a reputation for giving a thorough and insightful critique. As such, I've had a rash of people lately asking me to "just take a quick look at the opening of their novel/screenplay/short story/comic book script" - which of course ends up becoming a good bit of time spent commenting and critiquing.

I actually quite like doing it, so don't want to indiscriminately start saying no, but I hope that charging will either cut down the requests or at least make me feel excitment for delicious money instead of vague annoyance when I get a request.

Is there an industry standard rate for that kind of work? I've done a bit of research on my own but the prices seem to vary wildly, as does the sketchiness of the websites encountered. I would prefer some kind of industry standard price that I can point to so as not to offend people that I should not offend eg professional contacts, family members, relatives' niece's best friend's brother etc.

While I have gotten a few requests for full novel critiques, it's more commonly the first chapter or first ten pages before that section is sent to an agent/editor/contest.

Thanks!
I'm paying professional development editors for nonfiction books at around $50/hr.

As the sparklee in the OP says, always have a contract. Even if it's just a single pager being like "here's what I'll do, here is my rate, here is the estimate."

Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer

BreakingDolphins posted:

So i'm currently in discussion with a festival that want's an after movie shot but I have no clue what to charge them. It's a 2 day techno/music festival (about 12 hour's a day) and the after movie will be around 2-4 minutes, they provide unlimited free drinks, beer and food. It's a pretty popular festival with about 10,000 visitors and every year it sells-out within 15 minutes.

What is a really rough estimated price for a video (excluding equipment rental) would 200-500$ range or could I easily ask in the 2000-5000$ range?

I have never commissioned video personally but I'd expect more like the 2-5k range. Think about the hours you'd spend shooting and editing, then multiply by your hourly rate. You likely won't have time to take advantage of those free drinks fwiw

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Defenestration
Aug 10, 2006

"It wasn't my fault that my first unconscious thought turned out to be-"
"Jesus, kid, what?"
"That something smelled delicious!"


Grimey Drawer
Congratulations!

Figure out how many hours you will be spending on this work, and multiply by what you think your hourly wage should be. Remember to get a contract!

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