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unpronounceable posted:Why would you stick a compute card into an HTPC? Sarcasm Looks like one hell of a card. I should really just buy a 670 or 680 instead of waiting for Big Kepler, shouldn't I? I keep putting off playing some games because I don't want to suffer through at 30FPS with my 460.
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# ? May 17, 2012 15:20 |
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# ? May 6, 2024 02:43 |
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Pretty sure that was sarcasm. -- In other news, AnandTech will have an article on Nvidia GeForce Grid later today. It's, well, cloud-based gaming, like OnLive. The idea is to run PC games at full details in a server farm and pipe I/O to any device - console, PC, Mac, tablet, etc.
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# ? May 17, 2012 15:23 |
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Biggest human being Ever posted:It's passively cooled too, looks like a good choice for a HTPC.
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# ? May 17, 2012 15:30 |
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Factory Factory posted:Pretty sure that was sarcasm. This is the future, and I'm glad I'm around to see it. The ability to buy gaming performance like I'd buy web hosting is amazing
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# ? May 17, 2012 15:41 |
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balakadaka posted:This is the future, and I'm glad I'm around to see it. The ability to buy gaming performance like I'd buy web hosting is amazing I'd kinda like to not be concerned with the ping time to my GPU.
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# ? May 17, 2012 15:43 |
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balakadaka posted:This is the future, and I'm glad I'm around to see it. The ability to buy gaming performance like I'd buy web hosting is amazing What's old is new. Dumb terminals. That said, this is a no-no for anything but very slow paced gaming. I also do NOT want to see compression artifacts all over my screen.. but my internet connection is too shite to consider this anyway.
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# ? May 17, 2012 15:54 |
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HalloKitty posted:That said, this is a no-no for anything but very slow paced gaming. I also do NOT want to see compression artifacts all over my screen.. but my internet connection is too shite to consider this anyway. I'm with you on this. I can't help but wonder how much developer support they will get with it though, assuming it takes off.
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# ? May 17, 2012 15:58 |
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unpronounceable posted:I'm with you on this. I can't help but wonder how much developer support they will get with it though, assuming it takes off. I could maybe see assets being stored locally, and you'd basically get streamed a list of instructions that the GPU executes (kind of deterministic I guess?). Considering the normal bandwidth of a DVI or DisplayPort link, I don't see any other way that wouldn't involve some mad compression at work.
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# ? May 17, 2012 16:01 |
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Well, Intel's WiDi uses the QuickSync engine to compress the frame buffer to h.264. Ivy Bridge's QuickSync is fast enough to compress 1080p30 and push it over 802.11n. The idea is there and it exists, it's just a matter of figuring it out over lower bandwidth.
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# ? May 17, 2012 16:05 |
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HalloKitty posted:What's old is new. Dumb terminals. My post is full of hyperbole, but I mean in a 'this will be cool in 5-10 years' way. I don't want to buy Nvidia's cloud gaming service next Tuesday, as it'd be horrendous with the residential bandwidth the US has
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# ? May 17, 2012 16:06 |
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Factory Factory posted:BFE's mistaken. SLI require both the same GPU (e.g. GF110), the same number of active SMs/SMXs (i.e. CUDA cores) and ROPs, the same memory bus bitwidth, and the same amount of memory. That's incredibly useful, thanks. One thing, what are ROPs? edit: nevermind, got it. GTX570s seems pretty homogeous, and the cards I was looking at all match up. Last thing, would there be any problems using SLId GTX570s for a 120hz 1440p display (those korean ones)? 4 Day Weekend fucked around with this message at 16:57 on May 17, 2012 |
# ? May 17, 2012 16:51 |
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Raster unit (Render OutPut unit/Raster Operations Pipeline); it's basically the final conversion stage between texture mapping/shaders and final color value for a pixel. This was more important to know when ROPs, texture units, and shaders all came in equal numbers on each GPU, which they no longer do. AFAIK, no GPUs within one family change ROPs unless they change SM(X)/CUDA cores, too, so it's possible to get by without knowing anything about them, really. Edit for your edit: No problems I can think of.
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# ? May 17, 2012 16:58 |
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balakadaka posted:My post is full of hyperbole, but I mean in a 'this will be cool in 5-10 years' way. I don't want to buy Nvidia's cloud gaming service next Tuesday, as it'd be horrendous with the residential bandwidth the US has Latency is unavoidable though. You can have all the bandwidth in the world but if the server's not close enough it's still going to be unacceptable.
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# ? May 17, 2012 20:27 |
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I kind of wish this was here now. Not to use an nvidia service, but in a way my fiancee could somehow play Diablo 3 from my computer at the same time I am, using her own computer for input over the LAN, that'd be rad as h*ck. I've got the horsepower to spare, dammit! This so would have saved me several hundred dollars in building her a D3 capable machine.
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# ? May 17, 2012 20:29 |
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HalloKitty posted:What's old is new. Dumb terminals. OnLive is already here and it works fine in my experience (obviously the latency is dependant on geographical location).
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# ? May 17, 2012 21:02 |
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Did the Asus GTX 670 DCUII never come out? http://www.amazon.com/ASUS-GeForce-GTX-670-DC2T-2GD5-GTX670-DC2T-2GD5/dp/B0081IFO3G I waited on this thing forever and now I see EVGA has a 399 card that's not out of stock yet. I just wanted the nice cooler...
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# ? May 17, 2012 23:34 |
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Just a quick warning for anyone in the UK looking to get a 6xx Nvidia card: be very careful if you're relying on companies to make good on orders at the moment. So far I've had both Ebuyer and Scan take orders for GTX690s that they claimed were in stock, only to go, "Whoops! Guess we didn't have them after all," just before the due delivery date. I've had bad experiences with Scam in particular in the past, but I hoped things had changed (they haven't). My advice is never to order from them but still use their website for comparing products since their website isn't too bad.
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# ? May 17, 2012 23:43 |
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What an awesome thread. I really enjoy reading about the development of GPU architecture for some reason, even though I don't understand half of the more detailed tech jargon. I think it's the same reason some people get so obsessed with having the best hardware possible, it's just that reading about advances in graphics technology (and then literally buying into it by purchasing the latest GPU) can make you feel like you're riding the cutting edge of what computers can do. Anyway, I'm looking forward to the next generation of consoles so that more games can utilise cool stuff in DX11.1 (hell, even DX10/11 would be good). Stuff like tesselation can make a huge difference but is just not going to be widely implemented until the consoles catch up, it seems. Speaking of which, is there any news out there about what the Next Big Thing in terms of DirectX is going to be? A few years back it was geometry shaders, now tesselation...
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# ? May 18, 2012 09:48 |
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DX11.1 isn't going to be a huge release, mostly behind-the-scenes stuff for performance and API integration. It will include stereoscopic 3D support, though, so, hypothetically, every game will get S3D without fiddly vendor-specific implementations.
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# ? May 18, 2012 09:51 |
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Hardcore engines like Unreal 4 is a driving factor of things like the Kepler hardware and future iterations. Just look at it. http://www.wired.com/gamelife/2012/05/ff_unreal4/all/1?pid=2552
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# ? May 18, 2012 10:04 |
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Berk Berkly posted:Hardcore engines like Unreal 4 is a driving factor of things like the Kepler hardware and future iterations. Just look at it. Somehow, those screenshots impress me way less than the first time I saw Half Life 2. Maybe we're getting spoiled.
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# ? May 18, 2012 10:37 |
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Wedesdo posted:Somehow, those screenshots impress me way less than the first time I saw Half Life 2. Maybe we're getting spoiled. Half Life 2 impressed me less itself than Quake 2 did, which impressed me less than DOOM, etc. When you're already pretty close to reality to start with, getting even closer just doesn't involve as much apparent improvement.
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# ? May 18, 2012 11:10 |
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Plus I'm sure we'll get the same stilted and/or recycled motion capture we always do. Why can't more games use Euphoria?
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# ? May 18, 2012 11:30 |
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Install Gentoo posted:Half Life 2 impressed me less itself than Quake 2 did, which impressed me less than DOOM, etc. When you're already pretty close to reality to start with, getting even closer just doesn't involve as much apparent improvement. I still think Doom looks pretty good. Maybe it sounds crazy, but it had just the right style and sprites, atmosphere, I suppose. Even though it was not true 3D, I think that helps - it was a great trick to get smooth looking graphics within the means of the hardware at the time. Early PlayStation games (3D ones) look worse, with absolutely hosed perspective, grainy low-poly models, wonky, flickering textures and low frame rates. So while they were novel, they aged badly. HalloKitty fucked around with this message at 11:48 on May 18, 2012 |
# ? May 18, 2012 11:43 |
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I guess I'm one of the lucky ones who is not jaded on graphics. To me those screenshots look awesome. Of course nothing will beat that day when I fired up Tomb Raider and Quake on my 3Dfx Voodoo
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# ? May 18, 2012 14:51 |
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Berk Berkly posted:Hardcore engines like Unreal 4 is a driving factor of things like the Kepler hardware and future iterations. Just look at it. Fun article. I agree the screenshots aren't as impressive as you might hope, but it seems a vast amount of what makes the Unreal engines look great now are the effects in motion, particles, lighting etc. The Nvidia 680 really seems like a beast though. Impressive stuff!
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# ? May 18, 2012 14:51 |
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Jimlad posted:Just a quick warning for anyone in the UK looking to get a 6xx Nvidia card: be very careful if you're relying on companies to make good on orders at the moment. So far I've had both Ebuyer and Scan take orders for GTX690s that they claimed were in stock, only to go, "Whoops! Guess we didn't have them after all," just before the due delivery date. I've had bad experiences with Scam in particular in the past, but I hoped things had changed (they haven't). My advice is never to order from them but still use their website for comparing products since their website isn't too bad. I have to strongly disagree, in 5 years of dealing with them I've never had a single problem with them or a false stock issue. Overclockers UK on the other hand, are a steaming pile of poo poo.
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# ? May 18, 2012 16:37 |
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^ I've had a problem with two orders from Scan but that was more to do with a lovely delivery company. DPD If I remember correctly. Regarding the cloud-service based rendering for games. It would be awesome if that worked well enough and was affordable for home networking. I have a feeling if there's no fix for the long distance latency issue in a decade or so that's exactly what will happen. "Desktop servers" using a later generation of i7 CPU with 100GB+ of ram and a hefty GPU or four could easily run every application on a home network. Smart TV's, tablets and even STB "consoles" could just act as terminals with a few USB ports for peripherals.
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# ? May 18, 2012 16:38 |
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HalloKitty posted:I still think Doom looks pretty good. Maybe it sounds crazy, but it had just the right style and sprites, atmosphere, I suppose. Even though it was not true 3D, I think that helps - it was a great trick to get smooth looking graphics within the means of the hardware at the time. Graphical fidelity != aesthetic. Those screens look fantastic, and I'm certainly looking forward to having them in games, but I don't mind having my GPU literally pushing pixels sometimes.
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# ? May 18, 2012 16:54 |
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ijyt posted:Overclockers UK on the other hand, are a steaming pile of poo poo. I don't understand how they're still in business. Doing research for my upcoming build, there's not a single component they beat out dabs/aria/scan/novatech/ebuyer/amazon on, and they're usually £10-£20 behind
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# ? May 18, 2012 17:21 |
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I just wanted to say that I managed to score an MSI 680 Twin Frozr yesterday from NewEgg (they were only up for ~15 minutes) and that it arrives today. It will be replacing my 460 and I am very excited. Hopefully this is the right thread for posting about awesome video cards.
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# ? May 18, 2012 17:52 |
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Verizian posted:^ I've had a problem with two orders from Scan but that was more to do with a lovely delivery company. DPD If I remember correctly. Yeah DPD is terrible, the one downside of Scan to be honest, otherwise their customer service has been top notch for me as well as their prices, most of the time. coffeetable posted:I don't understand how they're still in business. Doing research for my upcoming build, there's not a single component they beat out dabs/aria/scan/novatech/ebuyer/amazon on, and they're usually £10-£20 behind A large group of fanatical followers, some of the poo poo they post on their forums is downright disturbing.
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# ? May 18, 2012 18:23 |
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Factory Factory posted:Plus I'm sure we'll get the same stilted and/or recycled motion capture we always do. Why can't more games use Euphoria? I'd like to see more Euphoria and PhysX stuff too, but I think the reason we're not getting it is because it can't be seen in screenshots, while stuff like a higher poly count and whatever shaders do can.
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# ? May 18, 2012 18:23 |
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I just Googled that Euphoria animation engine. Saw a video and thought that is some amazing new tech... then saw the date it was posted, 2007
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# ? May 18, 2012 18:43 |
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madsushi posted:I just wanted to say that I managed to score an MSI 680 Twin Frozr yesterday from NewEgg (they were only up for ~15 minutes) and that it arrives today. It will be replacing my 460 and I am very excited. Hopefully this is the right thread for posting about awesome video cards. This is totally the right thread to send your newly purchased GPU to other goons for "evaluation" if that's what you mean Animal posted:I just Googled that Euphoria animation engine. Saw a video and thought that is some amazing new tech... then saw the date it was posted, 2007 If we get more console-titles designed with things like this in mind, then finally we will get to enjoy as well
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# ? May 18, 2012 18:57 |
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Biggest human being Ever posted:I'd like to see more Euphoria and PhysX stuff too, but I think the reason we're not getting it is because it can't be seen in screenshots, while stuff like a higher poly count and whatever shaders do can. There has to be more to it than that. When's the last time you bought a game without seeing a Youtube clip of it first? Maybe it's expensive to license or difficult to implement.
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# ? May 18, 2012 22:04 |
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Berk Berkly posted:Hardcore engines like Unreal 4 is a driving factor of things like the Kepler hardware and future iterations. Just look at it. I mean look at this. Having artifacts all over the place isn't a good way to show off your graphics. Kramjacks fucked around with this message at 22:43 on May 18, 2012 |
# ? May 18, 2012 22:39 |
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Kramjacks posted:These screen shots would probably look much better if they weren't so compressed. Try these: http://imgur.com/a/Ls1Zy Now, am I crazy or does the texture on the collar of the fire dude in the third pic look kinda blurry? I hope it's just cause it's a screengrab from a video or something.
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# ? May 18, 2012 22:56 |
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This guy at hardforums.com compared an overclocked 670 vs an overclocked 680. Both cards are the same brand and cooler. It pretty much cements the conclusion that the 680 is a waste of $100. http://hardforum.com/showthread.php?t=1694021
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# ? May 19, 2012 00:02 |
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# ? May 6, 2024 02:43 |
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Animal posted:This guy at hardforums.com compared an overclocked 670 vs an overclocked 680. Both cards are the same brand and cooler. It pretty much cements the conclusion that the 680 is a waste of $100. Taking a lot of willpower not to just buy one right now but gently caress scalpers.
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# ? May 19, 2012 00:05 |