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Exclamation Marx posted:fine Oh you're Pixeller Jeremy!
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# ¿ Jun 17, 2012 18:26 |
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# ¿ Apr 28, 2024 09:13 |
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I am doing an absolutely terrible job with this hair.
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# ¿ Jan 3, 2013 19:26 |
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Octorok posted:Not necessarily pixel art, but this should help you determine how you want to differentiate your values and create hair textures. Thanks for that, I always feel like hair is were I'm weakest... well that and shading, so when I combine the two my brain melts. In the meantime I cleaned up a lot of my lines and curves and now he looks rounder. I might redo the top of his hair too..
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# ¿ Jan 4, 2013 15:11 |
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I had to look at this every day in college.
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# ¿ Jan 9, 2013 17:40 |
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Chipp Zanuff posted:
Hey, me too. Don't worry about it though, keep posting your progress and people will help along the way.
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# ¿ Jan 22, 2013 10:09 |
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DicktheCat posted:Did you try Aseprite? It's in the OP, so you might have already, but once you actually learn it, and its shortcuts, it's actually quite good. I use it, and I've really enjoyed it, just as an animator. There are a few snags- like I don't quite like how you have to tab out to do much with its layers- but other wise, it's a very solid little program. It doesn't like tablets that much, but neither does GraphigsGale. Hrmm.. space to pan around, a grid, right click ERASES?! It makes so much sense!
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# ¿ Jun 26, 2013 20:44 |
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Having fun with Aseprite this morning. Colours are poo poo, but if anyone has any advice on the linework I'd appreciate it.
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# ¿ Jun 27, 2013 11:47 |
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Yeah those are drvin' me nuts trying to get right.
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# ¿ Jun 27, 2013 15:48 |
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Finally managed to find a good base building tutorial online.
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# ¿ Jun 28, 2013 13:25 |
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Having a good day.
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# ¿ Jul 1, 2013 17:07 |
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Yodzilla posted:Why did he grow a penis out of his forehead? You'll have to help me see it.
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# ¿ Jul 1, 2013 17:53 |
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uggghhh brain... the chaos engine posted:Took me a while, but it's the bottom left one of the 6 heads. A square dillz. I..kinda see it?
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# ¿ Jul 2, 2013 13:44 |
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Count Uvula posted:The leg in this animation moves an inconsistent amount per frame; when in contact with the ground, the foot should move back a set amount of pixels per frame. Like so? (I'm pretty sure my volumes are off.)
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# ¿ Jul 2, 2013 17:40 |
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I've noticed that there's something...off about this guy's eyes. They are both at the same height and the same distance apart, but they look lopsided. Am I just going crazy?
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# ¿ Jul 10, 2013 21:36 |
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Yodzilla posted:They're not lopsided but goddamn those irises are huge. Reminds me of a Zwinky. He does look a bit manic.. So I AM going crazy then.
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# ¿ Jul 10, 2013 22:01 |
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blowingupcasinos posted:The ears are off by one pixel, so it tilts the face. You are an angel sent from heaven.
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# ¿ Jul 11, 2013 12:35 |
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More work. God drat I need to spot making them X5.
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# ¿ Jul 18, 2013 22:13 |
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I've had a good week.
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# ¿ Jul 26, 2013 12:48 |
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Scut posted:You are making big improvements! Good usage of shifting your shading colours slightly into blue, too. Actually yeah you're right. I was thinking of the back leg being bent kinda forward, but its not, the foot is supposed to be down on the floor. Should look like this, Thanks for catching that.
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# ¿ Jul 27, 2013 20:58 |
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crabrock posted:not on starfox64 It's both lazy AND stylish!
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# ¿ Jul 28, 2013 13:04 |
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God drat, those colours.
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# ¿ Aug 5, 2013 12:10 |
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Dumping all over the thread. Look at him pump those fists! Trying to make a female version of the male sprite without getting... well booby.. Rough Antman guy. And another roughy thing of a mushroom person. Totally not happy with this one yet.
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# ¿ Aug 6, 2013 15:09 |
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I don't know about anyone else who posts ITT but editing sprites is how I started way back in the RPG Maker days, so keep it up!
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# ¿ Aug 7, 2013 12:59 |
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Scut posted:This just popped up in my daily feeds: Ahahaha, my friends keep asking me to draw weird creatures and I keep saying "oh like such and such! I can do that" and they get disappointed.
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# ¿ Aug 8, 2013 16:46 |
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Look at that little butt wiggle And I've found out that everything in this thread looks like a penis, so yes.
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# ¿ Aug 10, 2013 11:24 |
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I've been pretty sick this week.. Let's see, that's Windrunner from Dota, Balst from Ovens' comic Balst, the back of a mushroom person and babbies first tiling background.
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# ¿ Aug 11, 2013 00:52 |
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Some rework on the Kobolds, with patterns and cuteness!
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# ¿ Aug 13, 2013 17:27 |
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People on Tumblr really like this one for some reason. I need to do a tree soon. Let's all do trees!
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# ¿ Aug 15, 2013 21:30 |
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Yeah they are huge. I've shrunk them a little on the other bases as I've gone over them but I'm torn over weather to just make them little spheres or try to show fingers really simply. I'll get back to ya.
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# ¿ Aug 15, 2013 22:09 |
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Scut posted:Shoehead your pieces seem to be solidly progressing but I feel like the oversize hands don't lend towards a balanced silhouette. I think they would be easier to exaggerate in a higher resolution, but when you are working in so few pixels that small increase of scale can really throw off proportions. Old hand/new hand. Whaddya think?
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# ¿ Aug 16, 2013 12:56 |
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Scut posted:That's a real improvement in my opinion. How do you feel about the change? I'm not 100% ready to ditch the black border yet. It's a crutch!
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# ¿ Aug 18, 2013 20:04 |
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Just look at how super rough this is.
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# ¿ Aug 24, 2013 23:48 |
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Salis posted:I uh....I don't know what it is Better?
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# ¿ Aug 26, 2013 01:17 |
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You guys are like the movie 23 but instead of the number, all you see is balls.
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# ¿ Aug 26, 2013 14:50 |
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Ok so the Crabman is out, we aren't using his design. So have awful deepsea fish man! I am starting to think I might be the Rob Liefield of pixel feet... Also Salis, my advice is more colours! Try 4 shades of brown, 2 lights 2 darks.
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# ¿ Aug 27, 2013 21:53 |
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Internet Janitor posted:I dig the webbed foot, and the faces are cool. The torso is presently kind of plain-looking. Perhaps add some shinies to make it look wet or some extra finlets? It sure was, before I removed his horseshoe crab tail. His claw and face are regular crabby stuff. Have you ever seen crabs mouths move? It looks so cool! And yeag I'm thinkin of doing something like the pattern on his fore head on his torso or some fins or cilia. Not sure yet.
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# ¿ Aug 27, 2013 22:29 |
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Scut posted:
I like him, he looks kinda lizardy with that big wide mouth. Here's where I'm at with "Unnamed undersea horror". Edit: don't wanna spam so I'll leave these here! Shoehead fucked around with this message at 19:44 on Aug 30, 2013 |
# ¿ Aug 29, 2013 19:14 |
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poo poo, maybe I should get involved in some of the just for fun Goondev stuff. I think though if I did, my pc would explode the moment I decided to... Oh yeah have more pixels!
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# ¿ Aug 31, 2013 22:46 |
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So Supajackie on Tumblr had a fun little idea. I'll just quote him 'cos it's easier.quote:I thought that the idea of giving a bunch of artists a bland, basic, “bad” piece and having them each take it and fix it up and give it their own spin and style is just SO COOL! So gently caress it, why not get everyone here to give it a go? We've got a load of different artists in the thread who are all at different levels, so it'll be good practice for some and a chance to show off for others. quote:There aren’t too many rules! You can add more tiles, take away tiles, rearrange them! Whatever you want! Just as long as the final product resembles the base in some way and you stay within the current tile size, 16x16 for the tiles, and 16x24(or smaller) for the player! Here's how my attempt worked out.
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# ¿ Sep 9, 2013 12:40 |
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# ¿ Apr 28, 2024 09:13 |
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This is kinda big... I dunno I just wanted to draw a big, fat birdman today. So I did.
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# ¿ Sep 12, 2013 21:53 |