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On defining mouths with slight anti-aliasing, I found this example from Breath of Fire, that Pixel-Logic explored, to be pretty helpful
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# ¿ Jun 12, 2016 19:20 |
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# ¿ May 16, 2024 02:06 |
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Pink is a nice colour. Seshoho Cian fucked around with this message at 19:46 on Jul 4, 2016 |
# ¿ Jul 4, 2016 19:19 |
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I made a spooky forest.
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# ¿ Oct 3, 2016 00:29 |
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I pixelled a portrait of a friend of mine. I don't like how the hair came out but I think the rest of it is alright. It was neat trying to learn how to capture a likeness at this scale.
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# ¿ Mar 6, 2017 15:16 |
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also, it's important to consider the pacing of your frames as well. you can emphasize the motion by going fast on the in and out and pausing for longer on the middle frame. it makes the motion a bit more natural than the chest oscilliating up and down at a consistent speed.
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# ¿ Apr 16, 2017 17:39 |
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rinski posted:Hello friends, here are some shapes for the thread. i love all of your friends, very good friends
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# ¿ Jun 25, 2017 16:57 |
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# ¿ May 16, 2024 02:06 |
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Did a mockup for a Gundam Witch from Mercury fighting game inspired by Gundam Wing Endless Duel for the Super Famicom.
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# ¿ Apr 28, 2023 17:03 |