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Troffen posted:The game's a bit of a blur to me, but I'm pretty sure Echoes of Time had online co-op. Too bad it was mostly overshadowed by the horrible laziness of the Wii port.
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# ¿ May 14, 2012 05:56 |
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# ¿ May 4, 2024 12:11 |
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DoubleDonut posted:I was replaying FFV the other day and thought to myself, "Gee, I wish there were other games with this amount of (statistical) character customization that I don't already know everything about." So, what are some other games that allow for that kind of customization besides FFV and the Tactics series? All I could think of were Tactics Ogre - which I have already played to death - and FFX-2, which is a bit too wacky/light-hearted for me.
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# ¿ May 14, 2012 22:18 |
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Disgaea's transmigration is a fairly direct descendant of FFT's job system, but its true you don't get there without a fuckload of grinding.
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# ¿ May 14, 2012 22:46 |
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Cityinthesea posted:Wasn't FFTA just technically based on Ivalice? Like, are the events of FFTA... canon in the Ivaliceaverse? I always thought it was just them inhabiting a fantasy version of Ivalice (I mean, I guess Monteblanc is in FF12 and FFTA but that's pretty much it as far as references go) You can safely ignore everything that is not a battle sequence in either of the FFTA games.
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# ¿ May 19, 2012 03:00 |
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Azure_Horizon posted:I dunno about that at all. The fact that Squall takes a near-fatal wound and then is magically better with no holes in his clothes or any sign of the wound is bizarre enough. Any cohesiveness in FF8 is only felt in Disc 1. Afterward, everything just kind of falls apart.
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# ¿ May 22, 2012 22:58 |
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W.T. Fits posted:I still can't wrap my mind around the argument of: And that's why video games suck.
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# ¿ May 22, 2012 23:32 |
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I'm pretty sure that gets mentioned several times in the first hour of the game.
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# ¿ May 24, 2012 21:59 |
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Fight Club Sandwich posted:That's good game balance though. Tradeoffs and exploiting strengths/covering weaknesses is what keeps things interesting.
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# ¿ May 26, 2012 05:36 |
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Then you come to the realization that you're skipping gameplay to get to increasingly long and nonsensical cutscenes. Or at least, I did. You're right though, FF13 is made substantially better when you only fight something once every 10 minutes or so.
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# ¿ May 26, 2012 10:42 |
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I know we don't talk about it in these parts, but Final Fantasy 14 is on sale for $8 again. I got it last week just out of morbid curiosity, and I gotta say, I was pleasantly surprised. The art style and cutscenes and character design all feel very FF, which I guess makes sense considering its running on the FF13 engine. Not to mention the story which is some ridiculous hodgepodge of Final Fantasy references. Right now the evil Magitek Empire is casting Meteor to, I don't loving know, kill Ifrit or something. It seems like its much improved since its lovely launch, but its not quite there yet, there's a lot of UI weirdness and world design issues they're waiting until the 2.0 relaunch to fix. I feel like I've definitely got my $8 worth, though, for something that substantially feels like a Final Fantasy 12 MMO.
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# ¿ May 26, 2012 14:20 |
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Eidos Montreal? Also, it sounds an awful lot like that Fortress game Grin was working on. I dunno if its real or not, but more Ivalice is good. efbPesky Splinter posted:The fighting is probably the best part of the game. It's better than sitting though the story at least. Though it gets tiresome real quick when after every other battle or every five minutes, there's a cutscene. Yeah I realize how dumb that sounds right after my post about how much I like FF14.
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# ¿ May 26, 2012 14:59 |
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So long as there's actually a reason for the character to be young, beyond having a good looking androgynous teenager to appeal to your key demo. See: Vaan from FFXII.
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# ¿ May 29, 2012 01:30 |
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Yeah, but the point was the kids at school made fun of her stark white hair. Her wish was to be semi-normal, just like the other horribly broken main characters. Don't you feel her pain? Its like totally deep and stuff.
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# ¿ May 29, 2012 01:54 |
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Yeah sure why not, regged hard. What's the best version of FF5 these days, the GBA one? Or did they ever put out a native PSP port.
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# ¿ Jun 1, 2012 17:23 |
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fount of knowledge posted:I guess I'm just used to every Final Fantasy from VI -> XII, since "unit that automatically and singularly uses "Attack"" would be an entirely viable way to clear those games.
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# ¿ Jun 13, 2012 07:35 |
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der juicen posted:I need a very simple question answered. Is LS used a whole bunch in FF XIII on the 360. I'm looking for a good RPG, a fun experience, but I need a game that doesn't use LS intensely. Yes, it's related to my new custom title. Man, you have to be careful making fun of someone who likes to insult you. They usually have money and get their feelings hurt. Anyway, yeah LS is used very sparingly as ^ that guy ^ said. I think the game is totally manageable one handed. More importantly though, why don't they make these things anymore? Mass produced controllers designed specifically for Final Fantasy, loving brilliant.
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# ¿ Jun 13, 2012 10:27 |
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Nope, and you have to deal with the infuriating load times that all of those PSX SNES ports had.
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# ¿ Jun 15, 2012 07:44 |
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THE AWESOME GHOST posted:Am I missing anything because it look like theatrythm is a cheap cash in but a lot of people are actually exited for it. What seems cheap about it, though? Other than the music and the occasional cutscene its not like they're reusing a bunch of premade assets or anything.
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# ¿ Jun 22, 2012 13:14 |
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The cinematics only play during the "Event" levels, which make up like a third of the game. This is what the rest looks like: http://www.youtube.com/watch?v=pGw0-I6YvY0
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# ¿ Jun 22, 2012 15:45 |
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TiltedAtWindmills posted:Do you get a damage boost from casting an elemental spell if you have equipment of the same element equipped in FFV? Example: Casting Aeroga while equipped with an Air Knife.
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# ¿ Jun 22, 2012 20:02 |
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Gammatron 64 posted:On the plus side, Naoki Yoshida actually knows MMOs pretty well, was a big fan of WoW and knows what he's doing, but it's a lot of work to clean up Tanaka's mess, and even if he does make FFXIV into a good game, can it really ever escape the reputation it has?
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# ¿ Jun 24, 2012 23:06 |
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Incredibly grindy, zero content, horrible loving zone design. Yoshi-P's regime has done a lot of work remedying the first two, and the biggest bulletpoint for 2.0 will be the brand new zones.
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# ¿ Jun 24, 2012 23:25 |
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# ¿ May 4, 2024 12:11 |
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Also, that stuff almost always goes on sale on Steam, and the summer sale is coming real soon now. You can probably get it for sub-$10 if you wait a week.
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# ¿ Jun 25, 2012 01:21 |