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Gunjin posted:The only cards that do GPU acceleration with OpenCL instead of CUDA in CS6 are the HD 6750M and HD 6770M (1gb vRAM versions), and then only on OSX 10.7.x. Everyone else needs to use a CUDA card still. This is pretty much the only reason why I have a 570. It's not the best value card for gaming (though it still holds up quite well for 1080/1200p), but it's one of the best values for officially-supported CUDA in Adobe CS, especially with the 600 series CUDA being where it is right now.
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# ¿ May 11, 2012 23:29 |
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# ¿ May 3, 2024 19:11 |
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Factory Factory posted:Is it simply a remaining enormous gulf between real-time generated imagery and photoreality? This is a large part of it, mostly because videogames still don't have realistic motion blur, which is a huge part of why 24 FPS works as well as it does in film but looks like a jerky mess in games.
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# ¿ Dec 16, 2012 07:44 |
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Jan posted:I only mentioned tessellation in Crysis 2 because it was a belated addition to the game and TechReport had a rather scathing analysis of their use of tessellation. I never, ever get tired of this article. It gave me the impression that Crytek are good at cramming in new technology but have absolutely no idea how to actually optimize any of it, but I guess that's only the case for tessellation? Either way, it made me disregard any Crysis 2 benchmarks and be very suspicious of Crysis 3 ones.
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# ¿ Sep 24, 2013 22:24 |
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Agreed posted:My wife would kill me with a 780Ti. After this, I'm pretty much bound to wait for Maxwell's 20nm shrink to get another card. But a 30%-ish increase over my 780 is amazing and coupled with a G-Sync monitor I really don't think I'm going to be moaning too much about how slow my graphics are for at LEAST a year, haha. I'm sure it's not the first time you've said this, and I'm equally sure it won't be the last.
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# ¿ Nov 15, 2013 14:31 |