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https://www.youtube.com/watch?v=OWJ5xnTiP5U The greatest video game wrestling match in the history of our sport. Again. (poo poo gets real after two minutes or so) WWE '12 is actually a pretty good game and more fun to play than any wrestling game THQ has released in the last eight years. That said, it could have used a playtesting budget bigger than the three dollars THQ paid to the hobo who lives in the dumpster behind their offices (who had previously been hired to test the PC version of Saints Row 2). You get glaringly obvious glitches at least once in every play session, although usually they're more minor ones (wonky hit detection, physics freaking out, etc.) and not... this. DMorbid has a new favorite as of 04:22 on Aug 6, 2012 |
# ¿ Aug 6, 2012 04:17 |
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# ¿ May 6, 2024 02:23 |
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It's on the first page:TelevisedInsanity posted:https://www.youtube.com/watch?v=2AweVxT1aKY
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# ¿ Aug 6, 2012 04:53 |
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WirelessPillow posted:Oh yeah you are right, he tried to steal Scrooges lion when Scrooge caught up to him. Basically, The Life and Times of Scrooge McDuck owns, and here in Finland we take our duck comics seriously.
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# ¿ Sep 11, 2014 13:20 |
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FEV is a hell of a drug.
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# ¿ Sep 27, 2014 09:02 |
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In today's episode of GTA V, Michael De Santa will be played by Shawn Michaels.
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# ¿ Dec 29, 2014 11:11 |
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Cardiovorax posted:I kind of wonder sometimes how often it happens that some middle schooler is writing a history test and the line "and that's when the assassin Auditore murdered the pope" pops up. You know, just in general. I'd bet money that it can't be zero. He should write "and that's when the assassin Auditore kicked the pope in the balls 18 times."
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# ¿ Apr 12, 2019 18:40 |
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SpacePig posted:Sometimes EA Sports games just decide that the CPU team is going to score, regardless of what the game has to do to make it work.
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# ¿ Oct 18, 2019 11:20 |
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Elfface posted:* In a really cringey way. Female voice saying "In the ring, you can break the glass ceiling, and be the man". Sure. thats why you win the Divas Championship, and not Women's Wrestling Championship. Again, WWE still sucks in about a million different ways despite this particular positive change, so gently caress them. DMorbid has a new favorite as of 17:55 on Oct 22, 2019 |
# ¿ Oct 22, 2019 17:45 |
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Cardiovorax posted:Well, it kinda was a kids' toy. It is a pretty great layout, though. You're not hitting the wrong button in any QTEs on that one.
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# ¿ Jun 3, 2020 10:22 |
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organburner posted:Only now do I realize that X is in the positive direction on the X axis of a coordinate system and Y in the positive of the Y axis. The main problem with the GameCube controller is the fact it has fewer buttons than the PS2 and Xbox controllers. No left shoulder button, select button or clickable sticks. Nintendo games were obviously designed for this layout, but it wasn't great for multiplatform stuff because they'd require button combinations for some things and it was kind of a pain in the rear end. But that's enough about controllers, here's a Red Dead Redemption glitch I posted in the RDR2 thread months ago but forgot to post here. Due to the sudden shortage of horses in the town of Blackwater, the inhabitants of the town had to ride each other: Hey, whatever works. One US army soldier even ended up riding his grandma to a battle: I don't know why the game broke like this. I died a few times in the annoying turret section because you can't hit anything with that gatling gun, and then after a few attempts I noticed that guy riding an old lady instead of a horse. I loaded my earlier save and discovered nearly everyone in Blackwater was now riding a person, as you can see in the top screenshot. The game crashed shortly after that. DMorbid has a new favorite as of 11:00 on Jun 3, 2020 |
# ¿ Jun 3, 2020 10:50 |
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kirbysuperstar posted:https://twitter.com/Froste/status/1328924490072350721 I noticed the Miles game was a bit buggier compared to the original, but all I got was a couple of crashes instead of any funny glitches.
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# ¿ Nov 18, 2020 13:45 |
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https://i.imgur.com/Ynf0o77.mp4 Yep, that looks about right for when I have to leave the house. San Andreas has a glitch that sometimes causes your parachute not to open and CJ to plummet to the ground, which happened as I was doing the parachute lesson at the flight school. Because the lesson is programmed not to kill you if you screw up, you'll just start your next attempt at zero health and then die as soon as you return to normal gameplay. DMorbid has a new favorite as of 19:51 on Apr 26, 2021 |
# ¿ Apr 26, 2021 19:41 |
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Friend posted:I remember reading that whoever was in charge of the first Crackdown would say "if the bug is fun, keep it in." Specifically referring to the bug where the monster truck could drive up buildings. Never understood why more designers didn't think this way.
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# ¿ Dec 3, 2021 20:23 |
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HelleSpud posted:Long loading screens on Xbox games were because they ran out of memory and were secretly rebooting the console. https://www.youtube.com/watch?v=x0TKwPnHc-M I don't know if any other games used this trick.
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# ¿ Jun 16, 2022 21:21 |
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Metroid Fitzgerald posted:So instead of a giant video screen, there's a comically massive monument to the hubris of mankind that literally overshadows the rest of the stadium.
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# ¿ Apr 25, 2023 13:05 |
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Croccers posted:AEW were the WWE devs.
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# ¿ Jun 30, 2023 05:46 |
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Agents are GO! posted:I originally played New Vegas on ps3, and it was quite honestly the worst console port I've ever played. The game got unplayable after finishing the DLCs, hard-locking the console randomly but frequently (meaning I had to unplug it to reboot it.) The same apparently happened in the original Xbox port of Morrowind.
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# ¿ Jul 21, 2023 23:09 |
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CJacobs posted:5 minutes into the game you meet a dog and to this day its eyes still orbit gracefully nearby leaving only empty sockets. And that's the only bug with the dog. Gamebryo engine games weren't meant to run, they were meant to stagger.
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# ¿ Jul 22, 2023 02:16 |
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Perestroika posted:That reminds me of how Dragon Age: Inquisition handled horses. They added a galloping speed, but it turned out anything faster than the default horse speed caused problems because the consoles wouldn't be able to load in the environment quickly enough.
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# ¿ Aug 7, 2023 13:44 |
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Upsidads posted:which was a publisher mandate done in the 11th hour of production no less! Steve Ellis was the guy who actually messed around with multiplayer and eventually got it to run. The rest of the team and Rare management got on board pretty quickly, and when the mode was presented to Lobb, he was the one who had to convince Nintendo that another delay wouldn't be a big deal.
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# ¿ Aug 28, 2023 09:10 |
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Tunicate posted:admittedly playing my gamegear in the car was fun, for about thirty minutes. Doctor Bishop posted:Remember, the original Game Boy came out after the Atari Lynx. [e] The Switch uses mobile tech from 2015, so a port of a PS5/Xbox Series game like Mortal Kombat 1 was always going to be compromised. DMorbid has a new favorite as of 09:13 on Sep 20, 2023 |
# ¿ Sep 20, 2023 09:11 |
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RoboCop: Rogue City, the undisputed GotY 2023, got an update yesterday that added New Game+ and some other stuff. This update also introduced a fun new bug with the Auto-9 PCB upgrades, apparently causing all installed upgrades from every PCB to be active on your current board. If you haven't played the game, the way this should work is that you swap between different PCBs to activate various upgrades modifying the behavior of RoboCop's Auto-9 gun - for example, one board might give you full auto fire while a different one enables an automatic ammo feeder so you never need to reload. These are probably the best upgrades you can get, and normally you can only get both near end of the game when you find a PCB with both abilities. But now, thanks to this bug, you can have both of these abilities (and more) active at the same time very early in the game, as soon as you find the boards that have them. See here: You can see from the icons that I have both the no reloading and full auto upgrades active in an early game area (not even in NG+), even though my setup at this point was only supposed to have no reloading. Later, when I fought ED-209, the PCB I used was supposed to have neither upgrade in favor of improved armor piercing but still had both because they had been activated on these other PCBs (and ED-209 got absolutely melted as a result). This is so hilariously broken that I expect it to get patched soon (unless I'm somehow the only person to encounter this bug), but in the meantime you can be comically overpowered. I think this is related to the "Fixed the shooting mode not properly resetting when exiting interiors" part of the patch notes, as the bug seemed to trigger after exiting an interior as far as I could tell from looking at the gameplay I recorded last night. It might only affect the firing mode upgrades (including no reloads, I guess) as well because I don't think More Gore stayed active on my non-gory PCB.
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# ¿ Jan 23, 2024 12:31 |
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There is also an achievement for it!
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# ¿ Jan 23, 2024 21:04 |
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ImpAtom posted:Yes, to be clear:
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# ¿ Jan 23, 2024 21:11 |
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# ¿ May 6, 2024 02:23 |
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Huh, I didn't realize that. That seems like a poor decision from those guys. Well, I know how I'll greet them on this playthrough. But yeah, Rogue City is a lot of fun as long as you don't mind quite a bit of jank of the Euro variety (this game was made in Poland by a very small team). Sometimes the jank actually makes it more movie-accurate, especially when one of the ED-209s glitches out in a weird way.
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# ¿ Jan 23, 2024 21:19 |