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Seshoho Cian
Jul 26, 2010

On defining mouths with slight anti-aliasing, I found this example from Breath of Fire, that Pixel-Logic explored, to be pretty helpful

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Seshoho Cian
Jul 26, 2010

Pink is a nice colour.

Seshoho Cian fucked around with this message at 19:46 on Jul 4, 2016

Seshoho Cian
Jul 26, 2010


I made a spooky forest.

Seshoho Cian
Jul 26, 2010


I pixelled a portrait of a friend of mine. I don't like how the hair came out but I think the rest of it is alright. It was neat trying to learn how to capture a likeness at this scale.

Seshoho Cian
Jul 26, 2010

also, it's important to consider the pacing of your frames as well. you can emphasize the motion by going fast on the in and out and pausing for longer on the middle frame.

it makes the motion a bit more natural than the chest oscilliating up and down at a consistent speed.

Seshoho Cian
Jul 26, 2010

rinski posted:

Hello friends, here are some shapes for the thread.





i love all of your friends, very good friends

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Seshoho Cian
Jul 26, 2010

Did a mockup for a Gundam Witch from Mercury fighting game inspired by Gundam Wing Endless Duel for the Super Famicom.

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