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koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
I'm petitioning to have my characters from Fippy testcopied by GMs. I think I left off after DoDH, so level 70. I'm looking forward to getting back in (again). Hopefully I'll see some of you goons on tonight.

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koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Hoohah posted:

Why do you need to involve a GM? I test copied from Fippy last night so we can test some shenanigans going on with Trial of Creation and A Cunning Plan raids in UF, and they copied fine.

Also if you're looking to do UF raiding, EoE is recruiting. We're dying for certain classes with consistent attendance (healers, double triple emphasis on shaman) so we don't have to omit two of our normal raid days while our healers are in classes.

I was in Citizen until a few weeks after we beat Mayong. Then there was a split and the group I played with outside of raiding hours left the guild under less than positive and I was caught up in the mess of it, being a known associate. I stopped paying the sub for the accounts, so unless there's a free way to get back in without resubbing so I can test-copy, I'm pretty sure I need to have a GM do it. Funny enough, it looks like the guys I used to play with are in or were in EoE.

I used to play Druid/Paladin. I'm sure they're still at 70, so I wouldn't be any good for UF raiding, but my curiosity is piqued. Would you mind if we took that chat to PMs for more specific info?

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
Sorry about the tells right before raid time tonight, but I appreciate you taking the time to talk Hoohah. I went ahead and bought the month sub for my druid and paladin tonight. I've got a shaman that I was using as a 4th box a while back, but I think it was barely 70 with all of 50 or 60 AAs at the time. If things go well I could easily resub that account as well.

I've spent the evening so far acclimating myself with the game again, setting up hotbars (holy gently caress I forgot how many buttons druids get), trying to get my old UI to work (it doesn't appear to be compatible anymore) and putzing around in arcstone while trying to read up on where I could box myself with some mercs for decent exp. (PoFire was poo poo, arcstone undead wasn't the worst, but wasn't far off). Suggestions would be lovely.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
I was at C1 just testing out my mercs. I haven't ever actually played with them before. The times I tried coming back were always to progression servers. I'll head to C2 and see what's up.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Hoohah posted:

Boxing / Alternate characters.


Valdeholm is bugged on Fippy to always have hotzone ZEM because of how the server was set up. Unless the 'pit' at zone in is open, PoFire is probably better if you're boxing / mercing. If the pit is open, you can pretty reliably get single pulls for much better xp, and TSS mobs have stupidly low attack so they usually don't hit. Alternately, because you have a paladin, you could do the Illsalin area area and murder the undead shiliskin there, there's far more than enough to keep you busy. They have some annoying procs though.

I can toss you and your paladin in group and pull most of the north buildings and blow it all up with healers OOG or something. It tapers off around level 80 where its probably better to plow Zeka/Steam Factory or get added to UF tasks.

I recently leveled up a ranger and an enchanter, and in each case I did this:
1) 1 - 20: Use damage shields and mass buffs and go to Crescent Reach, hit things one time then move on to another mob until everything in the area that is yellow/red con is dead or no longer that, then run north.
2) 20 - 30/35ish: Buy like 20 fire AOE potions from Ragefire in Sol B, go to Mistmoore and put on two non ripo items, pull the entire thing and build agro with cleric delayed heals, lower level uses the potion a few times to get agro credit, then fire up the bard DS and sit until everything is dead. This is trickier right now since I just plowed Veeshan's Peak a few times for an ALEX and I'm now goodish faction with Mistmoore.
3) 35-46ish: Same thing, but in Lower Guk dead side, which never has the faction problem.
4) 46-57: Same thing, but in Inner Acrylia. Acrylia has the same bugged hot zone ZEM.

At 57, I can group with my 85 group, so its off to Valdeholme until 80 or so and plow plow plow. After that I differed on what I did (ranger built up full Vitality and I did lesson burns in Steam Factory, enchanter I just tossed in a group while I fruitlessly slaughtered things in Lichen Creep trying to get the shaman spear before it finally dropped from the task, and she happened to get 85 thanks to vitality and double xp weekend.)

Once you're 80+ I think I can add you to UF tasks so you get full xp (if you try below that, it gives you '5% of the xp to go from level 1 to 2'. No, I'm not joking, its literally nothing) and get you flagged for Volska / Convorteum, then you can soak up rot drops.

Thanks for the info. Right now my druid and paladin are 70. I've got about 900 AAs on the druid, and about 500 on the paladin. Just enough to muddle through leveling without feeling like I'm lacking major abilities. Ilsalin could work, though PoFire is ridiculously easy at the moment and isn't the worst xp I've ever seen. The other zones I don't know. When I quit playing my Rogue back on Veeshan (pre Luclin merger) I stopped at DoDH, and it looks like I quit around the same point on Fippy, so I haven't really seen anyhting from Prophecy of Ro on. I'd probably need an escort or directions to get to those zones.

My paladin is ~13.8k hp, 3k Ac, epic 2.0 done with mostly anguish/mpg trial level gear. Druid is epic 2.5, mostly gear from the final zone of DoDh that I can't remember the name of. Decent augs, lots of clickies and poo poo. My shaman, whom I did not resub at this time, was 70 (or near enough) with 50 or so AAs and I wouldn't consider playing it again until I could reasonably PL it in some place like Ilsalin.

I'll be on a bunch this weekend, so I'm looking forward to some socializing.

Edit: I suppose I'll ask here since it'll be infinitely better than asking on eqinterface: does anyone use Tablets UI anymore? I'm trying to get it back. I've been using it since probably 2003 or 2004 and I'll be heartbroken if I have to use one of the more modern schitzo looking UIs.

koreban fucked around with this message at 10:12 on Oct 2, 2014

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Hoohah posted:

Be sure to turn on autogrant, it'll get you all of the AAs up to DoDH.

I'd highly recommend two things: 1)if you can afford it, resub your shaman (you'll get granted over 1000 AAs) and 2)Apply on your shaman. We're *dying* for shaman, and apparently our one current one is both burning out fast and has to go offline for a month or so soon. If you can play both druid and shaman on raids, even better. We just got a new druid and one of our 100% attendance officers boxes his druid, so while we'd love to have another, it'd be infinitely more preferable to have the shaman. Busting out their 2.0 would be almost trivial, I can easily box all of anguish.

edit: Obviously, play what you want and what would be fun for you. We're not going to begrudge anyone that.

Pop over to echoesofelysium.com and check out raid rules and what not. You have to be 85 to apply to raid if that's your thing, but I can guild invite you this weekend and you can at least shoot the poo poo with people and see what we're like.

I saw the Autogrant button but I wasn't aware that it worked. If that's the case, then I'll be all over that. Thanks for the heads up.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

darkhand posted:

Progression servers have autogranted AAs too, and I don't think they lagged too far behind getting them. Shouldn't be hard to translate that to the TDS release/UF->HoT autogrants. Who knows though, it's SOE.

I can confirm that Fippy autogrants through DoDh. I dinged 71 last night and got a bunch of new white text in my AA box for TSS AAs that weren't autogranted. I'm not far enough into my resub to know where we're at for progression in UF, but if it's like Velious through TSS (when I actually played the server) with the exception of GoD, we're probably in the voting cooldown period towards the next expansion.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
So valdeholm is rough at low 70s, even in anguish gear and mercs. I'm thinking I have to go back to RoI for a bit. Are there any other options?

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

MrTheDevious posted:

Same options as we gave you a page ago when you were the same level asking the same question. Stanos pretty much covered it. There's never going to be anywhere better than PoFire or pally swarming Illsalin at that level no matter how many times you ask :shobon:

^^ The best comic. The best.

I've settled into the Valdeholm pit. I got taken to the back of the zone where the giants have that unresistable stun and can come in pairs really often. The spiders in the pit, however, are just what I was looking for.

I understand that having someone coming in here asking similar questions can be irritating, however I kept trying the places people suggested and they just weren't "right". I should have clarified that I was looking for, perhaps specific camps within the zones that people were thinking of, in case I didn't know of them. Either way, Valdeholm pit is really nice at 74 and the exp is coming along briskly.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Pilsner posted:

Paw is easy peasy and decent XP until level 80, and at 80 you can rape the place with HoT level 80 gear. I'm sure faster XP options exist, but I doubt they are as easy and comfortable as Paw.

Has paw been revamped again? I remember doing it with the first revamp at 65 or 70 in low numbers groups.

Maybe I'm playing wrong. I'm used to the single mob/double pull at most scenario. Should I be looking more toward doing some sort of swarming in zones with lt blues/dk blues?

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Pilsner posted:

Which class are you trying to level? I saw in a previous post by you that you have a Druid and Paladin. Druid will probably be crap in Paw, but a Paladin will be fine (as fine as a mid-level Paladin can be...). Paw is good for melee.

Whether or not it's worth pulling multiple mobs depends. You should of course minimize downtime while maximizing kill speed. You get a benefit of pulling multiples because you can load up on damage shield (clickie) and use your riposte to do passive damage while you attack one mob. This benefit has to balanced towards the fact that pulling too many at once will kill you. Basically, find the golden amount of mobs you can do at once without causing too much healing/mana regen downtime between pulls, and then as you increase in levels, AA and gear, increase the number of mobs you fight at once. At level 80 my Monk could pull the entire zone and rape them at once with the riposte discipine, which was fun as hell. Without riposte disc I think I could pull 10-15 at once. The benefit of passive riposte and damage shield for some classes is huge.

I'm leveling 3 at once. I have a (now) 75 paladin, a 75 druid and a 73 shaman. Doing the Valdholm pit i was able to keep a decent pace, with only a few really long pulls inbetween spawns. I have the bonus of being able to use the summoned paladin mount so I can get out and back quickly on pulls. It works out for playing during the day for me, because I can manage interruptions easily.

I went to paw last night and pulled probably 10 or 12 mobs. I was able to manage with lingering sloth, skin of reptile and druid heals when necessary, but it was a lot more spastic and everything in zone was lt blue. I'm sure I'm doing some things wrong and I'm definitely not keeping up with all of my spells from 71 on. I picked up some specifics that I knew I'd need (heals, the 71 paladin snap aggro spell, auras) but I'm not going to dump a ton of money into spells I won't use. I'll start buying at 81 and get the full cycle of spells from there onwards.

As for swarming, I'm much more comfortable doing it in zones where I can take advantage of slay procs to manage aggro and kill faster. I did AA grinds at 70 in the Hole and slays just made that for me. I'll probably hit up RoI again after 80 to see if I can start doing pack pulls and clearing the undead shiliskin quickly. In the meantime, Valdholm may not be the exact best, but it's the one camp that "felt" right when I got to it, and I did 1.5 levels there on Sunday with several breaks.

I'm happy to take any more suggestions and if I'm definitely doing something wrong, or there's some trick to managing a particular tactic, I'm always up for learning and happy to give it a try.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Node posted:

I swear, every time you post about EQ, it bounces between "I'm bored of this game" and "I'm so excited!"

As for Fippy, I would be careful. It's pretty dead from what I've heard according to people that used to play on it. The only activity on that server is from the only guild raiding progression, Citizen, and they are stuck on Lichen Creep because it's bugged. SOE has not given a response yet.

Fippy is, indeed, quite dead. I had an unfortunate turn if work events that have kept me from logging in the last 3 or 4 nights, but the server is very quiet most nights. When I am on, I'm generally 3 boxing my crew, but there's basically no LFGs between 70 and 83 or so. Everyone in those levels are being boxed or PLed by guildies/friends.

That said, I'm always up for making more friends and I'm realizing that it's going to take me some time to get to 85, (I'm being careful not to burn myself out) so if anyone's starting on fippy or coming back and wants a PL, contact koreban or courthouse in the serverwide channel and I'll be happy to give druid/shaman/paladin buffs and heals and then PL in group once they're mid 60s or whatever the cutoff level is for group exp.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
TLP being restricted to all access membership is a nice cash grab this time around.

It looks like most of the responses in the announcement post missed that part.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Vag Assault Weapon posted:

Fippy had/has the same requirement

I seem to recall having an EQ sub, but not All Access when I was on Fippy. Did they consolidate them some time recently?

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Node posted:

It's obnoxiously loud, the image of Roshen or RadarX sitting in their cubicle and all of a sudden everyone in the office hears PFFRWWWWRRRRBBBTTTTBTBTBBBBBBBBTTTTTTTTTTTBBBBBBBBBBBBBBBBBBBBBBB makes me giggle.

Your post/av combo made me laugh more than I should have.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
I caught the bug again when I heard about this server and the instanced raids. I will probably roll another Druid.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

JustJeff88 posted:

I played a druid then. We were still crap for healing in groups because we didn't have resurrections.

While I had a different experience in the last 2 TLP servers that I main'd a druid on, I hardly ever advertised myself to the group as a healer. I was always debuffs, spot heals and utility buffs. Especially after Luclin/PoP. I didn't feel really good about main healing in a group until Omens or so.

Druids aren't high priority in the super-fast leveling groups, however I had friends that liked to level their PLing characters first, then PL their boxes or mains, so I never really had an issue getting groups.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

RCarr posted:

gently caress. Reading that FAQ actually made me want to play this poo poo game again. How many people are planning on playing? I only have one computer so I will be single boxing as :soe:, I mean... Daybreak intended.

It's looking like Phinny is shaping up to be a really popular server choice for people. They've already mentioned load balancing and possibly opening a second server if it gets overwhelmed.

For my own perspective, touching base with my old guildmates from Fippy, we've got like 160 people that have registered for Phinny with us, and at least half are committing to one or more box alts.

I bought 90 days of game time for this launch, sight unseen when they had the special pricing on Monday and I'm wondering if I shouldn't have gone in for a full year.

I'm legit excited, wonderful fuckups and all.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Givin posted:

I am a complete outsider to any knowledge of EQ guilds so this is pretty much just me talking out my rear end.

Everything I have read about the majority of the big name TLP guilds is that they are just RMTs in disguise. There seems to be some sect of any guild that has poo poo on and screwed over the rest. Modest Man, TL Citizen whatever they're all callled. I think the big drama was the leader of MM announcing the move to Phinny and cashing out on all the banked CoF and dragon scales instead of giving them to dudes who were staying on the home server. Some of these people were bards who were waiting on their turn at the scales because they charge DKP for finishing them as a guild. :iiam:

As much criticism as Dima deserves, this is not one of them. I was in Citizen for years and I plan to play with his guild again on Phinny. I can confirm having seen logs and screenshots of him passing cloaks and scales to guild leaders of guilds staying on lockjaw. The people posting about that on the forums are plainly wrong.

As to the RMT rumors, I've never once seen evidence of that. There is some selling of drops well after they've become trivial, but that is done as smaller groups of people in old content, not as a guild initiative.

As to charging dkp for epics, it's more about prioritizing contributors and determining order of awards than some sinister screwing of members. When you have 8 warriors, how do you determine priority? Or with 12 clerics?

The guild does raid night hits on every raid-required target for people's epics. Everyone gets it eventually. People who want it first, ahead of others in the same class, pay dkp up front for priority.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
Already had the week off due to surgery. :smugbert:

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
I'll be pushing butan at 2, though we can pretty much already guess how launch is going to go.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Givin posted:

I asked on forums but didn't get an answer. People were talking about a 3 pack of exp potions in the store for cheap. Anybody know anything about this?

Open the store and look for the "redeem" button on the top left. Press it and it will give you 500 DB cash and discount potions to 500 cash. Basically, free.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
I have a few Bronze two-handers if any goons are looking for slightly better than rusty weapons.

I'll be on as Koreban and would be happy to deliver or parcel them to you guys.

Haven't gotten my hands on any of the one handers yet though.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
I dunno, I'm having a ton of fun. I'll be around for the long haul.

If people need help with stuff, let me know. I did 3 screaming maces late last night when things calmed down. Two for new internet friends and one for myself.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Stanos posted:

How long did they take you? I badly need a magic weapon but don't know the pop rates for those losers. Not gonna bother too much but if it's like an hour or two that's fine.

With 5 pickzones up, like an hour per, maybe less.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

JustJeff88 posted:

I'm all in favour of not poopsocking, but I feel compelled to ask again... why would that for a moment be necessary on a server with instanced raid targets? The only thing that I can think of would be perhaps certain epic mobs, but those aren't out yet. I'm starting to think that I don't understand something about instancing on this server. Perhaps it's more limited than I think.

E-peen and a chance at double loots per week. With a 90 day window between expansions, maximizing gear distribution is the best way to ensure competitiveness come the next opening. It's basically MAXXXXXIMUMPOOPSOCKING! which really, really only matters to AS/TL. Who, incidently, are being the most brash and annoying about "being first" at it.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

RCarr posted:

Are instances going to be able to be controlled? Like if you bring in a raid full of 50 people, it will automatically spawn a new instance for you?

From what I've gathered in /gu, you can hail the squiddy guys outside the instance and it will spawn an instance and give anyone in the group an automatic 2 day lockout timer. Anyone who joins the instance will gain the same timer. Once a boss is killed, the timer goes to 6.5 days.

So if you have 50 or 70 people or whatever the max is, you spawn the instance and roll out. If you have more, you split raid and open two instances. There's a minimum required for the hail guys to spawn an instance, I believe it's a full group.

This should encourage instancing of /pick zones like planes for single group gear farming, while maintaining lockouts for raid targets.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Hoohah posted:

Because the base instances also pop the same targets, and they're on a massively accelerated schedule. Phinny pops every 4 hours, nagafen/vox daily, Trakanon will be daily with a window, etc.

We will not be fighting Gangstercitizen or Asylum of Zerker's Loot Fiesta or MIM for those targets by having people sit around ready to engage in the window. We're just not doing it this time, and thank loving god for it.

I didn't know about the massive acceleration part. I'm in gangstercitizen and no one's brought it up in the ~3.5 days of /played I've logged thus far. We're all just being super not-caring about it until we've got critical mass of people and can start split raiding the dragons.

Hell, half the guild is off until Thursday or Friday because Fippy raiding is still a priority.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
Just finished the 40-46 grind. The sock-pooping is just beginning.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

darkhand posted:

45 through 50 sucked on RF because all you really have to kill is oot goblins, so you just sit there for hours and hours

We ran it last night with a charmed allizewsaur. With 2 pullers it was really good exp. we estimated 3-3.5 hours for our guy to go from 49-50.

Without 2x exp, this would have been miserable.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
Just going to put it out there but CitiGangster is doing more of the casual thing right now. We have so many people that showing up once a week on raid nights to hit scheduled instance targets would be trivial. There's no need to go balls deep in batphones. I know I won't be.

We're also not beating the wardrums for targets. We've been told not to take the 2 day lockout instances because of scheduled raids and that we're going to start looking on targets on Tuesday. That's it, really. Everyone's having fun doing exp and trade skills.

Just for consideration.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
50% off exp pots too. Time to git dem Walmart SC cards.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

boho posted:

Anyone in Magus Imperialis Magicus, or know if they're a good pick to join on with?

They've been massive shits to deal with, to a man.

Granted, I'm in OGC, so apparently we're the worst thing ever, even though I don't give a poo poo about epeen drama and try to be polite to anyone I deal with, MIM people have been an exercise in misery.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Stanos posted:

... while I'm sure OGC was laughing their asses off taking all the trash while we were challenge pissing over a loving bard loot mob...

I wasn't on tonight, I decided to be social and go outside with friends, however, I can pretty confidently say that if it was even noticed by OGC, the laughs were 100% at MIM. We may have a 3-server long grudgematch/hatefuck that needs to happen between us and AoS/TL, but the rancor towards MIM is the only thing that truly gets us worked up. With AoS it's more about "well, what haven't they killed so we can server first on them and poke the bear?"

With MIM it's "You all are not permitted to go /anon without an officer's approval, unless MIM's pulled some bullshit again and you need to drop a zone's worth of poo poo on them, because we'd totally understand that."

Not a literal quote, but close, and anyone who knows the person who said it knows what was implied by it.

In my own experiences with them, no one's quite risen to that level, but if I had egress or the succor AA on my druid, there's more than a few fuckwits over there that I'd have been hard pressed not to seriously consider it for.

In other, more positive news, I had a really chill series of encounters with EoE people who seem alright if you're generally internet polite to them, so if anyone's looking for a guild with goons in it that isn't OGC, they've been cool even to someone with a shitbag guild tag like me.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Givin posted:

Mind sharing that story about /anon? I was in commonlands farming the other night and was told to do /role not /anon but nobody would say why. Does this guild really think their poo poo doesn't stink or something? I didn't know about any multi server drama. I just want to kill internet dragons and gods in their own homes

Basically, /role makes you anon to /who requests, but the guild management tool will still show your zone location. Going /anon anonymizes your zone location. It's basically a tool for guilds that would do on-call raids to be able to determine if they have numbers to hit mobs, and if they call a raid, whether or not someone is not responding because they're camping a mob or in an exp group or whatever.

There's also the fact that /role keeps your guild tag displayed, which is generally considered to keep people honest and not griefing because it can be reflected on the guild. When people go /anon the assumption is that they're up to no good.

it's either such a non-issue as to be acknowledged for what it is and everyone goes /role and forgets about it, or it's a "criminal infringement on you're personal right to privacy" in your online game club.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

bad boys for life posted:

Im Nibiuno in OGC Koreban, thought I recognized your name.

:hfive: Everquest buddy.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Tai posted:

OGC fags

It's bad enough we have to put up with shitbags like pixel pirates and MIM. There's no need for the goon on goon hate here.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

The Rage posted:

OGC as bad as PP C/D?

We may be full up on shitbirds, but unless it's Dandin, an OGC tag generally means the person understands how to play EQ. Pixel Pirates are guaranteed terrible people and terrible players.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Stanos posted:

When I say instances I mean the agent of change ones but Hate is pretty buggy from what I heard, sky mobs are the first iteration of balancing where the named hit like mack trucks , yael doesn't spawn in the hole and while fear works fine for some reason there's two dracoliches up.

Last night our Draco, all 3 golems and CT were leashed to each other, so you couldn't single pull any of them.

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koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Dracneir posted:

Weird as the TLP server economies are, it feels pretty cool to snag a drop that idiots value at $30+. Even if you don't cash the Kronos out for dollars or sub time the value of a Krono will only increase plat wise.

Can only imagine what the real RMTers are making on this server. I saw SMR going for 4 Krono. Also saw a guildmate have 5 drop in the span of 5 hours. That's pretty good hourly if you can keep it up.

8 krono for Djarn's ring. The hardcore RMT guys are calling the server "second christmas".

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