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I'm excited for the FFX HD remake just because I no longer have a PS2
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# ¿ May 14, 2012 19:24 |
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# ¿ May 4, 2024 15:39 |
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It's not like it would really take any extra effort to use the International version of FFX since it had the English voices and you could choose to make all the text English as well.
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# ¿ May 15, 2012 17:52 |
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Epi Lepi posted:What was different in the international version of VII?
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# ¿ May 15, 2012 18:39 |
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Zell's pretty much just wearing those huge JNCO jorts that were so popular when I was in middle school in the mid-late 90s
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# ¿ May 18, 2012 19:34 |
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Spiritus Nox posted:All I'm saying, they're out of excuses not to make Versus their next big release. I'll be pretty disappointed if it doesn't have a serious showing at E3 or TGS or anything.
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# ¿ May 22, 2012 17:47 |
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Square Enix announced Final Fantasy Dimensions for iOS and Android, which is probably a port of that cellphone game Warriors of Light and Darkness since it has the same logo. Was that game supposed to be good? It has a job system and everything so I'm excited for it
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# ¿ May 30, 2012 19:58 |
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homeless snail posted:Yeah sure why not, regged hard. What's the best version of FF5 these days, the GBA one? Or did they ever put out a native PSP port.
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# ¿ Jun 1, 2012 17:26 |
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I'm actually hella thinking about this too since I never actually beat FF5 and I'm almost done with FF4!
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# ¿ Jun 1, 2012 17:52 |
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Anyone interested in checking out how FFV plays should give Dr Pepper's low-level Let's Play a read. He abuses the gently caress out of the game mechanics and manages to steamroll most bosses even though his party is at levels 5/4/4/4 at the end of the game.
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# ¿ Jun 1, 2012 18:45 |
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Dragonatrix posted:I registered for Hard Mode earlier, and I'll probably end up doing it on the PSX version, since I kinda want to see if the translation's as hilariously awful as I remember (Salsa for a character name immediately springs to mind). And yes, they translate Faris' real name as Salsa instead of Sarisa
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# ¿ Jun 1, 2012 21:05 |
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VagueRant posted:It never ceases to amaze me how footage that doesn't come close to showing any gameplay or telling a story can build hype. I mean there are people who are still looking forward to Versus XIII? Based on what?!
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# ¿ Jun 6, 2012 16:40 |
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To be fair though, FF1 was my first RPG period and I had no idea what I was doing despite having the Nintendo Power strategy guide. FF6 was probably the first where I really understood the game mechanics to any significant degree.
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# ¿ Jun 6, 2012 16:54 |
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I'm really happy to see that so many people count 9 as their favorite since internet opinion on it seems to vacillate a lot. I've always loved it and thought it was charming as hell. The only thing I would really change about it is the slowness of combat.
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# ¿ Jun 6, 2012 17:12 |
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FFV GBA also has totally redrawn battle backgrounds that look really nice
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# ¿ Jun 13, 2012 16:03 |
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Got Thief as my first job, just got to the ship graveyard. Grinding on skeletons just to get a couple of daggers so Lenna and Galuf can actually do some damage, but they haven't dropped one yet! Not looking forward to Siren unless I can get them.
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# ¿ Jun 18, 2012 05:48 |
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Any tips for beating Garula with Thieves besides grinding up levels? He keeps killing me even with the Elven Mantle
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# ¿ Jun 18, 2012 23:34 |
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Thanks guys. Beat Garula pretty easily, I never usually bother changing rows in FF games. Got Summoner as my second job.
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# ¿ Jun 18, 2012 23:56 |
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LoudLoudNoise posted:My line-up is Thief Summoner Geomancer Dragoon so I can offer some advice for the early sections of the game if you're having trouble with those first two classes.
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# ¿ Jun 19, 2012 00:52 |
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Made it out of Karnak Castle with 9 seconds to spare but all treasures got! Next job is... Bard. Huh. I have a use for playing all those pianos at least...
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# ¿ Jun 19, 2012 04:04 |
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With Thief/Summoner/Bard so far, every single boss past Garula has been really easy. Bard isn't much use in boss battles besides giving everybody regen, but I've basically just been spamming one of the elemental summons and using two thieves for alternately attacking and healing. Beat Adamantoise, ready to head up to the flying ruins...
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# ¿ Jun 19, 2012 20:13 |
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Vil posted:And for randoms, of course, being able to inflict stop or confuse on the entire enemy party is awesome. Though so is having your thief just !Flee from everything that you don't have a particular motivation to kill.
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# ¿ Jun 19, 2012 21:09 |
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Hahahaha I got Chemist for my last job. Doesn't that pretty much mean easymode for the rest of the game? Thief/Summoner/Bard/Chemist. Pretty good team I think. What do I do about jobs until my fourth party member returns?
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# ¿ Jun 20, 2012 15:52 |
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MrAristocrates posted:So, I just started this up: You can use any skills you've learned when you switch jobs.
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# ¿ Jun 20, 2012 17:10 |
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Vil posted:Sup fellow Thief/Summoner/Bard/Chemist buddy.
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# ¿ Jun 20, 2012 20:04 |
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With my Thief/Summoner/Bard/Chemist party so far the game has been easy as poo poo, I'm doing all the tablet dungeons pretty much just for shits and giggles. For the most part I've had more Gil than I know what to do with.
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# ¿ Jun 25, 2012 19:44 |
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Hooray! Exdeath went out like a chump, and Neo Exdeath wasn't much harder. Definitely trying the hard mode next time. This was also the first time I ever beat FFV
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# ¿ Jul 11, 2012 13:52 |
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I'm pretty sure the PSP version is identical to the GBA version besides graphics, meaning you can choose your party for the endgame and the new section of Mt. Ordeals and Lunar Ruins added in.
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# ¿ Jul 11, 2012 17:55 |
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The Gunslinger posted:Yeah, I don't agree with everything you said but you definitely make some fair points there about adding some complexity to make up for the automation. I think FFXII works best when you're underleveled for content as even the automation doesn't make up for the challenge and you're constantly tinkering or overriding things to go with the flow. I did the Gilgamesh fights at a very low level and it was probably one of the enjoyable and challenging boss fight in any FF game I've played. The fighting becomes rote when you have god equipment or are just facing little wolves in the desert though.
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# ¿ Jul 17, 2012 15:34 |
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jivjov posted:I know this has been discussed, but I can't find the specific posts to save my life. I want to get FFV and VI, are the ones up for purchase on PSN utterly horrible, or are they serviceable
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# ¿ Jul 18, 2012 15:26 |
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Schwartzcough posted:The loading times aren't super-long on FFV, at least- the battles load a LOT faster than FFIX, for example. The one second load to get into the menu is probably the worst of it. Also, FFV on PSN is often criticized over it's translation, but it seems like different teams were doing the monsters compared to everything else. The monsters have retarded names (Soccer for a squid monster?), but nothing else in the game is that bad. Nothing else in the game has bad grammar (this guy are sick!) or is confusing at all. It IS a pretty bland translation, though. EDIT: Full disclosure, I haven't played FFV PSX since I owned FF Anthology back when it came out in 1999, mainly going on what I remember and what other people have said about it.
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# ¿ Jul 18, 2012 15:49 |
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Mr. Maltose posted:That's totally a reference to Lethal Weapon, and probably not influenced by FF7.
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# ¿ Jul 18, 2012 21:17 |
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I think you could make an interesting sequel to FFVI about rebuilding the world and the struggles that come along with it. Of course from Squeenix it would turn out to be ham-fisted as gently caress so maybe not.
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# ¿ Jul 24, 2012 18:16 |
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Cyberbob posted:Seconded. Each summon is about as long as FFVII's KOTR.
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# ¿ Aug 10, 2012 15:25 |
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Cardboard Fox posted:I believe the length of the animations were completely random. The longer animation did the most damage, while the shorter one did fewer damage. Fister Roboto posted:Correct. You could also equip an ability to always use the extended animation.
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# ¿ Aug 10, 2012 16:29 |
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X is pretty linear for a while like XIII is, but I found the gameplay and character progression much more satisfying in X for some reason.
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# ¿ Aug 14, 2012 17:37 |
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Artix74 posted:So have we found anything really terrible like Ubi-style DRM, or is it just the original cleaned up a tiny bit? If there's nothing appalling about it, I'll probably pick it up. Worst case scenario, it can just be modded and fixed up a bit.
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# ¿ Aug 14, 2012 18:30 |
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THE AWESOME GHOST posted:Man the beginning of FF9 is slower than I remember.
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# ¿ Aug 29, 2012 20:30 |
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Krad posted:Figures that the newest game with the best character designs is the one they refuse to release (Versus).
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# ¿ Dec 18, 2012 21:51 |
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Fingers McLongDong posted:This is a weird question, but in FF9 when you advance disks, does the game require you to use previous disks to return to other areas for side quests? I know other games did and it's been a very long time since I last played 9. I'm replaying it using an android ps1 emulator and I want to be able to delete the giant rom files for each disk as I'm done with them to conserve memory space on my phone.
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# ¿ Jan 25, 2013 21:05 |
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# ¿ May 4, 2024 15:39 |
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Mordaedil posted:I love how HD has lost all meaning here.
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# ¿ Feb 18, 2013 17:34 |