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I'm actually fairly sure Mystic Quest was my first, but while I have a bit of nostalgia for it my favorites are a toss-up between IV and VI. I put in about 30 hours into Tactics and enjoyed it well enough, but never finished it for whatever reason. I don't particularly care for the rest
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# ¿ May 14, 2012 17:59 |
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# ¿ May 4, 2024 14:18 |
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Phantasium posted:Final Fantasy V is coming to PC before Lightning makes her Return.
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# ¿ Sep 11, 2015 12:50 |
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Yeah Suikoden 1 is fun but really rough around the edges, 2 is where it really came together.
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# ¿ Sep 18, 2015 13:26 |
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Suikoden has been dead far longer than Konami itself has been.
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# ¿ Sep 18, 2015 15:33 |
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I honestly can't remember if I ever actually got any of the ultimate weapons in FFX back in the day, even then they reeked of bullshit to young me.
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# ¿ Sep 22, 2015 13:55 |
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I even kind of like the augment system in FF4DS, though it requires you to look the whole thing up ahead of time. You could do so many crazy things like pairing Counter with Draw Attacks.
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# ¿ Sep 27, 2015 22:17 |
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THE AWESOME GHOST posted:I wish at some point the actual GBA versions of FF4-6 would be rereleased. Those are probably the best versions imo. I ebat FF5 on iOS but controlling it was not fun
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# ¿ Oct 8, 2015 10:04 |
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Are there any FFVI rom hacks that address game balance and such that are worth using? VI coming out on Steam and as expected being visual diarrhea still got me thinking that I might want to replay the SNES one some day. I've heard the GBA iteration is decent enough but man the music sounds bad on that, even with hacks to "fix" that as well.
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# ¿ Dec 10, 2015 19:17 |
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Augus posted:Brave New World is a pretty comprehensive hack of the game that basically overhauls all of the mechanics entirely and redoes the game script. It's pretty challenging but also feels balanced and has some cool stuff like Cyan being a complete beast of a physical attacker who can tear through enemies like butter rather than being literally useless. In general, all the characters are differentiated better than the original game and it doesn't feel like you're just spamming Magic the whole time. It isn't perfect but I think it's worthwhile. Mega64 did an LP of it if you want to check it out
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# ¿ Dec 10, 2015 20:18 |
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The only annoying part of the Magnetic Cave is when you forget to trigger the plot scenes with Edward ahead of time in the city. It's otherwise not particularly hard. Now the Tower of Zot, especially on the DS version, on the other hand...
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# ¿ Dec 13, 2015 13:49 |
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Even if you don't design a game for grinding and have immaculately designed difficulty based around playing things "normally" sometimes people will still go out of their way to grind. I've been guilty of it plenty of times over the years. It's not so much because it's necessity but that...I don't know, I find it kind of fun sometimes? The idea that if I put in a little bit extra work, I'll be optimize my team or setup that much more by unlocking this ability or whatever. Like when I was playing Etrian Odyssey IV I'd see certain skills on my character's trees that looked super cool,"ooh I only need one or two points to get there eh why not kill some FOEs to get there now?" Then all of a sudden I'd look up and find myself probably a handful levels probably too strong. A way around this I think is that you can give the player the option to do so, but put certain restrictions in place that eventually make it untenable. Devil Survivor for example makes it so that the experience gains you get from battles drops precipitously once you're a certain amount stronger than the enemies. Or Undertale which seemed to literally have a finite supply of enemies to "grind" in the first place. Or of course Chrono Cross which tied level ups to boss fights. I think all of those can alleviate such issues.
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# ¿ Dec 15, 2015 15:28 |
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I feel like I should love FF9 but I've never been a big fan. I started it probably a half dozen times only to quit a few hours in, eventually sucked it up and powered through, and still didn't really think that much of it. Not good or bad, it was just kind of there. I guess I should revisit it because it is definitely more appealing to me in 2015 than anything that came after it.
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# ¿ Dec 31, 2015 17:24 |
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Yeah I have to say that FFIX stuff sounds pretty rad, I definitely feel like I could give the game another chance and probably like it a lot more than I did when it first came out.
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# ¿ Jan 6, 2016 19:22 |
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The gameplay balancing changes in the DS version improved* FFIV so much that I can't imagine playing any other version. *gently caress those fire dogs in Tower of Zot though
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# ¿ Jan 26, 2016 01:12 |
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The White Dragon posted:The GBA translation is not only actually good, it's very highly-regarded. Come for the gameplay and job system, sure, but FF5 is otherwise a drat dry game. Nate RFB fucked around with this message at 14:41 on Feb 2, 2016 |
# ¿ Feb 2, 2016 14:04 |
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Cross is probably like my third favorite JRPG on the PSX, I liked it a lot. A lot of it is nonsense but a lot of the set pieces are also pretty memorable IMO. It also looks and sounds gorgeous.
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# ¿ Feb 7, 2016 21:51 |
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Rand Brittain posted:Chrono Cross is probably #1 on the list of games I'd like to have remade to be actually good. It's basically 2/3 of a game that never got finished, and it's blatantly obvious, to the point you can actually spot where the plot ran out and the infodumps begin.
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# ¿ Feb 7, 2016 23:59 |
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I can't stand Star Ocean 2, I'd take a thousand Chrono Crosses before playing that again.
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# ¿ Feb 8, 2016 00:53 |
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Gologle posted:I'm getting really loving Chrono Triggered by these posts. Did you skip over the part where all the playable characters from Trigger except maaaaaaybe Magus die?
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# ¿ Feb 8, 2016 03:03 |
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My preference is for the DS/Steam version because it's actually challenging.
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# ¿ Apr 8, 2016 02:17 |
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There is some Evangelion in Xenogears but there are a whole lot more other giant robot stuff in there as well, the whole game is basically a love letter/homage/parody to the genre.
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# ¿ May 4, 2016 16:41 |
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I liked the story/cast quite a bit in BD1 even with its warts. More the villains than the heroes, but it was a fun time.
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# ¿ May 8, 2016 11:02 |
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My favorite is the DS/Steam one since it's actually somewhat challenging and some of the QOL changes / customization options are fun. The PSP one is probably best if you want the "classic" take on the game.
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# ¿ May 24, 2016 18:05 |
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The GBA version has a bug with the ATB that gives you way more turns than you're really supposed to so it turns an already easy game into something almost laughable. You can patch it though if you feel so inclined.
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# ¿ May 24, 2016 22:23 |
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Indecisive posted:final fantasy mystic quest 2 Mezzanon posted:Super Mario RPG 2 It's not the same genre but can I wish/hope for a Star Tropics 3 while we're doing this
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# ¿ Jul 12, 2016 13:00 |
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Chrono Cross is one of my favorite PSX JRPGs, I turned my nose up at it for years because it wasn't exactly the same as Chrono Trigger but when I actually sat down to play it I wound up loving it. It's a bit of a beautiful mess but it's still a lot of fun to play, I love the battle system and general look of the game, to say nothing of the soundtrack. The huge cast is honestly just a distraction because to me Cross is basically just a story about Serge and Kid, and what they have there is pretty strong IMO. You still get enough of interesting folks to add a little bit of flavor, like Karsh/Glenn/Fargo, that it still feels like you have a decently sized party to work with. And while most of the reason I like the game has nothing to do with Trigger, I thought it was really interesting take on "hey maybe saving the world through time fuckery wasn't the perfect ideal idea we thought it would be."
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# ¿ Jul 15, 2016 13:21 |
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# ¿ May 4, 2024 14:18 |
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Yeah Chapters 5 & 6 are kind of a waste of time outside of the last one or two jobs you can get, so don't feel bad about rushing through them. Chapter 7 though is really cool as the banter and new story bits with the asterisks are very nice, and Chapter 8 has probably the most difficult boss fights if you feel like challenging yourself.
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# ¿ Aug 1, 2016 14:16 |