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Odd posted:Why would Mark Meer even have recorded this line?? My guess is they had both actors just record every line for simplicity's sake. And then they put it in the game to prevent a crash from the game trying to reach a voice file that doesn't exist. Or because it's funny.
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# ¿ Jul 3, 2012 23:38 |
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# ¿ May 7, 2024 04:12 |
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That glitch also happens in TF2 sometimes. Though it doesn't give you infinite ammo, it just plays the reloading animation until you fire or switch weapons.
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# ¿ Nov 5, 2012 19:17 |
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I have no idea of this is actually a glitch or just Oblvion being retarded as usual, but it's one of the funniest things ever. https://www.youtube.com/watch?v=1ATh4y4XRjA FILTHY PICKPOCKET!
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# ¿ May 8, 2014 00:00 |
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The second secret ID number was added starting with the GBA games.
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# ¿ Feb 2, 2015 18:26 |
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Mario can pass through enemies because the hitbox is smaller then the Mario sprite. Tool Assisted Runs are typically done by a player making inputs on an emulator with the game artificially slowed down drastically, often for a single frame at a time. A record of these inputs is then saved and played in real time.
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# ¿ Aug 13, 2015 01:55 |
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The more you watch it the funnier it becomes.
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# ¿ Oct 7, 2016 06:42 |
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# ¿ May 7, 2024 04:12 |
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Tunicate posted:Because size is subjective, the only way they were able to analyze it was by tracking each dwarf's total blood volume. And somebody bothered to do this?
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# ¿ Jan 25, 2017 22:08 |