|
I'm a bit confused about how to install a version of the SDK compatible with Appcelerator. It asks for 2.2, but all I can see in my SDK manager is this: Anyone know what's going on here? I'm more-or-less a newbie to all this... Edit: Nevermind, fixed - I did "Packages => Reload" and a whole lot more packages showed up. Weird.
|
# ¿ Jul 12, 2012 15:44 |
|
|
# ¿ May 5, 2024 03:06 |
|
I wonder if anyone here can offer some general advice. I'm not particularly new to programming in general, but I'm fairly new to Android and basically virginal when it comes to game development. I'm mostly able to get through tutorials and understand generally what's going on programmatically, but my lack of understanding concerning graphical terminology is making me uncomfortable as I feel like I'm just repeating what I'm reading without understanding what I'm actually doing. For the sake of example, take this example code which implements a TMX tiled map. https://code.google.com/p/andengineexamples/source/browse/src/org/anddev/andengine/examples/TMXTiledMapExample.java I'm able to read through that and understand what it's doing, but then I see lines like this: code:
Basically I'm wondering if anyone knows of any books, tutorials, web sites etc that cover this kind of topic - graphics in games - at a reasonably abstract, language agnostic level?
|
# ¿ Apr 24, 2013 12:25 |